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Log

Now that I have my terrain, I’m going to be needing a texture for the snowy ground, so I am going to
make a seamless texture in photoshop of a picture I took when it snowed.

This is the so-called picture, now to get it into photoshop and get started on making it seamless. I
start off by using the offset filter and making the corners in the middle, so now that I have this, I can
use the clone stamp tool and start making it look actually seamless.
I then repeat this process until I have gotten a seamless texture, which I now have, I will now import
this image into unity and use it as the texture for the terrain.

After some complications I had to restart from scratch, mainly because of the assets I was wanting to
use in my project these assets being…

Winter Environment - Nature Pack

https://assetstore.unity.com/packages/3d/environments/winter-environment-nature-pack-142750

Nature Renderer

https://assetstore.unity.com/packages/tools/terrain/nature-renderer-2020-perpetual-license-
153552

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