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Monk 3 Golden2050

CLASS & LEVEL PLAYER NAME


Ryota
Goliath (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +6 Dexterity
22
+2 Constitution +4 17 24 --
-1 +1 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
8
+2 Charisma
Total 3d8 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES

+4 DEFENSES HIT DICE DEATH SAVES

18 SAVING THROWS INSPIRATION


=== WEAPONS ===
Shortsword, Simple Weapons
CONSTITUTION P +6 Acrobatics DEX
PROFICIENCY BONUS
=== TOOLS ===
+2
+2 +3

+1
Animal Handling WIS
Arcana INT
Flute

=== LANGUAGES ===


14 -1 Athletics STR Common, Giant
ABILITY SAVE DC
+2 Deception CHA
+1 History INT
INTELLIGENCE
P +5 Insight WIS
40 ft. (Walking)
+1 +2 Intimidation CHA
+1 Investigation INT
12 P +5 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM +3 Perception WIS


+2 Performance CHA === ACTIONS ===
+3 +2 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Step of the Wind
You can spend 1 ki point to take the Disengage or
Help, Hide, Ready, Search, Use an Object, Dash action as a bonus action on your turn, and your
+1 Religion INT
16 Opportunity Attack, Grapple, Shove, Improvise, jump distance is doubled for the turn.
+4 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object
Unarmed Strike
+4 Stealth DEX === BONUS ACTIONS === When you use the Attack action with an unarmed
CHARISMA Flurry of Blows strike or a monk weapon on your turn, you can make
+3 Survival WIS
After you take the Attack action on your turn, you one unarmed strike as a bonus action.

+2 can spend 1 ki point to make two unarmed strikes as a


bonus action. === REACTIONS ===
Deflect Missiles
Patient Defense You can use your reaction to deflect or catch the
14 You can spend 1 ki point to take the Dodge action missile when you are hit by a ranged weapon attack.
as a bonus action on your turn. When you do so, the damage you take from the attack
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Longbow +6 1d8+4 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

1d8/1d10+4 Slashing
Longsword +6 Martial, Versatile
15 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +6 1d4+4 Bludgeoning

11 PASSIVE INTELLIGENCE (INVESTIGATION)


Unarmed Strike +6 1d4+4 Bludgeoning

Flurry of Blows +6 1d4+4 Bludgeoning

Deflect Missiles Attack +6 1d4+4

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Monk 3 Golden2050
CLASS & LEVEL PLAYER NAME
Ryota
Goliath (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== MONK FEATURES ===


* Ki • PHB 78
You can spend Ki Points to fuel ki features. You have 3
points per short rest and your Ki save DC is 13.

Current Ki: 2

Flurry of Blows
- After you take the Attack action on your turn, you can
spend 1 ki point to make two unarmed strikes as a
bonus action.

Patient Defense
- You can spend 1 ki point to take the Dodge action as
a bonus action on your turn.

Step of the Wind


- You can spend 1 ki point to take the Disengage or
Dash action as a bonus action on your turn, and your
jump distance is doubled for the turn.

* Deflect Missiles • PHB 78


You can use your reaction to deflect or catch the missile
when you are hit by a ranged weapon attack. When you
do so, the damage you take from the attack is reduced
by 1d10 +7. If you reduce damage to 0 and have a free
hand, you can spend 1 ki point to make a ranged attack
(as with a monk weapon) with range 20/60.

-Agile Parry. === GOLIATH RACIAL TRAITS ===


If you make an unarmed strike as part of the Attack
action on your turn and are holding a kensei weapon,
you can use it to defend yourself if it is a melee weapon. * Stone’s Endurance • EE
You gain a +2 bonus to AC until the start of your next As a reaction, reduce damage dealt to you by 1d12 +2
turn, while the weapon is in your hand and you aren’t once per short rest.
incapacitated.
| 1 / Short Rest • 1 Reaction
-Kensei's Shot.
You can use a bonus action on your turn to make your * Powerful Build • EE
ranged attacks with a kensei weapon more deadly. * Mountain Born • EE
When you do so, any target you hit with a ranged attack You don't suffer the penalties for being in high altitudes,
using a kensei weapon takes an extra 1d4 damage of and have resistance to cold damage.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Longsword 1 3 lb.

Longbow 1 2 lb.

SP 0 Backpack 1 5 lb.

Bedroll 1 7 lb.
EP 0 Mess Kit 1 1 lb.

Tinderbox 1 1 lb.
GP 0 Torch 10 10 lb.

Rations (1 day) 10 20 lb.


PP 0 Waterskin 1 5 lb.

Rope, Hempen (50 feet) 1 10 lb.


WEIGHT CARRIED

64 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

240 lb.
PUSH/DRAG/LIFT

480 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Ryota
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

PERSONALITY TRAITS

IDEALS

BONDS

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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