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Effects=Curves.fx,AmbientLight.fx,AdaptiveFog.fx,AdaptiveSharpen.fx,Bloom.

fx,ColorM
atrix.fx,DPX.fx,Colourfulness.fx,Levels.fx,Tonemap.fx,FilmicSharpen.fx,LUT2.fx,Unsh
arpMask.fx
PreprocessorDefinitions=,LAYER_SOURCE="unknown.png",LAYER_SIZE_X=1600,LAYER_SIZE_Y=
1080
Techniques=Vibrance@Vibrance.fx,LumaSharpen@LumaSharpen.fx,ContrastAdaptiveSharpen@
CAS.fx,xhair@xhair.fx
TechniqueSorting=Vibrance@Vibrance.fx,LumaSharpen@LumaSharpen.fx,ContrastAdaptiveSh
arpen@CAS.fx,xhair@xhair.fx,AdaptiveFog@AdaptiveFog.fx,AdaptiveFog@AdaptiveFog.fx,A
daptiveSharpen@AdaptiveSharpen.fx,AdaptiveTonemapper@AdaptiveTonemapper.fx,ADOF@qUI
NT_dof.fx,AdvancedCRT@CRT.fx,After@Splitscreen.fx,After@BeforeAfter.fx,AfterCanvasM
ask@CanvasMask.fx,AfterColorMask@ColorMask.fx,AmbientLight@AmbientLight.fx,ApplyLUT
@LUTTools.fx,ArcaneBloom@ArcaneBloom.fx,AreaCopy@AreaCopy.fx,ArtisticVignette@Artis
ticVignette.fx,ASCII@ASCII.fx,AspectRatioPS@AspectRatio.fx,AspectRatioPS@AspectRati
o.fx,AspectRatioComposition@AspectRatioComposition.fx,AspectRatioMultiGrid@AspectRa
tioMultiGrid.fx,AspectRatioSuite@AspectRatioSuite.fx,Before@Splitscreen.fx,Before@B
eforeAfter.fx,BeforeCanvasMask@CanvasMask.fx,BeforeColorMask@ColorMask.fx,Bessel_Bl
oom@Bessel_Bloom.fx,BilateralComic@BilateralComic.fx,BilateralCS@BilateralCS.fx,Blo
om@qUINT_bloom.fx,BloomAndLensFlares@Bloom.fx,Blooming_HDR@BloomingHDR.fx,BlueNoise
Motion@BlueNoiseMotionBlur.fx,Border@Border.fx,BulgePinch@BulgePinch.fx,CA@Chromati
cAberration.fx,CanvasFog@CanvasFog.fx,Cartoon@Cartoon.fx,Checkerboard@Checkerboard.
fx,CheckerboardInterlace@CheckerboardInterlace.fx,Chromakey@Chromakey.fx,Chromakey@
Chromakey.fx,ChromaticAberration@Prism.fx,ChromaticAberration@Prism.fx,CinematicDOF
@CinematicDOF.fx,CinematicDOF@CinematicDOF.fx,Clarity@Clarity.fx,Clarity@Clarity.fx
,CMAA_2@CMAA_2.fx,ColorfulPoster@ColorfulPoster.fx,ColorIsolation@ColorIsolation.fx
,ColorLab@ColorLab.fx,ColorMatrix@ColorMatrix.fx,Colourfulness@Colourfulness.fx,Com
ic@Comic.fx,ContrastStretch@ContrastStretch.fx,CRT_Lottes@CRT_Lottes.fx,CRT_Yee64@C
RT_Yee64.fx,CRT_Yeetron@CRT_Yeetron.fx,Cursor@Cursor.fx,Cursor@Cursor.fx,Curves@Cur
ves.fx,Daltonize@Daltonize.fx,Deband@Deband.fx,Debanding@qUINT_deband.fx,DeepFry@De
epFry.fx,DeHaze@Dehaze.fx,DELC_Sharpen@qUINT_sharp.fx,Depth3D@Depth3D.fx,DepthAlpha
@DepthAlpha.fx,DepthHaze@DepthHaze.fx,DepthHaze@DepthHaze.fx,DirectionalDepthBlur@D
irectionalDepthBlur.fx,Directionally_Localized_Anti_Aliasing_Plus@DLAA_Plus.fx,Disp
layLUT@LUTTools.fx,DisplayDepth@DisplayDepth.fx,Dither@Dither.fx,DPX@DPX.fx,Drunk@D
runk.fx,Emphasize@Emphasize.fx,Emphasize@Emphasize.fx,EyeAdaption@EyeAdaption.fx,Fi
lmGrain@FilmGrain.fx,FilmGrain2@FilmGrain2.fx,FilmicAnamorphSharpen@FilmicAnamorphS
harpen.fx,FilmicAnamorphSharpen@FilmicAnamorphSharpen.fx,FilmicSharpen@FilmicSharpe
n.fx,FilmicPass@FilmicPass.fx,Flair@Flair.fx,Flashlight@Flashlight.fx,FlexibleCA@Fl
exibleCA.fx,Flip@Flip.fx,Flipbook@Flipbook.fx,FocalDOF@FocalDOF.fx,FramerateLimiter
@FramerateLimiter.fx,FreezeShot@FreezeShot.fx,FXAA@FXAA.fx,GaussianBlur@GaussianBlu
r.fx,GaussianBlurCS@GaussianBlurCS.fx,GlitchB@Glitch.fx,SSDO_Plus@GloomAO.fx,Golden
Ratio@GoldenRatio.fx,GP65CJ042DOF@DOF.fx,GrainSpread@GrainSpread.fx,Halftone@Halfto
ne.fx,HDR@FakeHDR.fx,HeightFog@Heightfog.fx,HexLensFlare@HexLensFlare.fx,HighPassSh
arp@HighPassSharpen.fx,HotsamplingHelper@HotsamplingHelper.fx,HQ4X@HQ4X.fx,HSLShift
@HSLShift.fx,Image@Image.fx,Interlaced@Interlaced.fx,KNearestNeighbors@Denoise.fx,L
ayer@Layer.fx,LeiFx_Tech@3DFX.fx,LensDistort@LensDistort.fx,Letterbox@Letterbox.fx,
Levels@Levels.fx,LevelsPlus@LevelsPlus.fx,LiftGammaGain@LiftGammaGain.fx,LightDoF_A
utoFocus@LightDoF.fx,LightDoF_Far@LightDoF.fx,LightDoF_Near@LightDoF.fx,Lightroom@q
UINT_lightroom.fx,LiquidLens@LiquidLens.fx,LocalContrastCS@LocalContrastCS.fx,LUT@L
UT.fx,MagicBloom@MagicBloom.fx,MagicBorder@MagicBorder.fx,MagicDOF@DOF.fx,MagicHDR@
MagicHDR.fx,MartyMcFlyDOF@DOF.fx,MatsoDOF@DOF.fx,MBMB@MBMB.fx,MeshEdges@MeshEdges.f
x,MinimalColorGrading@MinimalColorGrading.fx,Mode1@FineSharp.fx,Mode2@FineSharp.fx,
Mode3@FineSharp.fx,Monochrome@Monochrome.fx,Monocular_Cues@Depth_Cues.fx,MotionBlur
@FakeMotionBlur.fx,MouseReplacement@Mouse.fx,MultiFX@MultiFX.fx,MultiLUT@MultiLUT.f
x,MultiLUT@MultiLUT.fx,MultiTonePoster@MultiTonePoster.fx,MXAO@MXAO.fx,MXAO@qUINT_m
xao.fx,NeoBloom@NeoBloom.fx,Nightvision@NightVision.fx,NonLocalMeans@Denoise.fx,Nor
malMap@NormalMap.fx,Normal_Filter_Anti_Aliasing@NFAA.fx,Nostalgia@Nostalgia.fx,Oili
fy@Oilify.fx,Overlay@Overlay.fx,PandaFX@PandaFX.fx,PerfectPerspective@PerfectPerspe
ctive.fx,PerfectPerspective@PerfectPerspective.fx,PiecewiseFilmicTonemap@PiecewiseF
ilmicTonemap.fx,PiecewiseFilmicTonemap_Debug@PiecewiseFilmicTonemap.fx,Pong@Pong.fx
,PPFXBloom@PPFX_Bloom.fx,PPFX_Godrays@PPFX_Godrays.fx,PPFXSSDO@PPFX_SSDO.fx,prod80_
01A_RT_Correct_Contrast@PD80_01A_RT_Correct_Contrast.fx,prod80_01B_RT_Correct_Color
@PD80_01B_RT_Correct_Color.fx,prod80_01_Color_Gamut@PD80_01_Color_Gamut.fx,prod80_0
2_Bloom@PD80_02_Bloom.fx,prod80_02_Bonus_LUT_pack@PD80_02_Bonus_LUT_pack.fx,prod80_
02_Cinetools_LUT@PD80_02_Cinetools_LUT.fx,prod80_02_LUT_Creator@PD80_02_LUT_Creator
.fx,prod80_03_Color_Space_Curves@PD80_03_Color_Space_Curves.fx,prod80_03_CurvedLeve
ls@PD80_03_Curved_Levels.fx,prod80_03_FilmicTonemap@PD80_03_Filmic_Adaptation.fx,pr
od80_03_Levels@PD80_03_Levels.fx,prod80_03_Shadows_Midtones_Highlights@PD80_03_Shad
ows_Midtones_Highlights.fx,prod80_04_Black_and_White@PD80_04_BlacknWhite.fx,prod80_
04_ColorBalance@PD80_04_Color_Balance.fx,prod80_04_ColorGradient@PD80_04_Color_Grad
ients.fx,prod80_04_ColorIsolation@PD80_04_Color_Isolation.fx,prod80_04_ColorTempera
ture@PD80_04_Color_Temperature.fx,prod80_04_ContrastBrightnessSaturation@PD80_04_Co
ntrast_Brightness_Saturation.fx,prod80_04_Magical_Rectangle@PD80_04_Magical_Rectang
le.fx,prod80_04_Saturation_Limiter@PD80_04_Saturation_Limit.fx,prod80_04_SelectiveC
olor@PD80_04_Selective_Color.fx,prod80_04_SelectiveColor_v2@PD80_04_Selective_Color
_v2.fx,prod80_04_Technicolor@PD80_04_Technicolor.fx,prod80_05_LumaSharpen@PD80_05_S
harpening.fx,prod80_06_ChromaticAberration@PD80_06_Chromatic_Aberration.fx,prod80_0
6_Depth_Slicer@PD80_06_Depth_Slicer.fx,prod80_06_FilmGrain@PD80_06_Film_Grain.fx,pr
od80_06_LumaFade_End@PD80_06_Luma_Fade.fx,prod80_06_LumaFade_Start@PD80_06_Luma_Fad
e.fx,prod80_06_Posterize_Pixelate@PD80_06_Posterize_Pixelate.fx,RadialSlitScan@Radi
alSlitScan.fx,PCGI_One@RadiantGI.fx,ReflectiveBumpmapping@ReflectiveBumpMapping.fx,
RemoveTint@RemoveTint.fx,RetroFog@RetroFog.fx,RetroTint@RetroTint.fx,ReVeil_Bottom@
ReVeil.fx,ReVeil_Top@ReVeil.fx,RingDOF@DOF.fx,SCurve@SCurve.fx,SharpContrast@SharpC
ontrast.fx,SimpleGrain@SimpleGrain.fx,Sketch@Sketch.fx,SlitScan@SlitScan.fx,SMAA@SM
AA.fx,Smart_Sharp@Smart_Sharp.fx,SplicedRadials@SplicedRadials.fx,SSR@qUINT_ssr.fx,
StageDepth@StageDepth.fx,StageDepthPlus@StageDepthPlus.fx,SunsetFilter@SunsetFilter
.fx,SuperDepth3D@SuperDepth3D.fx,SuperDepth3D_VR@SuperDepth3D_VR+.fx,SurfaceBlur@Su
rfaceBlur.fx,Swirl@Swirl.fx,TAA@Temporal_AA.fx,Technicolor@Technicolor.fx,Technicol
or2@Technicolor2.fx,TiltShift@TiltShift.fx,TiltShift@TiltShift.fx,Tint@Sepia.fx,Tin
yPlanet@TinyPlanet.fx,Tonemap@Tonemap.fx,TrackingRays@TrackingRays.fx,Trails@Trails
.fx,UIDetect@UIDetect.fx,UIDetect_After@UIDetect.fx,UIDetect_Before@UIDetect.fx,UIM
askCreator@UIMaskCreator.fx,UIMask_Bottom@UIMask.fx,UIMask_Top@UIMask.fx,UnrealLens
@UnrealLens.fx,Unsharp@Unsharp.fx,VariableRateShading@VRS_Map.fx,Vignette@Vignette.
fx,VirtualResolution@VirtualResolution.fx,Wave@Wave.fx,WhitepointerFixer@Whitepoint
Fixer.fx,ZigZag@ZigZag.fx

[3DFX.fx]
DITHERAMOUNT=0.000000
DITHERBIAS=-6
GAMMA_LEVEL=1.260000
LEIFX_LINES=0.000000
LEIFX_PIXELWIDTH=0.000000

[AdaptiveFog.fx]
BloomPower=2.000000
BloomThreshold=29.500000
BloomWidth=0.150000
FogColor=1.000000,0.986303,0.534314
FogCurve=5.250000
FogStart=0.000000
MaxFogFactor=0.200000

[AdaptiveSharpen.fx]
curveslope=0.500000
curve_height=1.000000
D_compr_high=0.500000
D_compr_low=0.250000
D_overshoot=0.009000
L_compr_high=0.334000
L_compr_low=0.167000
L_overshoot=0.003000
pm_p=0.700000
scale_cs=0.056000
scale_lim=0.100000

[AmbientLight.fx]
alAdapt=0.320000
alAdaptBaseBlackLvL=1
alAdaptBaseMult=4.000000
alDebug=0
alDirtInt=0.960000
alDirtOVInt=0.600000
alInt=2.200000
alLensInt=2.000000
alLensThresh=0.250000
alThreshold=23.000000
AL_Adaptation=4294967295
AL_Adaptive=1
AL_Dirt=4294967295
AL_DirtTex=4294967295
AL_Lens=0
AL_Vibrance=0

[ASCII.fx]
Ascii_back_b=0
Ascii_back_g=0
Ascii_back_r=0
Ascii_dithering_temporal=0
Ascii_font=1
Ascii_font_b=255
Ascii_font_color_mode=1
Ascii_font_g=255
Ascii_font_r=255
Ascii_invert_brightness=0
Ascii_spacing=0.000000
Ascii_swap_colors=0

[AspectRatio.fx]
A=0.219000
Color=0.027000,0.027000,0.027000
FitScreen=1
Zoom=1.000000

[Bloom.fx]
bAnamFlareEnable=0
bChapFlareEnable=0
bGodrayEnable=0
bLensdirtEnable=4294967295
bLenzEnable=0
fAnamFlareAmount=1.000000
fAnamFlareColor=0.000000,0.522580,1.000000
fAnamFlareCurve=1.000000
fAnamFlareThreshold=1.000000
fAnamFlareWideness=1.000000
fBloomAmount=0.200000
fBloomSaturation=0.520000
fBloomThreshold=0.460000
fBloomTint=0.000000,0.144992,0.352941
fChapFlareCA=0.000000,0.010000,0.020000
fChapFlareDispersal=0.250000
fChapFlareIntensity=100.000000
fChapFlareSize=0.450000
fChapFlareTreshold=0.990000
fFlareBlur=200.000000
fFlareIntensity=2.070000
fFlareLuminance=0.095000
fFlareTint=0.137000,0.216000,1.000000
fGodrayDecay=0.990000
fGodrayDensity=1.000000
fGodrayExposure=1.000000
fGodrayThreshold=0.900000
fGodrayWeight=1.250000
fLensdirtIntensity=0.000000
fLensdirtSaturation=0.000000
fLensdirtTint=0.495098,0.717849,1.000000
fLenzIntensity=0.200000
fLenzThreshold=0.816000
iBloomMixmode=1
iChapFlareCount=15
iGodraySamples=128
iLensdirtMixmode=1

[Border.fx]
border_color=0.000001,0.000001,0.000001
border_ratio=2.350000
border_width=0.000000,128.000000

[Cartoon.fx]
EdgeSlope=1.500000
Power=1.500000

[CAS.fx]
Contrast=0.000000
Sharpening=1.000000

[Chromakey.fx]
Color=0
CustomColor=1.000000,0.000000,0.000000
Pass=0
Threshold=0.100000

[ChromaticAberration.fx]
Shift=2.500000,-0.500000
Strength=0.500000

[Clarity.fx]
ClarityBlendIfDark=65
ClarityBlendIfLight=255
ClarityBlendMode=6
ClarityDarkIntensity=1.000000
ClarityLightIntensity=1.000000
ClarityOffset=1.000000
ClarityRadius=1
ClarityStrength=0.290000
ClarityViewBlendIfMask=0
ClarityViewMask=0
[ColorMatrix.fx]
ColorMatrix_Blue=0.000000,0.790000,0.770000
ColorMatrix_Green=0.100000,0.540000,0.680000
ColorMatrix_Red=0.210000,0.290000,0.790000
Strength=0.160000

[Colourfulness.fx]
colourfulness=0.610000
lim_luma=1.000000

[Curves.fx]
Contrast=-1.000000
Formula=4
Mode=0

[Daltonize.fx]
Type=0

[Denoise.fx]
------------madebyHentaiGodAzzy--------------=
CounterThreshold=0.050000
GaussianSigma=50.000000
LerpCoefficeint=0.800000
NoiseLevel=0.150000
WeightThreshold=0.030000

[DepthHaze.fx]
EffectStrength=0.140000
FogColor=0.567907,0.755599,0.990196
FogFactor=0.470000
FogStart=0.720000

[DOF.fx]
bADOF_ImageChromaEnable=0
bADOF_RotAnimationEnable=0
bADOF_ShapeAnamorphEnable=0
bADOF_ShapeApertureEnable=0
bADOF_ShapeChromaEnable=0
bADOF_ShapeCurvatureEnable=0
bADOF_ShapeDiffusionEnable=0
bADOF_ShapeDistortEnable=0
bADOF_ShapeWeightEnable=0
bGPDOFPolygonalBokeh=1
bMatsoDOFChromaEnable=1
DOF_AUTOFOCUS=1
DOF_BLURRADIUS=15.000000
DOF_FARBLURCURVE=2.000000
DOF_FOCUSPOINT=0.500000,0.500000
DOF_FOCUSRADIUS=0.050000
DOF_FOCUSSAMPLES=6
DOF_INFINITEFOCUS=1.000000
DOF_MANUALFOCUSDEPTH=0.020000
DOF_MOUSEDRIVEN_AF=0
DOF_NEARBLURCURVE=1.600000
fADOF_BokehCurve=4.000000
fADOF_ImageChromaAmount=3.000000
fADOF_ImageChromaCurve=1.000000
fADOF_RotAnimationSpeed=2.000000
fADOF_ShapeAnamorphRatio=0.200000
fADOF_ShapeApertureAmount=0.010000
fADOF_ShapeChromaAmount=0.125000
fADOF_ShapeCurvatureAmount=0.300000
fADOF_ShapeDiffusionAmount=0.100000
fADOF_ShapeDistortAmount=0.200000
fADOF_ShapeRotation=0.000000
fADOF_ShapeWeightAmount=1.000000
fADOF_ShapeWeightCurve=4.000000
fADOF_SmootheningAmount=1.000000
fGPDOFBias=10.000000
fGPDOFBiasCurve=2.000000
fGPDOFBrightnessMultiplier=2.000000
fGPDOFBrightnessThreshold=0.500000
fGPDOFChromaAmount=0.150000
fMagicDOFColorCurve=4.000000
fMatsoDOFBokehAngle=0.000000
fMatsoDOFBokehCurve=8.000000
fMatsoDOFChromaPow=1.400000
fRingDOFBias=0.000000
fRingDOFFringe=0.500000
fRingDOFGain=27.000000
fRingDOFThreshold=0.700000
iADOF_ImageChromaHues=5
iADOF_ShapeChromaMode=3
iADOF_ShapeQuality=17
iGPDOFPolygonCount=5
iGPDOFQuality=6
iMagicDOFBlurQuality=8
iMatsoDOFBokehQuality=2
iRingDOFRings=4
iRingDOFSamples=6

[DPX.fx]
Colorfulness=2.500000
Contrast=0.100000
RGB_C=0.360000,0.360000,0.340000
RGB_Curve=8.000000,8.000000,8.000000
Saturation=5.235000
Strength=0.200000

[Emphasize.fx]
BlendColor=0.000000,0.000000,0.000000
BlendFactor=0.000000
EffectFactor=0.900000
FocusEdgeDepth=0.050000
FocusRangeDepth=0.010000
ManualFocusDepth=0.026000

[FakeHDR.fx]
HDRPower=1.318000
radius1=0.800000
radius2=0.847000

[FilmGrain.fx]
Intensity=0.500000
Mean=0.500000
SignalToNoiseRatio=6
Variance=0.400000
[FilmGrain2.fx]
coloramount=0.600000
grainamount=0.050000
grainsize=1.600000
lumamount=1.000000

[FilmicAnamorphSharpen.fx]
Clamp=1.000000
Coefficient=0
Contrast=128
DepthMask=0
DepthMaskContrast=128
Offset=1.000000
Preview=0
Strength=1.000000
UseMask=0

[FilmicPass.fx]
BaseCurve=1.500000
BaseGamma=1.000000
Bleach=0.000000
BlueCurve=1.000000
Contrast=1.000000
EffectGamma=0.650000
EffectGammaB=1.000000
EffectGammaG=1.000000
EffectGammaR=1.000000
Fade=0.400000
GreenCurve=1.000000
Linearization=0.500000
LumCoeff=0.212656,0.715158,0.072186
RedCurve=1.000000
Saturation=-0.150000
Strength=0.850000

[FineSharp.fx]
cstr=0.900000
lstr=1.490000
pstr=1.272000
sstr=2.000000
xrep=0.250000
xstr=0.190000

[FXAA.fx]
EdgeThreshold=0.059000
EdgeThresholdMin=0.000000
Subpix=0.076000

[GaussianBlur.fx]
GaussianBlurOffset=1.000000
GaussianBlurRadius=1
GaussianBlurStrength=0.300000

[HighPassSharpen.fx]
HighPassBlendIfDark=0
HighPassBlendIfLight=255
HighPassBlendMode=1
HighPassDarkIntensity=1.000000
HighPassLightIntensity=1.000000
HighPassSharpOffset=1.000000
HighPassSharpRadius=1
HighPassSharpStrength=0.400000
HighPassViewBlendIfMask=0
HighPassViewSharpMask=0

[HQ4X.fx]
k=-1.100000
lum_add=0.330000
max_w=0.750000
min_w=0.030000
mx=1.000000
s=1.500000

[Layer.fx]
Layer_Blend=1.000000
Layer_Pos=0.500000,0.500000
Layer_Scale=0.248000

[Levels.fx]
BlackPoint=0
HighlightClipping=0
WhitePoint=255

[LiftGammaGain.fx]
RGB_Gain=1.000000,1.000000,1.000000
RGB_Gamma=1.000000,1.000000,1.000000
RGB_Lift=1.000000,1.000000,1.000000

[LightDoF.fx]
bLightDoF_AutoFocus=1
bLightDoF_UseCA=0
bLightDoF_UseMouseFocus=0
f2Bokeh_AutoFocusCenter=0.500000,0.500000
f2LightDoF_CA=0.000000,1.000000
fLightDoF_Amount=10.000000
fLightDoF_AutoFocusSpeed=0.100000
fLightDoF_ManualFocus=0.000000
fLightDoF_Width=5.000000

[LumaSharpen.fx]
offset_bias=1.000000
pattern=1
sharp_clamp=0.031000
sharp_strength=3.000000
show_sharpen=0

[LUT.fx]
fLUT_AmountChroma=1.000000
fLUT_AmountLuma=1.000000

[MagicBloom.fx]
f2Adapt_Clip=0.000000,1.000000
fAdapt_Sensitivity=1.000000
fAdapt_Speed=0.100000
fBloom_Intensity=1.000000
fBloom_Threshold=2.000000
fDirt_Intensity=0.000000
fExposure=0.500000
iAdapt_Precision=1076677837
iDebug=0

[Monochrome.fx]
Coefficients=0.210000,0.720000,0.070000
ColorSaturation=0.000000

[MXAO.fx]
MXAO_BLEND_TYPE=0
MXAO_DEBUG_VIEW_ENABLE=0
MXAO_FADE_DEPTH_END=0.400000
MXAO_FADE_DEPTH_START=0.050000
MXAO_GLOBAL_RENDER_SCALE=1.000000
MXAO_GLOBAL_SAMPLE_QUALITY_PRESET=2
MXAO_SAMPLE_NORMAL_BIAS=0.200000
MXAO_SAMPLE_RADIUS=2.500000
MXAO_SSAO_AMOUNT=1.000000

[Sepia.fx]
Strength=0.000000
Tint=0.553922,0.495942,0.464317

[SharpContrast.fx]
Debug=0
DepthCurve=1.000000
EdgeBias=1.000000
EdgeFloor=0.000000
EnableDepth=0
GammaCorrect=1
MaskSky=1
SharpenStrength=0.667000

[SMAA.fx]
CornerRounding=100
DebugOutput=0
EdgeDetectionThreshold=0.200000
EdgeDetectionType=1
MaxSearchSteps=112
MaxSearchStepsDiagonal=20

[Technicolor.fx]
Power=4.000000
RGBNegativeAmount=0.880000,0.880000,0.880000
Strength=0.400000

[Technicolor2.fx]
Brightness=0.500000
ColorStrength=0.200000,0.200000,0.200000
Saturation=0.705000
Strength=0.381000

[Tonemap.fx]
Bleach=0.100000
Defog=0.000000
Exposure=-0.040000
FogColor=0.460343,0.252451,0.504902
Gamma=1.180000
Saturation=0.220000
[Unsharp.fx]
Amount=1.000000
BlurScale=1.000000

[Vibrance.fx]
Vibrance=0.238000
VibranceRGBBalance=1.000000,1.000000,1.000000

[Vignette.fx]
Amount=-1.000000
Center=0.500000,0.500000
Radius=2.000000
Ratio=1.000000
Slope=2
Type=0

[xhair.fx]
CircleColor=0.999990,1.000000,0.999990
CircleGapRadius=0.000000
CircleInnerOutlineGlowOpacity=0.000000
CircleOuterOutlineGlowOpacity=0.000000
CircleOutlineColor=1.000000,0.999990,0.999990
CircleOutlineEnabled=0
CircleOutlineGlowEnabled=0
CircleOutlineOpacity=0.000000
CircleThickness=0.000000
CrossColor=1.000000,0.999990,0.999990
CrossGap=0
CrossLength=2
CrossOutlineColor=1.000000,0.999990,0.999990
CrossOutlineEnabled=0
CrossOutlineGlowEnabled=0
CrossOutlineGlowOpacity=0.000000
CrossOutlineOpacity=0.000000
CrossThickness=1
DotColor=1.000000,0.999990,0.999990
DotOpacity=0.000000
DotSize=1
DotType=2
f_circleInnerOutlineGlow=0.000000
f_circleInnerOutlineSharpness=0.000000
f_circleOuterOutlineGlow=0.000000
f_circleOuterOutlineSharpness=0.000000
f_crossOutlineGlow=0
f_crossOutlineSharpness=0
HideOnRMB=2
InvertHideOnRMB=0
OffsetX=0
OffsetY=0
XhairOpacity=1.000000
XhairType=0

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