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The Magic of Numbers
By JAMES L. LANYON
That there are a great many magic squares; that the numbers in
these squares are arranged according to a definite system; that
squares with very remarkable properties are easily constructed, are
facts not generally known.
Consider the magic square A of 16 numbers. Add up any four
numbers straight across, up and down, or diagonally—10 ways in all
—and the sum in each case will be 34. But that is not all: Take the
four numbers in any one quarter of the square, as for example, 15,
10, 4, and 5, and the sum will be 34; or take the four central
numbers, or the four corner numbers, and the result will be the
same. But even this does not exhaust the magic of the square. Add
any four numbers arranged symmetrically around the center, as 3,
10, 8, and 13, or 10, 4, 7, and 13, and the result will also be 34. In
fact, it is really not necessary to have them arranged symmetrically,
because it will be found that four numbers arranged as are 6, 10, 11,
and 7, or 1, 4, 16, and 13 will produce the same magic number of 34.
There are two other combinations of the 16 numbers that will give
the same result. They are shown at B and C. In fact the second one,
B, not only exhibits some of the former combinations, but also
includes such sets of four as 14, 5, 3, and 12, or 15, 8, 2, and 9,
which places to the credit of this square numerous combinations.
Such special features as this simply add another element of mystery
and interest. Thus, while the square B has these two combinations
exclusively to its credit, the first, A, and the third, C, have such
special arrangements as 5, 16, 1, and 12, or 15, 6, 11, and 2. Also
10, 3, 5, and 16, or 4, 5, 14, and 11, making the total number of such
combinations for the first square 34.
Magic squares of 25 numbers also have remarkable properties.
Examine the square D and note the many possible combinations
graphically set forth in the small diagrams. Not only do any five
numbers in a row or along a diagonal make 65, but almost any four
arranged around the center, with the center number 13 added, will
give the same result.
This square is a good example by which to illustrate one of the
methods of construction of these interesting devices. Thus, place 1
in the middle square of the top row, and then write the numbers
down consecutively, always working in the direction of the arrows as
indicated. When any number falls outside, as number 2 does at the
start, drop down to the extreme square in the next row and insert the
number there, as was done in this case. It will be observed that 4
falls outside, and so it is moved to the proper square as suggested,
which will be at the extreme left of the next row above. Continuing, it
is found that at 6 it is necessary to drop down one square and
continue in the direction of the arrows. At 9 it is necessary to drop
down to the proper extreme square as shown. The next number, 10,
must again be provided for at the square on the left of the next
higher row. The square ahead being already filled, 11 is placed
below; after this there is “clear sailing” for a time. In this manner
magic squares with seven or nine numbers to the side may be made
easily. When puzzles and catch problems are under discussion, it is
always mystifying to take one’s pencil and quickly make out a magic
square according to this easily remembered method. The small
diagrams at D suggest some of the combinations.
Another method of constructing a square of 25 numbers diagonally
is shown at E. Place the outside numbers in the open spaces at the
opposite side of the square, maintaining the same triangular relation,
which results in the arrangement shown at F. While this combination
is entirely different from the previous one, it exhibits the same
mysterious properties.
15 10 3 6
4 5 16 9
14 11 2 7
1 8 13 12
1 15 14 4
12 6 7 9
8 10 11 5
13 3 2 16
9 7 14 4
6 12 1 15
3 13 8 10
16 2 11 5
C
17 24 1 8 15
23 5 7 14 16
4 6 13 20 22
10 12 19 21 3
11 18 25 2 9
4 COMBINATIONS 6 COMBINATIONS
D
1
6 2
11 7 3
16 12 8 4
21 17 13 9 5
22 18 14 10
23 19 15
24 20
25
11 24 7 20 3
4 12 25 8 16
17 5 13 21 9
10 18 1 14 22
23 6 19 2 15
4 25 18 11 7 11 24 2 20 8 17 6 5 23 14
14 20 2 17 12 9 12 25 3 16 3 24 12 16 10
5 10 13 16 21 17 10 13 21 4 11 20 8 4 22
23 9 24 6 3 5 18 6 14 22 9 2 21 15 18
19 1 8 15 22 23 1 19 7 15 25 13 19 7 1
G
30 39 48 1 10 19 28
38 47 7 9 18 27 29
46 6 8 17 26 35 37
5 14 16 25 34 36 45
13 15 24 33 42 44 4
21 23 32 41 43 3 12
22 31 40 49 2 11 20
¶To letter on prepared cloth, use colors ground in japan and thin the
mixture with gasoline to the consistency of cream.
A Simple Cipher Code
Adapted for Use in Private Correspondence
F IJ E L D
Fig. 1
G R A N T
B C H K M
F IJ E L D
O P Q S U
V W X Y Z
Fig. 2
C H A IJ R
B D E F G
K L M Q S
O P T U N
V W X Y Z
Fig. 3
The Cipher Code Illustrated in These Diagrams may be Adapted for Wide
Uses by the Substitution of Appropriate Key Words for Those Shown
It is commonly known as the “Play Fair” code and is in use in
some of the foreign military services. It is a substitutive cipher which
operates with one or more key words, two letters in the code being
substituted for each two letters in the text of the message. In
preparing the cipher code by this method the key words are selected
by the correspondents and their location in the cipher square
mutually agreed upon. A large square divided into 25 smaller
squares is drawn, as shown in Fig. 1, and the letters of the key
words entered into their proper spaces, the remaining spaces being
filled by other letters of the alphabet. The key words must not contain
duplicate letters. The letters I and J are considered as one and
entered in the same space, the letter I being invariably used in
enciphering.
Suppose that the two words “grant” and “field” have been selected
for the key, the same to be entered respectively in the spaces on the
first and third horizontal lines of the square. Then the basis of the
construction would be as indicated in Fig. 1. Now fill in the remaining
fifteen spaces of the square with other letters of the alphabet,
beginning at the blank space at the left of the second line, entering
the letters in rotation and not using any letter of the key words. The
completed cipher would then appear as shown in Fig. 2.
The text of the message to be sent is then divided into groups of
two letters each and the equivalent substituted for each pair. Where
two like letters fall in the same pair the letter X is inserted between
them and when the message is deciphered this additional letter is
disregarded. If one letter is left over after the last pair, simply add an
X to it and make a pair.
Suppose it is desired to send this message in the cipher: “Will you
meet me as agreed.” Having three pairs of the same letter, it will be
necessary to break them up by placing the letter X between them.
The message will then be paired off as follows:
WI LX LY OU ME XE TM EA SA GR EX ED
Necessity Resulted in the Making of a Cheese Grater and Ash Tray from a
Tin Can
Remove the Drawer and Replace It Inverted, to Provide a Convenient Rest for
the Typewriter
Some of the metal bodies of old lamps, and they are usually brass,
are of such ample size and so neatly embossed that they can be
readily used as jardinières instead of being handed to the junk man.
It is only necessary to remove the lamp part, and set the plant pot
into the bowl of the stand, as shown in the sketch.—H. N. Wolfe,
Chicago, Ill.
Replacing a Broken Coffeepot Knob
A knob was broken from the lid of a coffeepot, which was valued
by reason of its associations. Attempts to fasten the broken portions
together were unsatisfactory, and the rough surface, where the
earthenware was broken, was ground smooth and fitted with a
carefully shaped wooden knob. A hole was drilled through the center
of the lid with an old file and the wooden knob bolted into place.
When stained appropriately, the repair was quite satisfactory.
Homemade Magnesium Printer