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Bgutil 3
Bgutil 3
Longitudinal Waves - particles of the medium through which the sound is transported
vibrate parallel to the direction that the sound wave moves.
Transverse Waves - oscillations that are perpendicular to the direction of the wave.
Sound Level – the measure in terms of strength of the sound. (Energy, strength,
amplitude, loudness)
Amplitude – determines the loudness of a sound by the height of a sound wave form to
its peak to its valley.
Wavelength - the distance between identical points (adjacent crests) in the adjacent
cycles of a waveform signal propagated in space or along a wire.
Frequency – the pitch of a sound by its wavelength from one peak to another. (Pitch,
tone, wavelength)
Propagation – travel of sound waves from the vibrating material towards the surfaces it
is facing. (Path, elapsed time)
Refraction (sound) – bending of sound waves owing it to changes in the wave’s speed.
Sound Absorption - the loss of sound energy when sound waves come into contact with
an absorbent material such as ceilings, walls, floors and other objects.
Room Noise Reduction - Adding carpet, plush furniture, window trimmings and even
plants can turn a hard, flat room into a softer, quieter area.
Reverberation Time (RT) - the time required for the sound in a room to decay over a
specific dynamic range, usually taken to be 60 dB, when a source is suddenly interrupted.
Sound Path Difference - the difference in distance traveled by the two waves from their
respective sources to a given point on the pattern.
Formula: X = (a + b) – c
Convex – having an outline or surface curved like the exterior of a circle or sphere. A
curved surface best for sound diffusion.
Concave - having an outline or surface that curves inward like the interior of a circle or
sphere.
Luminous Efficiency – ratio of the luminous flux to the electrical power consumed
(lm/W).
AQEx Review – Building Utilities 3
I. SOUND
• Sound level
• Frequency
• Propagation
Frequency – number of repeating sound pressure waves per second. (Hz – Hertz)
• Reflected
• Refracted
AQEx Review – Building Utilities 3
• Attentuated
• Plane Wave – sound waves propagating parallel to each other. (Ex. Sound wave
produced by a piston oscillating in a long cylinder.)
• Diverging Wave – sound waves spreading in a greater area as it propagates from
away from the source. (Ex. Speaker shouting through a cone in an auditorium.)
AQEx Review – Building Utilities 3
• Spherical Wave – sound waves equally radiated in all directions. (Ex. Sound waves
propagating outwards from a source at mid-depth in the ocean.)
• Progressive Wave – sound waves’ propagation have transfer of energy in their
direction.
• Standing Wave – combination of two waves moving in opposite directions, each
having the same amplitude and frequency.
Airborne Sound – travels 1130 ft/s under normal temperature and air pressure.
III. WAVELENGTH
Wavelength – distance from one crest to another, or trough to another; the distance a
sound wave travels from one cycle of vibration to another.
C=λ*f
Where:
λ = wavelength (ft)
f = frequency (Hz)
And to find the wavelength of a sound in air at a specific frequency, use the formula:
λ = 1130 / f
Sound Absorbing Treatment – reduction of sound levels with fibrous ceiling boards,
curtains, and carpets.
Formula:
s = surface area
Formula:
Formula:
V. REVERBERATION TIME
Formula:
Or
A = room constant
Or
The result should be in seconds at 500Hz or 1000Hz (Hz may vary according to
the corresponding coefficients.
ORIENTATIONS
Front (at 0°): Audiences are preferred to be placed in front of the speaker for louder
speech sufficiency.
Sides (at 90°): Audiences at the sides or 90° of the speaker’s orientation have lower
speech sufficiency. Higher frequencies are diminished by 6dB.
Rear (at 180°): Audiences at the rear or 180° of the speaker’s orientation have lowest
speech sufficiency. Frequencies are diminished by 20dB.
AUDIENCE SEATING
• Sound falls lower in distance. The audience farthest from the speaker would find it
harder to hear them.
• Sound propagation in outdoor spaces, with no material sound reflectors within the
perimeter, will lower the sound’s energy. Installation of hard sound-reflecting
enclosures will help reflect sound from the speaker towards the audience and block
exterior noise away from the space, under the right orientation.
• Audience attenuation is when the sound loses energy from the seated audience
as the waves are refracted or absorbed by their material.
AQEx Review – Building Utilities 3
• Overhead sound reflecting surfaces (such as ceilings) will help reflect sound
propagating from the speaker to the audience. An example would be the use of
sound-reflecting materials on auditorium ceilings with sloped seating for the
audience.
• Sloped audience-seating allows better audio and visuals.
1. The audience should have a straight and unobstructed sight line from their seats
to the stage. This sight line can also be a reference for the propagation of sound.
2. Allow staggered audience seating to maximize open audio and visuals.
3. Eye height should be at least 44” or 112cm from the floor level.
1. View angle is measured from the perpendicular at the end of the proscenium
opening.
- Proscenium theaters normally have view angles of 30°.
2. Floor and balcony slopes should be designed to allow maximum (unobstructed)
view of the performance area (stage).
- Balconies should not have an excessive floor slope (>26°).
- Top balcony should not be more than 65 ft above the stage (to avoid
vertigo).
AQEx Review – Building Utilities 3
RAY DIAGRAM
Ray Diagram – an acoustical analogy to the specular reflection of light where the
angle of incidence <i of an impinging sound wave equals the angle of reflection <r, with
angles measured perpendicular to the surface.
Limitations:
• Sound reflects in the manner indicated by ray diagrams only when surface
dimensions are large relative to the wavelength λ of sound being evaluated (> 4
λ).
• Sound sources in a room can be in multiple points rather than be in a fixed position.
It is best to design the room with a ray diagram that follows multiple areas of sound
sources.
Formula:
X = (a + b) – c
ECHOES
Echoes – repetition of the original sound. Echoes in speech should have time
intervals of 60 ms (about 1/17 seconds) between the direct and reflected sound.
These are potentially produced by flat or concave rear walls focusing reflected
sound back to the audience and speaker, or high vaulted (concave) ceilings.
Notes:
VII. LIGHTING
1. Daylighting – excellent light source for almost all interior spaces. Natural light/ing.
Sunlight – solar light emitted by the sun which travels from East to West
from the Earth’s perspective. The sun’s path travels through the southern
sky as seen from the northern hemisphere.
Skylight – sunlight scattered in the atmosphere.
Notes:
CONCEPTS:
a. Top Lighting – daylighting that behaves like electric lighting by radiating light
downward.
Examples:
▪ Skylight – a horizontal (sometimes diagonal) glazing that allows
direct solar and sky radiation into an interior space. These
fenestrations are typically overhead.
▪ Single Clerestory – can produce both direct and indirect lighting by
introducing light through a vertical overhead window (usually at the
upper area of a wall).
▪ Sawtooth Single Clerestory - can produce both direct and indirect
lighting but reflecting majority of the light on an adjacent slanted
ceiling.
AQEx Review – Building Utilities 3
b. Side Lighting – allows natural light into an interior space through vertical
fenestrations. It permits brighter and a more direct lighting into a room. Side
lighting windows also allow visual access (view).
External Shadings:
▪ Soffit – an overhanging element (typically a roof) that provides
shade. This is similar to an awning, but this is an extension of the
roof.
▪ Low-e glazing – has two or more glass panels, with one reflecting
infrared and ultra-violet rays while allowing visible light to enter
through.
▪ Awning – extension from the wall to provide shading. These are
typically added along the faces of a building that receives direct
sunlight, such as the East and West sides.
▪ Light shelf – an extension that provides both shading at the bottom
of the space, and indirect lighting at the ceiling.
Internal Shadings:
TYPES OF DAYLIGHTING:
3. Light Sources
Natural Light Sources – occur within nature and are beyond human control.
▪ Sunlight – solar light radiated from the sun.
▪ Moonlight – solar light reflected from the surface of the moon.
▪ Starlight – illumination from clusters of stars in a clear night sky.
▪ Bioluminescence – emission of light from a living organism. (Glowing
plankton, fireflies, deep sea creatures).
▪ Radioluminescence – production of light from the interaction of
ionizing radiation with matter such as alpha particles, beta particles,
and gamma rays.
▪ Fire – result of the combination of enough heat in a fuel with oxygen.
Radiation – energy that travels from a source through a given space at the speed
of light.
Electric Light
Types of Lighting:
Steradian (sr):
Ω = A (area) / R2 (Radius or distance)
Deriving Luminous Flux from Luminous Intensity formula:
I = Φ/ Ω = Φ/4π
Φ = 4 πI
• Illuminance (E) – quantity of luminous flux falling on a surface. Unit: lx (Lux).
Formula:
E = Φ/A
Where E is Illuminance
Φ is Luminance Flux
A is Area
Or
E = I (Luminous Intensity) / R2 (Radius or Distance)
• Luminance (L) – only basic lighting parameter that is perceived by the eye. Unit:
cd/m2
Formula:
L=I/A
Where L is Luminance
I is Luminous Intensity
A is Area
For a diffuse surface:
L = (E x reflectance) / π
Where L is Luminance
E is Illuminance