No. Tajuk Tahun Pengkaji Kandungan Kajian Rumusan Elemen
1 Courses reform of 2023 Hui Zhang, Yaoyuan In this paper , an AR mold Interactive mould courses based Chen augmented reality disassembly/assembly Simulations and on field augmented mold disassembly and teaching scheme Visualizations reality facing assembly teaching Enhances learning, engineering education scheme is proposed to knowledge, innovation, certification help students master and production in the structure and engineering education. processing of complicated moulds, and thus make comprehensive use of the relating learning knowledge and skills. 2 Augmented Reality in 2022 Harald Urban, Gabriel A new AR platform AR platform for AEC Interactive AEC Education: A Pelikan, Christian called “AR supported education with BIM Simulations and Case Study Schranz Teaching” is presented, models, animations, and Visualizations, applicable for both annotations. Practical Training Architecture, Enables interaction with and Skill Engineering and remote experts, suitable Development, Construction (AEC) for distance learning. Real-time education and as a Feedback and Construction 4.0 Assessment technology, to increase the amount of AEC AR content available for education and to introduce students to the productive use of AR. 3 Augmented Reality 2022 Mohsen Ghobadi, Sara In this article , the AR acceptance factors: Collaboration and Applications in Shirowzhan, authors evaluated attitude and perceived Remote Learning Education and Mohammad Mehdi users' attitudes towards usefulness determine Examining Key Ghiai, Fatemeh using AR for learning behavioral intention. Factors Affecting the Mohammad complex tasks and Gender influences Users’ Behaviors Ebrahimzadeh, Faham found that participants learning through AR Tahmasebinia showed a high level of application in acceptance for AR in educational contexts. education and higher learning contexts, which contributed to a deeper understanding of how AR is accepted in complex learning environments. 4 Application Use of 2021 Monika Töröková, The integration of Integration of AR into Interactive Augmented Reality in Darina Dupláková, augmented reality into educational tools for Simulations and the Educational Jozef Torok, Ján Duplák the educational process computer modelling Visualizations, Process in the field of Creation of technical Practical Training computer modelling documentation and and Skill consists in the creation visualization applications Development of technical for models documentation of the wheel suspension part and the subsequent creation of an application for the visualization of this model in the real environment. 5 Focus Group Findings 2022 Eva Peisachovich, Bill The purpose of this Stakeholder focus Interactive to Support the Kapralos, Celina Da research program is to group findings guide Simulations and Preliminary Silva, Adam develop an augmented development of AR Visualizations, Development of the Dubrowski, Naida L. reality (AR) education educational resource. Collaboration and Augmented Reality Graham, Regina Jokel experience (AREduX), AR simulates physical Remote Learning Education Experience a proof of concept and cognitive symptoms (AREduX) prototype in the form of dementia for training. of a digital resource that uses AR to simulate the physical and cognitive symptoms that PLWD experience. 6 Engineering of 2019 Lisa Berkemeier, The focus of the Privacy and acceptance Enhanced Augmented Reality Benedikt Zobel, presented research lies are key elements in AR Engagement and Based Information Sebastian Werning, on the diffusion of this glasses development. Motivation Systems Ingmar Ickerott, Oliver technology with design Diffusion of technology Thomas knowledge for the with design knowledge is development of crucial for augmented reality implementation. glasses based systems from a domain specific instantiation and an implementation framework. 7 Dongeng “Dunia 2023 Eri Rosalia Pratiwi, In this article , the Limited use of AR Interactive Mangrove” Berbasis Tarich Yuandana authors used the based learning media in Simulations and Augmented Reality ADDIE development early childhood Visualizations untuk Melestarikan model with two education Objek Wisata Pesisir analytical techniques, Feasible AR based fairy bagi Anak Usia Dini namely descriptive tale "Mangrove World" qualitative and for teaching and descriptive statistics preservation conducted at two kindergarten institutions in Sepuluh District, Bangkalan Regency. 8 Augmented Reality in 2019 Yuliia V. Yechkalo, The research is Adaptation of AR tools Interactive Training Engineering Viktoriia Tkachuk, intended to for laboratory classes Simulations and Students: Teaching Tetiana V. Hruntova, theoretically Visualization of Visualizations, Methods Dmytro Brovko, Vitaliy substantiate, develop theoretical models using Practical Training V. Tron and test methods of AR tools and Skill applying augmented Development reality to training future engineers, and to create augmented reality objects in the form of educational videos. 9 Pemberdayaan Guru 2022 Agus Ali Efendi, Endar In this article , an Augmented Reality Interactive SMK Melalui Suprih Wihidayat, Augmented Reality (AR) application training Simulations and Pengembangan Media Basori Basori, Dwi based application for vocational school Visualizations, Pembelajaran Berbasis Maryono training aims to equip teachers Practical Training Aplikasi Media teachers of SMK Teachers' ability to and Skill Augmented Reality Negeri 2 Karanganyar, design, develop, and Development especially in apply AR based developing their multimedia learning media by applying more innovative and creative augmented reality software applications, and the results from this activity show that teachers have a reasonably competent and professional potential to develop more creative and innovative learning through a participatory training model approach. 10 Perancangan Media 2022 Muhammad Hidayat, The results of the Augmented reality Interactive Pembelajaran Ryan Primantara, feasibility assessment based learning media Simulations and Perangkat Keras Subandi Subandi concluded that the ICT development Visualizations, Komputer (Hardware) learning media on the Utilization of Unity Collaboration and Berbasis Augmented subject of computer software for 3D design in Remote Learning, Reality hardware (hardware) education based on augmented reality "Very Appropriate" is used as an ICTLearning medium on thesubject of computerHardware (hardWARE). 11 Reasonable application 2020 Chlebusch, J., K A generally valid Flowchart developed Real-time of augmented reality in flowchart has been based on empirical and Feedback and engineering education developed, that allows pedagogical values Assessment, lectures to choose the AR experiences tailored right content for AR to fit learning objectives experiences, and for efficient teaching empirical values from test runs were combined with pedagogically proven empirical values for good teaching. 12 Implementation of 2022 Ahmad Syafiq Yusof, The use of this AR technology Augmented Reality Muhammad Talhah technology indicates enhances focus, interest, Practical Training (AR) in Malaysian Ajmain Jima’ain, great potential to and comprehension in and Skill Education System Sakinah Ab. Rahim, produce more creative, education. Development, Hassan Abuhassna innovative and Educators in Malaysia Enhanced competitive generation increasingly use AR for Engagement and as discussed by the teaching and learning. Motivation authors . But, it is difficult to evaluate the effectiveness of the use of AR technology in teaching and learning sessions. 13 Workshop perancangan 2023 Ellbert Hutabri, Nanda In this article , the Augmented reality Practical Training augmented reality Jarti, Robby Satria, authors proposed a combines virtual objects and Skill sederhana untuk Nurma Dhona service to increase with the real world. Development menjunjang Handayani, Anggia students' interest in Students design 3 pembelajaran biologi Dasa Putri learning with dimensional objects and di smk n 8 batam augmented reality, apply them in learning. which combines virtual objects with the real world, through which students will be taught to design 3D objects and implement them into learning. 14 Using Augmented 2019 Rebecca Reuter, Florian A software to integrate Lack of empirical proof Real-time Reality in Software Hauser, Daniel AR using the on AR effectiveness in Feedback and Engineering Muckelbauer, Theresa Microsoft Hololens higher education. Assessment Education? First Stark, Erika Antoni, into UML (Unified Integration of AR using insights to a Jürgen Mottok, Modeling Language) Microsoft Hololens into comparative study of Christian Wolff teaching is described UML teaching. 2D and AR UML and its user interface is modeling laid out to overcome problems of existing software. 15 Implementation of 2022 Sri Setiyo Rahayu, In this article , an Interactive learning Interactive augmented reality in Vernanda Adhitya interactive learning media with 3D objects Simulations and motorcycles Darmawan, Fitri media for motorcycle and audio explanations. Visualizations, introduction learning Nuraeni, Dewi engine introduction Addition of quiz feature Real-time Tresnawati based on augmented to increase interactivity Feedback and reality is presented, in teaching process. Assessment which can be used to explain basic motorcycle introduction materials, which usually require a complete explanation not only from writing and pictures. 16 Pengembangan 2023 Dwi Warti Ratnawati In this paper , an Augmented Reality Interactive Augmented Reality Augmented Reality application for animal Simulations and Pengenalan Hewan application to classify classification based on Visualizations, Berdasarkan Jenis animals based on the food types Makanannya untuk type of food for Multimedia Siswa Sekolah Dasar elementary school Development Live Cycle children is presented, (MDLC) system and the results of the development method feasibility test used calculation obtained a score of 81.31% included in the very feasible category. 17 Incorporating 2023 Ma Jesús Fernández In this article , a search AR enhances learning, Enhanced Augmented Reality Díaz, Carlos José for resources, projects, motivation, memory Engagement and Tools into an Álvarez Gallego, I. software, and retention, and spatial Motivation Educational Pilot Plant Caro, J. R. Portela applications to abilities. of Chemical implement AR based AR tools positively Engineering tools in the rated for understanding experimental sessions concepts and equipment of a Chemical procedures. Engineering educational pilot plant was carried out, and several AR projects were proposed by the teachers. 18 Development of a 3d 2022 F. I. Hairuddin, Abdul The capabilities of Utilization of AR and Real-time cadastre augmented Rauf Abdul Rasam, cadastre augmented 3D visualization for Feedback and reality and Mohamad Hezri Razali reality (AR) and three property registration Assessment visualization in dimensional (3D) enhancement. malaysia visualization in Integration of AR enhancing the stratified technology to display property visibility and information virtually on information of the strata plan. current strata plan in Malaysia is discussed. 19 The Elements of 2022 Mohd. Fadzil Abdul In this article , the AR application Interactive Computational Hanid, Mohd Nihra authors analyse the enhances Computational Simulations and Thinking in Learning Haruzuan Mohamad computational thinking thinking in learning Visualizations, Geometry by Using Said, Noraffandy elements in solving Geometry. Practical Training Augmented Reality Yahaya, Zaleha Geometry topic after AR bridges reality and and Skill Application Abdullah the intervention of AR virtual world, improving Developmen application and visualization skills. conclude that pupils who utilise the AR application with Computational thinking successfully solve Geometrical problems through the help of the geometric thinking process that comprises the elements of Abstraction, Generalisation, Decomposition, Algorithmic and Debugging. 20 Development of an 2022 Yevgeniya Daineko, This article discusses Interactive mobile Interactive Interactive Mobile Dana Tsoy, Madina the process of platform using AR for Simulations and Platform for Studying Ipalakova, Bagdat developing a mobile radio engineering Visualizations Radio Engineering Kozhakhmetova, Altay platform that allows disciplines. Disciplines Using Aitmagambetov, Aigul studying the material Survey results show Augmented Reality Kulakayeva of radio engineering students' interest and Technology courses using positive response to AR. augmented reality technology and the results of a survey conducted among the students who used it as a part of their class activities. 21 Penerapan Aplikasi 2020 Vihi Atina, Nurchim In this paper, the Augmented reality Practical Training Augmented Reality Nurchim, Yommy authors apply the application enhances and Skill sebagai Media Adhiwira Yudha augmented reality teacher competence and Development, Pembelajaran Digital application as a digital digital infrastructure. Interactive di Taman Kanak learning media in Digital media makes Simulations and Kanak kindergarten especially teaching interactive and Visualizations in TK Kemala interesting in education. Bhayangkari No. 72 Wonogiri with learning material about the profession. 22 A Taxonomy for 2019 Jiri Motejlek, Esat A taxonomy for Taxonomy for VR/AR Interactive Virtual and Augmented Alpay VR/AR in education is in education Simulations and Reality in Education. presented that can help Examples: VR training Visualizations differentiate and for Chemical categorise education Engineering, VR experiences and cinematography for provide indication as ethics to why some applications of fail whereas others succeed. 23 Pengembangan media 2020 Alif Maulana Arifin, In this article, a STEM based AR Interactive pembelajaran STEM Heni Pujiastuti, Ria learning media based learning media Simulations and dengan augmented Sudiana on STEM with Valid, practical, Visualizations reality untuk augmented reality effective for spatial math meningkatkan which was valid, skills enhancement. kemampuan spasial practical, and effective matematis siswa to improve students' mathematical spatial abilities was presented. But this study was carried out at SMK (vocational high school) Negeri 1 Pandeglang, Indonesia by involving 25 students.