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LEVEL UP: The rise of

E-Sports
Presentation by Mohd Nawaz Khan.
23361A0568 ( CSE-A )

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INTRODUCTION
What is E-Sports?
• It's an Electronic sports in which
players compete in video games at high
skill levels.
• Millions of fans watch live streams,
making it a major entertainment
industry.
• Let's discover the explosive
growth of E-sports around the globe.

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Evolution of E-Sports
• The first known video game competition
took place at Stanford University in 1972.
• The establishment of Major League Gaming
(MLG) in 2002 helped formalize esports
competitions.
• Games like "League of Legends", "DOTA 2"
and "Counter-Strike" attracted millions of
viewers.

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• For instance, "The International 2021"
Dota 2 tournament had a prize pool of
over $40 million.

E-Sports in India
• Mobile gaming has played a crucial role
in the rise of esports in India.
• Games like PUBG Mobile, Free Fire, and
COD Mobile have gathered millions of
players.
• Platforms like Nodwin Gaming and
Skyesports host numerous tournaments.
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• Major corporations and sports teams
began investing in esports.
• Esports events are now broadcast on
sports networks like ESPN , Star
Sports.
• Streamed on digital
platforms like YouTube and Twitch
• It has now became a
mainstream form of entertainment.
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Comparison with other
industries
• The global esports market was valued at
over $1.64 billion in 2022.
• The revenue of whole gaming
industry in 2022 was more than $185
billion.
• In 2022, the revenue of film and
music industry was $76.7
billion and $15.9 billion.
• The gaming industry has surpassed the
combined earnings of the music
and flim industries.
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Esports Industry statistics


Global Esports Revenue (USD
Year Viewership (Millions)
Billion)

2017 0.7 335

2018 1.5 395

2019 2.2 454

2020 1.8 496

2021 2.5 534

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Famous E-Sports Players

Faker N0tail

• Lee Sang, known as Faker, • Johan Sundstein, known as


is a South Korean N0tail, is a professional Dota
professional LOL player for 2 player for OG.
T1. NEXT
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Famous E-Sports Players

Jhonathan Mortal

• Jonathan Amaral, known as • Naman Mathur, known as


Jonathan, is an Indian Mortal, is an Indian YouTuber,
professional esports gamer and former esports
player of PUBG. athlete.
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Government Recognition
The Indian govt has started to recognize
the gaming industry as a,
• significant contributor to the economy.
• potential avenue for job creation.
Future of E-Sports
• Esports organizations are likely to
expand their reach, professionalize
further.
• Increased government recognition can
lead to more structured development
for esports athletes. NEXT
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Conclusion
• The future looks bright with more
investments and development.
• Technological innovations
continue to enhance gaming
experiences.
• Esports is set to become a major
force in entertainment
worldwide.

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