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Latest Log
M_StartupLocale...
Looking for WADs in: Shared storage: /storage/emulated/0/Sonic Robo Blast 2App-
specific storage: /storage/emulated/0/Android/data/org.stjr.srb2/files
Z_Init(): Init zone memory allocation daemon.
System memory: 3604MB - Free: 952MB
I_InitializeTime()...
W_UnpackMultipleFiles(): Unpacking IWAD and main PWADs.
W_InitMultipleFiles(): Adding IWAD and main PWADs.
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3 (12647
lumps)
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3|
SOC/SOC_TITL
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/srb2.pk3|
SOC/SOC_LETR
Added file zones.pk3 (141 lumps)
Loading SOC from zones.pk3|SOC/SOC_EMBM.txt
Loading SOC from zones.pk3|SOC/SOC_HEAD.txt
Loading SOC from zones.pk3|SOC/SOC_SECR.txt
Loading SOC from zones.pk3|SOC/Tutorial.txt
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/player.dta (1869
lumps)
Loading SOC from /storage/emulated/0/Android/data/org.stjr.srb2/files/player.dta|
SOC_PLAY
Added file /storage/emulated/0/Android/data/org.stjr.srb2/files/patch.pk3 (18
lumps)
Added file android.pk3 (255 lumps)
Loading SOC from android.pk3|SOC/Titlescreen.soc
Added file music.dta (181 lumps)
I_StartupGraphics()...
CPU Info: 486: 0, 586: 0, MMX: 0, 3DNow: 0, MMXExt: 0, SSE2: 0
Number of console HUD lines is now 5
I_InitJoystick()...
I_InitJoystick2()...
HU_LoadGraphics()...
executing /storage/emulated/0/Sonic Robo Blast 2/config.cfg
Default resolution: 1280 x 800
Windowed resolution: 640 x 400
Default bit depth: 16 bits
M_Init(): Init miscellaneous info.
R_Init(): Init SRB2 refresh daemon.
R_LoadTextures()...
P_InitPicAnims()...
R_InitSprites()...
srb2.pk3 added 5396 frames in 385 sprites
patch.pk3 added 3 frames in 2 sprites
R_InitColormaps()...
S_InitSfxChannels(): Setting up sound channels.
ST_Init(): Init status bar.
D_CheckNetGame(): Checking network game status.
Entering main game loop...
I_InitTouchScreen()...
===========================================================================
We hope you enjoy this game as
much as we did making it!
...wait. =P
===========================================================================
Sonic Robo Blast 2 v2.2.13 (Jan 8 2024 22:58:36 03956fa9 android-port) SDL Android
64-bit
�NOTICE:� Game must be restarted to play Record Attack.
Added file /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-V1.2.pk3 (493
lumps)
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_BHOMING.lua
Pardon me while I initialize the Lua scripting interface...
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_Shockpound.lua
MobjType MT_SHOCKPOUND allocated.
Sprite SPR_SRSH allocated.
State S_SHOCKP1 allocated.
State S_SHOCKP2 allocated.
State S_SHOCKP3 allocated.
State S_SHOCKP4 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_FUNCTIONS.lua
State S_STTAURA allocated.
MobjType MT_STTVOLT allocated.
MobjType MT_STTVOLTAURA allocated.
MobjType MT_STTAUTOVOLT allocated.
MobjType MT_STTTRAIL allocated.
MobjType MT_STTRINGRANGE allocated.
MobjType MT_SPARKEFF allocated.
MobjType MT_SPARKHURT allocated.
Sound sfx_susfx1 allocated.
Sound sfx_susfx2 allocated.
Sound sfx_susfx3 allocated.
Sound sfx_susfx4 allocated.
Sound sfx_susfx5 allocated.
Sound sfx_susfx6 allocated.
Sound sfx_susfx7 allocated.
Sound sfx_susfx8 allocated.
Sound sfx_susfx9 allocated.
Sound sfx_susfxa allocated.
Sound sfx_susfxb allocated.
Sound sfx_susfxc allocated.
Sound sfx_susfxd allocated.
Sound sfx_susfxe allocated.
Sound sfx_susfxf allocated.
Skincolor SKINCOLOR_SUPER_SURGE_1 allocated.
Skincolor SKINCOLOR_SUPER_SURGE_2 allocated.
Skincolor SKINCOLOR_SUPER_SURGE_3 allocated.
Skincolor SKINCOLOR_SUPER_SURGE_4 allocated.
Skincolor SKINCOLOR_SUPER_SURGE_5 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_SSURGE.lua
Skincolor SKINCOLOR_SUPER_SSURGE_1 allocated.
Skincolor SKINCOLOR_SUPER_SSURGE_2 allocated.
Skincolor SKINCOLOR_SUPER_SSURGE_3 allocated.
Skincolor SKINCOLOR_SUPER_SSURGE_4 allocated.
Skincolor SKINCOLOR_SUPER_SSURGE_5 allocated.
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_SURGE.lua
Added command "surgequakes"
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_TIMER.lua
Loading Lua script from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-
V1.2.pk3|Lua/LUA_PERSONA.lua
Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-V1.2.pk3|
Soc/MAINCFG
Loading SOC from /storage/emulated/0/Sonic Robo Blast 2/addons/CL_Surge-V1.2.pk3|
Soc/SOC_PLAY
CL_Surge-V1.2.pk3 added 241 frames in 2 sprites
Added skin 'surge'
No maps added
Starting Server....
Speeding off to level...