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Han23080331-Weapon Mechanics Research
Han23080331-Weapon Mechanics Research
Han23080331-Weapon Mechanics Research
*PERIL2020:
- The game provides us with 3 different weapons for the character to interact
with, along with several ammo packs for each of the weapons.
-These weapons consist of:
Low damage
Trigun
Shoots multiple
Projectiles green
but big spread,
making it a
projectiles
viable gun
Launcher
grenade pills after a period of
time
Mediocre
Burst fire
Blaster Projectiles several bullets
damage with
good distance
*Trigun:
- It has short range, low damage per bullet, but what makes it viable is the spread,
with about 3 pellets per shot, players can get in close with enemies and shoot to
maximize the damage.
- Excellent for close range, which is the most optimal distance a player could have
for the Trigun.
TRIGUN ENEMY
*Grenade launcher:
- A more technical weapon, it fires exploding pills that detonates after a period of
time, which also has bursts. Firing 4 pills per shot.
- The pills are bouncy, it may not deal damage on impact but it will deal good
damage after the pills explode, with a AOE effect.
*Blaster:
- A more standard weapon, essentially a pistol with burst fire, fast fire-rate,
excellent in medium range though the recoil is very messy.
- It only shoots in burst and is very well-rounded damage wise.
=> The weapons in Peril has very unique attributes, each one has a different way
to optimize and maximize the damage. Players would be wise to choose the most
efficient one depending on their situation
*PHIALS:
- The weapon has an unique system called “Phials”. The character can build up
the Phials by dealing damage in Sword mode, enough damage and they can store
and load phials in their weapon.
** While in sword mode, the hunter can do (R+A) to load the phials in their
weapon
WHITE : NONE
YELLOW: 3 PHIALS
RED: 5 PHIALS
*Basic combo: (X + X + X)
X X X
- This is a very basic combo of the weapon, the character swings his sword
forward, upward and finally, round-forward slash while advancing forward.
X+A X X
- A variation of the basic combo, with the only change being the hunter will
advance forward at the beginning instead of standing still.
A+HOLD X
- This is the most viable combo in Sword mode, as it is the combo that charges
phials the most. *Note: Not holding A for the right amount of time or holding it
too long will result in a Non-Charged slash.
*The character can press (X+A) after any move except the first one in Sword mode
for a Shield Thrust, this move can instantly go to an Elemental Discharge after
inputting (X+A) one more time.
*RED SHIELD:
(FORWARD + X) A
X A
*ELEMENTAL DISCHARGE:
**Players can use (X+A) whenever in axe mode for an Elemental discharge
*WITH PHIALS
- It will preform an Amped Element Discharge, in a powerful swift motion with
long-build up time, deals big damage with a lingering damage effect of three
exploding elements. (This only requires more than one phial in your weapon to
preform)
CHARGE
UNLEASH AND
PHIALS AND
USE PHIALS IN
SHIELD IN
AXE MODE
SWORD MODE
=> All these elements make Charge Blade a very powerful choice in the arsenal for
hunters in the Monster Hunter series.