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Flying Colors Flying Colors

Turn Sequence Turn Sequence


1. Wind Adjustment Segment (every 5th turn) [3.2] 1. Wind Adjustment Segment (every 5th turn) [3.2]
2. Command Determination [3.3] 2. Command Determination [3.3]
3. Initiative Determination [3.4] 3. Initiative Determination [3.4]
4. Activation Cycle 4. Activation Cycle
4.1. Select Command or a single Out-of-Command Ship [3.5] 4.1. Select Command or a single Out-of-Command Ship [3.5]
4.2. Move (and Fire) Ship(s) [3.6 & 3.7] 4.2. Move (and Fire) Ship(s) [3.6 & 3.7]
4.2.1. Movement Rate Modifiers [3.6.3] 4.2.1. Movement Rate Modifiers [3.6.3]
4.2.1.1. Small Ship Speed Enhancement (+1) 4.2.1.1. Small Ship Speed Enhancement (+1)
4.2.1.2. Full Sails (Beating +1, Running +2, Reaching +3) 4.2.1.2. Full Sails (Beating +1, Running +2, Reaching +3)
4.2.1.3. Weather (Breezy + 1, Calm -1) 4.2.1.3. Weather (Breezy + 1, Calm -1)
4.2.1.4. Oared Ships (MP=2) 4.2.1.4. Oared Ships (MP=2)
4.2.2. Fire Resolution Process [3.7.7] 4.2.2. Fire Resolution Process [3.7.7]
4.2.2.1. Target selection 4.2.2.1. Target selection
4.2.2.2. Defensive fire interruption 4.2.2.2. Defensive fire interruption
4.2.2.3. Range determination 4.2.2.3. Range determination
4.2.2.4. Attack type determination 4.2.2.4. Attack type determination
4.2.2.5. Target type selection 4.2.2.5. Target type selection
4.2.2.6. Rake 4.2.2.6. Rake
4.2.2.7. Firepower determination and resolution 4.2.2.7. Firepower determination and resolution
4.3. Disengage Ship(s) [3.6.18] 4.3. Disengage Ship(s) [3.6.18]
4.4. Select another Command or a single Out-of-Command Ship 4.4. Select another Command or a single Out-of-Command Ship
(players alternate activating commands or Out-of-Command ships (players alternate activating commands or Out-of-Command ships
until all have been activated, see Out of Command Activation until all have been activated, see Out of Command Activation
Exception [3.5.2]) Exception [3.5.2])
5. Melee Combat [3.8] 5. Melee Combat [3.8]
6. Ship Status Check 6. Ship Status Check
6.1. Ship Fires [3.7.11] 6.1. Ship Fires [3.7.11]
6.2. Drifting [3.6.8] 6.2. Drifting [3.6.8]
6.3. Striking [3.7.11] 6.3. Striking [3.7.11]
6.4. Sinking [3.7.11] 6.4. Sinking [3.7.11]
6.5. Remove Broadside markers 6.5. Remove Broadside markers
7. Victory Determination [3.9] 7. Victory Determination [3.9]

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