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Honeymage Wizard Tradition Printerfriendly.v1 4
Honeymage Wizard Tradition Printerfriendly.v1 4
Honeymage Wizard Tradition Printerfriendly.v1 4
The Honeymage adds valuable support options to those of the traditional wizard, built
around the theme of controlling bees. Ideal for characters of wild or rustic origins, it
provides a party of adventurers with additional available healing and the caster with
abilities to command and even potentially become a swarm of insects.
Warning: Chatting with a large number of bees has been known to creep out peasants.
The honeymage concept artwork is copyright 2015 by Stonehaven Miniatures as part of their Halfling Miniatures line.
It is used here with their permission.
All other original material in this work is copyright 2016 by David G Rosson II and published under the Community
Content Agreement for Dungeon Masters Guild.
In addition your Bee Familiar spell can now
HONEYMAGE WIZARDS summon a Swarm of Bees instead of a Enhanced
Bee. The swarm still follows most standard rules for
If your DM approves, the following alternate tradition familiars summoned with the Find Familiar spell,
can be selected by a wizard reaching 2nd level. but also may be commanded to attack an enemy if
you use an action to do so.
ARCANE TRADITION:
HONEYMAGE
“Watch your valuables while she is around, because
you know she's got.... sticky fingers!”
– Last words of an unidentified peasant
before he was stung to death
Armor Class 11
BEES Hit Points 16 (3d8 + 3)
Bees are frequently social insects associated with Speed 10 ft., fly 45 ft.
pollination and, in the case of some species, the STR DEX CON INT WIS CHA
production of useful materials. Exposure to magic 8 (-1) 12 (+1) 12 (+1) 2 (-4) 12 (+1) 4 (-3)
can dramatically increase their size but usually has
little impact on their behavior. Bees can be highly Senses darkvision 60 ft., passive Perception 11
territorial but when given distance and treated with Languages –
sufficient care are usually not dangerous. Challenge 1/2 (100 XP)
For Queen and Colony: While some are solitary,
many types of bees gather in large numbers to form ACTIONS
nests (i.e. bumblebees) or hives (i.e. honeybees). A Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature.
colony is dominated by a single queen, a handful of Hit: 3 (1d4 + 1) piercing damage, and the target must make a DC
12 Constitution saving throw, taking 9 (2d8) poison damage on a
male drones, and numerous female workers. The
failed save, or half as much damage on a successful one. On a
workers will viciously defend their home to protect failed saving throw the target is also poisoned for one round.
its ruler and her cache of eggs. When the population
surges and a second queen is spawned, a swarm
consisting of a queen and attendant workers will GIANT QUEEN BEE
break off to search for a separate location. Large beast, unaligned
Bread and Honey. Bee colonies can produce
honey, wax, “bee bread” (pollen mixed with saliva Armor Class 13 (natural armor)
and nectar), and royal jelly (used to feed larvae and Hit Points 45 (6d10 + 12)
create queens). Humanoids have legends about the Speed 10 ft., fly 40 ft.
restorative powers of royal jelly and have found that STR DEX CON INT WIS CHA
giant bee bread serves superbly as trail rations. 12 (+1) 12 (+1) 14 (+2) 4 (-2) 14 (+2) 6 (-2)