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Sound Manual
Sound Manual
Sound Manual
Episode 2. Psychoacoustics.
Introduction. Psychoacoustic Sensations. Height. Sonority. Doorbell.
Sound Directionality. Masking.
Chapter 5. Electricity.
Electrical circuits. Electric current. Strain. Ideal Voltage Source.
Endurance. Electrical Power. Impedance.
Chapter 6. Microphones.
Introduction. Directionality. Dynamic Microphones. Capacitive
Microphones. Impedance. Noise. Distortion. Phantom Fountain.
Characteristics of some Microphones. Tips and some Techniques for
Microphones. Stereo Microphone Techniques. Shure Product Selection.
Chapter 7. Amplifiers.
Introduction. Revenue. Signal Levels. Classification of Amplifiers.
Maximum Output Power. Sensitivity. Signal/noise ratio. Frequency
Response. Distortion. Input Impedance. Damping Factor. Channel
Separation. Other features.
1
Introduction. Filters. Quality Factor. Stepped Equalizers. Graphic
Equalizers. Parametric Equalizers. Semiparametric Equalizers. Frequency
Spectrum.
Glossary.
Bibliography.
2
INTRODUCTION.
The purpose of this manual is to better prepare one of the links in the
chain: The Engineer ; that for different reasons in the Spanish-speaking
world tends to not have the necessary theoretical and practical preparation
to carry out its function properly, which is why we have a countless
number of empirical Pseudo-Engineers who do their best to carry out a job
in those who are involved by true vocation.
In the sound process, an attempt is made to magnify or amplify the
performance of the Praise group or the Preacher before the public, so we
engineers and technicians must implement all our capacity and experience
in the use of the equipment necessary to achieve this goal. so that the public
can receive it as it is and as it is generated on stage, without distorting it,
from any point of view.
The transducer is the instrument that converts one type of energy into
another; For example: a guitar is a transducer, which converts the vibration
generated by a musician on its strings, amplifying it through a wooden
body and converting them into sound waves so that others can perceive
them.
The microphone is another transducer, which perceives these sound
waves and converts them into voltage, which is transmitted to other
equipment to then process it and finally record it on magnetic tape or
amplifier through a speaker.
The magnetic tape recorder is also a transducer, because it converts
the electrical energy generated by the microphone into magnetic energy, so
that it can be stored on a tape.
The speaker is another transducer, which converts electrical energy
into sound waves.
The ear is even a transducer that converts sound waves into brain
waves.
As you can see, in the sound process there are a large number of
transducers, and in one way or another, engineers and technicians are at the
mercy of their quality to be able to do our work properly.
I personally believe that that is the magic of the whole thing: “Make
them work according to your own criteria and not according to the device's
own criteria.”
3
NATURE OF SOUND.
FREQUENCY.
4
AMPLITUDE.
We then have the positive amplitude, the negative amplitude and the peak-
to-peak amplitude.
Frequency and amplitude are two characteristics that are related in the
following way:
SPEED OF SOUND.
5
The speed of sound in air is:
WAVELENGTH.
= V/F
= Wavelength.
V = Speed of Sound.
F = Frequency.
This means that when a 300 Hz sine wave is generated. 1.14 meters
are required to develop a complete cycle.
PERIOD.
6
It is the time it takes to travel the distance of one cycle ( ) of any
frequency and we can determine it using the following formula:
T = Period in Seconds.
T = 1 / FF = Frequency.
1 = Constant.
PHASE.
7
If 2 sine waves of the same frequency are generated in the same
direction regardless of their amplitude, we have two possibilities:
1. Let them start at exactly the same time. Then all their degrees
coincide and you have two waves in PHASE. Its amplitude is added
(reinforced).
2. Let them not start the same. Then their degrees do not match and we
have two waves OUT OF PHASE. Its amplitude is cancelled.
HARMONICS.
8
A harmonic is a frequency multiple of a fundamental. The
fundamental is the base frequency of a note emitted by any instrument.
Harmonics have a different amplitude and frequency relationship with
respect to their fundamental, depending on the instrument that generates
them.
When a piano and a saxophone generate the same note, what you are
hearing is the same fundamental but with different harmonics. What makes
them sound different is the relationship with respect to the fundamental and
is known as timbre.
An instrument is represented by a complex waveform that is the result
of the sum of the fundamental and harmonics.
Using filters, a complex wave can be decomposed until obtaining a
series of sine waves that would be its fundamental and harmonics.
We can reverse the process and add a series of sine waves to a Sine
Wave until we obtain a tone similar to “x” instrument, this if we know the
number of harmonics and the amplitude relationship they have with respect
to the fundamental.
Where:
P is the Sound pressure measured in dynas / cm (2)
P ref. is the reference sound pressure (0.0002 dynas / cm 2) (the
threshold of hearing)
9
dB = 10 Log P/ P ref.
Where:
P is the power in Watts.
P ref. is the reference power in Watts.
Bel = Log(P1/P2)
In the case of the decibel (tenth of a Bel), the resulting formula is:
Example 1:
10
What is the power ratio in dB between 2 watts and 1 watt?
dB = 10 Log ( 2 / 1)
= 10 Log 2
= 10 * 0.301
= 3.01
=3
Example 2:
What is the relationship in dB between 100 watts and 10 watts?
11
The ratio in dB between 100 and 10 watts is 10 dB.
The dB ratio between 100 and 10 volts is 20 dB.
P = E(2) / R
= 100(2) / 8
= 10000 / 8
= 1250 volts
P = 10 (2) / 8
= 100 / 8
= 12.5 watts
DB = 10 Log(P2/P1)
= 10 Log (1250 / 12.5)
= 10 Log 100
= 10 * 2
= 20 dB.
Power in Level in dB
Watts (P2) (P1 = 1 watt)
1 0
1.25 1
12
1.6 2
2.0 3
2.5 4
3.15 5
4.0 6
5.0 7
6.3 8
8.0 9
10 10
100 20
200 23
400 26
800 29
1000 30
2000 33
4000 36
8000 39
10000 40
20000 43
40000 46
80000 49
100000 50
dBm.
13
This value (0.001 watts) corresponds to the power dissipated when
0.775 volts rms is inserted into a line with 600 ohms of resistance.
If we are provided with the information that a console has a
maximum output of +20 dBm, this means that the maximum output of this
console is 100 milliwatts.
If we are told that the maximum output of a console is +20dBm into
600 ohms, this means that the maximum output load of the console is 7075
volts rms. We can infer this information using the following formula:
If: P = E(2) / R
Then: E = P * R
E = 0.1 * 600
E = 60
E = 7.7459
E = 7.75
Now you may wonder where the value 0.1 for P comes from:
This unit is used for connections that require long lengths of cable,
which is generally balanced (600 ohms) as it is not susceptible to noise
caused by induction and loss of high frequencies.
dBu.
14
The “u” after the term “dB” represents the word “unloaded”, which
means “without load”, to express voltage values in an open circuit, where
the impedance factor does not intervene.
dBV.
dBV = 20 Log E2 / E1
In most equipment, we will find that the inputs and outputs that use ¼
and RCA connectors have specifications given in dBV (usually –10 dBV),
and this is justified because this type of connector is used for high
impedance equipment, the which are more sensitive to voltage than power.
On the other hand, in equipment with long cable runs or environments
where protection against induced noise or leakage is important (recording
studios or live sound systems).
dBW.
15
when commenting output specifications of power amplifiers, where an
amplifier with 100 watts output represents (10Log100 / 1) 20 dBW.
A 1000 Watt amplifier = 30 dBW, etc. This unit is not officially
accepted by any organization, but is increasingly used in technical journals.
DB spl = 20 Log P2 / P1
16
WHAT IS RMS?
VOLUME.
LEVEL.
17
It is defined as the magnitude of a quantity with respect to an
arbitrary reference. It can be expressed in dBspl (with respect to 0.0002
microbars) or in dBm (with respect to 0.0001 watts)
REVENUE.
THE EAR.
For most people, the hearing sensation can be realized from 0 dBspl,
which corresponds to 0.0002 microbars on a barometer.
The average SPL level that causes discomfort in most people is called
the threshold of sensation, and this occurs at 118 dBspl between the
frequencies 200 Hz and 10 kHz.
The average SPL level that causes pain in most people is 140 dBspl in
the 200 Hz to 10 kHz range.
18
PSYCHOACOUSTIC.
INTRODUCTION.
PSYCHOACOUSTIC SENSATIONS.
19
HEIGHT.
The relationship between frequency and pitch is quite direct, with low
frequencies corresponding to low sounds and high frequencies
corresponding to high sounds. In reality, height as a psychophysical
parameter also varies a little with the intensity of the sound, that is, a weak
sound and a strong sound of the same frequency seem to have slightly
different heights. It also varies a little with the timbre. A very bright timbre
appears to be higher pitched than a duller one, even when the frequency
and intensity are the same.
SONORITY.
DOORBELL.
20
The first approach distinguishes a low sound from a clarinet, for
example, from another high sound from the same instrument. In fact, those
who do not know the clarinet, when listening to both registers (low and
high) separately, may think that they are different instruments. Two
elements intervene here: the spectrum and the envelopes.
There is a primary envelope, which determines the way in which the
general amplitude varies in time, and a series of secondary envelopes,
which correspond to the relative temporal variations of the harmonics or
partials. The primary envelope is strongly related to the way sound is
produced, and characterizes entire families of instruments. The secondary
envelopes depend on the way in which the different frequencies of the
spectrum are damped.
DIRECTIONALITY OF SOUND.
21
Real sounds originate from sources that are located somewhere in the
surrounding space, giving rise to two types of sensations: directionality and
spatiality. Directionality refers to the ability to locate the direction where
sound is coming from. This sensation allows us to visually locate a sound
source after listening to it. Spatiality, on the other hand, allows us to
associate a sound with the environment in which it propagates, and
estimate the dimensions of a room or hall without having to resort to sight.
MASKING.
22
Among the qualities of hearing there is one that has important
consequences for hearing, and it is the fact that sounds are capable of
masking other sounds. Masking a sound means hiding it or making it
imperceptible. Masking is a phenomenon quite familiar to everyone. It
happens, for example, when we try to listen to someone who speaks in the
middle of a very intense noise: we cannot discriminate what they are saying
because their voice is masked by the noise.
23
ARCHITECTURAL ACOUSTICS.
INTRODUCTION.
ECHOES.
EARLY REFLECTIONS.
24
In rooms that are not too large, the first reflections are quite close in
time to each other, so that they are not perceived as an echo.
AMBIENCE.
SOUND ABSORPTION.
25
The surfaces of an enclosure only partially reflect the sound that hits
them, the rest is absorbed. Depending on the type of material or covering of
a wall, it may absorb more or less sound.
Hard materials, such as concrete or marble, are highly reflective and
therefore poorly absorbent of sound, while soft and porous materials, such
as glass wool, are poorly reflective and therefore highly absorbent.
26
Polyurethane foam (Sonex) 75 mm 0.13 0.53 0.90 10.7 10.7 1.00
Glass wool (felt 14 kg/ m³ ) 25 mm 0.15 0.25 0.40 0.50 0.65 0.70
Glass wool (felt 14 kg/ m³ ) 50 mm 0.25 0.45 0.70 0.80 0.85 0.85
Glass wool (panel 35 kg/ m³ ) 25 mm 0.20 0.40 0.80 0.90 1.00 1.00
Glass wool (panel 35 kg/ m³ ) 50 mm 0.30 0.75 1.00 1.00 1.00 1.00
Open window 1.00 1.00 1.00 1.00 1.00 1.00
Glass 0.03 0.02 0.02 0.01 0.07 0.04
Spanacustic (Manville) ceiling panel 19 mm - 0.08 0.71 0.86 0.68 -
Acustidom ceiling panel (Manville) 4 mm - 0.72 0.31 0.38 0.79 -
Prismatic ceiling panel (Manville) 4 mm - 0.70 0.61 0.70 0.78 -
Profil ceiling panel (Manville) 4 mm - 0.72 0.62 0.69 0.78 -
Auratone (USG) 5/8” cracked ceiling panel 0.34 0.36 0.71 0.85 0.68 0.64
Cortega cracked ceiling panel (AWI) 5/8” 0.31 0.32 0.51 0.72 0.74 0.77
Wooden seat (0.8 m² /seat) 0.01 0.02 0.03 0.04 0.06 0.08
Thick upholstered seat (0.8 m² /seat) 0.44 0.44 0.44 0.44 0.44 0.44
People on wooden seat (0.8 m² /person) 0.34 0.39 0.44 0.54 0.56 0.56
People in upholstered seat (0.8 m² /person) 0.53 0.51 0.51 0.56 0.56 0.59
Standing people (0.8 m ² /person) 0.25 0.44 0.59 0.56 0.62 0.50
REVERBERATION TIME.
27
hand, benefits from a considerable reverberation time, since it allows
sounds to be better spliced and small imperfections in execution hidden,
while providing a spatiality that is desirable in music.
28
For acoustic treatment of ceilings, sound-absorbing ceilings based on
mineral fibers (basalt), fiberglass, cellulose fibers, cork, etc. can be used.
with various fantasy surface finishes. They are installed suspended by
means of frames at a certain distance from the slab. The greater the
separation, the better the resulting absorption, especially if some glass wool
is interspersed.
Two warnings are necessary here. The first refers to expanded
polystyrene (styrene). Although it is an excellent thermal insulator, its
acoustic characteristics are very poor.
The second warning is regarding the custom of covering ceilings with
egg boxes, under the belief that they are good sound absorbers. They are
actually not effective for this application, because they lack the necessary
porosity and volume. Perhaps the confusion originates from the similarity it
presents to anechoic wedges. They are not recommended for any serious
acoustic applications.
Floor treatment is normally carried out with rugs, which are more
effective if placed on porous plant fiber rugs (burlap, jute) or polyester. The
effect of carpets is not limited to absorbing sound, but rather they attenuate
the sounds of footsteps or objects that fall or rub against the floor (for
example, microphone cables). For the same structure, the absorption of a
carpet increases with thickness. The type of fiber that makes up a carpet
(wool, nylon) does not significantly affect its absorption coefficient.
Finally, curtains can also be used as sound absorbers, especially when
they are part of the architectural design with some aesthetic or functional
purpose. It must be taken into account that the greater the separation from
the wall, the greater the effectiveness in absorption. Porosity is also
important, since a waterproof plastic curtain does not have absorbent
properties. On the contrary, a curtain made of thick fabric, velvet, etc., will
be quite absorbent. Absorption also increases with folding, gathering or
draping, that is, the ratio between the area actually occupied by the curtain
and the area of the stretched curtain. A curtain gathered at 50% can almost
double its absorption coefficient.
29
ACOUSTIC INSULATION.
30
31
The double partition concept is also used to build highly sound-
insulating windows, like the “fish tanks” that separate the control room
from the recording room of the studios. In this case, two sheets of thick
glass of different thicknesses are used (for example 6 mm. and
8 mm.), fixed to the frame using non-hardening silicone putties. Absorbent
material, such as glass wool or polyurethane foam, is placed on the inside
edges.
To prevent condensation from occurring inside due to temperature
differences, which would fog up the windows.
32
PT at frequency
Material or structure STC
125 250 500 1000 2000 4000
Concrete (90mm) 37 30 30 37 35 38 41
Concrete (140mm) 45 30 34 41 48 56 55
Concrete (190mm) 53 37 46 46 54 59 60
Concrete (290 mm) 50 33 41 45 51 57 61
Concrete (90 mm) + air (25 mm) +
Fiberglass (65 mm) + concrete 62 49 54 57 66 71 81
(90mm) + gypsum board (16mm)
Gypsum board (Durlock) (12 mm) 28 15 20 25 29 32 27
Gypsum board (Durlock) (2*12mm) 31 19 26 30 32 29 37
Gypsum board (12mm) + air (90mm) +
33 12 23 32 41 44 39
gypsum board (12mm)
Gypsum board (2*12mm) + air (90mm)
37 16 26 36 42 45 48
+ plasterboard (12 mm)
Gypsum board (2*12mm) + air (70mm) +
45 23 30 45 49 52 52
gypsum board (2*12mm)
Gypsum board (12mm) + air (20mm) +
fiberglass (50mm) + gypsum board 45 21 35 48 55 56 43
(12mm)
Gypsum board (2*12mm) + air (40mm) +
fiberglass (50mm) + gypsum board 55 34 47 56 61 59 57
(2*12mm)
Glass (6mm) 31 25 28 31 34 30 37
Laminated glass (6 mm) 35 26 29 32 35 35 43
Glass (3mm) + air (50mm) + glass
38 18 26 38 43 48 35
(3mm)
Glass (3mm) + air (100mm) + glass
54 29 35 44 46 47 50
(6mm)
Solid wood door (24 kg/ m² ) without
22 19 22 26 24 23 20
weather stripping
Solid wood door with weather stripping 26 22 25 29 25 26 28
Solid wood door (24 kg/m ² ) + air (230
mm) + hollow # 18 sheet steel door (26
49 35 44 48 44 54 62
kg/m ² ) + magnetic weather stripping on
the frame.
33
SIGNALS AND SYSTEMS.
INTRODUCTION.
SIGNS.
34
SYSTEMS.
BLOCKS DIAGRAM.
NOISE.
35
Noise is understood as any unwanted signal that overlaps the useful
signal. In sound systems there are two types of noise: acoustic noise and
electrical noise. Acoustic noise is ambient noise itself, formed by a number
of near and far sources that overlap. For example, the noise of vehicles on
the street or people talking, the noise of machines, ventilation, etc.; that
filter through defects in sound insulation.
Electrical noise originates from physical phenomena that take place
within electrical and electronic circuits.
The most important thing is to keep it below the hearing threshold,
which today is possible although expensive. Another type of electrical
noise is that which originates from magnetic media, such as tapes or disks,
which is transferred to the electrical signal. In digital systems, there is also
quantization or digitization noise.
Noise can also be classified according to its frequency spectrum.
There are continuous spectrum, discrete spectrum and mixed spectrum
noises. The electrical noise of the components is continuous spectrum, that
is, it contains all the frequencies of the audible spectrum. Ambient noise is
usually mixed. Continuous spectrum noises are combined, such as wind
noise or the combination of numerous relatively distant sources, with
noises that have specific frequencies, such as the noise of fans or other
machines.
The transformers of the power supplies, as well as the ballasts of the
fluorescent tubes, vibrate with the frequency of the power line, that is, 50
Hz, also causing audible hums. These hums can also be electrically
coupled, through the cables, which is why these must be of excellent
quality and adequately shielded (the shielding or metal covering of the
cables allows this defect to be eliminated).
DYNAMIC RANGE.
36
The dynamic range, RD, is a parameter associated with a signal that
represents the relationship between the maximum and minimum signal
level.
DISTORTION.
FREQUENCY RESPONSE.
37
A transducer receives an input signal that we can graph, then
produces an output signal that we can also graph. The differences between
the input and output graphs represent the frequency response of the
transducer. If the line represented on the output graph is equal to the input
line, the frequency response is said to be flat. A frequency response curve
graphically indicates the effect a transducer has on the pitch of a sound.
SIGNAL PROCESSING.
Limiters are protections designed to avoid very high peaks that would
destroy some part of the system (for example the tweeters). The expanders
allow you to recover the dynamic range, as well as reduce low-level noise,
the gates eliminate the signal when its level is below a certain threshold,
which prevents residual noise from the preceding device from appearing
during silence.
Finally, effects processors, devices that create effects such as
reverberation, early reflections, enrichment of the spectrum of a sound, etc.
The purpose of these is to give more realism to a recording or a sound
38
system, allow greater expressiveness, improve the quality of the sounds or
their perception, etc.
ELECTRICITY.
ELECTRICAL CIRCUITS.
ELECTRIC CURRENT.
STRAIN.
This magnitude is measured using the volt (or volt) as a unit, which is
why it is sometimes called voltage. Voltage is measured between two
points in a circuit. Thus, in the home line, the voltage between live and
neutral is 220 V. Similarly, the voltage between the positive and negative
of a common battery is 1.5 V.
39
A more specific example is the voltage between the terminals of a
microphone. In this case the levels are very small, so it is convenient to use
the millivolt (mV) equivalent to one thousandth of 1V.
In reality there are no ideal sources, but some sources, such as the 220
V home line and car batteries, come close.
Voltage sources can be classified into power supplies and signal
sources. Power supplies are those that provide the energy that a circuit
needs to function. They are normally of high value, from a few volts to
several hundred volts, and constitute an inaccessible internal part of the
equipment. Signal sources, on the other hand, normally have much lower
levels, which can be less than 1 mV.
The power sources can be continuous (cells, batteries, electronic
circuit sources) or alternating (220 V home power distribution line). The
signal sources are almost always alternating.
ENDURANCE.
40
resistance. For that reason, cables intended to carry large currents must be
thick.
ELECTRICAL POWER.
IMPEDANCE.
MICROPHONES.
INTRODUCTION.
41
the membrane; and gradient ones, which receive signal from both sides of
the membrane.
Microphones create a controversy in the world of Professional Audio,
the most marked difference between one engineer and another is the use of
these since there are no rules in the use of microphones, only guides and
recommendations. The only thing that is proven is that to have a decent
microphone technique we must use two elements:
1. Extensive experimentation.
DIRECTIONALITY.
42
The directional pattern of a microphone varies with frequency,
because for high frequencies, the wavelength is small, comparable to the
size of the microphone itself, which projects acoustic “shadows” on itself
that depend on the orientation and length. wave (and therefore frequency).
43
Cardioid pattern microphones are quite directional, their sensitivity
being greatly reduced in the direction opposite to the main one. Due to their
directional characteristic, cardioid microphones have the peculiarity that
when the source is very close to the microphone (3 or 4 cm), the frequency
response changes, increasing the sensitivity in low frequencies.
This is called the proximity effect, and it is used by vocalists to
thicken the tone of their voice.
One of the main applications of the cardioid pattern (also called
directional or unidirectional ) is to take sound from a certain source
whose position is quite stable, such as a musical instrument, rejecting
sounds coming from other sources.
44
DYNAMIC MICROPHONES.
A disadvantage of dynamic
microphones is the so-called handling noise (i.e. the noise caused by
moving or touching the microphone).
The main advantage of this type of microphone is its robustness and
tolerance to adverse operating conditions, such as variations in temperature
or humidity, high sound pressure levels, shocks and shocks, etc.; which is
why they are especially suitable for live sound.
45
Another advantage is that they do not require their own power
supplies to generate an electrical signal in response to a sound.
CAPACITIVE MICROPHONES.
IMPEDANCE.
46
less noisy, and offer fewer difficulties for wiring, especially when large
distances are involved as is often the case in live sound. The output voltage
level is, in general, very small, especially in low-impedance microphones,
which is why it is necessary to use preamplifiers to raise the voltage to the
level normally required by audio mixers (consoles). These preamplifiers
are built into the mixing consoles, and appear on the microphone inputs.
These preamplifiers should not be confused with the impedance conversion
amplifiers included in capacitive microphones (both polarized and pre-
polarized or electret).
NOISE.
DISTORTION.
47
working reasonably well, while the safety level is one above which the
microphone may deteriorate. Reducing the signal to the operating level will
restore correct operation.
PHANTOM POWER.
48
1. They must avoid the noise generated by handling the microphone.
When a microphone is held in your hands, friction noises are
generated, which are very annoying for the audience and can even
damage the PA equipment.
PEDESTAL MICROPHONES.
49
This is the case with tube microphones (which are large and heavy)
and multi-input or multi-capsule models, which are also difficult to hold
manually.
In this case, an external suspension is required to avoid vibration and
shock noises.
LAVALIERS MICROPHONES.
These microphones are used when free use of the user's hands is
necessary, such as in the case of singers, instrumentalists and machine
operators.
These should be lightweight and should reject a lot of breath noise
and plosive consonants that are generated by being located so close to the
user's mouth (less than 2 inches). Generally dynamic capsules are used but
currently condenser capsules in Diferiod or Cardioid versions are
successfully implemented.
50
CONTACT MICROPHONES.
ULTRA-DIRECTIONAL MICROPHONES.
51
that are at a distance relative to that indicated by the camera's
focusing mechanism.
AUTOMATIC MICROPHONES.
Based on the same principle as Dummy but in this case a real human
body is used.
It consists of a pair of miniature microphones specially designed to be
placed inside a person's ears. This allows us to analyze the response
changes caused by the person's movement.
STEREO MICROPHONES.
They are units that use two capsules to achieve a stereo response, they
are manufactured with the “XY” or “MS” stereo microphone patterns.
There are models whose configuration is completely variable, being able to
52
change the polar pattern, sensitivity, phase and position of each of the
capsules, making it an extremely versatile tool. These microphones offer us
two balanced outputs which we can add to mono to achieve infinite
variants of the polar pattern by changing the parameters of each capsule.
53
4. Do not create excessive noise when holding the microphone with
your hand.
5. Point the microphone toward your mouth and out of reach of other
sound sources.
6. have good dynamic control with the voice more than with the
movement of the microphone.
54
1. Techniques for choir microphones (previous)
Further:
55
Stereo system Types
Microphone Position
To choose Microphone
Maximum Axis
Response at
XY 2 - Cardioid 135°
Space:
Coincident
Maximum axes
ORTF (Radio
Response at
and TV
2 - Cardioid 110°
Organization.
Space: Close
French)
Match (7")
Maximum axes
US
Response at 90°
(Dutch Sound 2 - Cardioid
Space: Close
Organization)
Match (12")
56
Maximum axes
2 Response at 90°
Stereosonic
Bidirectional Space:
Coincident
Cardioid
1 – Cardioid
M.S. forward;
1
(Mid-Side) Bidirectional at
Bidirectional
ends
2 – Cardioid
Parallel angles
either
A-B Space: 3 – 10
2 - omni-
feet
directional
57
Characteristic Omni- Super- Hyper- Bi-
Cardioid
s directional cardioid cardioid directional
Answer
Pattern
Polar
Angle
Of 360° 131° 115° 105° 90°
Coverage
Angle
Maximum of
---- 180° 126° 110° 90°
recazo
(null angle)
Rejection
Later
0 ~25dB 12dB 6 dB 0
(relative to
front)
Sensitivity
To the Sound
100 % 33 % 27 % 25 % 33 %
Atmosphere
(rel. Omni)
Factor
Distance 1 1.7 1.9 2 1.7
(rel. Omni)
58
SELECTION GUIDE FOR LIVE RECORDING AND
PRESENTATION.
VOICES
Live Voice Live Voice Headband Voice Ensemble
(Dynamic) (Condenser) Voice studio
Beta 58 A Beta 87 A WCM 16 KSM 32 KSM 32
SM 58 SM 87A WH 20 XLR SM 81 SM 81
Beta 57 A BG 5.1 SM 10A SM 7A SM 94
SM 57 SM 12A SM 87 A BG 4.1
BG 3.1 512 Beta 87 A
BG 2.1 BG 5.1
BG 1.1
INSTRUMENTS
Amplifier Amplifier Kick Drum Snare Aerial Toms
Bass and floor guitar
Beta 56 Beta 52 Beta 52 Beta 57 A Beta 98 D/S
Beta 57 A SM 7 A Beta 91 Beta 56 Beta 57 A
SM 57 Beta 57 A Beta 57 A SM 57 Beta 56
BG 6.1 Beta 56 SM 57 BG 6.1 SM 57
BG 3.1 SM 57 BG 6.1 BG 6.1
BG 2.1
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Strings Bass Instruments Instruments Saxophone
Acoustic Copper Wood
KSM 32 KSM 32 KSM 32 KSM 32 KSM 32
SM 81 Beta 52 Beta 98/S SM 81 Beta 98/S
SM 94 SM 81 Beta 56 Beta 98/S SM 7 A
Beta 98/S SM 94 Beta 57 A BG 4.1 Beta 56
BG 4.1 BG 4.1 SM 57 Beta 57 A
SM 11 SM 57
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AMPLIFIER.
INTRODUCTION.
The amplifier is the first purely electrical signal processing block. Its
purpose is to increase the level of signals coming from low-level
generators, such as microphones, until reaching a level suitable for a certain
application, such as driving a speaker or acoustic box (horn). Amplifiers
exist in all electronic devices or equipment, such as digital watches, remote
controls, computers, etc. We are interested in audio signal amplifiers.
REVENUE.
SIGNAL LEVEL.
CLASSIFICATION OF AMPLIFIER.
61
or power amplifiers. Preamplifiers are intended to bring low-level signals
to line level, which is the standard level handled by the inputs and outputs
of mixing consoles. Power amplifiers receive line level signal at their input
and amplify it to the power level.
In reality, preamplifiers are normally built into consoles or signal
generating equipment such as cassette decks, so their specifications are not
under the user's control. The same does not happen with power amplifiers,
for which various technical characteristics are specified that need to be paid
attention to.
SENSITIVITY.
SIGNAL/NOISE RATIO.
62
the noise level of the signal generator or the ambient noise captured by a
microphone and/or recorded on any medium. For an adequate selection of
an amplifier, it should be considered that its S/N ratio, for the output level
at which it will actually work, is greater than the dynamic range of the
signal to be amplified.
FREQUENCY RESPONSE.
DISTORTION.
63
together in the same channel (not to be confused with what would be
channel separation).
Although it is often not given due attention, intermodulation
distortion is much more harmful to the sound signal than harmonic
distortion. Indeed, the harmonic distortion of an isolated musical sound
tends to reinforce some harmonics, giving greater brightness to the sound.
When two or more sounds are presented, however, intermodulation
distortion produces tones that are not harmonically related to any of the
original sounds, producing a noticeable and unpleasant effect.
Most amplifiers today have IMD values less than 0.1%, and some
register values much lower even.
INPUT IMPEDANCE.
CUSHIONING FACTOR.
SEPARATION OF CHANNELS.
64
Another specification that is usually given in the case of stereo
amplifiers is channel separation (crosstalk), also called crosstalk. This
specification describes to what extent a signal appears at the output of an
unexcited channel as a consequence of a signal applied to the input of the
other channel. The way to determine it is to apply signal on one channel
and nothing on the other.
OTHER FEATURES.
65
SPEAKERS AND SPEAKERS.
INTRODUCTION.
66
recordings or shows) it is common to use speakers that include two or more
speakers that cover different frequency ranges. Thus, for low frequencies,
that is, less than 500 Hz, the so-called woofers are used (whose direct
translation would be “barkers”), speakers whose diameter varies between
8" (20.3 cm) and 18" (45.7 cm) (although the most common is between 12"
and 18"). For medium frequencies, between 500 Hz and about 6 KHz, the
formerly called squawkers are used, whose typical diameter is between 5"
(12.7 cm) and 12" (30.5 cm). Finally, for high frequencies, above 1.5 KHz,
and sometimes above 6 KHz, so-called tweeters are used.
In high-power professional sound, the speakers have a single speaker,
and one or more boxes are placed for each frequency range, with
characteristics optimized for said range.
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As the coil is immersed in a magnetic field, when electric current
circulates through it, a force is generated that gives it movement. This
movement is transmitted to the cone or diaphragm, and this then acts as a
kind of piston, propelling the air out or in depending on the polarity applied
to the coil. This process generates successive waves of compression and
rarefaction of the air that propagates as sound.
COMPRESSION EXCITERS.
68
SPEAKER BOXES.
69
There are several types of baffles. The conceptually simplest baffle
consists of mounting the speaker flush with a wall over a hole drilled in it,
so that compression and decompression waves cannot mix. This type of
baffle is called infinite baffle (or infinite sound deflector), and it allows the
entire wave radiated by the speaker to be used. Theoretically it is one of the
best systems, for practical reasons its application is generally not feasible,
since it would require an inconveniently large unused space behind the
wall.
The second type of baffle is the closed one. This speaker uses a box
covered on the inside with absorbent material, so that its interior behaves
like an open space. The result is similar to that of an infinite speaker.
The third type is the open baffle or ventilated baffle, which is the
most used for bass boxes. There are also several types of ventilated baffles.
The simplest, called a bass reflector, two waves are radiated from this
speaker. The first is that created by the compression waves of the external
or front face of the cone, radiated directly. The second is that created by the
decompression wave of the internal or rear face of the cone, which exits
through the opening or mouth of the baffle. If this wave came out
immediately, because it was in counterphase to the compression wave (that
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is, opposite), it would cancel with it, giving a very weak sound. But it is
made to travel a certain distance before leaving, so that when it leaves, the
other wave has already become decompression, and then the two are in
phase, reinforcing the sound.
Within the bass reflectors, there is a variant to improve the very low
frequency response that consists of making the sound travel a longer path
inside the box through a labyrinth. Another variation is to add a tube into
the opening, called a tuning tube, which adds a resonance to the box.
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SENSITIVITY.
72
result of the direct field (sound coming from the loudspeaker) and the
reverberant field (sound coming from the multiple reflections). At a
distance of 1m we can accept that the direct field predominates, which is
why the true sound pressure level practically coincides with the sensitivity,
but the same does not happen at much greater distances.
FREQUENCY RESPONSE.
DIRECTIONALITY.
73
there is a horizontal and a vertical directional diagram, since the baffles are
not symmetrical. In both cases the respective diagrams correspond to
measurements carried out in an anechoic chamber (without echo).
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For this reason, it is recommended that they focus directly on the
public and without obstacles, such as columns, decorative elements, etc. In
those cases where the audience occupies a greater angle than the coverage
angle, clusters are used, that is, groups of speakers oriented in such a way
that each one covers a part of the audience. An example is theaters with
high seats, balconies or gatherings. In that case, one pair of speakers will
cover the lower stalls, another the upper stalls, and so on. Of course, proper
mounting must be provided to achieve this non-horizontal orientation.
Another important consideration is to ensure that the low frequency
and high frequency boxes of each channel are concentrated in the same
place. This is to avoid modifying the sense of power directionality of the
sound. If they are too far apart, a feeling that the source is diffuse could be
created, which impairs the intelligibility of the word and the music.
FREQUENCY PROCESSORS.
INTRODUCTION.
75
To begin, let us remember that sound waves are pressure variation
phenomena. The air in the place where a piece of music is heard is
compressed and decompressed by the movement of the speaker
diaphragms. In a free space in which there was no obstacle between the
speaker and our ears, the sound would reach it as it was emitted by said
speaker. In a closed space things are very different since moving air
particles collide with objects, walls, etc.; Each of these shocks modifies the
sound wave in at least two parameters: its direction and its intensity.
Its direction varies because the surfaces act on the sound. Part of the
energy with which the wave arrives is lost in that sound reflection, so that
its intensity is lower than before the collision; The amount of energy
absorbed by the object with which the sound wave collides depends on its
nature. Thus, while marble returns more than 90% of the incident energy,
certain materials such as rubber and fiberglass are capable of retaining,
under certain conditions, up to 85 or 90% of the sound energy that reaches
them. The set of conditions that occur in a certain location with respect to
the behavior of sound waves is usually known as the local acoustics.
It must be understood that it will be difficult to find two venues with
identical acoustics, so if the same sound system is heard in two venues the
auditory sensation will not be the same, it will sound different in one and
the other since the waves will be modified. .
Obviously there should only be one way for the equipment to sound
good, it will be the one in which the original sounds are faithfully
preserved.
Other factors that also threaten perfect hearing are: noise, static,
humming, etc. Unfortunately, it is not always possible to avoid these
drawbacks.
Most current equipment incorporates two tone controls, one for bass
and one for treble; In some cases they incorporate a third control that
regulates the amplitude of the medium frequencies. In general, room
acoustics tend to introduce progressive loss or gain with frequency, both in
the bass and treble, so that these tone controls are sufficiently effective.
The perfect adaptation between the equipment and the listening room
can be achieved if it were possible to govern the level of the signals for
each specific frequency value. This is practically impossible, as there
would be an incredible amount of controls since the human hearing
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spectrum goes from 20 Hz to 20,000 Hz; that is, 19,980 different
frequencies.
The problem would be simplified if we think that the human ear does
not respond linearly with frequency, but rather does so logarithmically;
That is, the step from 100 to 150 Hz (50 Hz difference) seems identical to
that between 1000 and 1500 Hz (500 Hz difference), for this reason the
keyboard of a piano is divided into octaves (octave is the distance or
difference that exists between a certain frequency and its double, for
example: La 4 = 220 Hz, La5 = 440 Hz, La 6 = 880 Hz, etc.).
We have thus arrived at the reason for the existence of frequency
processors, also called equalizers, whose mission is to match or equalize
the response of the system with the listening rooms, so that hearing is free
of appreciable differences between the ideal and the real.
Although there are a large number of equalizers, they all pursue the
same objective: to effectively correct the frequency response curve of the
audio chain; microphones, speakers, etc. These settings are affected
according to the taste of the engineer or producer.
It is important to know the main elements that make them up:
FILTERS.
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Among the main filters are:
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PASS AND BAND REJECTION FILTER.
The narrow band filter (notch filter) acts by attenuating a very narrow
range of frequencies. It is used to suppress any disturbance that occurs at a
certain frequency point.
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QUALITY FACTOR.
80
Q Octaves
8.65 1/6
5.76 1/4
4.32 1/3
2.87 1/2
1.90 3/4
1.41 1
0.92 3/2
0.67 2
0.40 3
GRAPHIC EQUALIZERS.
81
frequency) was made by placing a series of band-pass filters in parallel, so
that the sound is divided into several bands, each one can be regulated
independently of the others.
This is how the graphic equalizer was born, it receives its name
from the ease of visualizing the position of its controls (linear
potentiometers on which the amplification or attenuation can be directly
read), these equalizers constitute a highly requested method of tone control
in which the spectrum The auditory system is divided into very narrow
bands; filters are generally based on octave intervals or fractions thereof.
The band has an individual slider control that provides an
increase or decrease in amplitude.
These devices provide an excellent method of equalizing the
frequency responses of equipment and rooms.
Graphic equalizers are the most widespread and can be found
from 5 to 33 or more controls.
Remember that the audible spectrum is between 20 Hz and 20
KHz, it runs around 10 octaves (9.96). Therefore, the most typical graphic
equalizer is the one-octave one, where we find 10 control points, one for
each octave. In more complete systems, 1/3 octave equalizers, in which
each octave is divided into 3 controls, having approximately 30 controls.
Below are the operating frequencies of the most common graphic
equalizers:
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PARAMETRIC EQUALIZERS.
83
The number of values that Q can cover in parametric equalizers can
range from a section of the audio spectrum smaller than a semitone to
several octaves.
It is important to mention some suggestions to facilitate its
adjustment:
SEMI-PARAMETRIC EQUALIZERS.
FREQUENCY SPECTRUM.
84
These frequencies give the musical program the feeling of power,
especially if they occur suddenly, if they occur continuously or with
emphasis they mask the musical passage and dirty it, they should be used
with discretion.
They have little musical content.
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HIGH MEDIUM FREQUENCIES (4 – 6 KHz).
They are the frequencies responsible for the clarity and transparency
of the voice and most instruments. The increase in the equalization of this
area produces the same effect on our hearing as if the level had been
increased by 3 dB. Attenuation of these frequencies produces transparent
and distant sounds.
This band is used to control the brightness and also the clarity of the
sounds. Excessive reinforcement can produce crystalline, metallic sounds
and hisses in vowels and s.
In this last section of the spectrum the high ends are controlled,
creating sharp sounds and generating hiss. This band has little musical
content.
The ideal is to know in the most precise way the range of frequencies
in which the instrument to be treated develops.
Frequencies
Instrument Harmonics
fundamental
Drum 30 – 147Hz 1 – 6KHz
Snare 100 – 200Hz 1 – 20KHz
Saucers 300 – 587Hz 1 – 15KHz
Piano 27 – 4196Hz 5 – 8KHZ
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Electric bass 41 – 300Hz 1 – 7KHz
Double bass 41 – 294Hz 1 – 5KHz
Cello 65 – 698HZ 1 – 6.5KHz
Viola 131 – 1175Hz 2 – 8.5KHz
Fiddle 196 – 3136Hz 4 – 15KHz
Electric guitar
82 – 1319HZ 1 – 3.5KHz
(amplifier)
Electric guitar
82 – 1319Hz 1 – 15KHz
(direct)
Acoustic guitar 82 – 988Hz 1 – 15KHz
Tuba 49 – 587Hz 1 – 4KHz
Trombone 73 – 587Hz 1 – 7.5KHz
French horn 87 – 880Hz 1 – 6KHz
Trumpet 165 – 988Hz 1 – 7.5KHz
Bassoon 62 – 587Hz 1 – 7KHZ
Clarinet 1658 – 1568Hz 2 – 10KHz
Oboe 261 – 1568Hz 2 – 12KHz
Flute 261 – 2349Hz 3 – 8KHz
low voice 87 – 392Hz 1 – 12KHz
tenor voice 131 – 494Hz 1 – 12KHz
loud voice 175 – 698Hz 2 – 12KHz
soprano voice 274 – 1175Hz 2 – 12KHz
Below are various aspects about the control of some frequency zones
in some musical instruments:
Depth 60-80 Hz, body 100 Hz, stiff sound 300-800 Hz,
Drum:
attack (click) 2-6 KHz.
Snare: Body 200-240 Hz, clarity 5-7 KHz.
Depth 240 Hz, roughness 1-3 KHz, attack 5 KHz,
Air Toms:
brightness 10 KHz.
Depth 80-120 Hz, roughness 1-3 KHz, attack 5 KHz,
Floor Toms:
brightness 10 KHz.
Setbacks
Clanck 200 Hz, brightness 7-12 KHz.
and dishes:
Resonance 200-240 Hz, presence and slap
Congas, bongoes:
5KHz.
Depth 60-80 Hz, boomy sound 600 Hz, attack and
Electric bass:
presence 1-2.5 KHz, string noise 3 KHz and up.
Electric guitar: Body 100-240 Hz, squawk 600 Hz, presence 2-3 KHz,
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hiss 6 KHz and up.
Depth 80-120 Hz, body 240 Hz, clarity and presence
Acoustic guitar:
2.5-5 KHz, bright 7-10 KHz.
Strings: Body 120-240 Hz, brightness 7.5-10 KHz.
Body 120-240 Hz, warmth 500 Hz, harshness 3 KHz,
Metals:
stridency 7-7.5 KHz, key noise 10 KHz and up.
Electronic
Depth 80-120 Hz, body 200-250 Hz, presence 2.5 KHz.
organ:
Depth 80-120 Hz, presence 2-2.5 KHz, attack and
Acoustic piano:
clarity 10 Khz.
Body 100-150 Hz, nasal sound 500-1 KHz, presence 3-
Male voices:
5 KHz, hiss 6 KHz and up.
Voices Body 200-250 Hz, nasal sound 500-1 KHz, presence 3-
feminine: 5 KHz, hiss 6 KHz onwards.
DYNAMIC PROCESSORS.
This type of processor allows you to have control over the dynamic
range of the signal. Among its main exponents are compressors, expander
limiters and noise gates. No automatic amplitude controlling device can
provide the aesthetic judgment and finesse necessary for effective sound
control programming. However, automatic amplitude control systems
contribute to the control of sudden variations and unpredictable sources,
protection of the equipment from possible over-modulation, as well as
greater use of signal dynamics.
COMPRESSOR – LIMITER.
88
Providing protection against voltage overloads, avoiding distortions
and intervening in the achievement of certain widely used musical effects,
proving to be a very useful tool in the creative aspect.
Compressors and limiters themselves are processors that reduce the
dynamic range. Compression is the name given to the process of gain
reduction that is more or less continuous. Limiting responds to a sudden
reduction in the signal.
Fundamentally, these processors are characterized because their
output gain can be preset without depending on the input level, that is, their
gain will remain constant even if the input level of the device varies within
a range of values called compression – limitation margin; reducing high
levels to the set point without altering the rest of the processed signal.
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The main problem is that there is no standard setting of
parameters, but rather they must be analyzed and adjusted by the user in
each use and according to the needs of the audio signal.
The limiter is a device through which a program can pass
without alterations in the signal until it reaches a critical value. If the input
signal rises above the threshold value, the system gain is automatically
reduced so that the output cannot rise significantly above the threshold
value.
NOISE GATES.
90
This will allow establishing a threshold point that is above the level of
background noise or parasitic and unwanted sounds, eliminating them,
while the desired signal will exceed the marked threshold, crossing it
without problems.
Percussive signals, due to their brevity and rapid decay, are the
easiest to process, while signals with a lot of sustain and long decay are
impossible to process; When the signal decays and exceeds the preset
threshold, it will be abruptly cut off.
It must be understood that no device is intelligent enough to
distinguish between an acceptable musical signal and noise and unwanted
signal. Like compressors and limiters, there is no general standard for their
application. The result always depends on the relationship between two
parameters.
EXPANDERS.
91
The most important parameters generally present within dynamic
processors are:
THRESHOLD.
It is also called the starting point, the point at which the processor will
begin to work. In the case of compressors and limiters, all signal that
exceeds the threshold level will be processed; while in expanders and gates,
only signals that are below the threshold will be processed. The threshold is
variable to find the appropriate point in each case, this setting is given in
dB.
RATIO.
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ATTACK TIME (ATTACK).
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EXPANDER ATTACK TIMES.
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RECOVERY TIME
(RELEASE).
It is the time it takes for the device to return to its normal level once
the compression, limitation or expansion carried out has ceased. Recovery
time is used to make gain variations as less noticeable.
Recovery times are adjustable from a few milliseconds to several
seconds.
Its use requires great care since rapid changes in the recovery change
will cause an unpleasant gain change and as a consequence an effect of
abrupt level fluctuations, while slow changes will cause the processor not
to have time to recover before the next signal exceeds the threshold,
causing inconsistent processing.
In some systems the attack and recovery time is not adjustable by the
operator; The manufacturer deliberately selects the times in order to
facilitate the task for the user, providing fast times for transient peaks and
slower times for continuous levels.
Below are some of the values within the recovery times of
compressors and expanders.
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COMPRESSOR RECOVERY TIMES.
96
97
GAIN (GAIN).
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Ducking is a device commonly used in applications where it is
desired to automatically superimpose one signal on top of another. The
function consists of activating the compressor – limiter through an external
signal. That is, the compressor – limiter is inserted into the music signal,
while the voice microphone signal is connected to the detector (key or side
chain) of the compressor – limiter. Thus, when the voice microphone level
exceeds the marked threshold , the music level will be automatically
reduced, allowing the voice to be heard more clearly.
This system is also used between instruments such as bass and bass
drum, where the bass drum takes the place of the voice and the bass takes
the place of the music; thus achieving a relationship with greater impact.
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MIXING CONSOLES.
INTRODUCTION.
100
1. The electrical adjustment of the levels of the various signals is
much simpler, since it is done by means of sliding potentiometers.
An acoustic adjustment would imply a great flexibility of the
musicians to achieve a careful dynamic balance between the
various parts, which can be a very great demand (especially in pop
music, and not in classical music).
2. The acoustic adjustment would involve stereophonic recording
with a pair of distant microphones, which would capture less
signal but equal or more ambient noise, worsening the signal/noise
ratio. Nowadays it is much easier to combat electrical noise than
acoustic noise.
101
Other effects are connected in parallel, so that part of the signal is
processed and part is not. For this, auxiliary sends (send) and returns
(return) are provided.
Finally, the vast majority of consoles allow equalization (generally
simple, that is, 2 or 3 bands) on each input channel, and sometimes also on
the output (in this case there are usually 7 or more bands).
In addition to the previous functions, there are others of an
administrative nature, which facilitate the operator's work in terms of level
adjustments, error location, connection flexibility, versatility, etc. These
functions are carried out through the following elements:
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STRUCTURE OF A MIXING CONSOLE.
The main functions of a console are based on a few basic concepts such as:
amplification, attenuation, filtering and superposition of electrical audio
signals. However, the complexity of its topology (that is, the internal
structure of connections), as well as the large number of variants presented
in commercially available consoles, makes its understanding difficult. For
this reason it is convenient to describe some simple block diagrams, to
which we will add more elements.
In this example it is a console with 4 input channels and 2 output channels
(right and left). Each input channel has a line input and a microphone input.
TRS connectors are used for the line input and XLR for the microphone
input, in both cases with a balanced connection to reduce noise. In some
consoles both signals can coexist. In others, you can select by means of a
button which of the two inputs is active.
103
The line input goes directly to a trim, while the mic input goes
through a preamp first. The purpose of level adjustment is to give
uniformity to the average level of the various input signals. This setting
provides a gain of up to 60 dB for the microphone input and up to 40 dB
for the line input.
After the level adjustment, a sliding potentiometer called a fader
(pronounced feíder; in Spanish, attenuator) appears on each channel, with
which the proportion in which said channel will be mixed with the others is
adjusted. The fader provides a gain between - ∞ and 10 dB.
The level adjustment allows you to work with an appropriate signal
level for the rest of the circuit, that is, neither too small as to have a poor
signal-to-noise ratio, nor so high as to cause any part of the circuit to go
into saturation.
Continuing with the signal path, you reach the pan setting (pan pot =
panoramic potentiometer = panoramic potentiometer). This setting splits
the signal into two parts: one goes to the right channel and the other goes to
the left channel.
When the setting is in the center position, the signal goes equally to
both channels. The purpose of this control is to virtually locate in space the
source that corresponds to each channel. In practice, to achieve highly
realistic special effects, panning must be complemented by adding a delay
on the weakest channel.
The signals from the right channel of the pan setting are directed to
the right mixer and those from the left channel to the left mixer.
A mixer is simply a signal adder, which adds all signals in equal
proportion. If you want one signal to appear in the final mix at a higher
level than another, the adjustment must be made using the faders of the
respective input channels.
Finally, the output of each mixer passes through a main fader, which
in turn allows the level to be adjusted independently on each output
channel. If the output channels designated as right and left are actually used
104
for stereophonic sound, both main faders should be adjusted evenly so as
not to distort the stereo image that is assigned to each signal by panning.
EQUALIZERS.
105
INSERTION CONNECTIONS (INSERTS).
One of the features that give power and versatility to the consoles is
the possibility of adding processing, through external equipment, to the
signals they receive. Insert connections provide the means to interleave
effects and other serial processors.
Y insert cables are used, terminated at one end in a TRS plug type
connector and at the other end in two TS plug connectors. By inserting the
TRS plug into the insert connector of the console, the internal connection
between the level adjustment output and the equalizer input is interrupted,
and these points are derived outwards through the TS connectors,
respectively directed to the input and output of the external processor.
These insert connections allow, for example, the use of compressors
or gates on specific channels as well as –essers, antipop, etc.
Th
e
106
insert connections seen here are located practically at the entrance, after
level adjustment. It is possible to incorporate these types of connections at
other points in the signal path, even after mixing.
AUXILIARY CONNECTIONS.
107
These signals first go through gain adjustments that allow them to be
mixed in different proportions than those used for the main mix. An
auxiliary return is a normally stereo input, which after a gain adjustment
enters the main bus.
AUXILIARY SHIPPING.
108
The auxiliary pre fader takes the signals before the respective faders,
it is not affected by the adjustments made to the channels with a view to the
main mix.
The auxiliary post fader is used specifically for parallel effects. The
signal sent to the effects processor is in this case affected by the fader, so
the processed signal will increase or decrease along with the raw signal.
On many consoles the aux sends can be switched between post fader
and pre fader. This allows greater versatility, since it leaves the operator the
choice between one possibility and another.
AUXILIARY RETURNS.
Normally the auxiliary returns receive the signal that returns from an
effects processor, and send it to the main bus. Since many effects have
stereo output (even if they have mono input), the auxiliary returns are
usually stereo.
GROUPS OR SUBMASTERS.
109
110
PHANTOM POWER.
MONITORING.
MUTE SELECTORS.
SOLO SELECTORS.
111
Another common control on consoles is the solo, which allows you to
mute all channels except those in which the corresponding selector button
has been pressed. In a certain sense it performs the inverse function of the
mute, and it should be noted that the solo selection prevails over the mute
selection on the same channel.
There are two types of solo: the pre fader solo (pre fader listen, PFL,
or also cue), which takes the channel signal before passing through the
fader, and the post fader solo (solo in place, SIP), which takes the signal as
it is going to be fed to the main bus for mixing. The single pre fader is used
as a guide during level adjustment of the channel input signal. The single
post fader, to isolate a certain channel as it will appear in the mix. It is
possible to select more than one.
VUMETERS.
112
At the top we find the input signal level adjustment
potentiometer. Next is a selection button for a low-
frequency high-pass filter (50 Hz) to remove or reduce
very low-frequency components. Below the previous
section is the equalizer section. The example shows a
parametric equalizer in which the low cut frequency is
100 Hz, the high cut frequency is 10 KHz and the mid
frequency is adjustable, as well as its quality factor Q.
Below appears the level control section of the
auxiliary outputs, which in this example are 4. Next to
each level setting is a button that allows you to switch
between post fader and pre fader connections. This
provision is not always available.
Sometimes some auxes are pre-fader and some are
post-fader, other times some are switchable and some
are not.
Then we find the panning section, with some
addressing selectors. These switches allow you to direct
the panned signal to the left and right channels of the
main mix, to output groups 1 and 2, or to 3 and 4. The
solo and mute buttons are also found here. The last one
eliminates the signal coming from the corresponding
channel from the mix. The solo selector, on the other
hand, primarily affects the solo bus and the monitoring
signal for the control room, so it does not affect the main
mix.
Finally, there is the channel fader, that is, a sliding
potentiometer that allows you to adjust the level of the
signal corresponding to said channel for the purposes of
the main mix or group mixes. The fader is graduated in
dB.
Many manufacturers prefer to graduate the faders
of their consoles from 0 to 10, without such a scale
representing any type of standard measurement. The
same observation applies to the rest of the controls or
gain adjustment.
(except in the equalizers, where dB grading has been
imposed).
EXIT SECTION.
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This section includes the group faders, the main fader, the level
settings for the auxiliary sends and returns, the VU meters, the control
room monitoring volume adjustment, and a series of routing selectors
linked to the groups. , auxiliary returns and monitoring.
The vu meters are usually found at the top of this section. In general,
there is at least one VU meter for each group, and a stereo pair for the main
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mix, although in the most economical consoles a single stereo pair is
usually used, assignable to various outputs by means of selector buttons.
At the bottom, parallel to the input channel faders, the group and
main mix faders are located; each group has a pan setting.
In addition, each auxiliary mode has selectors that allow the
corresponding stereophonic signal to be input to the main bus and/or pairs
of group buses.
The headphone connection is also located in this part of the console,
which is accompanied by a volume control that affects both channels
equally.
Finally, a selector has been included that establishes whether the solo
mode is PFL (pre fader) or SIP (post fader).
It has also incorporated its own volume control for the solo, which
makes it possible not to alter the general monitoring level every time you
want to listen to an individual channel.
Many consoles have input and output connections for tape, cassette,
or DAT recorders. The tape in inputs, coming from the play outputs of the
recorder, in some cases act as supplementary input channels, and in other
cases simply as inputs for the control room monitoring system. The outputs
for the recorder (tape out) usually repeat the main outputs, which makes it
possible to record the result of a complete mix in DAT.
When you want to record in multitrack, you use the insertion sends of
the channels, interspersing if necessary some processors, such as external
equalizers, compressors or gates. Group submixes can also be recorded
using the group outputs.
Some consoles have direct post-fader outputs of the input channels,
which allow the signals to be recorded in multitrack after passing through
the filters, the equalizer and the channel fader. While this provides greater
flexibility, sometimes it may be more convenient to record and play back
via the insert connection, with the outputs of the multitrack recorder being
able to be sent via the insert return.
CONSOLE SPECIFICATIONS.
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There are some obvious specifications, such as the number of input
channels, the number of auxiliary connections and groups. Even the block
diagram of the internal connection, which is not a specification in itself,
can inform us about the suitability from the connectivity point of view of a
certain model for the type of work to be performed with the console.
It is extremely important that the specification be provided attaching
the conditions under which it is measured or determined. It must be taken
into account that many commercially available consoles completely lack
this information.
DISTORTION.
NOISE.
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1. Output on which the noise is measured (can be a main output, a
group output, a direct channel output (post fader), an aux send,
an insert send, tec)
2. Position of the corresponding channel and output faders. The
noise when all channel faders are at their minimum is always
lower than when they are all at their nominal position, or,
worse still, at their maximum.
3. Position of the equalizer controls (they should be the central
positions, since otherwise the noise in a certain band could be
accentuated or reduced)
4. Frequency band of the filter used to measure noise. Typically,
it should cover the range from 20 Hz to 20 KHz.
OVERLOAD MARGIN.
FREQUENCY RESPONSE.
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3. The signal level for which the measurement has been carried out,
for high frequency and high level signals, distortion appears due
to the fact that the mixing amplifier has a limit as to the speed
with which its output can vary. This implies that for high level
signals the upper cutoff frequency is reduced.
4. The type of input (line in, microphone in, aux return, etc.) and
output (aux send, main output, etc.)
INDICATORS.
OTHER SPECIFICATIONS.
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CONCLUSION.
Since all the signals present in a sound system sooner or later pass
through the console, its specifications have a decisive influence on the final
product: the mix. For this reason, special attention must be paid to these
specifications.
Finally, both for live and studio sound, care must be taken to
interconnect all the components of the system, since it is too easy to make
mistakes that considerably degrade the overall performance of the system.
INTRODUCTION.
119
We can ask ourselves the question about what type of cable to use:
simple, double, with or without mesh; with braided, wrapped or foil mesh.
This chapter specifies some functions and construction differences with
respect to various cables and connectors for professional use.
Magnetic fields cancel only with balanced lines and increasing the
physical distance from the source.
Ground loops also generate noise in the cable, which is induced by
current flow in the cable. In this case the only solution is to properly
ground the system.
In a balanced circuit the two conductors carry the same signal, but
with opposite polarities. In a balanced input, both conductors have the same
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potential difference with respect to ground and the input is designed to
recognize only the voltage difference between both conductors.
Then any noise or electrostatic interference which will have the same
polarity in both conductors will be canceled by the input circuit.
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CABLES WITH ONE OR TWO CONDUCTORS.
Single conductor and mesh cables are used for unbalanced circuits.
These unbalance balanced circuits. Two-conductor cables and mesh are
used for balanced circuits.
It is best to avoid two-conductor cables in unbalanced circuits
because this will simply increase the cable's capacitance (energy stored in
an electric field).
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MULTIPAIR AUDIO CABLES (SNAKES).
CONNECTORS.
123
TELEPHONE PLUG.
124
Wide cable cannot be used with this type of connector because it has
a very small diameter.
These connectors generate great resistance over time while
connected.
If you have to use this type of connector for professional use, they
must always be gold-plated and must be rotated eventually to clean the
connection.
XLR CONNECTORS.
BANANA CONNECTOR.
125
disconnecting it. There are versions with 4 and 8 contacts (EP4 and EP8),
which makes it ideal for bi-amplified speakers. It is definitely the best
option for high-consumption professional speakers, since it supports very
large diameter cables (#10).
DIRECT BOXES.
MONITORING SYSTEM.
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The second way is how it is used at a professional level. This consists
of having a console or monitor mixer, which is capable of handling several
mixes output to monitors (from 6 or more). This must have the same
number of channels or inputs as the room one.
It also has equalization per channel and insertion points (in-out) to be
able to insert processors (compressors, reverb, graphic equalizers, etc.). To
feed the signal to the monitor console you need a Snake or Medusa Splitter,
Split the signal in two), that is, the Snake box will have two output cables
for each input, and one output is connected to the monitor console. room
and another connects to the monitor console.
With this we will obtain total independence from the main console.
This means that we will not affect the equalization of the main system, and
we can give each musician, through an amplifier with a monitor, the mix
that best suits him, for example: the pianist can be given a mix in which his
main volume is the piano, in the background the singer's voice. For the
drummer it will be a different mix with greater sound power, and so in each
monitor, the objective is to provide comfort when playing and not to have it
be a competition of who can be heard more.
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6. Finally, he must remain lucid, show great fortitude to transmit
confidence to the musicians, know how to admit his mistakes
and correct them immediately and have a very high capacity for
analysis of what is happening in all stages of the electroacoustic
chain to prevent, predict and avoid audible disasters. on the
forum or platform, which could overshadow the work of the
praise group.
GLOSSARY.
TO
A: Abbreviation of ampere.
Sound absorption: (sound absorption) Action carried out by every
surface to a greater or lesser degree, absorbing and eliminating part of the
sound energy that affects it.
Feedback: (feed back) Electroacoustic feedback phenomenon
between a speaker and a microphone that gives rise to self-sustained hisses
or hums.
Chord: (chord) In music, any superposition of two or more sounds.
Acoustics: (Acoustics) 1. discipline that studies sound in its various
aspects. 2. Set of characteristics of an environment that determine how
sound behaves in it.
Impedance adaptation: (impedance matching) 1. Broadly speaking,
any relationship between the impedances of a source and a load that
maximizes the magnitude of the signal is most important for an application.
For example, if maximum voltage is desired, the adaptation implies that the
load impedance is high with respect to that of the source. 2. Specifically,
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the relationship between the impedances of a source and the load that
maximize power transfer.
AES/EBU: Two-channel digital communication protocol, using XLR
connectors.
Acoustic insulation: (acoustical insulation) Action carried out by any
dividing partition between two environments, preventing to a greater or
lesser extent the passage of acoustic energy from one side to the other (it
may include inaudible, ultrasonic and subsonic waves).
Sound insulation: (sound insulation, soundproofing) Action carried
out by any dividing partition between two environments, preventing to a
greater or lesser extent the passage of sound energy from one side to the
other.
Algorithm: (algorithm) 1. Calculation procedure (especially used in
digital signal processing) to perform a specific function (filter, add effects,
delay, etc.). 2. In synthesis of sounds by frequency modulation, a certain
structure of interconnection of modulators.
Alias: (alias) See alias frequencies.
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Spectrum analysis: (spectrum analysis) Measurement whose purpose
is to determine the spectrum of a sound or signal, that is, the frequencies it
contains and their respective amplitudes.
Spectrum analyzer: (spectrum analyzer) Device to perform
spectrum analysis.
Analog: (analog) It is said of any device that processes a physical
magnitude using an analogy that uses another physical magnitude. For
example, it processes sound by handling electrical signals analogous to the
sound to be processed.
Analog / a: (analog) 1. Quality of a physical variable to evolve over
time in the same way as another. 2. System, device or signal whose
operation or temporal evolution is the same as that of another.
Bandwidth: (bandwidth) Difference between the maximum and
minimum frequencies that a band-pass filter or any device allows to pass
through.
Harmonic: (harmonic) Harmonic sound.
Attack: (attack) 1. In a sound, the initial stage during which the
amplitude of the sound increases until it reaches a maximum value. 2. In a
dynamics processor, effects processor, etc.; stage during which one goes
from the non-active situation to the active situation.
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Beat: (beat) Variation in the amplitude of the wave resulting from
superimposing two signals of similar frequencies.
Battimento: (beat) Italian word that means shake or pulsation.
Biamplification: (biamplification) Technique by which the signal is
divided into its low and high frequency components before being amplified
by two amplifiers that feed the low and high frequency speakers
respectively.
Binary: (binary) It is said of any magnitude that assumes only two
possible values.
Binding post: A type of connector typically used in amplifier output
connections, it consists of press-fit cable glands.
Bit: Binary digit.
Shielding: (shielding, screening) Element used to prevent the exit
(entry) of electric or magnetic fields from (a) a device, cable, etc.
Electrostatic shielding: (electrostatic shielding) Shielding that
prevents the emission of electric fields from a cable, or their entry into the
cable. Normally it is a mesh that covers or wraps the insulated conductor
that carries the signal, electrical energy, etc. Sometimes it is a metal tape
(for example aluminum) wrapped around it.
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C: Abbreviation for capacity.
Head: (head) Device that contains the electromagnetic transducers
that allow recording, playing or erasing a magnetic tape.
Erasing head: (erasing head) Head by means of which every vestige
of a signal previously recorded on a magnetic tape is eliminated.
Recording head: (recording head) Head by means of which a signal
is recorded on tape.
Reproduction head: (playing head) Head through which a signal
previously recorded on magnetic tape is reproduced.
Rotary head: (rotary head) Head mounted on a rotating drum that is
used in digital video and audio tapes to increase the relative speed between
the head and the tape, extending the bandwidth of the signal to be recorded.
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Magnetic field: (magnetic field) Action at a distance created by an
electric current or by a magnetized material consisting of the appearance of
forces on mobile charges or on other ferromagnetic materials.
Reverberant field: (reverberant field) Part of the sound field formed
by those waves that have suffered at least one reflection.
Channel: (channel) 1. In a console, each of the subsystems that
process independent signals. 2. In a MIDI system, each of the parts receives
independent messages.
Cannon: A type of balanced connector typically used for microphone
or line level signals. Also called XLR.
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Electric circuit: (electric circuit) interconnection of electrical components
forming one or more closed loops.
Coverage of a source: Angle that a sound source, such as a speaker,
a horn, etc., covers on either side of its axis of symmetry.
Sound absorption coefficient: Fraction of the sound energy incident
on a material or surface structure that is absorbed (sometimes expressed as
a percentage.
Compression: (compression) Action of reducing the dynamic range
of a signal.
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Balanced connection: (balanced connection) Type of connection of
three conductors, one of them connected to ground and the others with
opposite voltages. It is used to increase the noise immunity of low-level
signals, such as microphones.
Insertion connection: (insert) In a console, connection to interleave a
serial processor.
Console: (mixing console) Generic name of a device with several
input and output channels in which the mixing is carried out in different
proportions, and after passing through various processors, of various
signals from microphones, synthesizers, etc. .
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Anechoic wedges: Surface finish in the form of wedges of an
acoustic absorbing material in order to increase the effective surface and
therefore its absorption coefficient.
Transfer curve: (transfer graph) Graphic representation of the
relationship between the input and output of a system, device, etc.
Fletcher and Munson curves: /Fletcher and Munson graphs)
Graphic representation of the combinations of frequency and sound
pressure level that produce the same sensation of loudness as each other
(see loudness level).
DAT: (digital audio tape) Digital audio tape (acronym in English). Tape
format somewhat smaller than the traditional cassette for recording high-
quality digital audio. Suitable for masters.
dB: Abbreviation for decibel.
dBA: Sound level unit, that is, the equivalent sound pressure level
after amplifying a filter that behaves similarly to hearing.
dBm: Power level unit referred to 1 m W.
dBu: Voltage level unit referred to 0.775 V.
dBV: unit of voltage level referred to 1 V.
dbx: Supplementary noise reduction system for use in magnetic
recording. It acts by linearly compressing by a factor of 2 in decibels
during recording, and then expanding by the same factor during playback.
DCC: (digital compact cassette) Digital compact cassette (acronym in
English). Tape format similar to traditional cassette that allows recording
and playback of digital audio and also playback of traditional analog
cassettes.
Decibel: conventional unit assigned to the logarithmic expression of a
magnitude or relationship of magnitudes.
Decibelimeter: (sound level meter) Sound level meter.
Phase shift: Phase difference between two signals.
Spectral density: Magnitude used for continuous spectra, rather than
the amplitude of the individual components, which would be too small. It is
proportional to the power per unit of bandwidth.
Demagnetization: (demagnetization) Decreasing cyclic process in
which the remaining magnetism is finally reduced to 0.
Error detection: (error detection) Operation carried out in digital
recording or transmission systems by which the presence of an error is
recognized, even when it cannot be corrected.
136
Crosstalk: (croostalk) Channel separation.
Diaphragm: (diaphragm) 1. In a microphone, a thin sheet that vibrates
in accordance with the sound wave. 2. In a speaker, a conical or dome-
shaped piston that, when vibrated by the action of the exciter (motor
portion), generates sound.
137
Intermodulation distortion: (intermodulation distortion) distortion
that occurs when the sum of two sinusoidal signals of different frequencies
is applied to the input of a device, consists of the appearance to a greater or
lesser extent of all the additions and subtractions between the harmonics
(multiples) of both frequencies.
AND
Echo: (echo) Reflection of sound that takes more than 100 milliseconds to
return to the source.
Equalization: (equalization) Action of correcting or compensating
the frequency response of a system to make it flatter.
Equalizer: (equalizer) Complex filter made up of several sections or
bands, in each of which the gain or attenuation can be adjusted as required
within certain margins.
138
Band equalizer: An equalizer that divides the frequency spectrum
into logarithmically equal bands (for example octaves or thirds of an
octave).
Graphic equalizer: (graphic equalizer) A particular type of band
equalizer in which the controls are vertical (sliders) and parallel, so that
their position gives a clear graphic idea of the frequency response of the
equalizer.
Paragraphic equalizer: (Para graphic equalizer) A sophisticated
equalizer that combines the multiplicity of bands of the graphics with the
versatility of adjusting each of them of the parametrics.
Parametric equalizer: A general equalizer with a few bands in
which, in addition to the gain or attenuation, the center frequency of each
band and its bandwidth or, equivalently, its Q, can be continuously
adjusted.
Semiparametric equalizer: An equalizer in which it is possible to
continuously vary the center frequency of the band but not its Q.
Effect: The result of any processing of an audio signal other than
transduction, amplification, compression, and filtering for corrective
purposes (equalization).
Antenna effect: (electrostatic pickup) Capture of electrical noise by a
cable, by capacitive or electromagnetic coupling.
Doppler effect: Apparent increase in frequency of an approaching
sound source or apparent decrease in frequency of a receding source.
Hass effect: (hass effect) Effect obtained by applying two short
pulses to both ears through headphones, with a delay between one and the
other that gradually increases. Below 0.6 ms, the sound image corresponds
to a single source that moves toward the ear excited first. Then the source
remains close to said ear but widens. Above 35 ms the sound image
corresponds to two sources.
Electret: a type of pre-polarized capacitive microphone, that is, it
does not require power between its plates. Usually they do require power
for the impedance reduction amplifier.
Energy: (energy) The most important physical quantity. It is a
magnitude associated with various that has the particularity of being
conserved and transformed. It assumes various forms. For example, in a
resistor, electrical energy is transformed into an equivalent amount of
thermal energy (heat); In a speaker, 1% to 15% of the electrical energy is
transformed into sound energy and the rest into heat, etc.
Acoustic energy: (acoustic energy) A form of mechanical energy
related to vibrations of air or other media.
Kinetic energy: (kinetic energy) Energy associated with the
movement of objects.
139
Electrical energy: (electric energy) Energy accumulated or
transported through electrical charges.
Mechanical energy: (mechanical energy) Energy associated with
movement and elasticity.
140
Inharmonic spectrum: A discrete spectrum whose frequencies are
not harmonically related to each other (i.e., they are not multiples of any
fundamental frequency)
Damping factor: Ratio between the load impedance of an amplifier and its
internal impedance.
Fader: (English word, pronounced feíder) Attenuator. It is used in
consoles as a level adjustment that is assigned to a signal in a mix.
Phase: (phase) Angle between the peaks of two periodic signals of
equal frequency, taking the equivalence 1 period ≡ 360º
Ferromagnetism: Branch of magnetism that studies the magnetic
properties of some materials.
Ferromagnetic: (ferromagnetic) Property of certain materials, such
as iron, neodymium, etc., to present very marked magnetic properties.
Optical fiber: (optical fiber) Glass fiber (coated with an opaque
sheath) through which digital information is transmitted by means of light
pulses. It is extremely immune to noise and allows high switching and
141
therefore transmission frequencies. It is applied to interconnect digital
audio equipment.
Figure of eight: (figure of eight) Type of bidirectional microphone
that has maximum sensitivity forward and backward and zero sensitivity to
the sides.
142
Center frequency: (center frequency) Geometric mean between the
upper and lower cut-off frequencies of a band-pass filter (that is, the square
root of the product of both)
Cutoff frequency: (cutoff frequency) It is a filter, limiting frequency
between a pass band and a cutoff band.
Sampling frequency: Frequency with which samples are taken in a
sampling process. Also called sampling rate.
Fundamental frequency: (fundamental frequency) In a periodic
signal, simply its frequency, that is, the frequency of its first harmonic.
Wave front: Part of the wave in which the pressure is maximum.
Power source: (power source) Voltage source responsible for
providing the electrical energy that a circuit requires to function.
Voltage source: (voltage generator) Electrical device that maintains a
voltage independent of the load that is connected between its two terminals.
Real voltage source: (real voltage generator) Voltage source that has
an internal resistance or impedance, and that consequently varies its voltage
as the load resistance varies.
Signal source: (signal generator) Any signal generator or device
capable of delivering a signal to other devices.
Phantom power: (phantom power) Voltage source used to power the
capsule and impedance reduction amplifier of capacitive microphones
through the same cables that carry the signal.
Sound source: (sound source) Device, object, person, etc. That
generates sound.
Fundamental: (fundamental) In a periodic signal, its first harmonic.
Coercive force: Magnetizing force opposite a given state of
magnetization required to bring the magnetic field to 0.
Electromotive force: (electromotive force) Voltage that appears in a
circuit when the magnetic field that passes through said circuit varies.
Magnetizing force: (magnetizing field) Magnitude proportional to
the magnetic field in air created by a current or a magnetic pole.
Leakage: Spurious path for the circulation of electrical currents
generated by some failure in the insulation, dirt, humidity, etc.
143
Throat: (throat) Exit of a compression exciter, where the horn is
applied.
Group: (group) On a console, a subset of the input channels, selected
to obtain a submix.
Yo
144
Channel Insert: (channel insert) Insertion connection that can be
made on each channel after corresponding level adjustment.
Group Insert: Insertion connection into a group signal before
feeding it to the main mix bus.
Insert: Insertion connection (English word).
Electric current intensity: (electric current intensity) Amount of
charge that passes through a conductor per second.
Sound intensity: (sound intensity) Sound energy that passes through
a surface per unit of time and per unit of area.
Intermodulation: (intermodulation) Mutual modulation between two
sinusoidal tones.
Internet: Global computer network that allows the transfer of
information of all types (scientific, academic, cultural, commercial).
Interval: (interval) In music, difference in pitch between two notes. It
is expressed as the number of notes of the scale that are between them,
including them.
J.
145
K3: Third harmonic distortion. Symbology used on magnetic tapes.
146
M
Mixer: (mixer) A special type of amplifier with several inputs that add the
signals present at said inputs.
Auxiliary mixer: (auxiliary mixer) Mixer to which signals from an
auxiliary bus arrive.
Microphone: (microphone) Transducer device that transforms sound
signal into electrical signal.
Capacitive microphone: (condenser microphone) Microphone based
on the variation in capacity of a condenser formed by a fixed plate and a
diaphragm that reacts to sound waves.
Dynamic microphone: (dynamic microphone) Moving coil
microphone, based on the generation of electrical voltage by a coil that
moves in a magnetic field.
micro: Prefix placed before the name of a unit that divides it by
1000000.
micro volt: Millionth of a volt.
micro ampere: Millionth of an ampere.
milli: Prefix that precedes the name of a unit and divides it by 1000.
147
millivolt: thousandth of a volt.
milliwatt: One thousandth of a watt.
Minidisc: Digital recording and playback format based on optical or
magneto-optical technology. Uses psychoacoustic compression.
Common mode: (common mode) In a balanced line or in a
differential amplifier, equal voltages that appear in both conductors
superimpose the signal.
Normal modes: (normal modes) Resonant frequencies of an
enclosure, room, hall, premises, etc.
Modulation: (modulation) Relatively slow variation of any
parameter of an electronic system.
Amplitude Modulation: (amplitude modulation) Periodic variation
of the amplitude of a signal.
Phase modulation: Periodic variation in the frequency of a signal.
MOL: (abbreviation in English for “maximum output level”)
Maximum output level, parameter of a magnetic tape that represents the
maximum signal level to be recorded with a third harmonic distortion (K3)
of less than 3%.
148
mV: Abbreviation for millivolt.
mW: Abbreviation for milliwatt.
μ: Abbreviation of micro.
Sound power level: 10 times the decimal logarithm of the sound power
divided by a reference sound power equal to 10 (-12) W
Loudness level: Psychophysical magnitude that compares the
loudness of sine tones with that of an equally loud (loud) 1 kHz sine tone.
They are expressed in phon. For example, a tone has 60 phon if it is equally
loud as a 1 kHz tone of 60 dB sound pressure level.
Voltage level: 20 times the decimal logarithm of the voltage divided
by a reference voltage that must be specified (see dBu and dBV).
Sound level: (sound level) Average sound pressure level interposing
filter A, which has a response similar to that of hearing. It is expressed in
dBA.
NPS: (SPL) Abbreviation for sound pressure level.
Core: (core) Ferromagnetic material introduced inside a coil to
increase the magnetic field caused by the current that circulates through it.
Laminated core: (laminated core) Core divided into thin sheets to
reduce eddy currents.
EITHER
149
Octave: (octave) Musical interval corresponding to multiplying the
frequency by 2.
Central octave: (central octave) Octave that includes all the sounds
of the chromatic scale between the C frequency 261.63 Hz
(center DO) and the SI frequency 493.88 Hz.
Ohm: Unit of resistance, equal to one volt divided by one ampere. It
is abbreviated Ω.
Ω: Abbreviation for ohm.
Omnidirectional: (omni directional) Type of microphone that is
equally sensitive in all directions.
Sound wave: (sound wave) Disturbance of the equilibrium pressure
of the air, which propagates away from the source that originated it.
Wave: (wave) 1. Disturbance that propagates in a medium. 2. Due to
abuse of language, waveform.
Square wave: (square wave) Wave whose waveform alternately takes two
values, generally opposite, remaining equal times at each value.
Quasi-symmetrical wave: (quasi symmetrical wave) Wave that in
each cycle has two parts of similar shape and duration but of opposite sign.
Sawtooth wave: Triangular wave in which the rise is much faster
than the fall, vice versa.
Sine wave: (sine wave) Wave whose waveform is a sine wave.
Symmetrical wave: (symmetrical wave) Wave form that in each
cycle has two parts of the same shape and duration but of opposite sign.
Stationary wave: Wave in an enclosure or room between two
parallel walls, which comes and goes, reflecting itself again and again.
Triangular wave: Waveform in which the value increases linearly
from a negative value to a positive value, and then decreases linearly back
to the original value, this cycle repeating periodically.
Low frequency oscillator: (low frequency oscillator, LFO)
Oscillator commonly used for modulations, its frequency generally being in
the range of 0.1 Hz to 30 Hz.
Oscillogram: (oscillogram) Graph on a system of axis with time on
the horizontal axis and the magnitude of a signal on the vertical axis. It
represents the temporal evolution of the signal.
Oscilloscope: (oscilloscope) Measuring instrument that allows
viewing the Oscillogram of a voltage signal on a screen.
150
Q
151
Play back: Recording technique consisting of recording a second
voice, instrument, etc.; on a second track while playing a previously
recorded track.
Polarization: (bias) Superposition of a direct or alternating current
with the signal to obtain a more linear transfer curve. It is used in every
amplifier and to improve the dynamic range of the signal recorded on
magnetic tape.
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the power radiated by a speaker is a very small fraction (between 1% and
15%) of the electrical power supplied to it.
Potentiometer: (potentiometer) Variable resistor used for various
adjustments. It can be rotary (for example the input level control of a
console) or slider (for example the channel fader of a console or the band
settings of a graphic equalizer).
Q: 1. In a band-pass filter, the ratio between the center frequency and the
bandwidth, also called the quality factor. 2. Abbreviation for electrical
charge.
Quasiperiodic/a: See Quasiperiodic/a.
Fifth: (fifth) Musical interval obtained by multiplying the frequency
of a sound by 3/2.
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Rack: Modular metal frame with a standard width of 19” (=48.26
cm) on whose side metal rails the different processors, effects, connection
panels, and even small consoles provided to be mounted on it are screwed.
The standard height of processor cabinets is a multiple of 1.75” (4.45 cm).
Direct radiation: (direct radiation) Emission of sound through the
diaphragm of a speaker without interposing an adaptation by means of a
horn.
154
Late reflections: (late reflections) Sound reflections that occur in
close proximity to each other, giving rise to the new phenomenon of
reverberation.
155
Auxiliary return: (auxiliary return) In a console, stereo signal input
from an external device and which is returned to the main mix or submixes
after a previous level adjustment. It is used for effects or parallel
processors.
Insert return: On a console, monophonic input from an external
device inserted into the signal path for serial processing.
156
Yes
157
Electric shock: (electric shock) Accident that occurs when the human
body comes into contact with two different points of tension, for example
the live power line and the earth. The consequences can be serious,
depending on the time of exposure and the stress to which it was subjected.
It can be avoided by grounding.
SIP: (in place solo) Post fader only. On a console, a type of solo
selector that allows monitoring of the channel signal as it is routed to the
main or group mixer. Used during adjustments for mixing (including
panning).
System: (system) Any connection of entities that process signals,
influencing each other to a greater or lesser extent.
Only 1. On a console, a selector that disconnects the rest of the
channels not selected as solo from the monitoring bus. 2. Solo part of a
piece of music.
Sound: (sound) Wave that propagates in air, water and other media,
whose frequency is between 20 Hz and 20kHz.
Harmonic sounds: (Harmonic sounds) Each of the sinusoidal
components of frequencies multiples of the fundamental that make up a
periodic signal.
Masking sound: (masking sound) Mask sound.
Mask sound: (masking sound) Sound that masks another.
Partial sounds: (overtons) Each of the sinusoidal components that
make up a direct spectrum signal.
Sound deflector: (baffle) Acoustic box.
Loudness: (loudness) Sensation that allows us to distinguish weaker
sounds from stronger ones.
Mute: (mute) 1. Selector that disconnects the signal on a specific
channel of a console. 2. In various acoustic instruments, a device that
reduces the loudness of the sound emitted, while modifying its timbral
quality.
Sustain: (sustain) In a basic envelope of an electronic synthesizer, a
stretch during which the amplitude of the wave remains constant until the
corresponding note is turned off.
Squawquer: Speaker for reproducing mid frequencies, typically
between 500Hz and 6 kHz.
Subgroup: (subgroup) Another name for a console group.
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Submaster: Another name for a console group.
Submix: (sub mix) Secondary mix obtained by adding the signals of
a group.
Subsystem: (subsystem) A part of a system, made up of one or more
blocks, that performs a defined and reasonably autonomous function within
the larger system.
Subsound: (sub sound) Inaudible acoustic waves with frequencies
lower than 16 to 20 Hz.
Subsonic /a: (subsonic) Relating to subsound.
Subwoofer: Speaker for the reproduction of very bass sounds,
typically below 100 Hz.
SVHS: Abbreviation in English for “Super Video Home System”.
Tape format for high-quality video recording, also used by several models
of multitrack digital recorders.
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to which all voltages in the circuit are referred. Its voltage is conventionally
0 V.
Timbre: Sensation that allows sounds to be distinguished by their
source.
Tone: (tone) 1. Periodic sound. 2. Due to abuse of language,
sinusoidal periodic sound. 3. Musical interval formed by two semitones.
Topology: (topology, topography) Internal structure of connections
of strongly connective devices such as mixing consoles.
TRS: (tip-ring-sleeve) A ¼” isoaxial (on a single axis) plug
connector for stereo or balanced signals, with a ground (or common)
contact around it and two ring-shaped and tip respectively.
Transduction: Action of converting a signal from one form of
energy to another (for example, from sound to voltage).
Transducer: (transducer) Device that transforms a signal from one form of
energy to another.
Transformer: (transformer) Device formed by two windings of
insulated conductive wires that are wound around a ferromagnetic core (in
general). It serves to: 1) reduce or increase (depending on the case) the
voltage and 2) to achieve impedance matching between a source and a load.
Tremolo: (tremolo) Effect that consists of modulating the amplitude
of a signal.
Trim: Level adjustment of the input signals of a console. It is used to
match signals from different sources.
TS: (tip-sleeve) A ¼” isoaxial (on a single axis) plug connector for
monophonic or unbalanced signals, with a ground contact around and a tip.
Tweeter: Loudspeaker for reproducing high-pitched sounds, typically
above 1500 Hz.
OR
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Threshold: (threshold) In dynamic processors such as compressors,
gates or expanders, limit level between the range in which the processor
acts and the range in which it does not act.
Threshold of hearing: (threshold of hearing) The minimum level of sound
pressure required to evoke a sound sensation. Normally it is close to 0 dB.
Pain threshold: (threshold of feeling) The level of sound pressure
that begins to produce ear pain. It is usually close to
120 dB.
V: Abbreviation of Volt.
Peak value: (peak value) Maximum value that a signal reaches in
each cycle.
Effective value: (RMS value) Hypothetical constant value capable of
producing the same average power as that produced by the variable signal.
Peak to peak value: Difference between the maximum positive value
and the minimum negative value in each cycle of a signal.
VCA: (voltage controlled amplifier) Voltage controlled amplifier.
Speed of sound: (sound speed) Speed of propagation of the sound
wave. It is approximately 345 m/s
Constant linear velocity: (constant linear velocity, CLV) Criterion used in
magnetic tapes and compact discs, it consists of maintaining a constant
speed of movement of the information recorded in front of the reading unit.
VHS: Abbreviation in English for “Video Home System”. Tape
format for video recording.
Vibrato: Effect that consists of modulating a signal in frequency or
phase.
Live: (hot) In the home distribution line of electrical energy, the
conductor not connected to ground in the power plant.
volt: Unit of electrical voltage. V is abbreviated.
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Watt: Unit of power. In the case of electrical power, it corresponds to
the power delivered in a 1 Ω resistor when 1 V is applied to it.
Woofer: Speaker for bass sound reproduction, typically below 500
Hz.
XLR: Generic name for a connector for balanced signals. Also called
Cannon, which is the brand under which it was introduced to the market.
XY: Configuration of two microphones in quadrature (90º to each other) to
make stereophonic shots.
AND
And insert cable: Cable terminated at one end by a TRS connector and at
the other by two TS , used to insert an effect or serial processor into the
insert connections of consoles or other equipment.
BIBLIOGRAPHY
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(2nd Edition) Mac Graw Hill (TAB books) Blue Ridge Summit,
USA,
1989 (366 pages).
4. Shure Guide to “Audio System for Houses of Worship” USA, 1988
(59 Pages).
5. Shure 75th Anniversary Special Edition Magazine, USA, 2000 (66
Pages)
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