Examples of Very Short Chess Games

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Examples of very short games.

We've already seen a few checkmate positions, but we don't know how to get to them. There are
many examples of short games, but today we will mention only two (and very basic ones at that).
The first is the "brag king's mate" (we copied it from Marcelo Raides' book), a consequence of
serious errors in defense. The second is the well-known "pastor's mate", where, from the
beginning, the concept of "strategy" is used, that is, an elaborate plan to achieve the desired
checkmate. Let's go to them.
"Mate of the boastful king."
As soon as the students learn to move the pieces, they know
which move is allowed and which is not. It is the story of the
king of the black pieces, who wants to go out alone to beat
the white pieces. Interacting with the boys we can make as
many mistakes in the movement of the pieces as we can
think of (jumping our own pieces, moving the king several
steps, ordering a bishop to cover it, etc.), with the aim that
they correct (it is something they really enjoy and ensures the
learning of basic movements). The game is as follows: 1. e4,
e5; 2. Qh5, Ke7; 3. Qe5++ (checkmate),

It is checkmate because the king has no free square to move


on, nothing can come between the king and the queen, and no
piece can capture the queen.

1. e4, e5; 2. Ac4, d6; 3.Qh5, Nf6;


4. Qf7++

It is checkmate because the king has no


free square to move on, nothing can
come between the king and the queen,
and no piece can capture the queen.

interactive viewer: "mate pastor"


DEFENSES AGAINST CHECK
Move the king to any square where it is not threatened
Capture the piece that checks, which naturally avoids the threat. In this case the bishop
can capture the rook
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Intercept the action of the aggressor piece, interposing another piece between it and the
King. For example, in this case Black can place his knight in front of the King, with which
we do what in chess terms is called "covering" the "check."
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Black cannot avoid this check with any of the methods mentioned above. They cannot
move the king, since all the free squares are threatened by some white piece, nor can
they play to the square occupied by their own rook. They also cannot cover the check with
any of their pieces. Finally, the remaining option, capturing the piece that gives check, is
impossible here, since the black bishop, which could capture the queen, cannot play,
since this would leave the king in check (illegal move). Therefore, the check is mate and
thus the game ends with White's victory.
CHECKMATE.
Castling is a special move in chess, performed with the king and a rook. It is important to
note that it is the only movement where two pieces can move simultaneously. This move
can be made as long as both pieces (king and rook) are in their initial positions.
This move is carried out in the following way: the king moves two squares towards the
rook with which he plans to castle, then (it is part of the same move) said rook passes
over the king and positions itself next to him, right on the square. following.
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There are also several circumstances in which castling is not allowed, these are:
THE CASTLING.
When the king is in check position. It is not possible to counteract a check by castling.
However, later, once check has been avoided, castling will be possible.
When one of the pieces involved in castling, king or rook, has been previously moved.
However if a rook is moved, castling can be done with the other rook.
When there is a piece between the king and the rook (both your own and the opponent's).
When in any of the squares that the king must cross to castle there is a threat from an
opposing piece. All the more so if the king's final position is threatened by a rival piece.
Choking, like castling, is a special move in chess. This play occurs when one of the sides
has to play and does not have any possible legal play, it is said to be "stuck" and the
game ends in a tie or "draw".

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