Professional Documents
Culture Documents
Li-Shang, L6
Li-Shang, L6
+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
10 PASSIVE INTELLIGENCE (INVESTIGATION) Divine Smite • When you hit with a melee weapon attack, you can expend one spell slot to deal 2d8 extra radiant
damage to the target plus 1d8 for each spell level higher than 1st and plus 1d8 against undead or fiends.
Extra Attack • You can attack twice, instead of once, whenever you take the Attack action on your turn.
Darkvision 60 ft. Help Action • When you take the Help action (or Bonus Action), the creature you aid gains advantage on the next ability skill
Divine Sense • OOOO / Long Rest check or attack roll that they make before the start of your next turn.
As an action, you can detect good, evil, hallow Protection Fighting Style • While wielding a shield and a creature you can see attacks a target other than you
spells, and the location of any celestial, fiend, undead within 5 ft., you can use your reaction to impose disadvantage on the attack.
within 60 ft. that is not behind
SENSEStotal cover. WEAPON ATTACKS & CANTRIPS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Paladin 6
CLASS & LEVEL PLAYER NAME
Li-Shang Mulan
Hobgoblin of the Feywild Soldier (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== PALADIN FEATURES === === OATH OF THE CROWN FEATURES === === FEY HOBGOBLIN RACIAL TRAITS ===
SP Javelin 5 10 lb.
Longsword, +1 1 3 lb.
EP Backpack 1 5 lb.
Alms Box 1 --
GP Blanket 1 3 lb.
Candle 10 --
PP
Tinderbox 1 1 lb.
Block of Incense 2 --
WEIGHT CARRIED
EQUIPMENT
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 42 Medium 6'-2" 220 lbs
GENDER AGE SIZE HEIGHT WEIGHT
Li-Shang Mulan Lawful Good General Li
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Spellcasting Ability Modifier: +2 14 +6
Concentration:
You can only maintain 1 spell that requires concentration at a time. Whenever you take
damage while concentrating on a spell, you must make a Constitution Saving Throw to
maintain concentration.
The DC equals 10 or half the damage you take, whichever is higher. If you take damage
from multiple sources, make a separate saves for each source.
Divine Smite • When you hit with a melee weapon attack, you can expend one spell slot
to deal 2d8 extra radiant damage to the target plus 1d8 for each spell level higher than
1st and plus 1d8 against undead or fiends.