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SF Dump
SF Dump
MAX_VIRT_DISPLAY_DIM=4096 RUNNING_WITHOUT_SYNC_FRAMEWORK=0
NUM_FRAMEBUFFER_SURFACE_BUFFERS=3]
Wide-Color information:
Device supports wide color: 1
Device uses color management: 1
DisplayColorSetting: Managed
Display 4630947232161729153 color modes:
ColorMode::NATIVE (0)
Current color mode: ColorMode::NATIVE (0)
Scheduler:
Features
PresentFences=true
KernelIdleTimer=false
ContentDetection=true
Policy
pacesetterDisplayId=4630947232161729153
layerHistory={size=129, active=1}
touchTimer=300.000 ms
displayPowerTimer=1000.000 ms
touchControlTimer=3000.000 ms
HRR=false
FrameRateOverrides=none
debugDisplayModeSetByBackdoor=false
ScreenOff: 8d15:49:28.831
120.00 Hz: 5d23:45:18.644
60.00 Hz: 9d09:51:57.331
VRRInfo history:
[4630947232161729153] 12:43:32.333 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:43:51.859 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:43:54.104 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:43:54.140 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:43:59.129 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:45:50.089 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:45:51.857 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:46:56.155 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:46:58.281 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:46:58.472 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:46:58.752 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:47:18.871 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:47:19.885 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:47:20.143 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:47:20.817 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:47:21.000 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:47:22.768 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:47:22.823 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:47:24.516 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:47:24.934 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:47:28.759 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:48:42.606 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:48:43.612 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:48:44.629 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:48:44.981 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:50:00.237 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:50:01.243 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:01.484 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:50:09.650 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:50:23.006 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:50:25.281 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:25.331 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:50:27.149 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:27.249 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:50:28.106 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:29.507 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:50:35.205 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:37.591 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:50:41.021 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:50:41.145 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:50:42.387 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:43.058 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:50:47.838 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:50:48.728 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:50:55.794 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:50:55.861 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:50:59.251 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:51:12.034 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:51:14.408 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:15.538 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=0
[4630947232161729153] 12:51:18.308 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:18.737 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:23.674 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:23.971 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:25.607 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:25.684 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:26.407 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:26.728 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:27.798 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:30.527 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:31.565 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:34.318 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:36.990 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:37.910 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:39.631 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:40.400 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:41.623 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:41.843 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=1 Idle=1
[4630947232161729153] 12:51:43.130 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:45.829 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:51:48.804 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:49.186 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
[4630947232161729153] 12:51:54.562 ID=1 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=1
[4630947232161729153] 12:51:54.886 ID=0 set Default=0 {physical=[60.00 Hz, 120.00
Hz], render=[0.00 Hz, 120.00 Hz]} HFR=1 Touch=0 Idle=0
VsyncController:
VsyncReactor in use
Has 1 unfired fences
mInternalIgnoreFences=0 mExternalIgnoreFences=0
mMoreSamplesNeeded=0 mPeriodConfirmationInProgress=0
mPeriodTransitioningTo=nullptr
No Last HW vsync
VSyncTracker:
mIdealPeriod=8.33
Refresh Rate Map:
For ideal period 16.67ms: period = 16.67ms, intercept = 0
For ideal period 8.33ms: period = 8.33ms, intercept = 0
For ideal period 16.67ms: period = 16.67ms, intercept = 0
VsyncDispatch:
Timer:
DebugState: Waiting
mTimerSlack: 0.50ms mMinVsyncDistance: 3.00ms
mIntendedWakeupTime: 2.77ms from now
mLastTimerCallback: 5.47ms ago mLastTimerSchedule: 5.24ms ago
Callbacks:
appSf: [wake up in 2.77ms deadline in 11.10ms for vsync 19.33ms from
now]
workDuration: 8.33ms readyDuration: 8.23ms earliestVsync: 10.99ms
relative to now
mLastDispatchTime: -10.99ms ago
sf: [wake up in 2.75ms deadline in 10.99ms for vsync 10.99ms from now]
workDuration: 8.23ms readyDuration: 0.00ms earliestVsync: 2.65ms
relative to now
mLastDispatchTime: -2.65ms ago
app: [wake up in 2.74ms deadline in 11.08ms for vsync 19.31ms from
now]
workDuration: 8.33ms readyDuration: 8.23ms earliestVsync: 10.97ms
relative to now
mLastDispatchTime: -10.97ms ago
Displays (1 entries)
mBuiltInDisplayCount: 1
Display 4630947232161729153
connectionType=Internal
colorModes=
ColorMode::NATIVE
deviceProductInfo={name="", manufacturerPnpId=QCM, productId=1,
manufactureWeek=27, manufactureYear=2006, relativeAddress=[]}
name=""
powerMode=ON
HFR Mode=1
activeMode=120.00 Hz (120.00 Hz)
displayModes=
{id=0, hwcId=0, resolution=1080x2408, refreshRate=120.00 Hz,
dpi=403.41x402.39, group=1080}
{id=1, hwcId=1, resolution=1080x2408, refreshRate=60.00 Hz,
dpi=403.41x402.39, group=1080}
displayManagerPolicy={defaultModeId=0, allowGroupSwitching=false,
primaryRanges={physical=[60.00 Hz, 120.00 Hz], render=[0.00 Hz, 120.00 Hz]},
appRequestRanges={physical=[60.00 Hz, 120.00 Hz], render=[0.00 Hz, 120.00 Hz]}}
frameRateOverrideConfig=Disabled
idleTimer=
interval=600.000 ms
controller=Platform
4 Layers
- Output Layer
0xb400007dce3f5b00(com.facebook.lite/com.facebook.lite.MainActivity$_22099#299225)
Region visibleRegion (this=0xb400007dce3f5b18, count=1)
[ 0, 0, 1080, 2408]
Region visibleNonTransparentRegion (this=0xb400007dce3f5b80, count=1)
[ 0, 0, 1080, 2408]
Region coveredRegion (this=0xb400007dce3f5be8, count=1)
[ 0, 0, 1080, 2408]
Region output visibleRegion (this=0xb400007dce3f5cc0, count=1)
[ 0, 0, 1080, 2408]
Region shadowRegion (this=0xb400007dce3f5d28, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007dce3f5dc0, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=true displayFrame=[0 0 1080
2408] sourceCrop=[0.000000 0.000000 1080.000000 2408.000000] bufferTransform=0 (0)
dataspace=V0_SRGB (142671872) whitePointNits=-1.000000 dimmingRatio=1.000000
override buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1]
override dataspace=UNKNOWN (0) override display
space=ProjectionSpace{bounds=Rect(0, 0, -1, -1), content=Rect(0, 0, -1, -1),
orientation=ROTATION_0} override damage region= Region (this=0xb400007dce3f5e70,
count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007dce3f5ed8, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x08115ed composition=DEVICE (2)
- Output Layer 0xb400007dce036000(StatusBar$_3316#94)
Region visibleRegion (this=0xb400007dce036018, count=1)
[ 0, 0, 1080, 70]
Region visibleNonTransparentRegion (this=0xb400007dce036080, count=1)
[ 0, 0, 1080, 70]
Region coveredRegion (this=0xb400007dce0360e8, count=1)
[ 0, 0, 1080, 70]
Region output visibleRegion (this=0xb400007dce0361c0, count=1)
[ 0, 0, 1080, 70]
Region shadowRegion (this=0xb400007dce036228, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007dce0362c0, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 0 1080
70] sourceCrop=[0.000000 0.000000 1080.000000 70.000000] bufferTransform=0 (0)
dataspace=V0_SRGB (142671872) whitePointNits=-1.000000 dimmingRatio=1.000000
override buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1]
override dataspace=UNKNOWN (0) override display
space=ProjectionSpace{bounds=Rect(0, 0, -1, -1), content=Rect(0, 0, -1, -1),
orientation=ROTATION_0} override damage region= Region (this=0xb400007dce036370,
count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007dce0363d8, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x08115e2 composition=DEVICE (2)
- Output Layer 0xb400007dce445b00(NavigationBar0$_3316#89)
Region visibleRegion (this=0xb400007dce445b18, count=1)
[ 0, 2304, 1080, 2408]
Region visibleNonTransparentRegion (this=0xb400007dce445b80, count=1)
[ 0, 2304, 1080, 2408]
Region coveredRegion (this=0xb400007dce445be8, count=1)
[ 0, 2304, 1080, 2408]
Region output visibleRegion (this=0xb400007dce445cc0, count=1)
[ 0, 2304, 1080, 2408]
Region shadowRegion (this=0xb400007dce445d28, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007dce445dc0, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 2304
1080 2408] sourceCrop=[0.000000 0.000000 1080.000000 104.000000] bufferTransform=0
(0) dataspace=V0_SRGB (142671872) whitePointNits=-1.000000 dimmingRatio=1.000000
override buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1]
override dataspace=UNKNOWN (0) override display
space=ProjectionSpace{bounds=Rect(0, 0, -1, -1), content=Rect(0, 0, -1, -1),
orientation=ROTATION_0} override damage region= Region (this=0xb400007dce445e70,
count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007dce445ed8, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x08115e3 composition=DEVICE (2)
- Output Layer 0xb400007dce441f00($_3316#90)
Region visibleRegion (this=0xb400007dce441f18, count=1)
[ 0, 0, 1080, 2408]
Region visibleNonTransparentRegion (this=0xb400007dce441f80, count=1)
[ 0, 0, 1080, 2408]
Region coveredRegion (this=0xb400007dce441fe8, count=1)
[ 0, 0, 0, 0]
Region output visibleRegion (this=0xb400007dce4420c0, count=1)
[ 0, 0, 1080, 2408]
Region shadowRegion (this=0xb400007dce442128, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007dce4421c0, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 0 1080
2408] sourceCrop=[0.000000 0.000000 1080.000000 2408.000000] bufferTransform=0 (0)
dataspace=V0_SRGB (142671872) whitePointNits=-1.000000 dimmingRatio=1.000000
override buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1]
override dataspace=UNKNOWN (0) override display
space=ProjectionSpace{bounds=Rect(0, 0, -1, -1), content=Rect(0, 0, -1, -1),
orientation=ROTATION_0} override damage region= Region (this=0xb400007dce442270,
count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007dce4422d8, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x08115e0 composition=DEVICE (2)
------------RE GLES------------
EGL implementation : 1.5 Android META-EGL
EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_native_client_buffer
EGL_ANDROID_presentation_time EGL_EXT_surface_CTA861_3_metadata
EGL_EXT_surface_SMPTE2086_metadata EGL_KHR_get_all_proc_addresses
EGL_KHR_swap_buffers_with_damage EGL_ANDROID_get_frame_timestamps
EGL_EXT_gl_colorspace_scrgb EGL_EXT_gl_colorspace_scrgb_linear
EGL_EXT_gl_colorspace_display_p3_linear EGL_EXT_gl_colorspace_display_p3
EGL_EXT_gl_colorspace_display_p3_passthrough EGL_EXT_gl_colorspace_bt2020_hlg
EGL_EXT_gl_colorspace_bt2020_linear EGL_EXT_gl_colorspace_bt2020_pq
EGL_ANDROID_image_native_buffer EGL_ANDROID_native_fence_sync
EGL_ANDROID_recordable EGL_EXT_create_context_robustness
EGL_EXT_image_gl_colorspace EGL_EXT_pixel_format_float EGL_EXT_protected_content
EGL_EXT_yuv_surface EGL_IMG_context_priority EGL_KHR_create_context
EGL_KHR_create_context_no_error EGL_KHR_fence_sync EGL_KHR_gl_colorspace
EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image
EGL_KHR_image_base EGL_KHR_lock_surface EGL_KHR_mutable_render_buffer
EGL_KHR_no_config_context EGL_KHR_partial_update EGL_KHR_reusable_sync
EGL_KHR_surfaceless_context EGL_KHR_wait_sync
GLES: Qualcomm, Adreno (TM) 619, OpenGL ES 3.2 V@0502.0 (GIT@cc892008d2,
I9649d5205a, 1666975581) (Date:10/28/22)
GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_vertex_half_float
GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_compressed_ETC1_RGB8_texture
GL_AMD_compressed_ATC_texture GL_KHR_texture_compression_astc_ldr
GL_KHR_texture_compression_astc_hdr GL_OES_texture_compression_astc
GL_OES_texture_npot GL_EXT_texture_filter_anisotropic
GL_EXT_texture_format_BGRA8888 GL_EXT_read_format_bgra GL_OES_texture_3D
GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_QCOM_alpha_test
GL_OES_depth24 GL_OES_packed_depth_stencil GL_OES_depth_texture
GL_OES_depth_texture_cube_map GL_EXT_sRGB GL_OES_texture_float
GL_OES_texture_float_linear GL_OES_texture_half_float
GL_OES_texture_half_float_linear GL_EXT_texture_type_2_10_10_10_REV
GL_EXT_texture_sRGB_decode GL_EXT_texture_format_sRGB_override
GL_OES_element_index_uint GL_EXT_copy_image GL_EXT_geometry_shader
GL_EXT_tessellation_shader GL_OES_texture_stencil8 GL_EXT_shader_io_blocks
GL_OES_shader_image_atomic GL_OES_sample_variables GL_EXT_texture_border_clamp
GL_EXT_EGL_image_external_wrap_modes GL_EXT_multisampled_render_to_texture
GL_EXT_multisampled_render_to_texture2 GL_OES_shader_multisample_interpolation
GL_EXT_texture_cube_map_array GL_EXT_draw_buffers_indexed GL_EXT_gpu_shader5
GL_EXT_robustness GL_EXT_texture_buffer GL_EXT_shader_framebuffer_fetch
GL_ARM_shader_framebuffer_fetch_depth_stencil
GL_OES_texture_storage_multisample_2d_array GL_OES_sample_shading
GL_OES_get_program_binary GL_EXT_debug_label GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_QCOM_tiled_rendering
GL_ANDROID_extension_pack_es31a GL_EXT_primitive_bounding_box
GL_OES_standard_derivatives GL_OES_vertex_array_object GL_EXT_disjoint_timer_query
GL_KHR_debug GL_EXT_YUV_target GL_EXT_sRGB_write_control GL_EXT_texture_norm16
GL_EXT_discard_framebuffer GL_OES_surfaceless_context GL_OVR_multiview
GL_OVR_multiview2 GL_EXT_texture_sRGB_R8 GL_KHR_no_error GL_EXT_debug_marker
GL_OES_EGL_image_external_essl3 GL_OVR_multiview_multisampled_render_to_texture
GL_EXT_buffer_storage GL_EXT_external_buffer GL_EXT_blit_framebuffer_params
GL_EXT_clip_cull_distance GL_EXT_protected_textures
GL_EXT_shader_non_constant_global_initializers GL_QCOM_texture_foveated
GL_QCOM_texture_foveated_subsampled_layout
GL_QCOM_shader_framebuffer_fetch_noncoherent GL_QCOM_shader_framebuffer_fetch_rate
GL_EXT_memory_object GL_EXT_memory_object_fd GL_EXT_EGL_image_array
GL_NV_shader_noperspective_interpolation GL_KHR_robust_buffer_access_behavior
GL_EXT_EGL_image_storage GL_EXT_blend_func_extended GL_EXT_clip_control
GL_OES_texture_view GL_EXT_fragment_invocation_density
GL_QCOM_validate_shader_binary GL_QCOM_YUV_texture_gather
RenderEngine supports protected context: 1
RenderEngine is in protected context: 0
RenderEngine shaders cached since last dump/primeCache: 0
Skia CPU Caches: 0 bytes, 0.00 bytes (0.00 bytes is purgeable)
Skia's GPU Caches: 576196 bytes, 562.69 KB (514.57 KB is purgeable)
Texture: 192.00 bytes (2 entries)
skia/gpu_resources/resource_2784215/texture: size[64.00 bytes] category[Image]
purgeable_size[64.00 bytes] width[8.00 ] type[Texture] height[8.00 ]
skia/gpu_resources/resource_6/texture: size[128.00 bytes] type[Texture]
category[Scratch] width[128.00 ] height[1.00 ]
Other: 562.50 KB (6 entries)
skia/gpu_resources/resource_3: size[1.88 KB] type[Buffer Object]
category[Other] purgeable_size[1.88 KB]
skia/gpu_resources/resource_2: size[180.00 bytes] type[Buffer Object]
category[Other] purgeable_size[180.00 bytes]
skia/gpu_resources/resource_109: size[512.00 KB] type[StencilAttachment]
category[Other] purgeable_size[512.00 KB]
skia/gpu_resources/resource_107: size[272.00 bytes] type[Buffer Object]
category[Other] purgeable_size[272.00 bytes]
skia/gpu_resources/resource_108: size[192.00 bytes] type[Buffer Object]
category[Other] purgeable_size[192.00 bytes]
skia/gpu_resources/resource_108378: size[48.00 KB] type[Buffer Object]
category[Scratch]
Skia's Wrapped Objects:
Texture/RenderBuffer: 39.68 MB (4 entries)
skia/gpu_resources/resource_4195067/texture_renderbuffer: size[9.92 MB]
skia/gpu_resources/resource_4195073/texture_renderbuffer: size[9.92 MB]
skia/gpu_resources/resource_4532925/texture_renderbuffer: size[9.92 MB]
skia/gpu_resources/resource_4195070/texture_renderbuffer: size[9.92 MB]
RenderEngine tracked buffers: 33
Dumping buffer ids...
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RenderEngine AHB/BackendTexture cache size: 33
Dumping buffer ids...
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ClientCache state:
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Region undefinedRegion (this=0xb400007ddb0b71f0, count=1)
[ 0, 0, 1080, 2408]
orientation=ROTATION_0, isPoweredOn=1
transaction-flags : 00000011
refresh-rate : 120.00 Hz
x-dpi : 403.41
y-dpi : 402.39
transaction time: 0.000000 us
Tracing state: disabled
number of entries: 0 (0.00MB / 0.00MB) duration: 0ms
------------HWC----------------
HWC2 display_id: 0
layer: 71149 z: 0 composition: Device/Device alpha: 255 format:
RGBA_8888_UBWC dataspace:0x08810000 transform: 0/0/0 buffer_id: 0xb4000075c60116e0
secure: 0
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secure: 0
----------Color Modes---------
color modes supported:
mode: 0 RIs { 0 dynamic_range [ 0 ] }
current mode: 0
current render_intent: 0
current dynamic_range: SDR
current transform:
1.00 0.00 0.00 0.00
0.00 1.00 0.00 0.00
0.00 0.00 1.00 0.00
0.00 0.00 0.00 1.00
------------SDM----------------
device type:0
state: 1 vsync on: 0 max. mixer stages: 7
num configs: 2 active config index: 0
Display Attributes:
Mode:Video Primary:true DynFPS:true
HDR Panel:true QSync:false DynBitclk:false
Left Split:1080 Right Split:0
PartialUpdate:false
FPS min:60 max:120 cur:120 TransferTime: 15866us MaxBrightness:306
Display WxH: 1080x2408 MixerWxH: 1080x2408 DPI: 403.412x402.389 LM_Split: false
vsync_period 8333333 v_back_porch: 10 v_front_porch: 48 v_pulse_width: 6
v_total: 2472 h_total: 1352 clk: 187476 Topology: 2 Qsync mode: 0
Current Color Mode: hal_native
Available Color Modes:
|-----|---------------|-----------|------|-------------|--------------------------|
---------------------|---------------------|----|------------|-----------|----|----
-|----|
| Idx | Comp Type | Split | Pipe | W x H | Format |
Src Rect (L T R B) | Dst Rect (L T R B) | Z | Pipe Flags | Deci(HxV) | CS | Rng |
Tr |
|-----|---------------|-----------|------|-------------|--------------------------|
---------------------|---------------------|----|------------|-----------|----|----
-|----|
| 0 | SDE | Pipe-1 | 87 | 1088 x 2416 | RGBA_8888_UBWC |
0 0 1080 2408 | 0 0 1080 2408 | 0 | 0x00000006 | 0 x 0 | 1 | 1 |
1 |
| 1 | SDE | Pipe-1 | 97 | 1088 x 80 | RGBA_8888_UBWC |
0 0 1080 70 | 0 0 1080 70 | 1 | 0x00000006 | 0 x 0 | 1 | 1 |
1 |
| 2 | SDE | Pipe-1 | 84 | 1088 x 112 | RGBA_8888_UBWC |
0 0 1080 104 | 0 2304 1080 2408 | 2 | 0x00000006 | 0 x 0 | 1 | 1 |
1 |
| 3 | SDE | Pipe-1 | 94 | 1088 x 2416 | RGBA_8888_UBWC |
0 0 1080 2408 | 0 0 1080 2408 | 3 | 0x00000006 | 0 x 0 | 1 | 1 |
1 |
|-----|---------------|-----------|------|-------------|--------------------------|
---------------------|---------------------|----|------------|-----------|----|----
-|----|
Window Infos:
max send vsync id: -1
max send delay (ns): 0 ns
unsent messages: 0