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0. Beginner Course
0. Beginner Course
Beginner Course
2
Day
1
Class Introduction
1. What is your name?
2. In which Class & School you are studying?
3. What is your favorite sports?
4. What is favorite color?
5. What are your hobbies?
6. What you want to be?
7. What is your favorite cartoon charter?
8. Do you like chess?
9. Do you want to learn a chess?
10. What do you know about chess?
3
Day
1.1 Train Your Brain 1
a. Watch a tip of pencil for 15 Sec & Slowly increase time till 90 Sec
b. Do little maths in your brain without using pen & paper as per your age
✓ Find four details about people you encounter in public. For example, a person is wearing a blue hat, has brown hair, is wearing a red
shirt, and has brown shoes.
✓ Try observing just one person per day, to begin with. Once you feel like you have gotten better at recalling four details at a time, add
more information or people!
White color
Square on How to keep the Chess Board?
your right
hand side
Right & White Rule
White color
Square on
your right
hand side
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Day
1. Know your Chess Board 2
6
Day
Files 2
7
Day
Ranks 2
8
Day
Diagonals 3
9
Day
Types of Diagonal 3
10
Day
Centre 3
What is Centre?
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Day
King Side 3
12
Day
Queen Side 3
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Day
4
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Day
4
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Day
1.2 Arrange Your Chess Pieces 4
17
Day
Rook 4
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Day
Knight 4
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Day
Bishop 4
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Day
King & Queen 4
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Day
Pawn 4
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Day
5
Pieces Movements
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Day
Rook 5
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Day
Rook 5
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Day
Rook 5
However, if he wants to be on h8
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Day
Rook 5
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Day
Rook 5
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Day
Bishop 6
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Day
Queen 6
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Day
Knight 7
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Day
Knight 7
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Day
Pawn 8
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Day
Pawn 8
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Day
Pawn 8
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Day
Pawn 9
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Day
Pawn 9
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Day
Pawn 9
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Day
Check 10
What is Check ?
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Day
Check & Mate 10
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Day
9
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Day
10
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Day
11
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Day
Pawn Promotion 11
45
Day
Castling 11
➢ The king does not pass through or finish on a square that is attacked by an enemy piece.
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Day
King Side Castling 11
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Day
Queen side Castling 11
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Day
Special Move - En Passant 12 & 13
3 Rules:-
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Day
14
50
Day
Some Terms needs to know 14
Who is Arbiter?
In chess tournaments, an arbiter is an official who oversees matches and ensures that the rules of chess are
followed.
51
Day
Touch & Move 14
It simply means that in chess, one must move the first piece that he/she has
touched
52
Day
Touch & Move – Situation 1 14
If a player touches a piece with the intention of moving it, he is obliged to move it. This means that an accidental
contact with the back of the hand with the piece will not trigger the rule. However, touching the piece with a finger
or grabbing the piece with the front side of the hand, will.
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Day
Touch & Move – Situation 2 14
If a player touched more than one piece, he shall move the first piece that he touched.
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Day
Touch & Move – Situation 3 15
If any of your pieces can capture that piece then yes, it is a touch move.
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Day
Touch & Move – Situation 4 15
I touched a piece, but I cannot move it because I realized that my King will be in check.
In this case, the touch move rule will not apply because you do not have any legal moves with it. You
can play with another piece or a pawn.
.
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Day
Touch & Move – Situation 5 16
My opponent touched his Rook, moved it from a1 to d1, and back to the a1-square. Now he is
thinking again. Is this allowed?
If your opponent did not released the Rook from his hand, then it is okay. He can think and decide
where to move his Rook, but he must move it. If he moves another piece, then you can raise your hand
and wait for the arbiter to come.
.
57
Day
Touch & Move – Situation 6 16
My opponent touched my Knight with his Bishop, but then went back with his Bishop and now
he is thinking.
Your opponent must capture your Knight with his Bishop, if that was a legal move. But you should not
interrupt him. Instead, wait patiently until he makes his move.
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Day
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59
Day
18
How to End
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Day
How to End 18
Check n Mate
✓ Checkmate
✓ Resignation
✓ Timeout
Draw
✓ Stalemate
✓ Insufficient material
✓ 50 move-rule
✓ Repetition
✓ Agreement
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Day
Check & Mate 18
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Day
Resignation 19
Resignation
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Day
Time-Out 19
Time-Out
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Day
Illegal Move 20
Day
Stalemate 20
Stalemate
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Day
Insufficient Mating Material 21
5 1.King vs King
50 Move Rule
or
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Day
Repetition 22
Repetition
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Day
Agreement 22
Agreement
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Day
23
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Day
How to Make a Good Exchange 23
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Day
How to Make a Good Exchange 23
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Day
How to Make a Good Exchange 23
Example 1
It is a Bad move of White
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Day
How to Make a Good Exchange 24
Example 2
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Day
How to Make a Good Exchange 24
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Day
How to Make a Good Exchange 24
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How to Make a Good Exchange 24
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Day
How to Make a Good Exchange 25
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How to Make a Good Exchange 25
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Day
How to Make a Good Exchange 25
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How to Make a Good Exchange 25
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Day
How to Make a Good Exchange 25
To conclude this lesson, I want to give you important advice. If you want to become a good chess player, it is very
important that you not think only about your own moves, but you must also think about what your opponent can do.
You shouldn’t only look for opportunities to capture their pieces, but you should also be alert and know where they
can capture you. And this is also why it’s important not to be hasty. Take enough time to think about your next move
and to also think about what your opponent can do, because if you make your move too quickly, you can easily make
a mistake that could cause you to lose material.
We’ve reached the end of this lesson. You now know the point-values of all of the pieces and you know the difference
between a good exchange and a bad exchange. You also know how to see who is leading – by counting the points.
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Day
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84
Day
27
Chess Notation
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Day
How chess notation works 27
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Day
Squares Naming 27
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Day
Squares Naming 27
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Day
Symbol 27
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Day
Simple Move 28
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Day
Simple Move 28
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Day
Check | Symbol + 29
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Day
Check Mate | Symbol # 29
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Day
Good Move | Symbol ! 30
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Day
Bad Move | Symbol ? 30
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Day
Pawn 31
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Day
Pawn 31
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Day
Pawn 31
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Day
Pawn 31
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Day
Capture | Symbol - x 32
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Day
Capture | Symbol - x 32
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Day
Castling | Symbol 0-0 or 0-0-0 32
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Day
Castling | Symbol 0-0 or 0-0-0 33
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Day
Same Piece Movement 33
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Day
34
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Puzzles Time
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Day
Puzzles to Solve – Check Mate in 1 move 35
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39 & 40
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Our Contacts & Links
+91 7338670111
www.CheckandMate1.com
Facebook: https://www.facebook.com/Check-N-Mate-
Move-it-Smart-2045818472121974/
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Thank You
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