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Recognition Guide - IlClan Vol 12
Recognition Guide - IlClan Vol 12
VOLUME 12
C A T A LY S T G A M E L A B S
INTRODUCTION 3
—Merchant Colonel Reece, aboard CSF Atlantean, Skate Khanate, 14 November 3150
Welcome to Recognition Guide: ilClan, a supplement offering players exciting new ’Mech variants rooted in the closing days of the Dark Age era and the transition
to the ilClan era. Inside, you’ll discover a mix of all-new ’Mechs only recently seen on battlefields of the Inner Sphere, alongside modern refits of long-existing and much-
loved units.
Each volume of Recognition Guide: ilClan includes full, Technical Readout-style entries on new ’Mechs or significant rebuilds of existing designs; a selection of brief write-
ups on existing variants; notable pilots for each ’Mech, and record sheets for immediate game use.
Special attention has been given to ’Mechs which were redesigned as part of the BattleTech: Clan Invasion Kickstarter, to ensure that these brand-new miniatures have a
place in games set in the Dark Age. Many of these units have torn apart battlefields of the Inner Sphere for hundreds of years. With these guides, they will continue to do so
for hundreds more.
©2021 The Topps Company, Inc. All Rights Reserved. Recognition Guide: IlClan, BattleTech, ’Mech, BattleMech, MechWarrior and Topps logo are registered trademarks and/or trademarks of The Topps Company, Inc. in the
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otherwise circulated in any form other than that in which it is published. Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Productions, LLC.
CARRION CROW 4
Type: Carrion Crow Weapons and Ammo Location Critical Tonnage Weapons and Ammo Location Critical Tonnage
Technology Base: Clan (Advanced) Alternate Configuration A Alternate Configuration C
Tonnage: 40 ER Small Laser H 1 .5 ER Medium Pulse Laser RA 2 2
Role: Striker Imp. Heavy Medium Laser CT 2 1 Streak SRM 6 RT 2 3
Battle Value: 2,397 HAG 20 LA 6 10 Ammo (Streak) 15 CT 1 1
Ammo (HAG) 18 LA 3 3 CASE II CT 1 .5
Equipment Mass
Internal Structure: Endo Steel 2 Battle Value: 1,622 Role: Striker Streak SRM 6 LT 2 3
Engine: 280 XL 8 ER Medium Pulse Laser LA 2 2
Walking MP: 7 Alternate Configuration B 2 Jump Jets RL 2 1
Running MP: 11 Imp. Heavy Medium Laser RA 2 1 Jump Jet RT 1 .5
Jumping MP: 0 Ammo (ATM) 14 RT 2 2 Jump Jet LT 1 .5
Heat Sinks: 10 [20] 0 Supercharger RT 1 1 2 Jump Jets LL 2 1
Gyro: 3 Watchdog CEWS CT 2 1.5 Battle Value: 1,826 Role: Striker
Cockpit: 3 ATM 9 LT 4 5
Armor Factor (Lamellor): 133 9.5
ER Large Laser LA 1 4 Alternate Configuration D
Internal Armor
Structure Value Battle Value: 2,083 Role: Sniper ER Large Laser RA 1 4
Head 3 9 Streak SRM 6 RT 2 3
Center Torso 12 19 Ammo (Streak) 15 RT 1 1
Center Torso (rear) 5 Imp. Heavy Medium Laser LT 2 1
R/L Torso 10 16 2 AP Gauss Rifles LA 2 1
R/L Torso (rear) 4 Ammo (AP Gauss) 40 LA 1 1
R/L Arm 6 11 2 Jump Jets RL 2 1
R/L Leg 10 19 Jump Jet RT 1 .5
Jump Jet CT 1 .5
Space Allocation
Location Fixed Spaces Remaining Jump Jet LT 1 .5
Head None 1 2 Jump Jets LL 2 1
Center Torso None 2 Battle Value: 1,930 Role: Striker
Right Torso 2 XL Engine 4
3 Endo Steel
3 Ferro-Lamellor
Left Torso 2 XL Engine 4
3 Endo Steel
3 Ferro-Lamellor
Right Arm 6 Ferro-Lamellor 2
Left Arm 1 Endo Steel 7
Right Leg None 2
Left Leg None 2
Wars, when advanced Star League designs sank into Guards. Intercepted by a Kuritan company at their drop
medium ’MECH extinction and specialist ’Mechs were misused, the site, the AFFS forces had to abandon their rescue mission
reliable Shadow Hawk soldiered on. As easy to modify as and fight their way free of encirclement. The DCMS was
it is to maintain due to its simplicity, the Shadow Hawk reportedly intensely surprised by the durability afforded
has often been customized to meet the specific needs to the new ’Mechs by their CASE II system, which
of its major users, but even these variants rarely stray enabled them to shrug off catastrophic damage. The
far from the ’Mech’s tried-and-tested all-purpose design. Combine company only managed to bring down a single
The joint Magistracy-Rim Commonwealth -7H carries Shadow Hawk thanks to a lucky gyro hit as it fought in
on this tradition, marrying the best traits of the original the rearguard. The other Shadow Hawk accounted for a
SHD-2H with powerful new systems. Grand Dragon and two Panthers before breaking contact,
The Shadow Hawk is one of the few Federated leaving the Combine with a grudging respect for the new
Suns success stories in the past decade. In the wake of design—and a salvaged SHD-6D of their own.
the Jihad, Kallon Industries abandoned salvaging their
Debuting in 2467, less than thirty years after the Mackie,
destroyed megaplex on Talon, instead concentrating on VARIANTS
the Shadow Hawk is lovingly known as “The Shad” to
producing spare components to maintain their many The SHD-5M produced by House Marik was widely
billions of civilians thanks to a nickname bestowed
BattleMechs serving the Federated Suns, fabricated at distributed within the FWLM and in foreign sales to
upon it in the popular Immortal Warrior holoseries. To
a major new facility covering much of the continent mercenaries and House units during the Clan Invasion,
its pilots, however, it is better known as “The Shed,”
of Tonkya on Wernke III. After the catastrophe of Gray enjoying a lengthy eighteen-year production run in
due to its ruggedness and the boxy shape of the head
Monday, the facility began a mammoth transformation record-shattering numbers before the Earthwerks facility
assembly, which bears a more than passing resemblance
from producing a vast array of spares to building was retooled as part of Project Phoenix. Classified for
to a line of sturdy prefabricated outbuildings popular many years, the SHD-5S was a major field refit kit issued
complete ’Mechs. A decade later, new SHD-6D Shadow
throughout the Inner Sphere. Hawks, based on Kallon’s Jihad-era refits but featuring to -5M users to enable them to fight lengthy guerilla
Despite its age and the shifting trends of military the familiar styling of classic models and fielding actions. The more recent -5R upgrade package is targeted
doctrine, the Shadow Hawk has remained the go-to modern laser weaponry, are striding off the production at legacy users of the -5M, enabling them to retrofit the
general purpose medium ’Mech throughout the Inner lines and into action. ’Mech into a hard-hitting but slower support design.
Sphere, instantly recognizable to virtually anyone with Many Shadow Hawks fell into Clan hands during
any knowledge of BattleMechs at all. Shadow Hawks can BATTLE HISTORY Operation Revival. In the invading Clans’ typical aversion
even be found within the ranks of Clan toumans, albeit During the final weeks of Operation Scour, Word of to waste, these saw cursory upgrades and deployment
in second-line units. While many older variations of the Blake Purifiers managed to infiltrate behind the Third to second-line forces, where their versatility made them
Shadow Hawk exist, the reborn Free Worlds League, Lyran Guards’ lines to attack a field hospital, scything surprisingly popular.
the Magistracy of Canopus, and even the Federated through the conventional infantry assigned to rear-area Before Kallon revamped the Shadow Hawk around
Suns have produced new models of this venerable and security duties until a lone Star League-era SHD-2Hb the time of the Jihad, they offered only a simple refit that
versatile medium ’Mech that remain true to its classic Shadow Hawk appeared, seemingly out of nowhere, continued the worrying Davion tradition of removing
form. After more than six hundred years of service, the worn and still bearing recognizable SLDF insignia. The substantial amounts of the BattleMech’s armor for very
Shadow Hawk is still going strong. ancient ’Mech stood alone between the Lyran wounded little improvement in firepower.
and the Blakists, lashing out with its autocannon, SRMs, Majesty Metals managed to upgrade their Shadow
CAPABILITIES and lasers, and cutting down more than a dozen suits Hawk lines during the Jihad to produce the Star League-
Shadow Hawk pilots often seem to vie with each other of battle armor before the Militia retreated. Then, era SHD-2Hb with improved weaponry. Nimachaki, on
to bestow unflattering nicknames upon their mounts. badly battered but still functional, the Shadow Hawk the other hand, produced a crude, primitive Shadow
This trait masks the deep affection held for this versatile jumped away. While many have scoffed at the tale as Hawk on Lesnovo as part of the RetroTech program
’Mech with its famously efficient life support system. A transparent Lyran propaganda, they have had more to supply the Rim Commonality’s armed forces. After
common refrain of Shadow Hawk pilots is: “pretty boys difficulty explaining the spent LB-X canisters with SLDF- the end of the conflict, they turned to the Canopian
can do anything, but ugly ones have to.” Commanders era procurement markings on them. company for technical assistance and upgraded the line
like fielding the Shadow Hawk thanks to its consistent More recently, the Federated Suns assigned two to more modern standards with the SHD-4H model. This
performance; unlike many more specialized designs, the of its new SHD-6D models to a raid on Palmyra which partnership led to a joint venture to develop the -7H,
’Mech is rarely out of its element. During the Succession attempted to locate survivors of the Davion Heavy now produced by both firms.
SHADOW HAWK 7
SHD-7H SHADOW HAWK Equipment Mass Weapons and Ammo Location Critical Tonnage
Mass: 55 tons Internal Structure: Endo Steel 3 ER Medium Laser RA 1 1
Chassis: Earthwerks SHD II Endo Steel Engine: 275 Light 12 Enhanced LRM 5 RT 2 3
Power Plant: Hermes 275 Light Walking MP: 5 Ammo (NLRM) 24 RT 1 1
Cruising Speed: 54 kph Running MP: 8 Ammo (LB-X) 20 RT 2 2
Maximum Speed: 86 kph Jumping MP: 5 Ammo (SRM) 50 RT 1 1
Jump Jets: Chilton 360
Heat Sinks: 10 [20] 0 CASE II RT 1 1
Jump Capacity: 150 meters
Armor: Maximillian 43 with CASE II Gyro: 3 SRM 2 H 1 1
Armament: Cockpit: 3 LB 10-X AC LT 6 11
1 Imperator Code Red LB 10-X Autocannon Armor Factor: 168 10.5 2 Jump Jets RT 2 1
1 Diverse Optics Extended-Range Medium Laser Jump Jet CT 1 .5
Internal Armor
1 Holly Enhanced LRM 5 Rack 2 Jump Jets LT 2 1
Structure Value
1 Holly SRM 2-Pack Head 3 9
Manufacturer: Nimakachi Fusion Products Limited, Notes: Features the following Design Quirks: Battlefists, Improved
Center Torso 18 23
Majesty Metals and Manufacturing Life Support, Rugged (1), Ubiquitous.
Primary Factory: Lesnovo (Nimakachi), Dunianshire Center Torso (rear) 8
(Majesty Metals and Manufacturing) R/L Torso 13 19
Communications System: Neil 9000 R/L Torso (rear) 7
Targeting and Tracking System: RCA Instatrac Mark XII R/L Arm 9 18
R/L Leg 13 20
Technology Base: Inner Sphere
Tonnage: 55
Role: Skirmisher
Battle Value: 1,394
SHD-6D SHADOW HAWK Equipment Mass Weapons and Ammo Location Critical Tonnage
Chassis: Kallon Type VII Endo Steel Internal Structure: Endo Steel 3 Medium Re-engineered Laser RA 2 2.5
Power Plant: Core Tek 275 Engine: 275 15.5 MML 5 RT 3 3
Cruising Speed: 54 kph Walking MP: 5 Ammo (MML) 48/40 RT 2 2
Maximum Speed: 86 kph Running MP: 8 CASE II RT 1 1
Jump Jets: Rawlings 55 Jumping MP: 5 Streak SRM 2 (I-OS) H 1 1
Jump Capacity: 150 meters Heat Sinks: 11 [22] 1 Large Re-engineered Laser LT 5 8
Armor: Kallon Unity Weave Ferro-Fibrous with CASE II Gyro: 3 2 Jump Jets RT 2 1
Armament: Cockpit: 3 Jump Jet CT 1 .5
1 ChisComp 87 Large Re-engineered Laser Armor Factor (Ferro): 170 9.5 2 Jump Jets LT 2 1
1 ChisComp 73 Medium Re-engineered Laser
1 Holly MML 5 Internal Armor
Notes: Features the following Design Quirks: Battlefists, Improved
1 Harpoon-2S Improved One-Shot Rack Structure Value
Life Support, Rugged (1), Ubiquitous.
Manufacturer: Kallon Weapons Industries Head 3 9
Primary Factory: Wernke Center Torso 18 23
Communications System: Neil 6000 Center Torso (rear) 10
Targeting and Tracking System: Garret D2j R/L Torso 13 19
R/L Torso (rear) 7
Technology Base: Inner Sphere (Advanced) R/L Arm 9 18
Tonnage: 55 R/L Leg 13 20
Role: Skirmisher
Battle Value: 1,371
SHADOW HAWK 8
NOTABLE ’MECHS
AND MECHWARRIORS
Colonel Lori Kalmar-Carlyle: Rising from poorly- “Colonel” Denham “Eclipse” Hardman: After his
trained Periphery cannon fodder, Lori Kalmar went abrasive and dictatorial style led to the destruction of
on to marry Grayson Death Carlyle and became the his small mercenary command by Blakist-backed forces
Major Rebecca “Spreadsheet” Taylor: A Lyran second commander of the Gray Death Legion, one in the Chaos March, Denham Hardman barely escaped
idealist, Rebecca Taylor spontaneously abandoned of the most renowned mercenary units in service to Solaris with his ’Mech and his life. There, the qualities
her decade-long career as a forensic accountant on to House Steiner. Although she piloted many that made him a poor commander left him an eminently
Tharkad to enlist in the SLDF in 2730, inspired by the BattleMechs during her long and illustrious career, entertaining holo personality. After an abortive career
dream of a united humanity. After a glittering twenty- Kalmar remains indelibly associated with Boss Lady. as a fighter, he became a color commentator for fights
five years of service to the League, she was granted the This Shadow Hawk, captured by Kalmar on Verthandi until the start of the Jihad. Hardman was killed in his
honor of a small landhold on Terra itself to live out her in 3025 and destroyed in the fighting on Glengarry in SHD-5S Lucky 13 defending the VEST facilities from
retirement, with her trusty Shadow Hawk standing as 3057, was accorded a prominent place on the cover Blakist attack in 3071.
a gate guardian. Taylor passed away peacefully in bed of her critically-panned but commercially-successful
in 2762, surrounded by her loved ones. When Amaris book ’Mechs of Flesh and Blood.
forces seized control of the planet in 2766, a group of Lori’s great-granddaughter “Bel” Carlyle continues
refugees reported being saved from Rim Worlds forces her legacy, piloting a Shadow Hawk dubbed Tyche in the
by a Shadow Hawk featuring Taylor’s distinctive crest. LCAF’s Twenty-Sixth Arcturan Guards.
Her ’Mech resurfaced hundreds of years later during the
Jihad, when it appeared, seemingly out of nowhere, to Överste-Löjtnant Maxim Tojal: An intelligence Captain Brennan Storhaug: A Shadow Hawk pilot
save a Lyran field hospital from Blakist battle armor, officer attached to the Free Rasalhague Republic’s with Alpha Regiment of Wolf’s Dragoons, Brennan
vanishing again as soon as the enemy was defeated. Second Drakøns, Tojal masterminded the attempt to Storhaug refused to relinquish his beloved ’Mech
record Clan Wolf’s 328th Assault Cluster in action for even after being promoted to command a company,
intelligence purposes on Verthandi in 3050. Elementals citing its comfort and reliability. A veteran of the fierce
destroyed both the recording equipment and Tojal’s fighting against Clan Jade Falcon on Morges and the
Shadow Hawk as he attempted to defend it, but he Word of Blake in the Chaos March, he was listed as
killed a Bloodnamed Point Commander before he fell. missing in action on Outreach while facing the Word
Captain Dechan Fraser: Fraser was an exceptional of Blake’s Sixth Division.
Shadow Hawk pilot and company commander with the MechWarrior Mordred: The Wolf warrior known
elite Wolf’s Dragoons hired on just before their fateful as Mordred hailed from the FWL and served as an
initial service with the Draconis Combine. On An Ting, astech with the Twelfth Star Guards, where he also
Fraser killed the treacherous commander of the first received basic MechWarrior training. Upon the Third’s
Ryuken; on Misery, he was instrumental in the defeat of destruction on Icar in 3050, he was taken as isorla by
the Kuritans’ command lance. Clan Wolf. After the grievous losses of the Refusal War
Afterward, he left the Dragoons with his Shadow in 3057, he received an unprecedented opportunity Brevet-Subaltern Zeinab Ghazawwi: A soldier in the
Hawk to embark on a series of still-murky adventures to test up into the warrior caste. He eked out a narrow Filtvelt Citizen’s Militia, Zeinab pilots one of the lightest
with the notorious Bounty Hunter. Amazingly, he then victory over a single ’Mech in his Trial of Position, and ’Mechs in the Thumper Assault Regiment, an elderly
helped train the Ryuken and Genyosha and introduce went on to serve in the Second Cavalry PGC as the pilot Shadow Hawk that once served with the Malagrotta
the Hatamoto-Chi for the DCMS before the War of 3039. of a Shadow Hawk C. Crucis March Militia. Ghazawwi is a staunch Filtvelt
Following the abortive duel between Takashi Kurita and patriot who is adamant that Filtvelt should remain
Jaime Wolf, he returned to the Dragoons in time to play independent, but tempers this sentiment with the
a pivotal part in the mercenary unit’s short and brutal belief that the Federated Suns are a friend in need,
civil war. and that Filtvelt should strain every sinew to aid them
SHADOW HAWK 9
against the DCMS. Though she has five kills of pirate ’Mechs,
she has yet to face the DCMS, and agitates to be assigned to
a raid against them sooner than later.
CAPABILITIES VARIANTS
heavy ’MECH Lacking the knockout punch of a large-bore autocannon Black Python variants focused on increasing direct-fire
or Gauss rifle, the Black Python whittled down its capabilities, usually with ER lasers and autocannons. An
enemies with pulse laser fire. While this decreased older Steel Viper refit addressed the lack of a knockout
accidental deaths during duels, prolonged combat weapon with PPCs and a Gauss rifle. The latest model
saw the ’Mech disabled more often than not, leading uses improved jump jets for maximum mobility; only
to its pilots being shunted into the ignominious role the most skilled warriors are awarded the right to pilot
of hunting lighter units. The new White Raven is an this astonishingly expensive White Raven.
exemplary sniper, meant to harass at range with precise
fire. The decision to wrap the chassis in ferro-lamellor NOTABLE ’MECHS
armor seems to have been a test bed for newer Raven AND MECHWARRIORS
OmniMechs like the War Crow, which shares many
design features with the White Raven. Star Commander Lucien Clearwater: Known as the
Mass: 75 tons
Red Raven for his tendency to end every trial covered
Chassis: Raven Endo Steel BP3
BATTLE HISTORY in blood, Lucien has twice achieved the rank of Star
Power Plant: GM 375 Fusion Extralight
The Ravens were deeply disturbed when recent clashes Captain, only to lose it again through recklessness. In his
Cruising Speed: 54 kph
with the Federated Suns revealed the Davions using a decade as a warrior, he has made many grave enemies,
Maximum Speed: 86 kph
weapon that ignored the Clan’s precious ferro-lamellor lost seven ’Mechs, three fingers, and his right eye, all
Jump Jets: SR Starlifter 75
armor. Though re-engineered lasers had been deployed without ever seeing heavy combat, and all without
Jump Capacity: 150 meters
for several years, the Ravens had discounted them as an ever losing his flippant attitude and dashing charm.
Armor: Compound LZ-7 Ferro-Lamellor
inferior Spheroid development. Khan McKenna wanted Rather than dump him in a dezgra unit, Khan McKenna
Armament:
to acquire some of these weapons for study, but after has reassigned Lucien to the Raven Watch. His latest
2 Series 6b Extended-Range Large Lasers
Palmyra the Suns was open to neither Raven merchants mission, working with the Brotherhood of Randis on a
2 Series 14a Medium Pulse Lasers
nor friendly Trials. Instead, Khan McKenna assembled a strike against Tortuga, has helped strengthen ties with
4 Series 1 Extended-Range Small Lasers
special R-team under Lucien Clearwater, the Red Raven, Randis, as well as proven the value of the White Raven.
2 Sigma-I Anti-Personnel Gauss Rifles
to acquire a sample or die trying.
Manufacturer: Raveena Electronics
The Raven Watch turned up a possible target on MechWarrior Andrew (Cluetain): Andrew Cluetain
Primary Factory: Ramora
Winfield with the Second Periphery Guards: AFFS Major initially tried out as an AMC aerospace pilot, but could
Communications System: TDWS-37 Mk. 2.2
Jonathan Baines, and his VTR-12D Victor. Clearwater not keep pace in the competitive selection process.
Targeting and Tracking System: “Hermes” CT-44
relished the challenge of drawing out a high-ranking Accepted to Raven MechWarrior training as a freeborn
officer in a dangerous BattleMech, and his team inserted warrior, where it was expected he would flush out early,
Even in the oldest Terran legends, the raven is an
itself onto Winfield. It took nearly two months of hit- Andrew channeled his burning anger into victory and
opportunist and scavenger, unashamed of feasting
and-fade raids before this unClanlike behavior finally attained his MechWarrior rank in record time. Initially
on a rotting carcass. In the case of the White Raven,
drew out Major Baines, who personally took the field assigned to an aging and broken-down Timber Wolf,
the carcass was that of Clan Steel Viper, and their
with a lance to put an end to what he thought was pirate Andrew defeated two Trueborn warriors in hand-to-
Black Python. The Ravens always lamented seeing the
activity. The confrontation inside Bryce Canyon claimed hand combat for the right to pilot a new White Raven.
graceful, bird-like Black Python in Viper formations,
all of Clearwater’s infantry, who held back the Guards The Raven’s sleek, almost LAM-like curves let him
feeling that such a ’Mech should be soaring with
while Lucien dueled with Baines. Only the White Raven’s dream that he is soaring the skies of Lushann. Though
them rather than slithering with the hated Vipers. By
ferro-lamellor saved Lucien from the Victor’s Gauss rifle he would make a fine recruit for the Alliance Air Wings,
resurrecting the pre-3060s Black Python under a new
as he focused long-range precision fire on the Davion Andrew scoffs at a career of pirate hunting and garrison
name, Clan Snow Raven is merely staying true to form.
’Mech’s left arm, finally blowing it off just as the Victor duty. At least in his White Raven, he is a true warrior.
The new ’Mech has been successful enough to erase
breached his armor and destroying the Raven’s targeting
the memory of its old Spheroid name. There is no more
computer. Lucien’s remaining comrade rushed in and
Viper, only the White Raven.
retrieved the arm, and both managed to disengage and
return to the Alliance with their new prize.
WHITE RAVEN (BLACK PYTHON/VIPER) 11
Equipment Mass
Internal Structure: Endo Steel 4
Engine: 375 XL 19.5
Walking MP: 5
Running MP: 8
Jumping MP: 5
Heat Sinks: 16 [32] 6
Gyro: 4
Cockpit: 3
Armor Factor (Lamellor): 203 14.5
Internal Armor
Structure Value
Head 3 9
Center Torso 23 30
Center Torso (rear) 10
R/L Torso 16 24
R/L Torso (rear) 8
R/L Arm 12 21
R/L Leg 16 24
Weapons
and Ammo Location Critical Tonnage
Targeting Computer RA 3 3
ER Large Laser RT 1 4
Medium Pulse Laser RT 1 2
2 ER Small Lasers RT 2 1
ER Large Laser LT 1 4
Medium Pulse Laser LT 1 2
2 ER Small Lasers LT 2 1
Ammo (AP Gauss) 40 LT 1 1
2 AP Gauss LA 2 1
2 Jump Jets RT 2 4
Jump Jet CT 1 1
2 Jump Jets LT 2 4
Compared to Johnston Industries’ radical Hatchetman HCT- With Johnston’s facilities undamaged during the Capellans’ Thanks to a reciprocal licensing agreement with Robinson
7D and the Republic’s experimental HCT-7R, Defiance’s ejection from New Syrtis, the company expanded Standard BattleWorks, Kong Interstellar received the plans
HCT-8S takes a more measured approach by combining— production as much as possible to prop up the faltering to the BLK-NT series, allowing them to produce the ’Mech for
and improving upon—features of the -6S and -7S models. Davion military. Their new Axman was just a prototype in the Republic. Not content to just manufacture the Robinson
While the ’Mech’s primary firepower is still supplied by a 3146, and only a lack of components stopped the Capellans version, they applied the technology to their own classic
trusty Defiance Disintegrator LB 10-X autocannon, it is now from putting it into full production. Sharing a number of Black Knight, resulting in the -18-KNT. With the sundering
backed-up by a pair of Clan-grade ER medium lasers. Its components with the Caesar -5D and Hatchetman -7D, of the Republic, Kong found themselves in need of a new
speed is enhanced by a ClanTech engine as used on most the new Axman -5N is a terror at any range. The Tiburon supply of Clan weaponry and formed a trade agreement
of Defiance’s current products, also improving survivability. Khanate-supplied HAG 20 and ER PPC allow it to deal with our Clan to supply their needs. Using an endo-
Double-strength heat sinks round out the package, allowing damage as it closes, while triple ER medium lasers deal composite frame and light engine, the -18-KNT updates the
the -8S to operate without fear of heat build-up. significant short-range damage. These weapons provide -6-KNT with Clan weaponry and heatsinks while adding a
a number of ways to activate the ’Mech’s triple-strength targeting computer.
First Leutnant Cory Inglis: A new member of the Fifth myomers, allowing the -5N to close quicker and deal unholy
Lyran Regulars in 3144, the then-sergeant’s trial by fire came amounts of damage in close combat. Lieutenant JG Duarte Veiga: Known as “Dutty” to friends
the following year in the form of a determined assault by and foes alike, Veiga is as passionate about fine food
elements of the Jade Falcon’s Gamma Galaxy. Assigned to Si-ben-bing Sewarion Smirnow: A recent graduate as he is his posting in the Third Marik Protectors, the
the factory world of Loxley along with six of the Regulars’ from the Victoria Academy of Arms and Technology on Imperators. Descended from the Tenth and Eighteenth
twelve companies, the week-long battle saw four of those Gunthar, Smirnow was thrust into the limelight during the Marik Militia regiments, the Third offer their services to
companies destroyed. In the midst of the action, his heavily Davion re-conquest of New Syrtis. After his Vindicator was protect independent worlds of the Free Worlds League, only
damaged unit was twice combined with other battered damaged early in the battle, he acquired one of the Axman accepting defensive contacts and charging enough to cover
companies, and Inglis was breveted to leutnant as casualties -5N prototypes to carry on the fight, and scythed his way their expenses. Covering worlds sandwiched between the
mounted. through nearly two lances of the Illician Lancers’ Fifty-Ninth League and the Duchy of Andurien, the Imperators have
Fighting a guerilla defense amongst the Gray Mountains, Striker Regiment as they tried to storm the Saso spaceport. been very busy fending off pirates and raids from numerous
he personally claimed three OmniMech kills in as many days, Eventually forced to retreat, Smirnow and a few neighboring powers over the last few decades.
all of which were heavier units. His actions went a long stragglers carried on guerrilla attacks against the Davions With a palate a noble would be jealous of, but lacking
way to safeguard Loxley’s vital factories and earned him a for another two months before retreating off-world in late one’s deep pockets, Veiga is able to indulge his foodie
full commission to first leutnant, while the Fifth Regulars February 3148. He would later put the ’Mech to good use passion on the back of each successful defense thanks to
as a whole were awarded the Falconslayers Medallion for against the Republic during the Operation Bàoyìng attacks grateful locals. He claims to maintain his slim physique from
their efforts. Playing an active role in rebuilding the unit, the following year on Terra Firma, helping to finish off the the workout he receives from frequent ’Mech combat, which
intelligence reports suggest Inglis may soon be promoted second battalion of the Thirteenth Principes. drives his Black Knight’s cockpit to sauna-like temperatures
to hauptmann. despite its advanced cooling system.
13
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 16 ) ( 16 )
LeftRight
Torso Rear Torso Rear
(4) (4)
BV: 2,397
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 16 ) ( 16 )
Ferro
Lamellor
Left Right
Leg Center Leg
( 19 ) Torso ( 19 )
(5)
LeftRight
Ammo: (HAG 20) 18 Torso Rear Torso Rear
(4) (4)
BV: 1,622
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 16 ) ( 16 )
LeftRight
Ammo: (ATM 9) 14 Torso Rear Torso Rear
(4) (4)
BV: 2,083
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 16 ) ( 16 )
LeftRight
Ammo: (Streak SRM 6) 15 Torso Rear Torso Rear
(4) (4)
BV: 1,826
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 16 ) ( 16 )
LeftRight
Ammo: (AP Gauss) 40, (Streak SRM 6) 15 Torso Rear Torso Rear
(4) (4)
BV: 1,930
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 16 ) ( 16 )
i
Left R ght
Ammo: (LB 10-X) 10, (LB 10-X Cluster) 10 Torso Rear Torso Rear
(5) (5)
BV: 1,479
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 18 ) ( 18 )
LeftRight
Ammo: (Streak LRM 5) 24, (Streak SRM 6) 15, (Ultra AC/2) 45 Torso Rear Torso Rear
(6) (6)
BV: 2,105
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 18 ) ( 18 )
LeftRight
Ammo: (AMS) 24, (ATM 6) 10, (ATM 6 ER) 10, (ATM 6 HE) 10 Torso Rear Torso Rear
(6) (6)
BV: 2,104
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 18 ) ( 18 )
L e ft R ig h t
Ammo: (Streak SRM 6) 30 Torso Rear Torso Rear
(6) (6)
BV: 2,377
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 18 ) ( 18 )
Left Right
Leg Center Leg
( 24 ) Torso ( 24 )
(7)
LeftRight
Ammo: (HAG 20) 18, (Plasma Cannon) 20 Torso Rear Torso Rear
(6) (6)
BV: 2,277
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 6 )
Left Torso Right Torso
( 13 ) ( 13 )
Left Right
Leg Center Leg
( 10 ) Torso ( 10 )
(6)
i
Left R ght
Ammo: (AC/5) 20, (LRM 5) 24, (Streak SRM 2) 50 Torso Rear Torso Rear
(5) (5)
BV: 1,049
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 18 ) ( 18 )
Left Right
Leg Center Leg
( 16 ) Torso ( 16 )
(8)
i
Left R ght
Ammo: (LB 10-X) 10, (LB 10-X Cluster) 10, (Streak SRM 2) 50 Torso Rear Torso Rear
(6) (6)
BV: 1,354
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 19 ) ( 19 )
Left Right
Leg Center Leg
( 20 ) Torso ( 20 )
(8)
i
Left R ght
Torso Rear Torso Rear
(7) (7)
BV: 1,569
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 19 ) ( 19 )
Left Right
Leg Center Leg
( 20 ) Torso ( 20 )
(8)
i
Left R ght
Ammo: (LRM 20) 6, (Streak SRM 2) 50, (Ultra AC/5) 20 Torso Rear Torso Rear
(7) (7)
BV: 1,430
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 19 ) ( 19 )
Left Right
Leg Center Leg
( 20 ) Torso ( 20 )
(8)
i
Left R ght
Ammo: (LAC/5) 20, (Streak SRM 2) 50, (Thunderbolt 5) 48 Torso Rear Torso Rear
(7) (7)
BV: 1,296
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 19 ) ( 19 )
i
Left R ght
Torso Rear Torso Rear
(7) (7)
BV: 1,590
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 19 ) ( 19 )
i
Left R ght
Ammo: (MML 5/LRM) 24, (MML 5/SRM) 20 Torso Rear Torso Rear
(7) (7)
BV: 1,371
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 19 ) ( 19 )
Left Right
Leg Center Leg
( 20 ) Torso ( 20 )
(8)
i
Left R ght
Ammo: (LB 10-X) 10, (LB 10-X Cluster) 10, (NLRM 5) 24, (SRM 2) 50 Torso Rear Torso Rear
(7) (7)
BV: 1,394
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 18 ) ( 18 )
Left Right
Leg Center Leg
( 16 ) Torso ( 16 )
(8)
L e ft R ig h t
Ammo: (LB-5X) 20, (LRM 5) 24, (Streak SRM 2) 50 Torso Rear Torso Rear
(6) (6)
BV: 1,348
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 23 ) ( 23 )
Left Right
Leg Center Leg
( 27 ) Torso ( 27 )
(7)
i
Left R ght
Ammo: (HAG 20) 18 Torso Rear Torso Rear
(7) (7)
BV: 2,575
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 24 ) ( 24 )
L e ft R ig h t
Torso Rear Torso Rear
(8) (8)
BV: 2,585
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 22 ) ( 22 )
i
Left R ght
Ammo: (Machine Gun) 200 Torso Rear Torso Rear
( 10 ) ( 10 )
BV: 2,813
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 22 ) ( 22 )
i
Left R ght
Ammo: (Machine Gun) 200, (Ultra AC/2) 90 Torso Rear Torso Rear
( 10 ) ( 10 )
BV: 2,520
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 22 ) ( 22 )
Left Right
Leg Center Leg
( 26 ) Torso ( 26 )
( 12 )
i
Left R ght
Ammo: (Gauss) 16, (Machine Gun) 200 Torso Rear Torso Rear
( 10 ) ( 10 )
BV: 2,925
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 24 ) ( 24 )
i
Left R ght
Ammo: (AP Gauss) 40 Torso Rear Torso Rear
(8) (8)
BV: 2,941
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.
ARMOR DIAGRAM
Head ( 9 )
Left Torso Right Torso
( 24 ) ( 24 )
Left Right
Leg Center Leg
( 25 ) Torso ( 25 )
( 11 )
i
Left R ght
Torso Rear Torso Rear
(8) (8)
BV: 2,703
© 2021 The Topps Company, Inc. Classic BattleTech, BattleTech, 'Mech and BattleMech are trademarks of The Topps Company, Inc. All rights reserved.
Catalyst Game Labs and the Catalyst Game Labs logo are trademarks of InMediaRes Production, LLC. Permission to photocopy for personal use.