Module-7-Cyber-and-Digital-Literacy (3)

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Topic 1.

Technology in the Classroom: What is Digital Literacy


Today’s youth are often called “digital natives” by adults because of the
seemingly effortless way they engage with all things technological. It’s easy to see
why: youth live in an interactive, “on demand” digital culture where they are used to
accessing media whenever and wherever they want. Instant-messaging, photo
sharing, texting, social networking, video-streaming and mobile Internet use are all
examples where youth have led the charge in new ways of engaging online.
But this enthusiasm masks a potential problem: although young people don’t
need coaxing to take up Internet technologies and their skills quickly improve relative
to their elders, without guidance they remain amateur users of information and
communications technology (ICT), which raises concerns about a generation of
youth who are not fully digitally literate, yet are deeply immersed in cyberspace.
Therefore, “it is not… enough to assume that young people automatically have all of
the skills, knowledge and understanding that they need to apply to their use of
technology. All young people need to be supported to thrive in digital cultures; they
need help making sense of a rapidly changing world of technology which gives them
access to vast amounts of information, which is infused with commercial agendas
and which for many reasons can be difficult to interpret.
In order to be literate in today’s media-rich environments, young people need
to develop knowledge, values and a whole range of critical thinking, communication
and information management skills for the digital age. As increasing numbers of
businesses, services and even democratic processes migrate online, citizens who
lack digital literacy skills risk being disadvantaged when it comes to accessing
healthcare, government services and opportunities for employment, education and
civic participation. Nor is digital literacy confined to the parts of the curriculum that
traditionally deal with technology: “Digital literacy is as much a key part of learning
about history and learning how to study history, and learning about science and
learning how to study science, as it is about learning about ICT and learning the
skills of using ICT. Indeed, possessing digital literacy is an important set of life skills
to complement and extend the skills and knowledge already taught in school.
Digital literacy requires critical thinking skills, an awareness of the
necessary standards of behavior expected in online environments, and an
understanding of the shared social issues created by digital technologies. Or
alternatively: digital literacy = digital tool knowledge + critical thinking + social
engagement. It is more than technological know-how: it includes a wide variety of
ethical, social and reflective practices that are embedded in work, learning, leisure
and daily life.
Topic 2. Basic Technological Tools in the Classroom Digital literacy
implies the same reading-writing skills but without paper, pencils, books, or lectures.
It’s purpose-built and student-driven. As a teacher, you’ll want to provide the
following:

Desktops and Laptops

More teaching applications and classroom software are being introduced into
the technology market. This drives the need for schools to get sophisticated
computers with powerful processors to run the said applications. Classroom
software help in managing and storing of student records. Computers contribute to
abolishing the need for bulky encyclopedias and dictionaries as students can quickly
look up information on the internet. Monitoring software can assist in gauging the
level of understanding of students by; checking for their recall of Mathematics facts,
quizzing their comprehension of a book, or by providing an interactive lab complete
with a virtual dissection.

Projectors

In a large classroom, all students may not be able to view what the teaching
is showing on the laptop screen, that’s where projectors come in. A projector hooks
up to a laptop and projects the screen to a larger whiteboard in front of the
classroom. It allows students, even those at the back, to see a larger version of the
laptop screen.

Videoconferencing Classroom Technologies

Through video conferencing, students in different geographical locations can


attend to a lecture through online streaming. Video conferences can be set up on
Skype or Google Hangouts, and Guest Speakers can easily address the students.
Video conferencing can help reduce travel costs and time required to give speeches
at different places.

Mobile Learning
Mobile devices enable learners to take their classrooms anywhere. There are
more education apps available already that students, as well as teachers, can use.
By using mobile devices, iPads, tablets, or other devices, educators and learners
can maintain a connected classroom experience.

Television

Televisions can show current events in a country like business news,


presidential elections, etc. They can also be used to play educational and
instructional DVDs or videos on the history of a certain community.

Computer Networking

Networking of classroom computers is an effective way of using technology.


The teacher can monitor what students are doing on their personal computer from a
central point. Computer networking ensures that students do not deviate from what
they are instructed to do. An alarm is raised on the central monitoring computer
immediately a student deviates from the set instructions. Networking simply
interconnects different classroom technologies to allow sharing of resources.

Topic 3 Digital Citizenship


Digital Citizenship is “character education” in a networked world. As one
teacher puts it:
One of the big mission statements and themes of our school is building
character today for communities of tomorrow, so we are always tying things
back into good character and how we want to be perceived by others; how we
want to treat others; and how we want others to treat us… technology
provides one more way to teach it, one more way to make it relevant to
students.
Being a critically engaged user and consumer of media is an essential part of
active citizenship in the 21st century: we use media to inform ourselves, to help
shape our opinions, to interact with our communities and to make our voices heard.
Models for digital citizenship are generally framed around elements such as
rights and responsibilities, participation or civic engagement, norms of behavior or
etiquette, and a sense of belonging and membership.
Digital citizenship is closely aligned to civics in a traditional sense, where
understanding digital media and being able to use it is becoming a vital part of active
citizenship. As media messages dominate our political debates and tools such as
Facebook and Twitter are used for activism and organizing political movements
around the world, it’s increasingly important for young people to be able to view
media critically and be prepared to be engaged digital citizens who contribute to their
communities in a positive way. To do so, they need the full range of skills we
associate with media and digital literacy to be able to know and exercise the rights
they hold as consumers, as members of online communities, as citizens of a state
and as human beings.
Topic 4 Digital Literacy Across the Curriculum
Digital education has a place in nearly every course and subject.
English Language Arts: This subject is where media literacy expectations
have most often been found, and those apply to digital media as well. Some of the
most important implications of our key concepts – like the idea that anyone can
publish online – make traditional media literacy skills more important than ever, but
also require more up-to-date ways of recognizing advertising, for example, and the
ways that we’re susceptible to bias.
Digital tech also provides enormous opportunities for creative media
production. We need to take advantage of those opportunities, while also making
sure that our students understand the ethical issues involved in it – as well as their
own rights as media creators.
Social Sciences: Finding and verifying information is at the heart of social
science. Teachers can explore the use of the Internet for research, including access
to uncensored information and alternative news sources. As with English, students
can also learn to distinguish bias, misinformation and propaganda in online content.
In more advanced classes like anthropology and psychology, students can learn
how the values of their online communities are shaped and how the features of
online environments shape our behavior.
Civics: Digital platforms are the new arena for both online and offline civic
participation, and digital technology also offers students a chance to participate as
full citizens in a way that they can’t offline. Teaching them to be an active part of
their online communities – as well as to use digital tools to be involved offline – is
essential to prepare them to be fully engaged citizens when they’re older.
Careers: Students will need to learn that what they post online might be
around for a long time – and that they have some control over whether that reflects
well or poorly on them. As well, digital literacy skills such as communicating clearly,
collaborating remotely and managing information will be some of the most important
and longest-lasting job skills when students graduate.[16]
Health and Personal Development: Because digital tech is so central to
young people’s lives, no subject may need to integrate digital literacy more than
health. Traditional health topics like body image and sexual health education need to
incorporate digital literacy key concepts, as well as digital health issues such as “fear
of missing out” that are caused by persistence, shareability and
asynchronous communication.
Young people’s self-image is influenced by the photos of their peers – and
themselves – that they select, and often edit or manipulate, so carefully. As well, the
line separating them from the celebrities they admire – whose images are very
definitely Photoshopped – is largely gone, as they all participate in the same
platforms like Instagram. Beyond just body image, young people need to be able to
ask questions about the ideals of masculinity and femininity that they feel pressured
to fit into on social media.
Young people’s health can also be affected by some of the features of digital
media like persistence and shareability, which can make it very hard to log off and
give the haunting feeling of “fear of missing out” – the idea that your friends are
having a good time online without you.
Finally, students need to understand some of the effects we’ve discussed
that digital media can have on relationships, as well as how to deal with them, and to
understand how ideas like respect and consent apply in the online context.
The Arts: As more and more artistic production is created or distributed
through digital media, arts courses also need to reflect the impacts of digital
technology, such as how platform architecture influences aesthetics and self-
presentation, and the effects of networked technology on arts industries and
communities. The Internet has definitely been a mixed blessing for most arts
industries, but students need to understand those changes – and be able to see
what changes are coming – if they’re considering careers in the arts.
Technology and ICT: Technology courses themselves need to adopt a wider
view of digital literacy and go beyond a focus on technical skills – which are likely to
be obsolete within a few years after students graduate – to a more critical
understanding of digital technology, and should expand from a focus
on using technology to include understanding and creating as well.

Topic 5 Strategies for Teaching Digital Literacy and Citizenship

Teaching Digital Literacy


Digital literacy skills are some of the most crucial skills taught in today's
schools.
Digital literacy encompasses a number of 21st century skills related to using
technology effectively and appropriately.
There are six common topics that all digital literacy curriculum should
include:
1. Information literacy
2. Ethical use of digital resources
3. Understanding digital footprints
4. Protecting yourself online
5. Handling digital communication
6. Cyberbullying

Information Literacy

Focus on effective ways to evaluate the quality and credibility of information


and cover learning strategies that yield more credible results. Because you get so
much more information online, you need the tools to evaluate reliability and
veracity of what you find. This includes questions such as:

 Is the site legitimate or a hoax?


 Is the author an expert in this subject?
 Is the information current or dated?
 Is the data neutral or biased?

Or when in doubt at all online information, apply a Who, What, Where, When,
Why and How formula to the information.
For example:

 Who is the source of the information? (The most important step is to


understand who put the information online.)
 What are you getting? (Does the information seem biased in any way?)
 Where are you? (Deconstructing the Web address, or URL, will tell you
a lot.)
 When was the site created? (You want the most current information.)
 Why are you there? (There may be better places to find the information;
books for example.)
 How can you tell what’s what? (Double check the information with
other sources.)

Ethical Use of Digital Resources

You need to consider intellectual property, copyrighted material, and the


proper way to reference the information. Don’t forget to cite information from books
and online as well.
It’s especially important to note that copying text from a website is plagiarism
just like stealing text from a book.

Understanding Digital Footprints

A digital footprint is all of the information a person passively leaves and


actively shares about themselves online, especially on social media sites. Text,
images, multimedia, cookies, browsing histories, IP addresses, passwords, and
even Internet service providers all make up a person’s digital footprint.
You should know the consequences of what you share online. Do not
assume that anything is private online.

Protecting Yourself Online

With so much information available online, you need to understand the


basics of Internet safety.
Creating strong passwords, using privacy settings, and knowing what not to
share on social media will start you on the right foot.
Handling Digital Communication
Today, most oy you use technology to communicate in one way or another.
That’s why it’s so important to know about how to communicate safely and
appropriately.

Cyberbullying

This means the use of technology as a means to harass others.

Teaching Dual Citizenship

1. Know what’s right from wrong. You should practice proper “netiquette”
online. Just like the rules of etiquette, the rules of netiquette will give you a
cultural framework of proper behavior for getting along with others online.
2. Understand the consequences. You must understand that every decision you
make online leaves a permanent digital footprint that could affect how you
perceived — both online and in-person — down the road.
3. Don’t talk to strangers. A password is the digital equivalent to locking your
door. You must know how to build strong, secure passwords that will protect
your personal information from strangers online.
4. Always play fair. You must give credit where credit is due. You can’t simply
copy and paste information or images found online — even when you offer
citation. If you can’t find the copyright rules, don’t use the information or
images at all!
5. Choose your friends wisely. When you see something, you should say
something when it comes to cyberbullying. Vicki Davis breaks those steps
down in her popular Cool Cat Teacher blog:
 Stop what you’re doing. Don’t keep clicking.
 Take a screenshot, save it and print a copy.
 Block or unfriend the bully.
 Tell an appropriate adult (teacher, network administrator, parent) about the
situation, providing your screenshot or copy as proof of the bad behavior.
 Share the incident with others, if appropriate, to promote internet safety.

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