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EIGRP
EIGRP
EIGRP
EIGRP
Jatin Verma
EIGRP – Enhanced Interior Gateway Routing Protocol
Step 1.
R-1 sends a hello packet/message using the multicast address of 224.0.0.10 to R-2
Step 2.
R-2 will reply to R-1 (Reply comes in the form of Unicast)
Based on the hello exchange both of the routers (R-1 & R-2) will build neighbour table.
Step 3.
Once they establish the neighbor relation, both the routers R-1 & R-2 will exchange their routing information.
Step 4.
Acknowledgment of both the routers (R-1 & R-2)
EIGRP TABLES
1. Neighbor table – Contains the list of directly connected routes.
#show ip eigrp neighbor
2. Topology Table - List of all the best routes learned from each neighbour.
#show ip eigrp topology
Note - From R-1 to reach 50.50.50.50 there is no specific or direct route but in case EIGRP Topology
Table. The R-1 will store one best route from Router A, one best route from Router B and one best
route from Router C
EIGRP CONFIGURATIONS
#router eigrp <AS No.> (This AS no. can be any number, ensure it must be same on all routers)
#network <Network ID>
EIGRP TROUBLESHOOTING
EIGRP Uses –
Bandwidth + Delay + Load + MTU + Reliability
K1 = Bandwidth K1 = 1
Used in EIGRP Metric Calculation
K3 = Delay K3 = 1
K2 = Load K2 = 0
K4 = MTU K4 =0 Not used in EIGRP Metric Calculation
K5 = Reliability K5 =0
1. Bandwidth – The B/w is going to define how many bits/sec you can send 1 at a time.
Default Bandwidths in EIGRP –
2. Delay – Generally, delay is calculated in Microseconds. The more the bandwidth the less the delay.
Default Delay’s
3. Load – Load is nothing but the amount of traffic moving on the link.
4. MTU – (Maximum Transmission Unit) Default size is 1500 bytes (the size of each packet)
5. Reliability – It is calculated based on the amount of packets dropped or forwarded. If no packets are dropped it
means it’s reliable.
EIGRP FEASIBLE CONDITIONS
EIGRP also pre-calculates the 2nd best route if it satisfies it feasibility condition.
Cost of local router – AD of next HOP + cost between the local router & next.