Character Races for Dungeons & Dragons (D&D) Fifth Edition (5e) - D&D Beyond 2

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Races

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Player's Handbook / Basic


Rules

Dragonborn
Basic Rules

Dragonborn look very much like


dragons standing erect in
humanoid form, though they lack
wings or a tail.

Racial Traits
+2 Strength, +1 Charisma, Draconic
Ancestry, Breath Weapon, Damage
Resistance

VIEW DRAGONBORN DETAILS

Dwarf
Basic Rules

Bold and hardy, dwarves are


known as skilled warriors, miners,
and workers of stone and metal.

Racial Traits
+2 Constitution, Darkvision, Dwarven
Resilience, Dwarven Combat Training,
Stonecunning

VIEW DWARF DETAILS

Elf
Basic Rules

Elves are a magical people of


otherworldly grace, living in the
world but not entirely part of it.

Racial Traits
+2 Dexterity, Darkvision, Keen Senses,
Fey Ancestry, Trance

VIEW ELF DETAILS

Gnome
Basic Rules

A gnome’s energy and enthusiasm


for living shines through every
inch of his or her tiny body.

Racial Traits
+2 Intelligence, Darkvision, Gnome
Cunning

VIEW GNOME DETAILS

Half-Elf
Basic Rules

Half-elves combine what some


say are the best qualities of their
elf and human parents.

Racial Traits
+2 Charisma, +1 to Two Other Ability
Scores, Darkvision, Fey Ancestry, Skill
Versatility

VIEW HALF-ELF DETAILS

Hal<ing
Basic Rules

The diminutive halGings survive in


a world full of larger creatures by
avoiding notice or, barring that,
avoiding offense.

Racial Traits
+2 Dexterity, Lucky, Brave, HalKing
Nimbleness

VIEW HALFLING DETAILS

Half-Orc
Basic Rules

Some half-orcs rise to become


proud leaders of orc communities.
Some venture into the world to
prove their worth. Many of these
become adventurers, achieving
greatness for their mighty deeds.

Racial Traits
+2 Strength, +1 Constitution,
Darkvision, Menacing, Relentless
Endurance, Savage Attacks

VIEW HALF-ORC DETAILS

Human
Basic Rules

Humans are the most adaptable


and ambitious people among the
common races. Whatever drives
them, humans are the innovators,
the achievers, and the pioneers of
the worlds.

Racial Traits
+1 to All Ability Scores, Extra
Language

VIEW HUMAN DETAILS

Tie<ing
Basic Rules

To be greeted with stares and


whispers, to suffer violence and
insult on the street, to see mistrust
and fear in every eye: this is the lot
of the tieGing.

Racial Traits
+2 Charisma, +1 Intelligence,
Darkvision, Hellish Resistance, Infernal
Legacy

VIEW TIEFLING DETAILS

Explorer's Guide to
Wildemount

Orc of Exandria
Explorer's Guide to Wildemount

Orcs are one of Exandria’s


youngest races, and are said to
have been born from elves seared
by the blood of Gruumsh, the
Ruiner.

Racial Traits
+2 Strength, +1 Constitution,
Darkvision, Aggressive, Powerful Build,
Primal Intuition

VIEW ORC OF EXANDRIA DETAILS

Mythic Odysseys of
Theros

Leonin
Mythic Odysseys of Theros

Nomadic, lion-like humanoids who


rarely interact with other peoples,
having all they need in their
shimmering homeland.

Racial Traits
+2 Constitution, +1 Strength,
Darkvision, Claws, Hunter's Instincts,
Daunting Roar.

VIEW LEONIN DETAILS

Satyr (Legacy)
Mythic Odysseys of Theros

Satyrs embody a fusion of


humanoid civilization with the
freedom of wild beasts.

Racial Traits
+2 Charisma, +1 Dexterity, Fey, Ram,
Magic Resistance, Mirthful Leaps,
Reveler.

VIEW SATYR DETAILS

Van Richten’s Guide to


Ravenloft

Lineages
Van Richten’s Guide to Ravenloft

In the Land of the Mists, power


and dread lie in the simple
question “What happened to me?”

Lineages
+2 to an Ability Score and +1 to One
Other Ability Score, or, +1 to Three
Different Ability Scores

VIEW LINEAGES DETAILS

Strixhaven: A Curriculum
of Chaos

Owlin
Strixhaven: A Curriculum of Chaos

Like owls, owlin are graced with


feathers that make no sound
when they move or Gy, making it
easy for them to sneak up on you
in the library.

Racial Traits
Darkvision, Flight, Silent Feathers

VIEW OWLIN DETAILS

Mordenkainen Presents:
Monsters of the
Multiverse

Aarakocra
Mordenkainen Presents: Monsters of
the Multiverse

A winged people who originated


on the Elemental Plane of Air,
aarakocra soar through the sky
wherever they wander.

Racial Traits
Flight, Talons, Wind Caller

VIEW AARAKOCRA DETAILS

Aasimar
Mordenkainen Presents: Monsters of
the Multiverse

Whether descended from a


celestial being or infused with
heavenly power, aasimar are
mortals who carry a spark of the
Upper Planes within their souls.

Racial Traits
Celestial Resistance, Darkvision,
Healing Hands, Light Bearer, Celestial
Revelation

VIEW AASIMAR DETAILS

Air Genasi
Mordenkainen Presents: Monsters of
the Multiverse

Embodying many of the airy traits


of their otherworldly ancestors, air
genasi can draw upon their
connection to the winds.

Racial Traits
Darkvision, Unending Breath, Lightning
Resistance, Mingle with the Wind

VIEW AIR GENASI DETAILS

Bugbear
Mordenkainen Presents: Monsters of
the Multiverse

Despite their formidable build,


bugbears are quiet skulkers,
thanks to a fey magic that allows
them to hide in spaces seemingly
too small for them.

Racial Traits
Darkvision, Fey Ancestry, Long-Limbed,
Powerful Build, Sneaky, Surprise
Attack

VIEW BUGBEAR DETAILS

Centaur
Mordenkainen Presents: Monsters of
the Multiverse

Centaurs gallop throughout the


multiverse and trace their origins
to many different realms.

Racial Traits
Fey, Charge, Equine Build, Hooves,
Natural AWnity

VIEW CENTAUR DETAILS

Changeling
Mordenkainen Presents: Monsters of
the Multiverse

For some changelings, a new face


is only a disguise. For other
changelings, a new face may
reveal an aspect of their soul.

Racial Traits
Fey, Changeling Instincts,
Shapechanger

VIEW CHANGELING DETAILS

Deep Gnome
Mordenkainen Presents: Monsters of
the Multiverse

Deep gnomes, or svirfneblin, are


natives of the Underdark and are
suffused with that subterranean
realm’s magic.

Racial Traits
Gnome, Darkvision, Gift of the
Svirfneblin, Gnomish Magic
Resistance, Svirfneblin CamouKage

VIEW DEEP GNOME DETAILS

Duergar
Mordenkainen Presents: Monsters of
the Multiverse

Duergar are dwarves whose


ancestors were transformed by
centuries living in the deepest
places of the Underdark.

Racial Traits
Dwarf, Darkvision, Duergar Magic,
Dwarven Resilience, Psionic Fortitude

VIEW DUERGAR DETAILS

Earth Genasi
Mordenkainen Presents: Monsters of
the Multiverse

Tracing their ancestry to dao, the


genies of the Elemental Plane of
Earth, earth genasi inherit dao’s
steadfast strength and control
over earth.

Racial Traits
Darkvision, Earth Walk, Merge with
Stone

VIEW EARTH GENASI DETAILS

Eladrin
Mordenkainen Presents: Monsters of
the Multiverse

Eladrin are elves of the Feywild, a


realm of perilous beauty and
boundless magic.

Racial Traits
Elf, Darkvision, Fey Ancestry, Fey Step,
Keen Senses, Trance

VIEW ELADRIN DETAILS

Fairy
Mordenkainen Presents: Monsters of
the Multiverse

Infused with the magic of the


Feywild, most fairies look like
Small elves with insectile wings,
but each fairy has a special
physical characteristic that sets
the fairy apart.

Racial Traits
Fey, Fairy Magic, Flight

VIEW FAIRY DETAILS

Firbolg
Mordenkainen Presents: Monsters of
the Multiverse

Distant cousins of giants, the Yrst


Yrbolgs wandered the primeval
forests of the multiverse, and the
magic of those forests entwined
itself with the Yrbolgs’ souls.

Racial Traits
Firbolg Magic, Hidden Step, Powerful
Build, Speech of Beast and Leaf

VIEW FIRBOLG DETAILS

Fire Genasi
Mordenkainen Presents: Monsters of
the Multiverse

Descended from efreet, the genies


of the Elemental Plane of Fire, Yre
genasi channel the Gamboyant
and often destructive nature of
Game.

Racial Traits
Darkvision, Fire Resistance, Reach to
the Blaze

VIEW FIRE GENASI DETAILS

Githyanki
Mordenkainen Presents: Monsters of
the Multiverse

Githyanki complement their


physical prowess with psionic
might, instilled in them by mind
Gayers and cultivated over eons in
the Astral Plane.

Racial Traits
Astral Knowledge, Githyanki Psionics,
Psychic Resilience

VIEW GITHYANKI DETAILS

Githzerai
Mordenkainen Presents: Monsters of
the Multiverse

Eons of cultivating their mental


powers within the endless chaos
of Limbo have imbued githzerai
with the ability to shape psionic
energy to protect themselves and
probe minds.

Racial Traits
Githzerai Psionics, Mental Discipline,
Psychic Resilience

VIEW GITHZERAI DETAILS

Goblin
Mordenkainen Presents: Monsters of
the Multiverse

Many goblins pursue their own


destinies, escaping the plots of
both archfey and gods.

Racial Traits
Goblinoid, Darkvision, Fey Ancestry,
Fury of the Small, Nimble Escape

VIEW GOBLIN DETAILS

Goliath
Mordenkainen Presents: Monsters of
the Multiverse

Distantly related to giants and


infused with the supernatural
essence of their ancestors’
mountainous home.

Racial Traits
Little Giant, Mountain Born, Stone’s
Endurance

VIEW GOLIATH DETAILS

Harengon
Mordenkainen Presents: Monsters of
the Multiverse

Harengons are blessed with a little


fey luck, and they often Ynd
themselves a few fortunate feet
away from dangers during
adventures.

Racial Traits
Hare-Trigger, Leporine Senses, Lucky
Footwork, Rabbit Hop

VIEW HARENGON DETAILS

Hobgoblin
Mordenkainen Presents: Monsters of
the Multiverse

Hobgoblins trace their origins to


the ancient courts of the Feywild,
where they Yrst appeared with
their goblin and bugbear kin.

Racial Traits
Goblinoid, Darkvision, Fey Ancestry,
Fey Gift, Fortune from the Many

VIEW HOBGOBLIN DETAILS

Kenku
Mordenkainen Presents: Monsters of
the Multiverse

Whatever their true origin, kenku


are most often found in the
Shadowfell and the Material Plane,
and they tend to have the
coloration typical of ravens.

Racial Traits
Expert Duplication, Kenku Recall,
Mimicry

VIEW KENKU DETAILS

Kobold
Mordenkainen Presents: Monsters of
the Multiverse

Some of the smallest draconic


creatures in the multiverse,
kobolds display their draconic
ancestry in the glint of their scales
and in their roars.

Racial Traits
Darkvision, Draconic Cry, Kobold
Legacy

VIEW KOBOLD DETAILS

Lizardfolk
Mordenkainen Presents: Monsters of
the Multiverse

Gifted by the gods with


remarkable physical defenses and
a mystical connection to the
natural world, lizardfolk can
survive with just their wits in
situations that would be deadly for
other folk.

Racial Traits
Bite, Hold Breath, Hungry Jaws,
Natural Armor, Nature’s Intuition
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VIEW LIZARDFOLK DETAILS

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Minotaur

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