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ker-nethalas-player-aids
ker-nethalas-player-aids
2. Roll for ini a ve (p66) Player’s percep on vs target’s awareness. A cri cal failure gives
opponent surprise (first a ack gains +20). Winner strikes first.
Alterna vely, you can try to surprise the enemy – Stealth vs target’s
awareness. If successful first a ack gains +20, if unsuccessful, complete a
normal ini a ve check.
3. Main combat ac on Can be a standard a ack, use of ability, fleeing or standard ac ons.
Player turn A cri cal strike (doubles below skill level) automa cally wins, a cri cal
fumble (doubles above skill level) automa cally fails (p72).
If NPC uses magical a ack, player must make a magical resistance check.
Entering a room