DAY 14 FULL TEST 14

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Section 1 Question 1-10

Complete the notes below.

Write ONE WORD AND/ OR A NUMBER for each answer.

Second-hand Cars

Example
Maximum price: $ 4300

Cars Available

Noda ( silver)

• One 1 ........ is broken

Comina (white)
• Used to belong to the 2 ........

Telsta (orange)

• It's an 3....... model


• Has got new 4........

Abrada (red)
• Only 5 ..........years old

Other Information
Garage address: 6.......... Road, Mitchell

Day/Time: on 7.......... at 9: 30am

Ask for: 8 ......... Smith

Parking available: outside the 9 ...........

What to bring: 10.......... (for a test drive)


SECTION 2 Questions 11-20

Questions 11-16

Choose the correct letter A, B or C

The Middletown Urban Farming Scheme (MUFS)

11 Who founded the Middletown Urban Farming Scheme?

A university specialists
B business people
C town planners

12 What was the original reason for starting the MUFS?

A to encourage more efficient land use


B to help lessen C02 emissions
C to improve people's eating habits

13 For the coming year, the MUFS will focus on recruiting members from

A schools.
B companies.
C community centres

14 What kind of information is available from members of the MUFS committee?

A practical gardening tips


B plant science
C location of local garden sites

15 What are provided by the MUFS for the physically disabled?

A soil and compost


B containers for plants
C gardening tools

16 According to school teachers, what has been an unexpected advantage of the


MUFS?

A its usefulness as an aid for teaching science


B its contribution to reducing costs of school meals
C its help in encouraging community pride among students
Questions 17-20

What free goods or services are offered by each of the following providers?

Choose FOUR answers from the box and write the correct letter A-F next to
questions 17-20.

Free goods or services


A fertilisers
B cooking lessons
C advice on soil
D eat-to-keep-fit course
E use of a greenhouse
F market stalls

Providers

17 city hospital ...............

18 local government ...............

19 university ...............

20 supermarket ...............
SECTION 3 Questions 21-30

Questions 21-26

Choose the correct letter A , B or C

Research on the effect of walking on creativity

21 Daniel mentions the research about walking and creativity to Katie because
A she has read it too.
B what she says reminds him of it.
C he thinks she might like to do similar research.

22 In the experiments, researchers compared participants'creativity when walking


and when

A sitting.
B running.
C listening to music.

23 Daniel says that in each experiment, there was a different


A type of control group.
B pattern of activities.
C way of selecting participants.

24 Daniel thinks the experiment with words is


A biased in favour of certain people
B a good indicator of creativity.
C open to personal interpretation.

25 What is Katie and Daniels attitude to the experiment on focused thinking?


A they are doubtful about its aims.
B they are confused by its methods.
C they are cautious about its conclusions.

26 Katie thinks that the best way forward is to consider

A whether other types of exercise affect creativity.


B the cause of the improvement in creativity.
C how the results can be applied to creativity in real life.
Questions 27-30

What is the main physical benefit of each of the following walking situations?

Choose FOUR answers from the box and write the correct letter, A-G, next to
questions 27-30.

Physical benefits
A improved balance
B greater stamina
C better eyesight ,_

D lower blood pressure


E regular sleeping pat
F stronger bones
G weight red

Walking situations

27 walking with thin-soled footwear

28 walking in the mountains

29 walking for the elderly

30 walking long distances


SECTION 4 Questions 31-40

Complete the notes below.

Write ONE WORD ONLY for each answer.

Gamification

What is it?
• T he use of gaming techniques in non-game situations
• In business, it is frequently used for 31 .............
• Uses people's desire to win a reward
• Not a new idea, e.g. incentive schemes were first used by 32 .............

Uses
• To get online33 ............. Quickly
• To persuade people to change their 34 .............
• For training purposes, e.g. simulators used by 35.............and town
planners

Successful examples

• Official campaigns
- Australian government: to encourage people to 36 ............. more
- overseas local authority: to reward drivers for not speeding

• Health
- a staircase at a station that worked like a 37 .............
- a game that helps recovery when old people hurt their 38 .... in a fall

Things to consider
• It's important for gamification to be 39 .............
• Need to think about the laws regarding 40 .............

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