Professional Documents
Culture Documents
Learning About Information Searchers From Eye - Tracking
Learning About Information Searchers From Eye - Tracking
CONTACT:
www.jsg.tel
Outline
Overall
research
goals
Eye-tracking
fundamentals
Eye-xa<on
pa>erns:
reading
models
(Exp
1;
Exp
3)
Search
results
presenta<on
and
cogni<ve
abili<es
(Exp
2)
Summary
and
Challenges
S T A R T
Q
formulate
97%
L view
search results list
7%
58%
view
content
page
42%
30%
query
bookmark page
E N D
95%
Eye-Tracking?
Early
a>empts
late
XIX
c.;
early
1950s
-
a
movie
camera
and
hand-coding
(Fi>s,
Jones
&
Milton
1950)
Now
computerized
and
easy
to
use
infrared
light
sources
and
cameras
sta<onary
and
mobile
Eye-mind link hypothesis: a>en<on is where eyes are focused (Just & Carpenter, 1980; 1987) Overt and covert a>en<on A>en<on can move with no eye movement BUT eyes cannot move without a>en<on
[head posi<on 3D, distance from monitor] 50/60Hz; 300Hz; 1000-2000Hz eye-trackers common: 60Hz: one data record every 16.67ms
Eye-Tracking
Can
Eye
tracking
can
allow
iden<ca<on
of
the
specic
content
acquired
by
the
person
from
Web
pages
Eye
tracking
enables
high
resolu<on
analysis
of
searchers
ac<vity
during
interac<ons
with
informa<on
systems
And
more
Relevance
detec<on
Pupillometry
(Oliveira,
Aula,
Russell,
2009)
10
11
Eye-gaze
paMerns
Eye-tracking
research
have
frequently
analyzed
eye-gaze
posi<on
aggregates
('hot
spots)
spa<otemporal-intensity
heat
maps
also
sequen<al
scan
paths
Higher-order
pa>erns:
reading
models
12
Phonological
recogni<on:
55-70ms
Lexical
availability
(typical):
113
ms
150ms
(Rayner,
1998)
Unfamiliar
or
complex
meanings
require
longer
processing
Some
of
the
types
of
seman<c
informa<on
available
only
through
reading
sequences
may
be
crucial
to
sa<sfy
task
requirements.
14
Reading
Models
We
implemented
the
E-Z
Reader
reading
model
(Reichle
et
al.,
2006)
Inputs:
(eye
xa<on
loca<on,
dura<on)
Fixa<on
dura<on
>113
ms
threshold
for
lexical
processing
(Reingold
&
Rayner,
2006)
The
algorithm
dis<nguishes
reading
xa<on
sequences
from
isolated
xa<ons,
called
'scanning'
xa<ons
Each
lexical
xa<on
is
classied
to
(S,R)
(Scan,
Reading)
These
sequences
used
to
create
a
state
model
15
16
17
18
19
20
21
Experiment
1:
Conclusions
Searchers
reading
/
scanning
behavior
aected
by
task
Tasks
facets
can
be
detected
from
eye-tracking
data
(from
reading
model
proper<es)
Reading
models
can
be
built
on
the
y
(during
search)
real- <me
observa<ons
of
eye
movements
can
be
used
by
adap<ve
search
systems
Challenge:
Lack
of
baseline
data
about
reading
models
of
individuals
23
24
25
26
General
Results
Search
results
overview
(tag
cloud)
beneted
users
made
them
faster
facilitated
formula<on
of
more
eec<ve
queries
More complex tasks were indeed more demanding required more search eort
27
28
29
30
F(144,1)=4.2; p=.042
F(144,1)=3.1; p=.08
31
Experiment
2:
Conclusions
Overview
UI
was
faster
reected
in
some
eye-tracking
measures
Task
complexity
dierences
reected
in
some
eye-tracking
measures
Some
eects
of
cogni<ve
abili<es
on
interac<on
viola<on
of
the
least
eort
principle
not
fully
explained
yet
33
34
Eye tracking
EEG
info relevance (Oliveria, Russell, Aula, 2009) low-level decision <ming (Einhuser, et al. 2010)
Some
Challenges
High-resolu<on
data
(low-level)
How
do
we
create
higher-level
pa>erns?
How
do
we
detect
them
computa<onally?
How
do
we
deal
with
ind.
dis
(baseline
data)?
37
Thank you!
Ques<ons?
h>p://comminfo.rutgers.edu/research/poodle or for short: h>p://bit.ly/poodle_project PoODLE PIs: Nicholas J. Belkin, Jacek Gwizdka, Xiangmin Zhang Post-Doc: Ralf Bierig, PhD Students: Jingjing Liu, (now Asst Prof.), Chang Liu, Michael Cole
Perceptual
span
number
of
characters
processed
at
a
<me
English
etc.
~
19
characters
(Rayner,
1998)
decreases
in
normal
reading
when
user
encounters
cogni<vely- demanding
content
40