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Npc Builder
Npc Builder
Race Auriel
Rank Adept Str End
Class Daedra Warrior Characteristics 55 46
Secondary Characteristic Int Bonus for Attributes 5 4
Tertiary Characteristic Prc Rolls (Default to 11s) 16 16
Base 24 30
Class 15 0
none 0 0
Elite Advance none Soul White
minion false Threat Major (-)
Boss false
Attribute
Wound Threshold 15 Health
Speed 15 Stamina
Initiative Rating 9 Magicka Pool
Damage Bonus 5 Carry Rating
Maximum AP 2 Size
Gear
Melee Weapon Material Golden
Ranged Weapon Material Chitin Combat
Armor Leather Armor Leather Armor: AR 12; ENC 4/1/2 (13); EL 450/300; Mundane, Lig
Armor
Armor
Armor
Shield
Melee Weapon Quarterstaff Golden Quarterstaff: 1d10+7(+5) I Pen 9; Reach 2m; Well Balance
Melee Weapon War Axe Golden War Axe: 2d10+5(+5) R Pen 14; Reach 1m; Tearing, Unba
Melee Weapon Great Club Golden Great Club: 2d10+4(+5) I Pen 9; Reach 2m; Concussive, U
Melee Weapon
Melee Weapon
Melee Weapon
Ranged Weapon Short Bow Chitin Short Bow: 1d10+5 R Pen 10; Range 20/75/145/285; Precis
Ranged Weapon
Ag Int Wp Prc Prs
55 46 60 40 40
5 4 6 4 4
20 11 15 12 14
35 30 30 28 26
0 0 15 0 0
0 0 0 0 0
46
7
92
14
Standard
9; Reach 2m; Well Balanced, Versatile, Dire; ENC 2; EL 1800; 300 Drakes.
Reach 1m; Tearing, Unbalanced, Light, Dire; ENC 2; EL 1350; 795 Drakes.
Reach 2m; Concussive, Unwieldy, Two Handed, Dire; ENC 3; EL 1575; 1020 Drakes.
nge 20/75/145/285; Precise, Reload (1), Two Handed; ENC 0; EL 50; 90 Drakes.
Skills
Acrobatics 55/55 (Str, Ag), Athletics 55/46 (Str, End), Alteration 80 (Wp), Charm 50 (Prs), Command 66/60 (Int, Prs), Comba
Ag), Deceive 46/40 (Int, Prs), Destruction 90 (Wp), Evade 65 (Ag), Intimidate 75/80 (Str, Wp), Lore 56 (Int), Observe 40 (Prc
(Wp), Stealth 55/40 (Ag, Prc), Tactics 46 (Int),
(Body only)
Elite Advance
14
15
16
17
18
19
20
21
22
23
24
25
26
140
50
62.5
Str End Ag Int Wp Prc Prs Size
none 2 0 0 0 0 0 0 0 0 0
werebat 3 5 0 15 20 0 10 5 30 1 Standard 0 Immunity (DSilver-Scar Dark Sight:
werebear 4 15 15 0 20 0 5 5 35 2 Large 0 Immunity (DSilver-Scar Dark Sight:
wereboar 5 10 20 0 15 0 5 5 35 1 Standard 0.1 Immunity (DSilver-Scar Dark Sight:
werecrocodile 6 10 10 5 20 0 5 5 30 1 Standard 0 Immunity (DSilver-Scar Dark Sight:
werelion 7 15 5 10 20 0 5 5 35 2 Large 0 Immunity (DSilver-Scar Dark Sight:
Wereshark 8 15 5 5 20 0 10 5 35 2 Large 0 Immunity (DSilver-Scar Dark Sight:
werevulture 9 5 10 5 15 0 10 5 30 1 Standard 0.2 Immunity (DSilver-Scar Dark Sight:
werewolf 10 10 5 10 20 0 10 5 35 1 Standard 0 Immunity (DDiseased
Silver-Scar(Porphyric
Dark Sight:
Hemophilia, -20
Vampire 11 5 0 5 0 5 0 0 10 2 Standard 0 Dark Sight: Resist Norm
Frightening Bloodlust: MDiseased (TFlyer (22.5)Unnatural Se
Natural WeaNatural WeaBeast Form: The character cannot speak,
Frightening Bloodlust: MDiseased (THoned Sense Quadruped:(Poison,
Resistance Takedown: N
C atural
Tough (10%):
50%):
Natural Armo
Increase
Reduce Natural
Armor:
poison
the Wea
toNatural
characters
11damage
AR Wea
allhealth
by
locations.
50%.by 10%.
Frightening Bloodlust: MDiseased (TQuadruped: Natural WeaNatural Wea
Frightening Bloodlust: MAmphibious:Diseased (TSwimmer: Su Natural Armo
Weak PointNatural WeaNatural Wea
Frightening Bloodlust: MCatfall: RedDiseased (TQuadruped:Honed Sense Natural ArmoNatural WeaNatural Wea
Frightening Bloodlust: MAmphibious:Diseased (THoned Sense Swimmer: SuNatural ArmoNatural WeaNatural Wea
Frightening Bloodlust: MDiseased (TFlyer (18.75Tough (20%)Natural WeaNatural WeaBeast Form: The character cannot speak,
Frightening Bloodlust: MDiseased (THoned Sense Honed SenseQuadruped:Natural Armo Natural WeaNatural Wea
Sun ScarredThe Thirst: Vampiric UnWeakness (Fire, 50%): The character increases incoming Fire damage after mitigation by
: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other action that would require
Beast Form: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other acti
Beast Form: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other acti
Beast Form: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other acti
Beast Form: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other acti
Beast Form: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other acti
: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other action that would require
Beast Form: The character cannot speak, use items, perform crafting related activities, cast spells or perform any other acti
Fire damage after mitigation by 50% (round up).
tion that would require focus or concentration.
or perform any other action that would require focus or concentration.
or perform any other action that would require focus or concentration.
or perform any other action that would require focus or concentration.
or perform any other action that would require focus or concentration.
or perform any other action that would require focus or concentration.
tion that would require focus or concentration.
or perform any other action that would require focus or concentration.
Combat Style (Str, Ag)
Destruction (Wp)
Deceive (Int, Prs)
Alteration (Wp)
Alchemy (Int)
Enchant (Int)
Charm (Prs)
Evade (Ag)
Logic (Int)
Lore (Int)
Altmer - - 0 0 - 0 - - 0 - 0 0 - - 0 - - - 0
Argonian - 0 0 0 - - - - - - - - - - 0 - - - -
Bosmer 0 0 0 - - - 0 - - - - - - - - - - - -
Breton - - 0 0 0 - - - 0 - 0 - - - 0 - - - 0
Dunmer - 10 - 0 - - 0 - - - 0 - - - 0 - - - -
Imperial Colovian - - - - 0 10 0 0 - - - - - 0 - - - - -
Imperial Nibenese - - - - 10 0 0 0 - - - - - 0 - - - - -
Khajiit Suthary-Raht 0 0 - - - - - 0 - 0 - - - - - - - - -
Nord - 0 - - - 0 0 - - - - - - - - 10 - - -
Orsimer - - - - - - 0 - - - - 0 - - - 10 - - -
Redguard - 0 - 0 - - 0 - - - 0 - - - - - - - -
Maormer - 0 - - - - 0 - - - 0 - - - - - - - 0
Imga 0 0- - 0- - - - - - - - - - - - - -
Khajiit Cathay-Raht 0 0 - - - - - 0 - 0 - - - - - - - - -
Khajiit Ohmes-Raht 0 0 - - 0 - - 0 - 0 - - - - - - - - -
Khajiit Ohmes 0 0 - - 10 - - 0 - 0 - - - - - - - - -
Khajiit Dagi-Raht 0 0 - - - - - 0 - 0 0 - - - - - - - -
Khajiit Pahmer 0 0 - - - - - 0 - 0 - - - - - - - - -
Argonian Naga - 0 - 0 - - - - - - - - - - 0 - - - -
Goblin - 0 - - - - - - - - - - - - - - - - -
Reikling - 0 - - - - 0 - - - - - - - - - - - -
Dremora - 0 - 0 - - 0 - - 10 0 - - - - 0 - - -
Auriel 0 0 - - 0 0 0 - - 0 - - - - - 0 - - -
Spiderkith - 0 - - - - 0 - - 10 0 - - - 0 0 - - -
Auroran - 0 - - - 0 0 - - 0 0 - - - - 0 - 0 0
Khajiit Alfiq 0 0 - - - - - 0 - 0 - - - - - - - - -
Centaur - 10 - - 0 - 0 - - 0 - - 0 - - - - - -
Spiderkith - 0 - - - - 0 - - 10 0 - - - - - - - -
Argonian Sarpa
Argonian Agaceph
Argonian Paatru
Falmer - - - 0 - - 0 - - - 0 - - - 0 - - - 0
Falmer Fallen
Profession [Animal Trainer]
Profession [Musicianship]
Profession [Bureaucracy]
Profession [Seamanship]
Profession [Engineering]
Profession [Acting] (Prs)
Profession [Medicine]
Profession [Smithing]
Profession [Varies]
Navigate (Int, Prc)
Necromancy (Int)
Restoration (Wp)
Thu’um (Wp)
Tactics (Int)
Ride (Ag)
0 - - - - - - - - - - - - - 0 - - - - - - 20 23 23 30
- - - - - - - - - - - - - - 0 - 0 - 0 - - 25 24 28 27
- - - 0 - - - - - - - - - - - - 0 0 0 - - 21 21 31 25
0 - - - - - - 0 - - - - - - 0 - - - - - - 23 21 22 28
0 - - - - - - - - - - - - - - - 0 - - - - 25 24 29 25
- - - - - - - - 0 - - - - - 0 - - - - - - 26 27 24 24
- - - - - - - - 0 - - - - - 0 - - - - - - 24 23 23 27
- - - - - - - - - - - - - - - - 0 0 - - - 22 22 29 25
- - - - - - - - - - - - 0 - - - - - 0 - - 30 28 23 21
- - - - - - - - - - - - - 10 - - - - 0 - - 28 30 22 23
- - - - - - - - - - - - 0 - - 0 - - 10 - - 27 28 26 22
- 0 - 0 - - - - - - - - 0 - - - - - 0 - - 23 20 25 29
- 0- 0- - - - - - - - - - - - - - 0- - 32 29 23 20
- - - - - - - - - - - - - - - - 0 0 - - - 27 26 25 23
- - - - - - - - - - - - - - - - 0 0 - - - 22 22 27 26
- - - - - - - - - - - - - - - - 0 0 - - - 20 21 27 28
- - - - - - - - - - - - - - - - 0 - - - - 20 20 28 26
- - - - - - - - - - - - - - - - 0 0 - - - 30 28 25 20
- - - 0 - - - - - - - - - - - - 0 - 0 - - 26 25 28 23
- - - 0 - - - - - - - - - - - - 0 - 0 - - 20 19 25 9
- - - 0 - - - - - - - - - - - 0 0 - 0 - - 24 19 21 12
- - - 10 - - - - - - - - - - - - - - - 0 - 26 26 26 24
- - - 0 - - - - - - - - - - - - 0 - - 0 - 24 30 35 30
- - - 0 - - - - - - - - - - - - 10 0 - - - 24 24 30 25
- - - 0 - - - - - - - - - - - - - - - 0 - 26 26 26 24
- - - - - - - - - - - - - - - - 0 0 - - - 10 15 30 28
- - - 0 - - - - - - - - - - - - 0 - 0 - - 32 29 29 22
0 - - 0 - - - - - - - - - - - - 10 - - 0 - 24 24 30 24
0 - - - - - - - - - - - - - - - 0 - 0 - - 20 23 26 28
28 25 25 Disease Resistance (50%)
24 25 22 Disease Resistance (75%)
23 26 24 Disease Resistance (50%)
30 25 25 Resistance (Magicka, 50%)
24 25 23 Resistance (Fire, 75%)
25 25 25 Star of the West: Increase Sta
24 25 28 Star of the West: Increase Sta
21 28 24 Dark Sight: The character can s
25 25 23 Tough (10%): Increase Health
26 24 22 Tough (10%): Increase Health
23 25 24 Disease Resistance (75%)
28 25 22 Weakness (Shock, 25%)
22 23 26 Dark Sight: The character can s
21 27 22 Dark Sight: The character can s
21 28 26 Dark Sight: The character can s
24 26 28 Dark Sight: The character can s
26 28 23 Dark Sight: The character can s
20 27 20 Dark Sight: The character can s
23 25 20 Disease Resistance (75%)
-
-
Power Well (100%): Increase Magicka by 100% of base.
Power Well (100%): Increase Magicka by 100% of base.
Power Well (50%): Increase Magicka by 50% of base.
Resist Normal Weapons (50%): Reduce damage from weapons without Dire or Enc
Quadruped: When Dashing, triples Speed.
Quadruped: When Dashing, triples Speed.
Power Well (100%): Increase Magicka by 100% of base.
- -
- -
Resist Normal Weapons (50%): Reduce damage from weapons without Dire or Resistance
E (Magic, 25%): R
Resist Normal Weapons (50%): Reduce damage from weapons without Dire or Resistance
E (Magic, 50%): R
Resist Normal Weapons (50%): Reduce damage from weapons without Dire or Resistance
E (Magic, 25%): R
Resistance (Magic, 25%): Reduce incoming magic damage by 25%. Resistance (Shock, 50%): De
Telepathic: The character with this trait is capable of communicating with otherCatfall: Reduce the distance
Strong Back: Treats morderate encumbrance as minimal and only halves speedGallop (1 SP): Instead of D
Resist Normal Weapons (50%): Reduce damage from weapons without Dire or Resistance
E (Poison, 75%)
stamina
First Among Equals - health
1 0 2 0
- - 1 0 1 0
- - 1 0 1 0 10 Shortbows
- - 1 0 1.5 0
- - 1 0 1 0 10 DaggeParry Short TantoWakizBroadHook KatanLongsRapie
- - 1 0 1 1
- - 1 0 1 1
- - 1 0 1 0
Bearded: +10 Combat SWar Cry 1.1 1 1 0 10 BattleWar AGreatHatchet
- - 1.1 1 1 0 10 Shields
- - 1 0 1 0 15 DaggeParry Short TantoWakizBroadHook KatanLongsRapie
- - 1 0 1.25 0
- - 1 0 1 0
- - 1 1 1 0
- - 1 0 1 0
- - 1 0 1 0
- - 1 0 1 0
- - 1 0 1 0
Natural Weapon (Bite):- 1 0 1 0
- - 0.75 -1 1 1
- - 0.75 -1 1 1
Teamwork: If 2+ charaSpell Swor 1 0 2 0
Weakness (Poison, 75%- 1 0 2 0
Immunity (Poison) Sneak Att 1 0 1.5 0
- - 1 0 2 0
Tiny: Alfiq are tiny sizeMute: Alfi 0.5 0 1 0
- - 1 0 1 0
- - 1 0 2 0
- - 1 0 1.5 0
Threat Adjustment
Soul Type
size
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
SabreScimitar Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
SabreScimitDai-k GreatStandard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
Standard Black 0
0
Small White -1
Small White -1
Standard White 1
Standard White 1
Standard White 1
Standard White 1
Tiny Black -1
Large White 1
Standard White 1
Standard White 0
Class
Novice (100)
Battlemage
Commoner Placeholder
Craftsman Placeholder
Crusader Brawler: +1 DoS to Combat tests when engaged in melee with 2+ opponents.
Healer Power Well (50%): Increase Magicka by 50% of base.
Hedge Mage Power Well (50%): Increase Magicka by 50% of base.
Knight Teamwork: +10 on Combat Style tests when next
Mage Power Well (50%): Increase Magicka by 50% of base.
Merchant Specialist (Commerce)
Monk Leap Up: Remove the prone condition as a free action
Necromancer Power Well (50%): Increase Magicka by 50% of base.
Nightblade Power Well (50%): Increase Magicka by 50% of base.
Noble Placeholder
Tongue Voice
Pilgrim Placeholder
Rogue Specialist (Intimidate)
Scout Tracker
Sorcerer Power Well (50%): Increase Magicka by 50% of base.
Spellsword Power Well (50%): Increase Magicka by 50% of base.
Thief Specialist (Subterfuge)
Warrior
Witchhunter Alchemist (Destruction)
None
Daedra Warrior Brawler: +1 DoS to Combat tests when engaged in melee with 2+ opponents.
Daedra CommandeDuelist: +1 DoS to Combat tests when engaged in melee with just 1 opponent.
Journeyman (600)
Apprentice (300)
Adept (1000)
Catfall Placeholder Placeholder
Placeholder Ambidextrous Placeholder
Combat Senses Rapid Reload Perfect Shot
Placeholder Assassin Strike Sneak Attack
Berserker Hard to Kill Crushing Blow
Placeholder Placeholder Placeholder
Crippling Strikes: Increase Sword and Board: The character takes no pena
Crushing Blow or Mighty Cl
Crippling Strikes: Increase Inspire Heroism: By taking an action and maInspire Fear: As an action,
Master (2300)
Expert (1500)
Combat Style
Conjuration
Commerce
Acrobatics
Command
Alteration
Athletics
Alchemy
Charm
Placeholder Placeholder 1st 1st 3rd 3rd 3rd
Placeholder Placeholder 3rd 2nd 2nd 3rd
Eye of Vengeance Twin Shot or Rapid Fire 1st 3rd 3rd 1st
Placeholder Shadow Strike 2nd 3rd 3rd 1st
Controlled Rage Placeholder 3rd 1st 3rd 1st
Placeholder Placeholder 2nd 3rd 1st 2nd 3rd
Profession (Bureaucracy)
Profession (Acting)
Profession (Varies)
Profession (Art)
Necromancy
Destruction
Investigate
Intimidate
Mysticism
Navigate
Observe
First Aid
Enchant
Deceive
Illusion
Evade
Logic
Lore
3rd 2nd 3rd 3rd
1st 2nd 3rd 3rd 3rd 3rd
2nd 2nd 3rd 2nd
2nd 2nd 3rd 3rd
2nd 3rd 2nd 3rd
2nd 3rd 3rd 3rd
Profession (Smithing)
Novice
Combat Capable
Restoration
Subterfuge
Survival
Thu’um
Stealth
Tactics
2nd 2nd Ride 0.70 11 2 3 6 1584.1
1st 0.85 11 2 3 6 1923.55
3rd 3rd 3rd 1.00 11 2 3 6 2263
1st 3rd 3rd 1.00 11 2 3 6 2263
3rd 3rd 2nd 1.00 11 2 3 6 2263
1st 3rd 0.85 11 2 3 6 1923.55
1.00 11 2 3 6
2263
2nd 0.50 9 1 2 6 961.5
0.70 9 1 2 6 1346.1
3rd 3rd 1.00 11 2 3 6 2263
1st 1st 0.50 11 2 3 6 1131.5
2nd 3rd 0.70 11 2 3 6 1584.1
3rd 2nd 3rd 1.00 11 2 3 6 2263
3rd 1.00 11 2 3 6 2263
3rd 0.50 9 1 2 6 961.5
3rd 2nd 1.00 11 2 3 6 2263
2nd 3rd 1.00 11 2 3 6 2263
1st 3rd 0.85 11 2 3 6 1923.55
3rd 3rd 0.85 9 1 2 6 1634.55
3rd 1st 1.00 11 2 3 6 2263
2nd 0.70 9 1 2 6 1346.1
3rd 1.00 11 2 3 6 2263
2nd 3rd 3rd 0.85 11 2 3 6 1923.55
0.85 11 2 3 6 1923.55
2nd 1.00 11 2 3 6 2263
1st 1st 0.70 11 2 3 6 1584.1
2263
3rd 1.00 11 2 3 6 2263
Adept Threat
Journeyman
Apprentice
Expert
Adept
Insignificant (+) 2781.1 Minor (-) 3663.1 Minor 6377 Average (-) 8890
Insignificant (+) 3377.05 Minor 4448.05 Minor (+) 7744 Average 10795
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (+) 3377.05 Minor 4448.05 Minor (+) 7744 Average 10795
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (-) 1731.5 Insignificant (+) 2234 Insignificant (+) 3875 Minor 5245
Insignificant 2424.1 Minor (-) 3127.6 Minor 5425 Average (-) 7343
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant 1986.5 Insignificant (+) 2616.5 Minor (-) 4555 Minor (+) 6350
Insignificant (+) 2781.1 Minor (-) 3663.1 Minor 6377 Average (-) 8890
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (-) 1731.5 Insignificant (+) 2234 Insignificant (+) 3875 Minor 5245
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (+) 3377.05 Minor 4448.05 Minor (+) 7744 Average 10795
Insignificant (+) 2943.55 Minor (-) 3797.8 Minor 6588 Average 8916.5
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant 2424.1 Minor (-) 3127.6 Minor 5425 Average (-) 7343
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (+) 3377.05 Minor 4448.05 Minor (+) 7744 Average 10795
Insignificant (+) 3377.05 Minor 4448.05 Minor (+) 7744 Average 10795
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (+) 2781.1 Minor (-) 3663.1 Minor 6377 Average (-) 8890
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Insignificant (+) 3803 Minor 5063 Average (-) 8600 Average (+) 12190
Minor (-) 3973 Minor 5233 Average (-) 9110 Average (+) 12700
Master Threat
Expert Threat
Master
Primary Skills
Ag End Agility and Endurance Acrobatics
Ag Prs Agility and Personality Deceive
Ag Prc Agility and Perception Acrobatics
Ag Int Agility and Intelligence Combat Style
End Str Endurance and Strength Athletics
Int Prs Intelligence and Personality Charm
Mysticism
Observe
Observe
Restoration
Intimidate
Survival
Tactics
Restoration
Ride
Restoration
Survival
Subterfuge
Tactics
Survival
Navigate
Ride
Survival
Observe
Observe
Observe
Tactics
Stealth
Restoration
Restoration
Alteration, Charm, Combat Style, Deceive, Intimidate and Observe
Acrobatics, Commerce, Illusion, Investigate, Lore and Observe
Athletics, Command, Investigate, Restoration, Stealth and Survival
Athletics, Alchemy, Investigate, Observe, Subterfuge and Survival
Acrobatics, Command, Navigate, Observe, Profession (Smithing) and Ride
Alchemy, Commerce, Evade, Illusion, Lore and Subterfuge
3150 Drakes.
695 Drakes.
Chitin Heavy Heavy Crossbow 3d10+4 R 3d10 4R 20 20/80/160/320
Chitin Light Light Crossbow 2d10+4 R 2d10 4R 15 20/60/120/240
Chitin Long Long Bow 2d10+5 R 2d10 5R 15 10/100/200/400
Chitin Short Short Bow 1d10+5 R 1d10 5R 10 15/70/140/280
Sling Sling 1d10+2 I 1d10 2I 10 10/30/60/120
Bolas Bolas 5/20/35
Throwing DarThrowing Dart 1d10+1 R 1d10 1R 4 5/15/30
Heavy Rapid-Fire
Chitin Heavy Crossbow 3d10+4 R 3d10 4R 20 20/80/160/320
Chitin Ballist Ballista 4d10+8 R 4d10 4R 25 20/100/200/400
Complex, Sundering, Reload (4, min 2), Two Handed 2 175 350 Chitin Heavy Crossbow: 3d10+4 R Pen 20; Ran
Complex, Sundering, Reload (3, min 1), Two Handed 1 125 150 Chitin Light Crossbow: 2d10+4 R Pen 15; Rang
Precise, Reload (2), Two Handed 1 150 200 Chitin Long Bow: 2d10+5 R Pen 15; Range 15/
Precise, Reload (1), Two Handed 1 100 90 Chitin Short Bow: 1d10+5 R Pen 10; Range 20
Reload (1) 50 10 Sling: 1d10+2 I Pen 10; Range 10/30/60/120;
Entangling, Thrown 1 0 14 Bolas: Pen ; Range 5/20/35; Entangling, Thro
Precise, Thrown, Concealable, Light 25 10 Golden Throwing Dart: 1d10+5(+5) R Pen 8; R
Complex, Sundering, Rapid-Fire (10), Two Handed 2 175 700 Chitin Heavy Rapid-Fire Crossbow: 3d10+4 R P
Complex, Sundering, Reload (6, min 3), Two Handed 2 175 350 Chitin Ballista: 4d10+8 R Pen 25; Range 25/85
ow: 3d10+4 R Pen 20; Range 25/85/165/325; Complex, Sundering, Reload (4, min 2), Two Handed; ENC 1; EL 87; 350 Dra
w: 2d10+4 R Pen 15; Range 25/65/125/245; Complex, Sundering, Reload (3, min 1), Two Handed; ENC 0; EL 62; 150 Drak
10+5 R Pen 15; Range 15/105/205/405; Precise, Reload (2), Two Handed; ENC 0; EL 75; 200 Drakes.
10+5 R Pen 10; Range 20/75/145/285; Precise, Reload (1), Two Handed; ENC 0; EL 50; 90 Drakes.
0; Range 10/30/60/120; Reload (1); ENC ; EL 50; 10 Drakes.
/20/35; Entangling, Thrown; ENC 1; EL 0; 14 Drakes.
rt: 1d10+5(+5) R Pen 8; Reach 5/15/30; Precise, Thrown, Concealable, Light, Dire; ENC 0; EL 225; 150 Drakes.
ire Crossbow: 3d10+4 R Pen 20; Range 25/85/165/325; Complex, Sundering, Rapid-Fire (10), Two Handed; ENC 1; EL 87;
+8 R Pen 25; Range 25/85/165/325; Complex, Sundering, Reload (6, min 3), Two Handed; ENC 1; EL 87; 350 Drakes.
Melee R
Name Dam Pen Qualities ENC EL Price Name
Chitin -1 -5 0.5 0.5 0.4 Wood
Iron -1 -2 1.4 1 0.5 Steel
Steel 0 0 1 1 1 Chitin
Silver -1 0 Dire, Silver 1 2 2 Bonemold
Dwemer 1 2 Dire 1.3 4.5 5.5 Orichalcum
10 1.3 4.5 5
Ranged
15 0.6 7 7
25 1.4 12 16
-5 1 0.5 0.5
-5 1 1 2
25 1.2 9 15
20 3 9 12
1 2 2