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2019 Network Planning Control
2019 Network Planning Control
A critical path is the sequence of tasks with the longest duration within the project
Precedences - draft
A D F
B
E
C G
Earliest Earliest
Duration
Start Finish
Activity Number
Activity Description
Resource
Latest Latest
Total Float
Start Finish
Alternative Notations
Activity Code
Earliest Activity Earliest
Start Description Finish
Latest Latest
Start Finish
Duration
Total Float Free Float
Earliest
Scheduled
Actual
Latest
Identity
(of the activity or activities being represented by this node)
Duration Float
Precedences – tidied-up
B
D F
A E
C G
D F
A E
C G
B
4
Estimated duration D F
5 2
A E
2 1
C G
6 1
1
Precedences – the ‘forward pass’
B
4
3
D F
1+2=3 5 2
1 3
A 1+2=3 E
2 1
1
C G
6 1
3 8
3+5=8
D F
5 2
1 3 8+2=10
A E
2 1 3+1=4
1 1+6=7 10
C G
6 1
3 8
D F
5 2
1 3
A E
Latest start always equals
2 1 the earliest start on the last
task.
1 10 =10
C G
6 1
3 8 8
D F
5 2
10-2=8
1 3 9
A E
10-1=9
2 1
1 10 10
C G
6 1
3 3 8 8
D F
3-2=1 5 8-5=3 2
1 1 3 9
A E 10-1=9
9-2=7
2 1
1 4 10-6=4 10 10
C G
6 1
3 3 8 8
D F
5 0 2 0
1 1 3 9
A E
2 0 1 6
1 4 10 10
C G
6 3 1 0
A critical path is the sequence of tasks with the longest duration within the project
1 4
B
4 3
3 3 8 8
D F
5 0 2 0
1 1 3 9
A E
2 0 1 6
1 4 10 10
C G
6 3 1 0
Types of float
Float
- A time available for an activity or path in addition to
it’s duration
Independent Float
- The float possessed by an activity which
(a) if used will not affect the float on any
later activity and
(b) cannot normally be taken by any earlier
activity
Free Float
- The float possessed by an activity which
(a) if used will not affect the float on any
later activity and
(b) may be taken by an earlier activty
• GIGO.
• Static view of real life, too time focused ignores the fact
that resourcing is often the main constraint.
• Repeat activities.
• Difficulty of seeing activities occurring at the same time.
• More complex.
Other factors
PERT/CPM
Hammocks
Other dependency relationships
Calenders
Constraint dates
Subprojects
Claims
1 1 1 1 3 3 8 8 10 10 10 10
START A D F G END
2 0 5 0 2 0 1 0
1 4
B
4 3
1 4
C
6 3
HAMMOCK
0 0 0 0 2 2 7 7 9 9 10 10
START A D F G END
2 0 5 0 2 0 1 0
0 3
B
4 3
0 3
C
6 3
HAMMOCK
Dependency Relationships
Finish to Start
With No Lead or Lag With Two Day Lag
FS + 00D 2 FS + 02D
Days
5 Days FS - 05D
Dependency Relationships
Finish to Finish
FF + 00D FF - 01D
Start to Start
SS + 00D SS + 50P
A Hierarchy of Networks
A critical path is the sequence of tasks with the longest duration within the project
1 4
B
4 3
3 3 8 8
D F
5 0 2 0
1 1 3 9
A E
2 0 1 6
1 4 10 10
C G
6 3 1 0
Acceleration exercise
Changing a wheel on a car
“Crash” Actions
Hiring extra labour
May lead to some inefficiency - doubling a work-force does not
always halve the job duration
Hiring heavier or more plant
Working overtime on weekdays or at weekends
Overtime pay
Working all night
Overtime pay
Additional running expenses - heating & lighting workplace
Technological short-cuts
Additives to shorten concrete curing time (again adding cost).
Aspects of ‘crashing’
Resource Management
Resources are usually people or equipment, in
projects we need to consider them to:
Predict demand
Surplus resource
Shortage of resource
Inconsistent allocation
Smooth resource demand
Examine time/cost trade offs
1 4
B
4 3
3 3 8 8
D F
5 0 2 0
1 1 3 9
A E
2 0 1 6
1 4 10 10
C G
6 3 1 0
Gantt Charts
A
Activity D
G
1 2 3 4 5 6 7 8 9 10 11
Time
Gantt Charts
A
Activity D
G
1 2 3 4 5 6 7 8 9 10 11
Time
Gantt Chart
A D F G
0 1 2 3 4 5 6 7 8 9 10 Days
Resource Requirements
A2 D3 F2 G3
B4
C2
E3
0 1 2 3 4 5 6 7 8 9 10 Days
Resource Histogram
A2 D3 F2 G3
B4
C2
E3
Men
12
10
6
4
0 1 2 3 4 5 6 7 8 9 10 Days
Time Adjust
Analysis Durations
Is
Target N
Finish Date
Met?
Y
Have
Resource N Durations Y
Levelling Changed?
Is
Resource N
Adjust Resource
Availability
Contents
Met?
Y
Cost Reports etc.
Overview of session
Network diagrams
CPA – Critical Path Analysis
Project acceleration
Gantt Charts
Resource levelling
Project Acceleration
Task Normal Normal “Crash” “Crash” Cost
Duration Cost Duration Cost Slope
A 2 400 1 1000 600
G 1 300
10 5700
Project Acceleration
B
4
D F
5 2
A E
2 1
C G
6 1
Project Acceleration
B
4
D F
5 1
A E
2 1
C G
6 1
Project Acceleration
Task Normal Normal “Crash” “Crash” Cost Change Cost Change Cost Change Cost Change Cost Change Cost
Duration Cost Duration Cost Slope (Time) Change (Time) Change (Time) Change (Time) Change (Time) Change
G 1 300
10 5700 9 6100
Project Acceleration
B
4
D F
4 1
A E
2 1
C G
6 1
Project Acceleration
B
4
D F
3 1
A E
2 1
C G
6 1
Project Acceleration
Task Normal Normal “Crash” “Crash” Cost Change Cost Change Cost Change Cost Change Cost Change Cost
Duration Cost Duration Cost Slope (Time) Change (Time) Change (Time) Change (Time) Change (Time) Change
G 1 300
Project Acceleration
B
4
D F
2 1
A E
2 1
C G
5 1
Project Acceleration
Task Normal Normal “Crash” “Crash” Cost Change Cost Change Cost Change Cost Change Cost Change Cost
Duration Cost Duration Cost Slope (Time) Change (Time) Change (Time) Change (Time) Change (Time) Change
G 1 300
Project Acceleration
B
3
D F
2 1
A E
1 1
C G
4 1
Project Acceleration
Task Normal Normal “Crash” “Crash” Cost Change Cost Change Cost Change Cost Change Cost Change Cost
Duration Cost Duration Cost Slope (Time) Change (Time) Change (Time) Change (Time) Change (Time) Change
G 1 300
Project Acceleration
B
2
D F
1 1
A E
1 1
C G
3 1
Project Acceleration
Task Normal Normal “Crash” “Crash” Cost Change Cost Change Cost Change Cost Change Cost Change Cost
Duration Cost Duration Cost Slope (Time) Change (Time) Change (Time) Change (Time) Change (Time) Change
G 1 300
Project Acceleration
Contract
Duration Revenue Cost Profit
(Days) £k £k £k
12 10 5.7 4.3
10 10.5 5.7 4.8
9 11 6.1 4.9
8 11.5 6.6 4.9
7 12 7.1 4.9
6 12.5 7.7 4.8
5 14 8.6 5.4
4 16 10.7 5.3
3 20 N/A N/A