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Using Conversation Card
Using Conversation Card
Using Conversation Card
Parepare
Abstract. This research aims to see the improvement of the students’ speaking skill by using
conversation card game at ACE Course Parepare. Conversation Card Game is some topics in
conversation presented on the card to guide the students when they speak. The students are able to ask
and respond about some topics based on pictures and instructions on the card. conversation card game
is known as a fun way to facilitate the students speaking English. The teacher should aware that it is
important to apply the technique or teaching strategy in order to make the students more easily to
express their ideas and more active in learning process.
The population of this research where the students at ACE Course. This research used total
sampling technique which consisted of 12 students. The design of this research was quantitative
method using pre-experimental with pre-test and post-test design. The students were given the pre-
test to measure the students’ prior knowledge. Then, they were given the treatment namely
conversation card game for 4 times, and post-test to find out the students’ achievement in speaking
skil after using conversation card game. The criteria of speaking skills are fluency, accuracy, content,
pronunciation and they were used to measure the students’ speaking skill. It aimed to know whether
using conversation card game can improve the students’ speaking skill.
The result in this research showed that there was improvement of the students’ speaking skill.
It was indicated by the students’ mean score of post-test (71.5) was greater than pre-test (51.5). Even,
for the level significant (p) 5% and (df )= N-1=12-1=11, and the value of table is 1.796, while the
value of t-test is 1.49. it means that, the t-test value is greater than t-table (1.49 ≥ 1.796). Thus, it can
be concluded that the students’ speaking skill is significant better after getting the treatment. So, the
null hypothesis is accepted that using conversation card game able to improve the students’ speaking
skill at ACE Course Parepare.
Keywords: Speaking Skill and Conversation Card Game.
Introduction
Speaking is a paramount skill that should argue that grammar is needed for student to
skill is a crucial part of the language learning Vocabulary means the appropriate choice that is
process. Through speaking people are able to used in communication. Pronunciation is the way
express thought and feeling. Students must be for students’ to produce clearly language when
able to use the language appropriately in their they speak. Fluency can be defined as the ability
social interactions. The speaking ability can to speak fluently and accurately.
measure the success of language learning. To Nowdays, most of the students understand
detect how success English learning is soon English. In other hand, less of the students
generally through speaking skill. The difficult to share English orally. Based on the
components of English that the student have to researcher’s experience as a teacher at ACE
master are grammar, vocabulary, pronunciation, Course, there are some problems faced by the
and fluency. Syakur in Herlina and M Holandyah students in speaking such as the students do not
have adequate vocabulary, problem in organizing learners who share the same mother tongue tend
and expressing idea with appropriate word to use it because it is easier and because learners
choices, pronouncing English words correctly so, feel less exposed if they are speaking their
it makes them feel embarrassed and it can make mother tongue. Samira supported that students
their anxiety to speak because they are afraid of are unable to speak in English because they lack
making mistake, limitation of opportunity to the necessary vocabulary items and grammar
practice speaking English in their daily life, the structures. They also lack sentence formation
students sometimes had no partner to practice skills, which result in using the mother tongue.
speaking English after studied in course, and Students also think of making mistakes in
they produce the sentence become extermely so speaking in front of their classmates very
As a teacher, the researcher always give speak to avoid such situations. They do not
some vocabulary and common expression that spend enough time to practice their speaking.
the students have to memorize in every meeting And teaching strategies also contribute to the
but the students can not still express their idea problem of speaking difficulties.
into a good sentence. In other words, the In this case, the teacher should make the
students seldom practice in their live what they students fun in learning process. If the students
have learn or memorize.Therefore, students are not fun and interested in the lesson, the
should be given opportunity to practice English teacher will be very difficult to make the
at least when they are communicating with other students understand the lesson. Therefore, to
during the process of teaching and learning. overcome this problem, the teacher needs a
Penny Ur conluded that there are some problems appropriate technique, activities for teaching,
in speaking activities. The problem are inhibition media, or games to absorb information and ideas
that learners are worried about making mistakes for making their students have a capability in
or fearful, nothing to say that students have no English. Conversation is essential thing and one
participation that only can talk at a time if he is This method is not focus on grammar only but
to heard in large group and the tendency of some how the students can speak up also.
learners to dominate, and mother tongue use that Conversation is a way to make students brave
express their feeling. Starting with a foreign language or English second language
conversation is a common problem encountered classroom. Teachers who have tried it in their
by many people, especially shy people. In other classes report a significant increase in
side, conversation can help the students giving participation and enthusiasm. It is a fun way for
expression with their pairs in the classroom at students of different proficiency levels to talk
course. The students will use their vocabulary with one another about topics that are of interest
which their pairs and also to train the student to them. By reinforcing the “Question”,
To make the students could express their students develop their ability to think quickly,
ideas, information, opinion orally to the others, listen carefully and speak spontaneously. These
the teacher should apply some various strategies, are the skills they need to move beyond the
media, or games that make the students more textbook and use their English naturally, in real
intrested in speaking. Therefore, the researcher conversation. In accordance with the explanation
recommends a game that able to make the and problem describes above, the researher
students easier to express their ideas with conducted a research study entitled “Using
Gibson concluded in his journal that “Toss Students’ Speaking Skill at ACE Course
Method
The researcher has given the explanation topic for a spesific period of time. The
about the game, so conversation card game conversation on the card as the basic for the
means that some topic in conversation will be students to open their mind and develop their
written in some cards with clue as a conversation ideas to speak. By using this conversation card
game which are used to improve the games, the students will not confuse what they
students’speaking skill. Gibson stated that a want to say when their friends ask them some
conversation card game is a card game suitable question to speak. In other hand, the students can
used in speaking class to generate daily improve their speaking by this learning process.
conversations. It is a student-centered activity In short, these activities will train them to think
that can increase participation, cooperation, and critically and creatively. The function of the
enthusiasm. Pike supported that conversation conversation card games is to guide the speaker
card game is a fun way to help students begin a when she or he speaks to someone.
conversation with a spesific topic, feedback A conversation card game is the result of
between asking and responding questions about Gibson’s classroom experience, collaboration
the topic, make comments, and maintain the with his colleagues. Gibson namely conversation
card game is “Toss ‘n Talk” cause his efforts to to give the participants an idea of how the card
reduce the obstacles that limit conversation game is set up. Before students can play the card
practice. Conversation card game offers teachers game, it is necessary to introduce the
a student-centered activity that generates lively conversation pattern upon which it is based. He
conversations. It is based on a “Question, have used this games in both ninenty-minute and
Response, Follow-up question” (QRF) forty five minute classes, and the intoduction of
conversation pattern developed by one of his the “QRF” pattern usually takes about twenty
colleagues with personal communication in minutes. Teachers who use the game should
October 2000. It enables students to interact with adapt this introduction to fit their teaching style
their pairs even if they are at lower proficiency and proficiency level of their students. For
levels. example, the components of the pattern can be
The “QRF” conversation pattern presented one at a time to allow students to
introduced when his workshop at Shizuoka the practice them separately before they are asked to
JALT Conference just as he usually do in class produce them by playing the game.
The QRF Conversation Pattern: response, we want them to practice in this
1. The Question conversation pattern is the “Echo”, and Teacher
Begin by telling the students that we will writes “Response = Echo”. using the word echo
practicing a conversation pattern that called here because this is also the word that is on the
“QRF”. “Q” is for question. The question card when they play the game. Then, model the
introduces the topic of the conversation. pattern so far by repeating the three “Questions,
“Question = Topic” , using the word “topic” here answers, and Responses” while pointing to the
because it is the word that students will see on corresponding words, “Question = Topic”,
the cards when they play the game and “Response = Echo” so that students can begin to
emphasize that the topic of the conversation is in visualize how the components of the pattern fit
the question that is asked: together:
“Where do you come from?” “Where are you from?”
“do you have a part-time job?” “I'm from Seattle.”
“What do you like to do in your free “Seattle?”
time?” This is also an excellent opportunity to
2. The Response review how intonation can affect meaning and
Continuing by saying that when we ask have students practice various responses with
question, we will get an answer, and write intonation that is appropriate to the answers they
"Answer”. Then point to “Question” again as hear.
repeat the questions and this time we model 3. The Follow-up Question
possible answers as we point to the word Next, tell the students that one of the
"Answer": best ways to keep a conversation going is to ask
“I’m from Seattle.” a Follow-up question. Follow-up questions ask
“Yes, I do.” for more information. Teacher writes "Follow-up
“I like to go skydiving.” question" and model the pattern again, pointing
Tell the students that when someone to each component as we did before:
answers our question, we show interest by “Where are you from?”
offering a “Response”. Teacher writes some “I'm from Seattle.”
common responses on the board: "Oh, really?", “Seattle?”
"I see", "Wow!" Teacher say that another way to “Do you like the Mariners?”
respond to what someone says is to "Echo", “Yes, I do.”
which means to repeat key words from the Demonstrating that at this point in the
answer we hear. They tell the students that the “QRF” pattern, we can continue the conversation
by echoing the new answer and asking more Taro : (plays an Echo card.)
follow-up questions. baseball? (plays a
4. How about you? + Question Follow-up question
The final component of the QRF pattern card.) can you play
is "How about you? + Question". Teacher tell the baseball?
students we use this when we want to change the Ken : Yes, I can.
speaker, and write "How about you? + Eriko : (plays an Echo card.)
Question". Admittedly, native speakers don't Oh really?
always ask a question after "how about you," but Mari : (plays a Follow-up
teacher want the students to do so in order to question card.) How often do you
maintain the focus of the conversation. play?
For example: Ken : About once a month.
“Where are you from?” (plays a How about
“I'm from Seattle.” you card.) How about
“Seattle?” you Mari? What sports
“Do you like Mariners?” do you like?
“Yes, I do. How about you? Where Mari : I like tennis. I play
are you from?” tennis two or three
The last question "Where are you from?" times a month. I
reminds the speakers that the topic of the belong to the Tennis
conversation is still hometowns and not baseball. Club. (plays a how
Finally, Gibson model the complete QRF about you card.) How
pattern as teacher point to each of the about
components: you Eriko? Do you like
Q : where do you come sports?
from? Eriko : No, I don’t. But I
A1 : I come from Seattle watched the World Cup with my
R : seattle? (F): Do you friends.
like the Mariners? Taro : (plays a Topic card.)
A2 : yes, I do. (H+Q): how New topic. Let’s talk
about you? Where do you come about part-time jobs.
from? Mari : Yes, I do. (plays a how
A3 : I’m from Saitama. about you card.) How
R : Saitama? How long about you Ken?
does it take you to come to school? Do you have a job?
A4 : about two hours. Ken : Yes, I do.
And the pattern continues. Taro : (plays a follow
A sample Round of “Toss ‘n Talk”: upquestion card.) what do you do?
The following example is intended to Ken : I’m a writer.
illustrate the points at which cards are played Mari : (plays a Topic card.)
during the game. We call the players Eriko, Taro, New topic. Where do
Mari, and Ken. Mari has been chosen to start. you come from, Eriko?
Mari : The topic is sports. Eriko : I’m from Osaka.
What kind of sports do you like Taro : (plays a how about you
Ken? card.) how about
Ken : I like baseball. you Mari? Where
do
you come from?
The game continues until two players try to answer the question from every card and
have used all of their cards. discuss in conversation with their groups.
Pike supported a conversation card game Discuss the way teacher should correct in
from “Toss ‘n Talk” by Gibson in conference speaking activities, not interrupting while they
JALT 2002 and called “Topic Talk”. “Topic are going on, but giving feedback later.
Talk” produced by Super Duper Publication. The Conversation card game make the
games includes 75 topic cards, 70 talk cards, 30 students memorize the question and the student
question cards, 20 double talk cards, and 10 wild try their best to answer it. When the students
cards. Total of cards are 205 cards with a Five- meet the same questions in their live. So, the
minute timer. students will be able to answer it. Because they
Topic Talk Cards devided into 2 types have material about the question or discuss
card. There are topic cards, and conversation about. Using conversation card game the student
cards. The explanation about kinds of cards as can make the notes in their book what they have
follow: new knowledge from their experience in learning
1. Topic cards players use the cards to begin the process, such as new vocabulary, how to
game with a topic and to change topics during organize their idea, etc. Teacher puts students in
the game. Topics vary from descriptive (A pair or groups and gives them some conversation
TV show you watch....) to imaginative (a card game so that when a student’s picks up the
dream i had .....). There are 75 topic cards. top card in a pile he or she has to answer the
2. Conversation Cards: there are four groups of question from the card suggests. By using
conversation cards. conversation card game student will be more
a. Question Cards. interest in learning since they are able to link the
Players use these cards to ask another materials with image or script.
player questions about a topic. If the topic is “A The advantages of using conversation
TV show you watch…”, a player might ask, card game have a great influence in teaching
“What time of day is the show on TV?”. Every and learning process of a foreign language,
time a player asks a question, play changes because it could be one of the ways to give
direction. students better condition to improve
b. Talk Cards. communicative skill in daily context. Using
Players use these cards to make a conversation card game in the class, the teacher
comment about a specific topic or to answer a will ask the students to perform based on the
question from another player (e.g., I watch that clues. The activity trains the students to speak in
show, too). front of the public to build their self-confidence.
c. Double Talk Cards. Therefore, they will be accustomed to speak in
Players use these cards to make two front of many people. The speaker talent for
related comments about a specific topic, or speaking will increase automatically. It is clear if
answer a question from another player and give the public speaking will be better with speak up
one related comment (e.g., I watch that show, in front of the friends or class. Most importantly,
too. It makes me laugh.). being able to use expressions in a discussion
d. Wild Cards. increases a persons’ confidence in their overall
Players use these “special” cards as communicative proficiency in spoken English.
substitutes for Question, Talk, and DoubleTalk From the explanation above, many
Cards. people try to adopt the function of card game to
The previous applying conversation card improve students’ speaking achievement in the
game is the teacher gives some material about class. In the education, conversation card game
how to asking and giving opinion, like and one of game in teaching and learning process.
dislike, expression of opening question, Based on the quotation, conversation card game
extending question, etc. The students prepare and can improve students’ speaking skill with natural
ways. Using conversation card game will be an in the class. The researcher make conversation
interesting activity because students play an card game adapted from “Topic Talk” by Susan
educational game in the class. This is the Pike produced by Super Duper Publication.
example of conversation card game can be used
The Procedures of Applying Conversation Card Game in Teaching Speaking. By doing this research.
There are some steps to apply conversation card games.
Step 1 : The researcher divides the students into groups.
Step 2 : The researcher seperate the topic cards from the conversation card (Talk, Question, Double
talk, and Wild) and shuffle. Place them facedown in the center of the table.
Step 3 : The researcher shuffle the conversation cards and deal each player seven cards. Place them
facedown in the center of the table.
Step 4 : The first player begins by turning over a topic card. this will be the topic for the first
conversation.
Step 5 : The first player looks at his/her cards. To start, the first player must have a Talk, DoubleTalk,
or a Wild Card.
Step 6 : The first player places one of these cards face up next to the Conversation Card pile and
makes a commentabout the topic to begin the conversation. Play continues to the left.
Step 7 : The second player has the option of playing any of the “Conversation Cards” in his/her hand.
The second places the card face up next to the “Conversation Card” pile and makes a
comment “Talk”, asks a question “Question”, or makes two comments “DoubleTalk”about the
topic.
Step 8 : Play continues until one player no longer has any cards.
Note:
1. If the player does not have a talk, wild, or double talk card, then he/she draws from the
conversation card pile until he/she gets one of those cards.
2. If the player uses a question card to ask a question, then play changes direction. The player to the
right or left (depending on the previous direction of play) must then answer the question using a
talk, double talk, or wild card.
3. To start a new game, the dealer (winning player) shuffles and deals seven conversation cards to
each player. Then, the dealer turns over a new topic card. player to the left of the dealer goes first.
4. During play, the researcher can judge whether or not the player’s comments are appropriate. This
will help the players to improve conversation and social skills.
5. For advance play, use the timer to determine how long to spend discussing a topic (topic card).
when the time runs out, turn over a new topic and continue the game.
Conceptual Framework
The following is the conceptual framework that research underlying:
Input
Conversation Card Game
(Adapted from Susan Pike Produced by Super Duper Publication)
Output
The students’ improvement in
speaking skill
1
Herlina and M. Holandyah. 2015. “Teaching
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Talk about your parents Talk about special food Talk about your favorite Talk about places that
look like. from your country. books. have you travel it.
1 2 3 4
Talk about type of Talk about traffic Talk about your happy Talk about your favorite
websites do you often accident that have you childhood. room that you spend
search. ever been or seen one. 7 your time.
5 6 8
TOPIC TOPIC TOPIC TOPIC
Talk about your Talk about your Talk about piece of Talk about your
collection letter. hobbies. music do you like. shopping for.
21 22 23 24
TOPIC TOPIC TOPIC TOPIC
Talk about your favorite Talk about your favorite Talk about your Talk about natural place
music band. season. neighbor. do you like.
33 34 35 36
Talk about your favorite Talk about project did Talk about your Talk about funny thing
advertisement. you work. wedding dream. that happened to you.
49 50 51 52
Talk about the Talk about your favorite Talk about your current
Talk about business that advantages of sports personality. short-term goal.
you intreseted in. computer. 59 60
57 58