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MOBILE LEGENDS BANG BANG : Guidelines

The following are the official rules and regulations of E – Sports at Batangas Eastern
Colleges’ Sports Fest. The guidelines shall apply to all participating teams in the said event. The
rules and regulations stipulate no limit to the level of competition and gameplay.

Tournament Structure (JHS Level)


● Tournament is open to all-male, all-female, or mixed teams composed of students who
are currently enrolled at Batangas Eastern Colleges, regardless of their learning modality
as long as they are regularly attending the class or doing the assigned activities.
● There will only be strictly one team representing each section per grade level.
● A “Qualifying Stage” will give an opportunity to each team who wants to be part of the
Playoffs; top four (4) teams from each grade level will advance to the Playoffs. This stage
will be a Single Round Robin, one match per team. Whoever wins will advance to the
next stage.
● In the Playoffs Stage, teams will play for best of three (3) matches; top two (2) teams
will advance to the Finals.
● Finals will be “Best-of-5” games.

Tournament Structure (SHS Level)


● Tournament is open to all-male, all-female, or mixed teams composed of students who
are currently enrolled at Batangas Eastern Colleges, regardless of their learning modality
as long as they are regularly attending the class or doing the assigned activities.
● There will only be strictly one team representing each section per strand.
● In the five (5) strands in Senior High School, the organizers will get two (2) winners from
the STEM Strand as it has the most number of students and sections in the SHS level.
● A “Qualifying Stage” will give an opportunity to each team who wants to be part of the
Playoffs; top six (6) teams from the different strands will advance to the Playoffs. This
stage will be a Single Round Robin, one match per team. Whoever wins will advance to
the next stage.
● In the Playoffs Stage, teams will play for best of three (3) matches; top two (2) teams
will advance to the Finals.
● Finals will be “Best-of-5” games.

Player Requirements
● A player can only join one team.
● Players must be available during tournament dates.
● Players must have two (2) available gadgets; one to be used inside a google meet link to
monitor if they are really the ones playing the game, and the other one will be used for
playing.
● Players must be currently enrolled in the school year (2021 – 2022) at Batangas Eastern
Colleges.
Team Requirements
● A team must consist of 5 main players (required).
● Team names/player names must not be vulgar or offensive. Such actions will not be
tolerated by the organizers and can be a ground for disqualification. A request for name
change may be allowed before or during the competition.
● Once nominated or officially registered, regular players cannot be replaced throughout
the event.

Schedules of Matches:
● The competition is an Online Tournament.
● Elimination will happen on October 9, 2021 for the Junior High School and October 18,
2021 for the Senior High School level.
● Players will be advised of the schedule of matches through their registered BEC email
account.
● Only the Tournament Director can alter the schedule of the matches.

Tournament Streams
● Teams are not allowed to watch or sneak in on the live streaming during the match.
● Teams that are found to be abusing the tournament streams will be disqualified
immediately and will automatically be denied tournament winnings consequently for
this action.
● Teams are expected to behave gracefully during the games. There will be no vulgar
words, taunting or spamming allowed. Any dispute shall be directed to the tournament
admins for deliberation. Any form of violation of this rule will be a ground for immediate
disqualification regardless of whether the game is streamed or not.

General Conduct
● Players are expected to conduct themselves with dignity and compete in the spirit of
sportsmanship, maintaining a friendly and polite demeanor in activities involving other
participants and the public in general.
● The organizer has the right to apply penalties or disqualify and dismiss any registered
player from the tournament, at their discretion, at any stage of the tournament.
● Betting is strictly forbidden between teams and will not be tolerated.
● Making arrangements to lose on purpose will also be considered as an act for
disqualification if found out by the organizers.
● Teams are advised to maintain humility and discipline in ensuring strict enforcement of
these rules for a smooth and successful tournament.
● Cheating does not need to be successful to qualify as a violation. Conspiring to cheat is
already a violation and will lead to an automatic disqualification of all parties involved.
● Examples of cheating include, but are not limited to:
○ Ghosting
○ Account Sharing
○ Piloting

Other Detailed Rules & Technical Aspects


● All participants will be advised of any changes or other additional rules, if any, or
technical aspects of the tournament prior to the start of competitions.

MOBILE LEGENDS BANG BANG : Mechanics

Tournament Flow
● A match refers to the games being played between Team A and Team B.
● A game refers to the current game being played between Team A and Team B.
● The mobile application to be used is Mobile Legends: Bang Bang (Developer: Moonton).
● Match starts – The team on the top of the bracket will have the choice for which side to
play. For best-of-three series, a coin toss will be made. The winner of the coin toss will
have the privilege to choose for which side to play on the first game of the best-of-three
series. The other team will choose sides in the second game.
● Match ends – The first team to destroy the opposing team’s Base wins. The first team to
surrender loses. Teams that are found not following the rules will be disqualified.
● The game mode used: Tournament Mode
● If any player disconnects during a match that is hosted by the admins, they can request
a pause to the organizers of the game for the player to reconnect. The maximum pause
time of one team is 5 minutes.
● Once all players are ready, as indicated by both Team Captains, the organizers will
resume the game.
● In the case of a server crash, the game can be continued from a new draft but it has to
be with the same lineup.

Pre-Match Preparation
● Teams must check-in at the Google Meet link on the time set by the Student Council
before the start of the actual match for preparations, for every round in the tournament
that they will participate in.
● Players are free to prepare after their check in. However, the players must enter the
lobby at the agreed match time schedule.
● In the most optimal situation, any problems faced by the players should be resolved
during the set preparation time. The match should be started at the scheduled time.
Match may be delayed if organizers deem necessary. If the reason for the delay is any
player’s fault, the organizers reserve the right to penalize the player or team
accordingly.
● The Student Council will create the in-game lobby for matches that are to be live
streamed. The players should follow the instructions from the organizers on how to
enter the in-game lobby.
● The Student Council will provide technical assistance during matches hosted by them in
preparation for the occurrence of any possible concerns that need to be addressed.

Match Preparation

● All the Top 4/6 teams will go through the coin toss process to determine their picks and
bans. The referees will ensure both teams are ready to enter the pick/ban phase after
players from both teams have entered the in-game lobby. Once both teams are ready,
the referee will inform the in-game lobby admin to start the game.
● Game setting
a. Map: Tournament Mode (5V5)
b. Game Type: Draft Pick

Pick/Ban Phase and Pick Priority


.
● Best of 1 – Team that is in the upper bracket of a match has pick priority.
● Team that is in a lower bracket of a match will create a lobby.
● Best of 3 – First game – Coin toss, 2nd game alternate pick priority, third game
alternate.
● Best of 5 – First game – Coin toss, 2nd game alternate pick priority, third game
alternate, fourth game alternate pick priority, 5th game new coin toss.
● If a team has picked/banned a hero by mistake, the game will still be continued. There
will be no remakes due to wrong pick/ban.
● If there is a mistake due to player negligence when swapping heroes, the match will still
continue. Exchanging devices is not allowed under any circumstance. Pick priority will
only be applied to the grand finals team who are from the upper bracket. They will have
the pick priority coming into the grand finals.
● The game will immediately start after the pick/ban phase unless there are other
instructions from the officers/referee. Student Council will remove any irrelevant items
from the game zone. Players are not allowed to leave the game in between the period
after the pick/ban phase is complete until the game starts.
● If a problem occurs during game loading due to the presence of a bug, disconnection or
other errors and a player fails to join the match after the game has started, then the
game must be paused until all 10 players are connected to the game (This is only valid
for hosted matches).
● The captain of the winning team must submit the screenshot result in Google Classroom
with the hero icon (not avatar icon). This is to prove that they are really the ones who
played the game.
CALL OF DUTY (RULES AND MECHANICS)

ELIMINATION
S&D (6 ROUNDS)
RULES IN S&D ELIMINATION:
- No Scorestreaks
- No Akimbo
- No NA 45
- No Molotov
- No Trash talk
- No Emotes
- No Burst SG
- No Gas Grenade
- No Tripmine
- No Melee Abuse
- No Spam Defuse
Additional Rule:
-RG MAPS ONLY
-5 MINUTES WAITING TIME

MECHANICS:
The first team to either destroy one of the objectives or eliminate all enemy players within 1
minute and 20 seconds time limit will win the round and score a point. The first team to score 6
points will win the game.

*THE TEAMS THAT WILL WIN IN S&D WILL ADVANCE TO FINALS*


FOR FINALS
3 ROUNDS ( DOMINATION, HARDPOINT, AND S&D)
RULES IN DOMINATION AND HARDPOINT
- No Bull Charge
- No Balistic Sheild
- No Gravity Vortex Gun
- No NA 45
- No Molotov
- No Trash talk
- No Emotes
- No Akimbo
- No Gas Grenade
- No Burst SG
- No Melee Abuse
- No Tripmine

RULES IN S&D:
- No Scorestreaks
- No Akimbo
- No NA 45
- No Molotov
- No Trash talk
- No Emotes
- No Burst SG
- No Gas Grenade
- No Tripmine
- No Melee Abuse
- No Spam Defuse

Additional Rule:
- -RG MAPS ONLY
- -5 MINUTES WAITING TIME
Mechanics in Domination
There are three flags on the maps, and you get one point every few seconds for each flag you
hold. Sides are switched once one team reaches 75 points. The first team to reach 150 points
wins the match.
Mechanics in Hardpoint
In hardpoint, teams fight to control rotation object areas on the map. A team earns a point
each second that a player occupies a Hardpoint contest. After 60 seconds, the active objectives
will be relocated to a new location on the map. The first team to score 150 points will win the
match.
Mechanics in S&D:
The first team to either destroy one of the objectives or eliminate all enemy players within 1
minute and 20 seconds time limit will win the round and score a point. The first team to score 6
points will win the game.

*THE TEAM THAT WILL SCORE TWO POINTS WILL ADVANCE TO THE NEXT ROUND OF THE
GAME*
Prepared by:

DANICA MAE. T. CANOSA


Student Council President

Checked by:

MRS. PRINCESS C. CORONEL, LPT MR. RAYMART I. ILAGAN, LPT


JHS Student Activity Adviser SHS Student Activity Adviser

Reviewed by:

MS. SHARON D. BALMES, LPT, MAEd MRS. MINERVA S. MAGISA, LPT


JHS Academic Coordinator SHS Academic Coordinator

Noted:

EDNA C. ESPIRITU, LPT, MSM


High School Principal

Approved:

LORELIE A. GALIT, LPT, PhD


Vice President for Academic Affairs

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