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IN THIS ISSUE
04 FORWARD OBSERVER
With the latest news items.
MiniatureWG
32 THE EMPIRE STRIKES BACK
John Treadaway MiniatureWargames Kaiserschlacht 1918: a WWI Salute game.
Editor miniature_wargames_magazine
40 IF YOU GO DOWN TO THE
TEMPLES TODAY
MINIATURE WARGAMES The French take on the Tongs for loot! A rumble in
EDITORIAL MARKETING EXECUTIVE Luke Hider the jungle with a subterranean element.
EDITOR John Treadaway 01778 395085 | luke.hider@warnersgroup.co.uk
MiniatureWargames@warnersgroup.co.uk
PUBLISHED BY
45 MIGHTIER IN WAR
PUBLISHER Claire Ingram A Command Decision two-fer: Thebes v Sparta 371BC
DESIGN Mike Carr
claire.ingram@warnersgroup.co.uk with a downloadable campaign for a Salute Special.
COVER: SAS Jeeps in the Desert: DAK Attack! Warners Group Publications PLC The Maltings, West Street,
PLATFORM 15
and an armed combat train with spots
for two turrets. The track is actually
SF Monorail action plastic conduit, widely available from
Brigade are an up-scaling their popular any DIY store, and the train sits on
6mm SF Monorail train to 15mm. it perfectly. The models are designed
These are large models (something like with doors half way up the sides of
150mm long) and are designed to sit the carriages to interact with a station
on a plastic track. The models will be platform and Brigade are looking to do
around £10 to £12 and come in various sets of an engine and two carriages at a
types: an engine with a pointy front, a slight discount.
THIS MONTH
dear to my heart.
“Sophie will get plenty of play in
• Pre-blended products
• Smaller economical packaging
• Easy to use scenic materials
• From the makers of Woodland Scenics
DIARY ENTRIES...
erday, so time for
Day 1 - The road watch ended yest
spotted us, but
us to head home. An enemy aircraft
waved, and the fool
we unveiled our Italian flag and
fell for it!
position when we
Day 4 - We had only just got into
an aircraft . The Breda truck
were spotted by a Germ
y was killed.
again took the brunt and poor Nobb
armoured car,
Day 6 - We were attacked by a lone
been tipp ed off by the
which saw our dust and had
k was hit and dama ged, so we
plane. The radio truc
Fort unately, the Bred a and K guns
took it under tow.
stop him in his
put enough lead into the enemy to
tracks.
managedtorepairit.Billisa
Thateveningweworkedontheradiotruckand
abou t anything going.
good fitter and can get just
THE DIARY OF
A campaign for DAK Attack somewhere in the Western Desert
Words by Dave Tuck. Photos by Malc Johnston the SAS and their LRDG taxi service. The book of the
same name by Ben Macintyre, setting out the history of
ased on the DAK Attack rules we reviewed (issue the early years of the SAS, is an incredible account of
V FOR VICTORY
Victory conditions for the mission as a whole, are
nicely dealt with. Points are gained for aircraft, fuel
dumps, trucks, buildings, and personnel destroyed.
The enemy gain them for destruction of crew and
vehicles, costed according to rank, skill and type of
vehicle lost. Radio and fitters’ trucks are both useful
in this game. A simple ratio-test of gains versus losses
gives a definite result every mission.
SCALE IT BACK
The rules are scale agnostic, so they would be great
at 6mm for anyone pushed for space, or for use on
holiday or while travelling, and converting the moves
to centimetres it can be played on a 3 ft square board.
It would also allow for some spectacular scenery with
airfields and supply bases all available in this scale.
B
BELOW
Loathsome mouth of Icepine Pass opens into the White marketplaces of any large settlement. To protect their
Spriggans find
themselves lost Wood. At the heart of the pine forest nestles treasure the Leprechauns make use of the intricate
in the maze. the Leprechaun capital Frondleith. In the very network of clefts and gulleys that surround their
centre, under the mightiest tree, lies Cuda’s Well, the wooded city. Through this natural labyrinth any
sacred spring. Legend says that the waters from the would-be visitors must pass, at the mercy of lookouts
well grant good fortune, heal grievous wounds and can and the concealed traps the little folk delight in setting
even raise the dead. Arrows dipped in the holy water for them.
will never miss their target and a sword quenched to Frondleith and its inhabitants are introduced in
its hilt at the well will always keep its edge. Such is the the latest supplement for The Woods, called Tableaus
THE BOARD
The play area for this game is made up of six
sheets of A3 paper with a series of raised areas and
sunken passages marked on them. We have put
LEFT
An example
board layout
for the
scenario.
›
April 2023 Miniature Wargames 17
ABOVE the warbands will begin. The other four sheets should
A Yaltog be placed beside them face down to form a roughly
observes the
Hag Mother square play area two sheets wide and three sheets long.
fateweaving. Together the sheets will show a map of the scowles
leading to Frondleith with the route through them
RIGHT currently concealed.
A deadly threat
to the forest
emerges DEPLOYMENT
at Bahkka Each warband should be placed in one of the passages
Heatlancers
prepare their leading onto the revealed sheets. Ensure each warband
attack. has a clear path to at least one exit. One model’s base
must be touching the edge of the sheet and models
may be spaced no more than 1” apart.
Once warbands have deployed the Leprechaun
player may place three sentries, one Fir Darrig and one
owl anywhere on the upper areas of the board.
LINKS
Oakbound Studio oakbound.co.uk/thewoods ■
HIGHLAND ARMY AT
CULLODEN
◗ caliverbooks.com
◗ £23.50
TABLETOP BATTLE TACTICS from ancients to WWII will benefit from
Caliver Books recently released a volume ◗ Gladius Publications/henryhyde.co.uk the oversight and advice contained in
on Culloden called Like Troops of ◗ $10 these pages, outlining how each troop
Hungry Wolves - The Battle of Culloden 16 type evolved its own tactics to counter
April 1746 written by Stuart Reid. They Subtitled Techniques for Wargaming its enemies and make best use of new
follow this up with a ‘one two’ Culloden Success, Henry Hyde (erstwhile editor of technologies as they arose. I guess you
punch and have produced The Highland this fine publication and now writer for have to be the sort of gamer that would
Army at Culloden by Stuart Reid. This is other magazines including Wargames quite like to win but what it is not is
a 154 page paperback edition (although Soldiers and Strategy) and this is a new something acting as a ‘crib sheet’ detailing
there seems to be a hardback edition in collection based on a series of articles how to ‘flex’ particular rules sets to
the pipeline: either way I’m looking at a written by Henry for WSS magazine. ‘gain an advantage’. Although most of
PDF rather than either). This is the first of two volumes that the information is completely generic,
The book has six main sections. pull together a series of articles giving there are a few examples to help you
After the Introduction, we have almost tabletop tactical advice that Mr Hyde understand how different arms and tactics
twenty ages on Assembling the Army, generated for that publication all under as employed in popular rulesets like Black
and then over thirty pages on Weapons, a single cover for easy reference. Powder, Hail Caesar, Chain of Command,
Equipment and Tactics with some very Produced in a PDF format and in black Warhammer Ancient Battles and others.
nice illustrations of soldiers in ‘battle and white to facilitate easy and cheap The idea of the A4 book is simply
dress’. Then there are around fifty pages printing at home if your want your own to offer pointers to help you make the
on Jacobite Infantry Regiments where hard copy, Mr Hyde hopes that – in best of your infantry, cavalry, artillery,
they are covered in some detail with future – other versions in full colour chariots and elephants. The content
loads of flags (all nice and square and (sold and as ‘print-on-demand’) will be moves from ancient Greece, Rome and
‘easily scannable...’) and this is followed available. The product is purchasable Byzantium, through to medieval and
by a similar treatment (in page count and downloadable from Payhip (https:// renaissance Europe, along with more
and nature) of Jacobite Cavalry Units. payhip.com/b/08YMa) for $10 and is recent events in Russia, the Western
Finally there’s a section on ‘Other Units’: available in three, optimised formats: Desert, Iraq or Afghanistan. Much of the
Artillery and Transport; French and not only the PDF option but also Apple advice would also be of value to non-
Irish units; the Fitzjames Cavallerie; and Books and a Kindle version so I would historical wargames as well
Royal Ecossois. imagine almost everyone’s covered. Backed by Mr Hyde’s more than five
This book makes a fine accompaniment The number of photographs varies decades of experience in the hobby,
to the Hungry Wolves volume. It is between formats, apparently, owing to Henry is a fun gamer to play with (and
very well illustrated, mostly by David the differences in layout restrictions with against – I know from my own games
Gallagher and Nick Buxey for the colour Kindle and other ebook variants but I with him) and this book effectively
uniform and Flags plates, but also only have the PDF to look at. summarises that vast experience and
original ‘period’ material. At 50 pages in length and illustrated condenses it into a series of informative
This represents some of the latest with some photos (not too many), and – and fun – lessons that you should find
research into the organisation, dress, lots of diagrams. all clearly rendered in universally useful. A good read and
equipment and flags by an acknowledged mono, plus no advertising, the question highly recommended. STOP PRESS:
expert in Scottish C17th and C18th might be “who’s it for”? Mr Hyde says Volume two “Theory into Practice” has
military history. Recommended. that wargamers interested in any period just been released at the same $10 price.
COMMAND DECISION
T
his is the last section of a three-parter. This time ABOVE SITUATION REPORT
we finish up with a challenging scenario. It’s An Orthodox The Great Northern War is almost at an end: Sweden
church at the
Rysshärjningarna: the Russian Invasion of Sweden in centre of a has been defeated, yet she is still stubborn, and still
1719. Ed. raging fight in stalling at the negotiation table. Their representative
Eastern Europe. Georg Heinrich von Görtz is hard to pin down. Peter
Over the past two months we’ve looked at some of the Great, Tsar of Russia is determined to win peace,
the mechanics we can use to craft our own campaign snatch new lands and focus on much needed reforms
game. Now let’s put all that to the test with a at home. To force Sweden’s hand, Peter the Great has
challenging scenario where Russian forces – eager ordered an assault on the Stockholm archipelago.
to put pressure on Sweden at the negotiation table
– launched a series of raids on Sweden’s east coast. ROLE & COMMAND
Despite, three hundred years passing by, Sweden You are Prince Mikhail Mikhailovich Golitsyn
still faces the same kind of threat from their eastern commanding the assault force of some 26,000 men,
neighbours, but this time they won’t be arriving in transported and supplied by the Russian fleet under
galleys. Admiral of the Baltic Fleet, Matija Zmajevic (around
RIGHT
The Swedish
army forms up
with massed
columns
of infantry,
flanked by
cavalry and
supported by
artillery.
›
April 2023 Miniature Wargames 27
COMMAND DECISION
ABOVE settlements along the coastline. At the beginning of all along the coast of Uppland from Gävle in the north,
Russian the game the score is Sweden 10, Russia 0. Each time along the coast of Södermanland to Norrköping in the
infantry in well
prepared field a settlement is destroyed by the Russians, the score is south. The city of Trosa was burned to the ground as
fortifications. adjusted. Once the Russians get to 7-3, the campaign were many other smaller settlements. The Russians
can be considered to be a success. did make a play for Stockholm but were beaten off
ABOVE RIGHT
An Allied in mid-August 1719. The attacks continued into 1720
combined arms RULES when Umeå was destroyed and Hudiksvall, Sundsvall,
force liberates There are several options for rules: my own Face Söderhamn, Härnösand and Piteå were all badly
a Polish
settlement. Another Foe are obviously recommended, but there damaged the following year.
are Twilight of the Sun King, Polemos War of the On July 27, 1720, the Swedes counterattacked
BELOW Spanish Succession, Beneath the Lily Banners, GA at Grengam, Aland Islands, in the Ledsund strait
Real defence
in depth: a PA and Maurice. For skirmish games, you could between the islands of Föglö and Lemland. The
vast Russian try Sharp Practice. You can even try on line at Russians were badly beaten losing 43 of their 61
army holds petiteguerretoysoldiers.com/skirmish-rules. They look vessels engaged. Peace was still over a year
position in field
fortifications, like fun and can be easily adapted for this campaign. away, but finally the Treaty of Nystad
allowing What’s more is that they are free! was signed at the end of August
the Swedes 1721. Sweden got Finland back, DOWNLOAD
to exhaust
themselves FACT CHECK: RYSSHARJNINGARNA but Russia gobbled up Estonia, DETAILED MAP
This is known as the Russian Pillage (rysshärjningarna) Livonia, Ingria, Kexholm and much tabletopgaming.co.uk/
in fruitless
information/downloads
attacks. by the Swedes. The Russians made devastating attacks of Karelia. ■
t 4:40AM the Western Front exploded ABOVE it again for those who had not seen it the first time
BOMBARDMENT
The whirlwind bombardment was planned for
seven different phases: for the first 20 minutes firing
a general surprise fire with every gun and mortar
(except for field guns). The guns and howitzers then
played back and forth over the entire battle zone in a
synchronised action for five hours starting and ending
at the frontline where again every mortar joined in for
the final five minutes crescendo. It was hell let loose in
the words of many of the British survivors.
Then as the bombardment ceased at 9:40 AM the Old Bill buses
convey three
stormtroopers and assault troops who had ventured
companies
into the No Man’s Land zone cutting wires and clearing up to the
passages through the obstacles rushed towards the Battle Zone
passing some
British frontline taking the risk of casualties from their
prepared
own bombardment to gain the advantage of surprise. positions.
This they did as the startled and dazed British Tommies
came out of dugouts and scrapes to mount the trench
GERMAN ADVANCE
Following the plan the German forces advanced
through the Battle Zone leaving pockets of resistance in
redoubts or keeps for the follow-on units to deal with.
In the general area of the French town of St Quentin
by noon there were about seven redoubts holding out
with three of these in the area of the hardy Ulstermen.
The first to fall was Le Pontchu however the remaining
redoubts in the 36th (Ulster) Division’s area were to
Boudicea fall before nightfall. Boudicea Redoubt fell after a
Redoubt
manned German deputation called for its surrender after being
and ready surrounded. Race Course Redoubt held out until 18:00
to hold fast. PM after hard fighting that saw its commander Second
Many of the
Redoubts had Lieutenant Edmund de Wind killed and awarded a
to surrender Victoria Cross posthumously. They had held out for up
when hit by to nine hours under the fire of field guns and mortars
long range
artillery or brought up under cover of the fog.
field guns for Most of the units in the Third Army in the northern
which they part still held the German assault within the Battle
had no reply.
Zone however the units in the Fifth Army to
the south had been severely mauled and
pushed back. This was the case in the 36th
parapets wherever they still existed. (Ulster) zone which had been thinly held
Many survivor accounts describe being in the first place. They had been ejected
rushed and encountering German troops from the Battle Zone with odd units
already in their badly damaged trench as they holding out here and there. Taking stock
came out of their shelters. Soon large groups of the situation, the Fifth Army had access
of captured Tommies were being herded to few reserves - only the 20th (Light)
back to the German lines and captivity. With and 39th divisions together with some
the benefit of the fog the stormtroopers dismounted cavalry divisions (that only
infiltrated the Forward Zone pressing ever yielded brigade equivalents in infantry).
deeper towards the rear areas. It is estimated Fighting had continued until 21:00 PM
that about 90% of the frontline positions fell in the Ulster sector, nearly 12 hours of
without much of a fight. continuous combat. The Ulstermen fell
›
April 2023 Miniature Wargames 35
THE EMPIRE STRIKES BACK
KAISERSCHLACHT
And now for the Kaiserschlacht 1918 scenario: XVIII
Corps attacks.
INTRODUCTION
Presented as a scenario for Bloody Picnic rules but able
to be adapted for other suitable rules at the divisional
level. The German 36th division are the attackers with
the British 36th (Ulster) division as the defenders.
The scenario covers the attack into the British defence
zone on the first day of battle - 21st March 1918.
BASIC GAME
The forces are as outlined on the army list further on.
Guns German
The guns allocated in our game were: ◗ 1 x CHQ (off table)
◗ 5th Grenadier Regiment as German Infantry
◗ Field - 8 batteries (available to be limbered and Regiment
moved) ◗ 128th (Danzig) Regiment as German Infantry
◗ Howitzers - 4 batteries (available to be limbered and Regiment.
moved) ◗ 175th Prussian Regiment as German Infantry
◗ Heavy (21cm) - 2 batteries (may not be moved up) Regiment.
◗ Stormtrooper Field - 2 batteries (may be moved). ◗ Other assets as listed for German Infantry Division
page 61.
FORCES ◗ Stormtrooper Battalion as listed on page 61 with 2
Forces use the divisional listing in the 1918 Great War field gun batteries.
›
April 2023 Miniature Wargames 37
THE EMPIRE STRIKES BACK
Website updated
A rumble in the jungle with a subterranean element
Words and pictures by Allan Tidmarsh. ABOVE
A small convoy
ver the past couple of years I have prepares to
RIGHT
The overall table
focuses on confounding the activities of the nefarious set-up with the
international criminal organisation called the ‘Rule of temple on the
Six’, which allows for some interesting game setups right and the
village in the
and modelling challenges. One such game was to be distance.
the shutting down of a underground storage facility.
MIGHTIER
E
ach Command Decision aims to offer a series of ABOVE for over twenty years. The clash has been building
playable options in timeless military scenarios. At fifty men for a generation. The highly trained and professional
deep, the
Command Decision is designed so you can read Theban column Spartan warriors and their allies would face off against
the situation and figure out your own command hit a real punch. the amateur militia of Thebes. Spartan aggression and
decisions if you were leading the troops on the ground. destruction has driven wavering city states of Boeotia
This game
You can either work through the various options or use should be at to join the Theban army.
the mechanics to create the precise circumstances of the Salute 50:
table top engagement. catch it in the
flesh!
ROLE & COMMAND
The scenarios may have particular historical themes You are Epaminondas, in your late forties and
and settings, but you can easily adapt the mechanics considered to be the leading general and statesman
to suit your own preferences and collections. This is a of Thebes. You are reputed to be a descendent of
Salute special to tie in with the game I’m running at those that founded your city; you are nobleman, but
the show and there is a digital only campaign extra you not a wealthy one. You are proud of your physical
can download! fitness and presence, your love for Thebes. You would
sacrifice all for Thebes. You have never married,
SITUATION REPORT your city comes first and last. The arrogant Spartans
Sparta and Thebes have not met on the battlefield demanded that you ratify a peace brokered by the
›
April 2023 Miniature Wargames 45
COMMAND DECISION
ABOVE Persians, your friend and ally Pelopidas and his The two armies set up with their best troops on one
Lacedaemonian followers liberated Thebes from pro-Spartan despots. flank (Thebes to their left and Spartans to their right).
hoplites facing
the Theban Now King Cleombrotus I is marching at the head of an The bulk of the Theban cavalry was also on their left,
columns, they invading army. You know how to beat him. the Theban centre and right was weaker and thinner
have armoured than the Spartan line. It seems the Spartans had cavalry
men in the
front ranks and RULES on both flanks.
unarmoured There are dozens (perhaps hundreds) of rule sets
ranks behind. for ancient wargaming. Some of the more popular THEBES & HER ALLIES (A GENEROUS 10,800 MEN)
BOTTOM ones include: Le Art de La Guerre, DBM, DBMM, Sacred Band Around 800 men
RIGHT DBA, Field of Glory, Hail Caesar, Swordpoint, Theban Hoplites Around 1500 men
Archers backed Armati, Impetus, War & Conquest, Warmaster and Theban/Boeotian Horse Estimated at 1500 men
up by peltasts
ahead of a Warhammer Ancients. Some gamers also use slightly Boeotian Hoplites (each Approximately 5000 from, Thespiae, Tanagra,
city was supposed to Orchomenus, Haliartus, Copae, Coronea,
column of adapted versions of Command and Colours (the block- supply 1000 men)* Acraephium, Lebadea and Charonea
hoplites. based board game). You can download the Boeotian Peltasts Around 1000
Campaign rules which include a Quick Reference Light Troops Possibly 1000 (including baggage guards)
version of the updated rules, Hoplite Warfare, that I
converted from its 1980s goodness several issues ago in * this figure would include cavalry, peltasts and light
Miniature Wargames. troops as well as hoplites).
ARMY LISTS & ORGANISATION SPARTA & HER ALLIES (AROUND 14,000 MEN)
Having read many accounts and estimations of the Spartiate Hoplites Estimated at 700 men
size of the armies and their composition, I felt like a Lacedaemonian Hoplites Up to 2300 men
dog chasing its own tail! The “original” accounts and Spartan/Allied Horse Estimated at 1000
subsequent interpretations reflect the favouritism and Spartan Peltasts No more than 1000
unconscious bias for or against the two sides. For some Allied Hoplites Around 8,000 Phocian and other allied city states
it was inconceivable that the Spartans could have been Light Troops Probably around 1000
beaten by a wilier general of a smaller force and for
others, the Thebans are cast as underdogs that pulled SET UP (HISTORICAL) & COMMANDER QUALITY
off a great victory. This details placement of troops on the table.
Theban Army
TROOP TYPE BASES CLASSIFICATION ARMOUR & ORDER NUMBER OF UNITS IN THE ARMY
Sacred Band Hoplites 5 A9A Armoured close order 2
Theban Hoplites 5 B8B Unarmoured close order 3
Free Ally Hoplites 5 B7B Unarmoured close order 3
Subject Ally Hoplites 5 C6C Unarmoured close order 3
Theban Cavalry 2 B2C2 Armoured open order cavalry 3
Thessalian Cavalry 2 B3C Unarmoured open order cavalry 2
Theban Archers 2 B1B2 Unarmoured, shieldless open order 1
Mercenary Archers 2 B1C3 Unarmoured, shieldless open order 1
Theban Peltasts 2 C4C2 Unarmoured infantry with javelins 1
Allied Peltasts 2 C4C2 Unarmoured infantry with javelins 2
Slingers 2 C1D2 Unarmoured, shieldless open order 3
Javelins 2 C3D2 Unarmoured open order 3
Spartan Army
TROOP TYPE BASES PER UNIT CLASSIFICATION ARMOUR & ORDER NUMBER OF UNITS IN THE ARMY
Spartiate Hoplites 5 A9A Unarmoured close order 1
Lacedaemonian Hoplites 5 B7B Armoured close order 4
Subject Ally Hoplites 5 D6C Armoured close order 8
Free Ally Hoplites 5 B7B Unarmoured close order 2
Lacedaemonian Peltasts 2 B7B2 Unarmoured infantry with javelins 1
Allied Peltasts 2 C4C2 Unarmoured infantry with javelins 2
Laconian Archers 2 B1C2 Unarmoured, shieldless open order 1
Laconian Cavalry 1 B2C2 Unarmoured, shieldless open order 2
Helot javelins 2 D2D2 Unarmoured open order 1
Allied Cavalry 2 B2C2 Armoured open order cavalry 2
Allied Slingers 2 C1D2 Unarmoured, shieldless open order 3
Allied Javelins 2 C3D2 Unarmoured open order 3
Eastern Europe, Tannenberg in 1917 when the Germans where the 700 Spartiates were posted (the rest of the BELOW LEFT
hit the Russian left flank and the Polish commander formation, some 2,300 men were Lacedaemonians). It Fanciful shield
designs were
Pilsudski’s counter-strike against the Russians in 1920. seems that this was Epaminondas’ intention, to cut off all the fashion,
the head of the snake. The Theban allied units were stylised octopi,
MIGHTIER IN WAR: FACT CHECK deployed at an angle away from the Spartan allies and bulls and
horses were
The two armies met on the open plain of Leuctra in played little part in the fight. all common
the very heart of Boeotia. The battle featured some The struggle between the Sacred Band and the themes.
complicated formations and manoeuvres for the time. Spartiates was short-lived, violent and decisive.
The battle opened with a cavalry clash on the Theban Klemobrotos was killed and the Spartan formation
left; it was decisive and the remnants of the Spartan collapsed. The Spartans scooped up the body of
horse routed through part of Kleombrotos’ phalanx. their king (the first Spartan king to die in battle
The Spartan hoplites (twelve deep) were then hit by a since Leonidas in 480BC) and managed an orderly
fifty deep Theban formation led by the Sacred Band. withdrawal back to their camp; they had lost 1,000
The Thebans hit the Spartan phalanx at the point dead, 400 of which were Spartiates.
Epaminondas’ force lost around 300. He followed up
the victory by invading the Peloponnese, freeing slaves
and setting up garrisons to stifle Spartan aggression.
The battle changed the power balance in Greece for
good and it was the end Spartan dominance.
The Spartans would get their revenge as
Epaminondas was killed at Mantinea (362 BC). Sparta
had allied with Athens to break Theban dominance.
The Athenian Xenophon would later state that –
had Epaminondas not been killed – Macedon
would never have risen to control the
DOWNLOAD
region. DIGITAL CAMPAIGN GAM
E
Download the Salute 50 Command tabletopgaming.co.uk/
information/downloads
Decision Special: Boeotian War Campaign for
a full version of the whole campaign of 371BC. ■
BRITISH MILITARY
PANORAMAS: BATTLE IN THE
ROUND, 1800-1914
◗ Ian F.W. Beckett
◗ Helion & Company (2022)
◗ £35.00
◗ 210 pages (softback)
◗ ISBN:9781915113849
◗ helion.co.uk from contemporary descriptions and
reproductions of advertisements and the
Today, we can view many different black and white anamorphic (circular)
representations of battle: the reality in or more conventional explanatory plans
newsreels and on television; dramatized that could be consulted by visitors. There
– and often fictionalised – recreations are, however, colour reproductions
in movies and television dramas; of three prints produced by John
photographs and paintings in art Vendramini from Robert Ker Porter’s
galleries; dioramas using scale models – Seringapatam and a study for part of the
CAMPAIGNS OF THE EASTERN and even wargames with model soldiers same artist’s Battle of Alexandria.
ASSOCIATION (though the latter, Donald Featherstone There are more satisfying illustrations
◗ Laurence Spring – himself a veteran of the Western of the later nineteenth century panoramas.
◗ Helion (2022) Desert campaign in the Second World Colour reproductions are provided of
◗ £29.95 War – pointed out, bear only the most studies for Jean-Charles Langlois’ Siege
◗ 239 pages (softback) coincidental resemblance to real warfare). of Sebastopol Panorama of 1860, Adolphe
◗ ISBN:9781915113986 In the late eighteenth and early Yvon’s Battle of Ulundi Panorama of 1881.
◗ helion.co.uk nineteenth centuries, however, there was There are contemporary photographs of
no film nor television, and art galleries Olivier Pichat’s Tel-el-Kebir Panorama
Written by an expert on the English Civil were the preserve of the gentry and of 1883, Ernst Philipp Fleischer’s
War, this is a book that both delights and aristocracy. The panorama, a new way of Bannockburn Panorama of 1888 and
disappoints, depending largely on your presenting visual portrayals of battles, the same artist’s Omdurman Panorama
point of view. became an extremely popular form of of 1900, and the chromolithograph of
On the one hand, you gain an mass entertainment during The Great Theophile Poilpot’s Charge of the Light
exhaustive level of detail on virtually War with France (as the Revolutionary Brigade Panorama of 1881.
all aspects of ECW campaigning, and Napoleonic Wars were then Two appendices list Classic Military
from combat to the myriad issues of known), combining art with patriotism Panoramas around the World and
command dissensions, pay, provisions, by celebrating Britain’s victories on land Modern Military Panoramas, such as
recruitment, sickness, mutiny, marching, and sea. those that are popular in authoritarian
and so on. This is all based on an Many readers, myself included, states such as China, North Korea and
extensive knowledge of the archives of will have visited the Panorama at the Russia.
the period, and with an honest appraisal battlefield of Waterloo (though this A twelve page bibliography and
of the often-contradictory accounts of dates from 1912) or seen reproductions a seven page index, divided into
key events and the propaganda ‘spin’ by of parts thereof in books on the battle. two Sections - Artists and Panorama
the individuals and newssheets on both This book, Number 25 in Helion’s From Entrepreneurs and Battles and Sieges –
sides. Musket to Maxim 1815-1914 series, concludes the book.
On the other hand… At times describes the two types of panorama This is a rather esoteric subject, but
you feel as if the author wants to that entertained the British public by one that may be of interest to some
tell you everything he knows, with portraying both land and naval battles wargamers, as they are engaged in
comparatively little overall analysis. The on a grander scale than any painting in creating smaller, but equally colourful,
number of maps is totally inadequate: an art gallery. The author covers both portrayals of battle in the form of
for example, the 20-page chapter on the original, static, 360 degree paintings wargames with model soldiers and
Newbury (1644) has no map. Much of housed and displayed in specially terrain. Whereas the audiences of the
the text is original 17th Century English, constructed buildings, such as the panoramas experienced a visual illusion
giving a wonderful period feel but not Leicester Square Rotunda, and the later, of being present on the battlefield;
the easiest of reads. ‘moving’ panoramas that comprised a participants in a wargame experience an
In summary: a promising buy for series of scenes wound between rollers. emotional illusion of commanding troops
the deep enthusiast of this conflict, but Sadly, none of the early panorama in battle. Both appeal to the eye and the
borderline for the wargamer? paintings have survived; instead, imagination, but in different ways.
Chris Jarvis readers must be content with quotations Arthur Harman
Miniature Wargames 55
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EVENT
TICKET TO RIDE
ON A TRAIN
All aboard for an evening of choo-choosing the right route.
›
April 2023 Miniature Wargames 57
HOBBY TIPS
8. BRUSH UP
I admit to being a bit of a brush
fanatic and have dozens – if not
hundreds – of different brushes
on my workbench. I tend to use
cheaper brushes when painting
terrain, and keep the better
quality ones for detail or figure
painting.
9. CARD SHARP
I keep a huge selection of different
card and plastic card for use when
modelling; in fact my wife will tell
you that I’m a bit of a ‘card hoarder’
with scraps of packaging card,
backing card from art books and
even ex-advertising card stored
down my shed. I very rarely throw
any card (however thick or thin)
away.
Shakespeare Studios
Professional full time painting service
Established 2003
Full time
professional painting
& modelling service,
to the very highest
standard at
affordable prices.
All periods & genres.
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ͣʔ̇˓ɒڑȿɤ˓̻ڑǸζʧ˷ʊԵԱڑžɤǸɒڑ̇ͅڑ
ɒɤʅʧ˷ʧʹʧΤɤͅڑɤΤʧɤΨ̻ͣͣڑǸ˷˷ʧ˷ʊʹڑʔɤڑ
˓ǸͣʹڑɤʧʊʔʹڑζɤǸͣͅڑΨʧʹʔڑƙʔɤڑAɤͣʹڑ
Ǹ˰ɤͣ̇ڑʅڑԐԎԏԔջڑԐԎԏԖջڑԐԎԏԗջڑԐԎԏԘջڑ
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ƙ̇ڑΤʧɤΨڑǸ˓˓ڑԘڑζɤǸͣͅڑɤʧʹʔɤͣͅڑɆǸ˷ʹڑʔɤڑŽžڑ
Ɇ̇ɒɤڑ̇ͅڑΤʧͣʧʹ˰ʹˋ̻ڑǸʊͣռɆ̇˰Սȿʊ̇ՑԐԎԐԐ
THE LAST WORD
BILL TEMPLETON
After last month’s piece by David Hiscocks, long time
wargamer Bill wanted to give his own perspective
have been a wargamer Attending shows, the number “Agonising 2mm and 10 or 12mm are all
Game play is facilitated by embedded micro-processors that monitor movement and calculate
complex combat outcomes. The IWGT provides real-time game play i.e. 5 minutes of battlefield
time takes 5 minutes to play. This is not for the faint-hearted commander! You will need to
think, and act, fast to counter the moves of your opponent. If you enjoy the spectacle of a
wargames table populated by over 12,000 painted miniatures, but yearn for the added realism of
real time game play, then this is an opportunity not to be missed.
VISIT US AT WWW.WARGAMESATLANTIC.COM
22 April 2023 PRODUCED BY
SALUTE 50
be coming through these testing times
stronger.
We have managed to get in a good few
new members over the last year which is
great for the club. They are bringing new
H
i and welcome to the 50th will give you ideas for what sort of games ideas and younger ideas into the mix,
Salute!! Half a century of you could be playing at your club and of which I feel will be good for the club and
wargaming shows put on by course in your home. of course Salute’s future.
the South London Warlords So make sure that you take some Salute is also a way for us as a club
club. time during the show to take a look at to let you as gamers know we are here;
And that is the theme, the 50th show, these great games or even sit down and we are a club that plays lots of different
we are all here today because we either participate in a few and have some fun. wargames and even boardgames: you can
love the painting of our models or the The show has struggled over the last normally see a good selection of games
actual model making or like me simply couple of years because of these crazy being played at the club.
the wargaming! times, because of COVID and all the Come along and say hello on a Monday
The club has again staged the biggest misery this has brought to us here in the club night, you will always get a warm
and best independent one day show in UK and across the world, but hopefully welcome and you will probably even get
the UK, where once again you will be we can all now relax a little and enjoy this a game!!
able to see well over a hundred traders landmark show. You can get information about our club,
selling all sorts of hobby and wargaming As the President of the club this year opening times and what goes on, from
goodness. I would just like to thank all of the the Information Stand in the centre of the
These traders are here to cater to your Warlords and their partners and their show, or just come over and say hello.
every wargaming need. From that new friends that I know will be working hard I hope you all have a great show,
project that you just have to start to that all day to bring you all the best show
Mac Cross
one figure you just didn’t know that you possible, and I would especially like to
needed, they will have it all. thank all the Committee members that
And don’t forget all those wonderful have put all their time, effort and hard
games. These are put on by clubs and work into bringing you this year’s show.
Mac Cross
societies and companies showing you a All of their hard work is what Club President
wealth of the best games available, and makes this show the not-to-be-missed South London Warlords
MAKING THE
S
alute 50’s special figure was
designed and manufactured
by Warlord Games. We spoke
with Paul Sawyer, Warlord’s
Product Design and Marketing Manager,
about the process.
SALUTE 50 MODEL
Between ourselves and SLW’s Alex
“We were delighted to once again be Hammond, we chose the armoured Jarl
asked to provide the figure for Salute and and more detailed sketches were pro-
especially so given this wonderful mile- duced.
stone event. With the overall direction of the model
Working with one of our in-house agreed Wojtek took to his computer to be-
sculptors, Wojtek, we began looking at gin designing the model in earnest. Ideally
concepts for an older Viking Jarl who was this model would be as few parts as possi-
festooned with booty pillaged during his ble - a scenic base and the figure itself.
50 year reign mirroring the South London More plundered loot needed to be
Warlord’s successful 50 show past glories. added to the scenic base as well as the Sa-
For the look to the future of wargaming lute 50 logo to replace the placeholder text.
and more Salute events we were keen to In addition the shield was sitting too far
produce this model in our Warlord Resin from the body to be cast as a single piece.
TM material as this is one of the great Eagle-eyed amongst you will notice the
advancements in the hobby recently. use of Viking Futhark runes on the shield After repositioning the shield and
Wojtek started with a few concept to (loosely!) relate to South London War- adding additional treasure to the base the
sketches for a variety of poses and looks. lords (SLW) and ‘50’. model was complete.
• Pre-blended products
• Smaller economical packaging
• Easy to use scenic materials
• From the makers of Woodland Scenics
Painting the
Salute 50 Model
Master painter, Kevin Dallimore, explains how he brought this year's
Salute Model to life using two different approaches to figure painting
T
his years Salute model is rep- (shade, middle and light or more) which effect in much less time. The conventional
resenting 50 years of the show are added to the model in layers, working full paint job took about 16 hours, whereas
and is of a Dark Age warlord up from dark to light. This creates a the speedy one took 1½ hours. These are
celebrating his 50th birthday. three-dimensional effect of shadows and estimates of course as I tended to fit the
Well done him, as 45 was a good age then, highlights, the layers of colour giving speedy one in around other things and
especially for a warlord! depth to the model. The paints used are that’s just for the paintwork, more time
So, with this year’s model I have taken from The Army Painter – Warpaints. was consumed thinking and cleaning and
two very different approaches, the first The second is something completely building and undercoating, and writing...
one is my usual, following my well different, influenced by a desire to do Both methods are explained in full
known method of working from dark to something that might suit people who detail in my online magazine at
light shades from a black undercoat. This do not have the time to commit to http://nstarmagazine.com/ published by
three or more colour painting method painting, using the new The Army Painter North Star Military Models, so head there
uses successive lighter tones of colour Speedpaints, which give a most satisfactory to know more.
'NOT SO SPEEDY'
'SPEEDY'
PAINTING
Throughout the painting of these models
I’ve used a Foundry Pure Sable Fine Detail
Size 0000 brush for the detail and a The
Army Painter - Insane Detail brush, plus a
Foundry Pure Sable Fine Finish Size 000
for larger areas.
CONCLUSION
The same model painted in two very
different ways, one fast, one slow. I look
forward to seeing how Salute visitors
paint him next year.
More detailed guidance on painting
techniques, and many other things, can be
found in my online magazine at
http://nstarmagazine.com published by
North Star Military Models.
Q Paints supplied by North Star Military
Figures Ltd. & The Army Painted Ltd.
Warlords at Fifty
by Ian Spence
A
long time ago, in a galaxy and Hobby Shop, run by Bill Brewer. Club forming in South London.
far, far way— well actu- He asked if I was interested in model So off I went, on the 78 bus, to the
ally it was August 1971 in soldiers and wargaming. As a boy who windswept Bonamy Estate and met,
Peckham, South London— I had grown up with Swoppets, Timpo, and joined, the South London Warlords
purchased the very first issue of Military Britains and Airfix kits I obviously was. Wargaming and Military Modelling Club.
Modelling Magazine at the Rye Stamp So Bill invited me to the new Wargames Bill, Dave Rotor and Jim Shiels were the
H
ave you ever tried counting
it all up? The games, the
rulesets, the armies? Even
the editions of the rulesets?
Then tried to work out when you might
ever play them all? Or (shudder) finish
painting that box of miniatures you
bought at Salute 2002? Surely, surely,
that’s enough, right?
How did you get here? With the loft
overflowing, the garage stuffed, every
spare cupboard commandeered for
another Kickstarter All-in (but hey, most
of it’s packaging, but it’s very lovely
packaging so it stays).
For me it was way back in the summer
of 1981 and I was told about Dungeons
and Dragons. It was roleplaying games
that brought me to wargaming, and to
collecting and painting miniatures and
into South London Warlords.
Warhammer Fantasy Battles was
the catalyst, 3rd Edition. That first big,
bright hardback with the heroes going
all up to 25th Level. Glorious! I still
have my wood elves, how could I get
rid of my first ever army? Glam, The
Laughing Warrior. Skarloc and his band
of archers and Kiai Stormwitch. They
were personalities, there were tales and
legends attached to their characters, the
How Did It
All Begin?
world-building grew over the years and
the narrative consumed me.
And it was the narrative that got me,
and many of us, through the last few
years. Online gaming platforms kept us
together, week after week, as I returned
to my roleplaying roots. For roleplaying By Sarwat Chadda
games, online is the perfect medium.
The story isn’t held back by arranging Oliver Johnson, names familiar to On Writing, the ‘non-plot’. You
venues, by coordinating transport and readers of early White Dwarf. It grew put the character into a situation
it is, after all, all about telling the tale. organically, following the player- and let them write themselves
The visuals don’t matter. A friend said characters rather than forcing them into out of it, rather than force them in
it was like being in an immense radio an established pre-written campaign. a direction dictated from above.
drama and that’s a great analogy. I went Thus the path was uniquely theirs, the You’ll see it in movies and TV
classic fantasy, picking up a campaign great decisions and sacrifices along the shows, when it’s done well and
that I’d last run back in the mid-eighties. way shocking and enthralling because when it’s done badly. Characters act
The rulebooks were tattered, the pages there was no way, week by week, to against their personalities, against
yellowed, but the joy as pure and as predict where they would end up, what all sense, because the writer has
bright as when I’d first delved into leads they’d follow, and the campaign an ending in sight and will get the
Dragon Warriors, a British roleplaying far richer because of that freedom. story there, no matter how little
game created by Dave Morris and Stephen King talks about it in his book, sense it really makes. Some of those
SALUTE 2020
PAINTING COMPETITION
Club photographer, Roger Dixon, brings us some of the amazing highlights of
Salute 2020's painting completion which was judged in 2021 after the Covid delay.
1 HISTORICAL
Historical Wargames Single Figure, Infantry
or Cavalry – Up to and including 54mm
3. HISTORICAL
1st Graham Green
3 HISTORICAL
Single Figure Infantry or
cavalry up to and including 54mm
1. HISTORICAL
2nd Mark Lifton
1. HISTORICAL
1st Lee Winnet
2 HISTORICAL
Historical Wargames Unit,
Infantry or Cavalry - 6mm up to
and including 54mm. 5 to 40 figures
3. HISTORICAL
2nd Sebastian Clement
2. HISTORICAL
2nd Mark Shucksmith-Wesley
2. HISTORICAL
1st Graham Green
6. SCIENCE FICTION
1st Lee Bates
4. SCIENCE FICTION
1st Sebastian Kohl
6. SCIENCE FICTION
2nd Jerome Brown
5. SCIENCE FICTION
1st Benny Collins
5 SCIENCE FICTION
Science Fiction Wargames Unit - Up to
and including 40mm. 5 to 40 figures
5. SCIENCE FICTION
2nd Sebastian Kohl
7 FANTASY
Fantasy Single Figure - Up
to and including 54mm Scale
9. FANTASY
2nd Phil Pryce
9 FANTASY
BEHSOTW
7. FANTASY
2nd Mark Brett
Fantasy Creature or Vehicle -
7. FANTASY Creature/vehicle can be any size.
1st Andy Wordle IN S Max 3 figures/models *
8. FANTASY
2nd Thomas Ambrose
8 FANTASY
Fantasy Wargames Unit -
Up to and including
40mm. 5 to 40 figures
9. FANTASY
1st Martin Collier
8. FANTASY
1st Stephen Flack
10. FANTASY
2nd Mamikion Khatchikison
10 LARGE SCALE
Single figures and groups over 54mm
up to 90mm. busts up to 165mm
12 JUNIOR
Junior Class - any figure or unit covered
by any of the above 10 classes painted
and entered by a person up to and
including 16 years old.
11. MISCELLANEOUS
2nd Gabriel Reyes
12. JUNIOR
1st Freddie Lifton
12. JUNIOR
2nd Christoph Zwart
13 SALUTE FIGURE
12. JUNIOR
12. JUNIOR
The Salute Twenty Nineteen Figure 1st Paul Cocks
2nd Ruben Lopez Catalan
7th City Collectibles TN08 GCT Studios TB05 Perry Miniatures TE06
All Rolled Up TH01 Goblin King Games TA16 Plastic Soldier Company TF04
Barrel of Dice (Anomalia Games) TC07 Great Art TM10 Products For Wargamers TM12
Anschluss Publishing TA02 Great Escape Games TJ05 Realm Runner Studios TL13
Anvil Industry TH10 Green Stuff World TF12 Red Eagle Miniatures/Big Battalions TN07
Archon Studio TD10 Gringo 40’s TJ08 Flag Dude TN07
Asmodee TK09 Hasslefree / Artemis Blacks / Red Box Games TM19 Renedra TE04
Baccus 6mm TB09 Helion & Company Publishing TH04 ROK Minis TD15
Bad Squiddo Games TD08 Heroes of the Dark Age TD03 Rubicon Models TL05
Battle Foam TB11 Heroics and Ros TA08 Sarissa Precision TK18
Battle Systems TH07 Hobby Hive TJ07
SHQ Miniatures TA06
Battlezone Miniatures TF03 Illusionary Terrain TF02
SMS Paints/ Frome Model Centre TB01
Bicorne Miniatures TH03 Instant Armies TE08
Spellcrow TL12
Black Scorpion Miniatures TJ11 Institute of Cancer Research TC18
SSAFA The Armed Forces Charity TG01
Blotz TH08 Iron Gate Scenery TM15
Syborg 3D Printing TA19
Blue Giant Studios / Atlantis Miniatures TD19 KR Cases TB07
Table Top Tyrant TA04
Brigade Models TE14 Kurpa Miniatures TE10
Tangent Miniatures TF05
Brushes 4 Models (Artmaster) TE12 Last Man Last Bullet TE02
Taro Modelmaker TH05
Caliver Books TD02 Leisure Games TM03
The Cultural Experience TN09
Cerberus Studios TC13 Loke Battlemats TC04
The Last Valley TM01
Colin Mathieson Comics TE05 Mad Gaming Terrain/ 4TK Gaming TK06
The Pit Gaming Shop TM17
Conquest Games TJ03 Magister Militum TF06
The Square TE13
Corvus Belli TN12 Mammoth Miniatures TC14
Titan Wargames TB02
Crocodile Games TL01 Mantic Games TH12
Too Fat Lardies TM11
Crooked Dice Game Design Studio TD17 Marquee Models TM02
Trans Atlantis Games / Duncan Rhodes Painting Academy TF11
David Lanchester Military Books TA22 Master Crafted Miniatures TB06
Triple Ace Games TE01
Debris of War TJ12 Masterstroke Games TK03
Tritex Games TE11
Deep-Cut Studio TF01 Micro Art Studio TC16
TT Combat / Troll Trader TK12
DMB Games TK07 Mighty Lancer Games TL14
Twilight Miniatures TK04
Element Games TK16 Mili-Art TJ10
Uncertain Scenery TC02
Elite Wargames & Models / Sgts Mess TJ09 Mitches Military Models/ RDG Miniatures TE09
Urban Construct TH09
Ellis Accessories TD16 Modiphius Entertainment TB10
Vanguard Tactics TD12
Empress Miniatures TM13 Monkstone Miniatures TL07
Encounter Terrain TN11 Oakbound Studio TM05 Wargames Foundry / Warmonger Miniatures TH06
Entoyment Wargaming and Hobby Centre TD21 Oathsworn Miniatures TJ02 Wargames Illustrated TL03
Fenris Games TD06 Osprey Games TJ13 West Wind Productions TM06
Fizzer Johnson’s Men of Metal TA20 Parable Games TH02 Forged in Battle TM06
Flag Dude TN07 Paul Meekins Books TD23 WarMag - The Magnet Shop TN10
Gamers Grass TK02 Pendraken / Minibits TH11 Word Forge Games TA17
TM01
M L K J H
TM02 GL01
GM04 GJ01 TH01
TK02 GK01
PAINTING
SEATING AREA W02 COMPETITIO
TH07
GL10 GJ09
TK12 GK11
TJ08 TH08
TOILETS TOILETS
TA01
F E D C B GA03 A
GD01
GC01
TF01 TD02 TA02
TB01
GA04
TE02 TD03 TB02 TA04
TF02 TE01 GD02 TC02
GA12
GD09
TF06
TD10 GC09
TB07
G
ON W01
TD12
GD11
TB08 GA15
GC10
GD13 TA15
TF07
G02 GF08 TE09 TD15 GA17
GD14 TA16
TE10 TD16
TOILETS
This Salute 50 plan is purely indicative and is constructed as an aid to the public ONLY. It is NOT a
definitive guide to placement or size of tables or Trade Stands. Within those constraints, however,
it was accurate at time of going to press. For more information on all games, exhibits and trade stands
at Salute 50 please visit the website www.salute.co.uk or come to the Information Stand on the day.
TM
www.boltaction.com
From the Early Bronze Age, Spartans From Blitzkrieg to North Africa, from The American Civil War proved beyond all
and Greeks, the Roman Empire and their the Russian Front to the D-Day Landings, doubt that war can be ‘all hell’.
many foes, through to Medieval Knights, Bolt Action, the world’s most popular 28mm Black Powder Epic Battles allow you to
Hail Caesar is game of ancient battles WW2 wargame, puts YOU in command refight all the famous battles using new
in 28mm scale. of the most brutal and famous battles of the Epic Scale* miniatures!
Second World War.
WARLORDGAMES.COM
7KHÀQHVWPLQLDWXUHVLQKLVWRU\
© 2023 Warlord Games Ltd. All Rights Reserved. Warlord Games, Bolt Action, Black Powder Epic Battles, Hail Caesar, Pike & Shotte Epic Battles, are either ® or ™, and/or © Warlord Games Limited, variably registered around the world.
Miniatures not shown to scale and are supplied unassembled and unpainted. Warlord Games models and designed for gamers and collectors. They are not suitable for children under 14 years of age.
SALUTE 50 Q GAMES
Stand No Name Name of Game Description of Game
GC09 ‘Eavier Metal Painting Participation Speed painting fun and prizes!
GD09 1/72 Wargames Kaiserschlacht 1918 redux March 1918 - the Kaiser’s last desperate throw of the dice to win the war before the American buildup becomes overwhelming. A
revival of a previous Salute favourite.
GM18 Aftermath Gaming Club Heroes of Normandy Come join us to have a try of Heroes of Normandie, the brilliant tabletop game from Devil Pig Games - https://www.devil-pig-
games.com/en/games/heroes-of-normandie/
GG05 All Hell Let Loose The Glosters Last Stand A 6mm Korean War battle as the Gloucestershire regiment face the mighty Chinese army swarming across the Imjin River.
GC08 Barrel of Dice aka Anomalia Games Terrain creating participation Anomalia Games presents its TerrainTile system, with participation demos and prizes to be won!
GA05 Anschluss Publishing The Price of Distraction, 29th June 1941 This game represents the fact that as the German invasion of Russia, Operation Barbarossa, took place, everything did not
always go the way of the attackers. 2nd Panzer Division collides with 8th Mechanised Corps. In 12mm.
GA12 Ardhammer Group Bread and Beef Based on the Battle of Domstadtl (1758) during the Seven Years War. Around 2500 30mm German Flats using The War Game
Rules by Charles Grant. Austrian force attacking a Prussian supply column.
GD07 Bad Squiddo Games Colouring In! Take a break from the mayhem and come join us for some gentle colouring in, whatever your age.
GD01 Batman Miniatures Game - West Midlands Batman A skirmish game set in the Batman Universe.
GJ09 Battle Systems Maladum: Dungeons of Enveron Maladum is a fantasy miniatures board game with a highly detailed 3d board in which your band of Adventurers head into ancient
dungeons and abandoned settlements to seek their fortune.
GF09 Bexley Reapers Wargaming Club Light Cycles Enjoy a speedy neon motorcycle game down on the grid.
GK15 BunnyBadgerGames/ Frothers Unite ʌਲਮʇʌਲʊਮʀਲʆʂਮʃਮ 9WFHYTW'WNLFIJ I’ve got a brand new T-72 B3 main battle tank, I’ll give you the key! Join the Tractor Brigades as they relieve Russia of military
surplus and race to put it to better use.
GH01 Caseshot Publishing Castiglione 5 August 1796 A demonstration game of the Battle of Castiglione, where Napoleon faced Feldmarschall von Wurmser’s Austrians, using
FUUWT]NRFYJQ^RRܪLZWJXFSIYMJ)'3WZQJXJY&XHJSFWNTKWTRYMJSJ\GTTP9MWT\NSL9MZSIJWGTQYX
GH08 Chelmsford Bunker Assault on Marienburg Set in the world of Warhammer fantasy, a huge 6mm orc horde is pouring out of the mountains to assault the Imperial town of
Marienburg by both land sea and air!
GC15 Continental Wars Society Fighting at Forbach A Franco-German War game from August 1870 around the town of Forbach and the industrial village of Stiring Wendel. In
HTTUJWFYNTS\NYM5JWW^2NSNFYZWJXFSIZXNSLYMJNW5WZXXNFS,JWRFSܪLZWJX
GC03 Cornwall Wargames Association Wanted! for Pyracy & Looting, Blackbeard 22nd November 1718, Lieutenant Maynard entered Ocracoke inlet hunting the notorious pirate, Blackbeard! Take the place of
Blackbeard and his crew or Lieutenant Maynard and the British Navy in a game of Blood and Plunder.
GD05 Cornwall Wargames Association The Zagory Rebellion: A night at Heidi’s A pseduo-nostaligic game based in Mark Copplestone ‘Little Soldiers’ inter-war world. Zagorian nationalists are in talks with
Bergland and Panovia for military aid. Can the Slovkan zeppelin assault brigade stop an alliance?
GA15 Crawley Wargames Club Ferocious Fighting at Ferozaphur 1845 Key battle of the 1st Sikh War December 1845. The might of the Sikh Army or Khalsa against the British East India Company’s
&WR^RRܪLZWJXZXNSLFHQZG[FWNFYNTSTK&LJTK*FLQJX3FUTQJTSNHWZQJX
GD16 Crooked Dice Game Design Studio 7TV - Cinematic Skirmish! If there is a show or movie, you thought would make a great tabletop skirmish game – then you will be able to play it with our
7TV 28mm cinematic skirmish rules.
GK08 DMB Games Rosebyrne Manor A 28mm fantasy dungeon delving game. A party of iconic fantasy heroes investigate the mysteries of long abandoned Rosebyrne
Manor.
GF11 Duncan Rhodes Painting Academy Painting Demo See a master at work and get tips and trick
GH03 Essex Warriors Stop the Wagon Asorth the mighty demon king has been captured and entombed in a jar and transported to the destruction portal. Each player
has to stop this with their demon force.
GA04 Exit 23 Games Relicblade Relicblade is a dynamic miniature skirmish game set hundreds of years after the apocalypse of a mythic age. Control a warband
and delve into the vast ruins of the ancient world to claim your destiny
GJ07 Form Square Games Bonaparte’s Eastern Empire In the wake of a great storm, in May 1798, Bonaparte leaves France, heading for Egypt. By August 1801, the remnants of his
exhausted army surrender to the British. Face his challenge and re-write history.
GA08 GCT Studios Ltd Bushido -Risen Sun Demos of the miniatures game Bushido
GJ05 Gentlemen’s Wargames Parlour The Life and Times of Roderick Spode RRWJYWTLFRJ\NYM&NW]ܪ2FYHMGT]FSI)NSP^YT^XKWTRYMJѣXFIFUYJIYTFXJYYNSL\NYMTZWѦMJWTѧJQJHYNTSJJWNSL
for Parliament
GJ01 GM Boardgames Gods of War: Togo Learn to play the naval wargame Gods of War: Togo
GA17 Goblin King Games Moonstone Fantasy Skirmish Game Moonstone is a whimsical fantasy skirmish game for 2-4 players, which sees you leading fairy-tale inspired characters across the
dark lands in search of precious Moonstones.
GJ04 Great Escape Games Dead Man’s Hand Old West 28mm wargaming
GJ10 Gringo40s Assault on the American Embassy 1968 Assault on the American Embassy 1968, during the TET Offensive, at the height of the Vietnam War. Rules from Paul Hills in
collaboration with Ged Cronin/Gring40s. A 28mm participation game.
GM16 Hailsham Wargames Club Bombay Mix Up 28mm Indian Mutiny/First War of Indian Independence using rules based on Black Powder. Sir Henry Havelock’s column
attempting to rescue besieged civilians and troops meet resistance on the road to Cawnpore.
GJ04 Hornchurch Wargames Club Ntombi River The Battle of Ntombi was an action fought on 12 March 1879, between Zulu troops and British soldiers defending a convoy of
wagons on the road from Derby to Lüneberg.
GD22 Hugo’s Heroes 2 Oravais 1808 Exhausted and low on supplies, the Swedish and Finnish forces make a desperate attempt to defeat the invading Russian army
at Oravais in Western Finland. In 28mm and using Black Powder rules.
GL11 Jon & Diane Sutherland/ Command Decision - Head of the Serpent 8JRNUFWYNHNUFYNTSLFRJTK'FYYQJTK1JZHYWF '(NSRR\NYMܪLZWJX&(TRRFSI)JHNXNTSGFYYQJKWTR2NSNFYZWJ
Miniature Wargames Magazine Wargames magazine. Figures, terrain and rules by Jon and Diane Sutherland.
GA23 Maidstone Wargames Society Fallujah Iraq 2004 Modern 20mm using Force on Force rules. Players play USMC clearing buildings of the enemy
GM04 Marquee Models Warhammer Underworlds Warhammer Underworlds is an action packed combat game for 2 players .Gather your warband ,enhance your warriors with
unique skills and upgrades, and lead them to victory against your foes.
GL10 Morris & Chums Midgard Heroic Battles Against the Frost Giants: 28mm heroic Norse myth action using James Morris’s forthcoming Midgard rules from Reisswitz Press.
GD02 Newbury and Reading Wargames Society Banzai - Seventeen Thousand Samurai A spectacular recreation of a large-scale battle in the Japanese civil wars of the late 16th/early 17th centuries.
GJ02 Oathsworn Terror of the Necromancer A Burrows & Badgers participation game - defend the mine against a horde of ghosts!
GC05 Oshiro Model Terrain Rebel Escape! A group of brave Rebels are being hounded by Imperials on the planet Navarro; can they escape in the shuttle that is waiting for
them... a 28mm Star Wars participation game using Galactic Heroes 2nd edition
GJ12 Osprey Games / The Silver Bayonet: The Carpathians Battle the creatures of eternal night across the brutal Carpathian mountains in The Silver Bayonet - 28mm Napoleonic gothic
North Star Military Figures horror. A game of action and adventure, where musket and sabre meet tooth and claw.
GJ12 Osprey Games / Oathmark: Bane of Kings The stalwart Dwarves storm a mountainous Goblin mine in our 28mm mass-battle fantasy wargame. In this lost age, fealty and
North Star Military Figures loyalty are as valuable as gold and as deadly as cold iron. War is ever-present.
GF10 Paint all the Minis Painting Participation Participation painting area with expert painting and sculpting lessons during the day
GH12 Pendraken
GM18 Random Platypus Xeno: All Out War Bringing back an old favourite - come and take control of some adventurers attempting to escape RP42 that has fallen to the
swarms of xenos. Based on Mantic’s Walking Dead All Out War system.
GM18 Random Platypus Wild in the Streets A fast paced 28mm skirmish miniatures game where youth counter culture groups have gone wild in the streets.
GC16 Reafen Games Goblin Civil War The Spanish civil War, fought out by Goblins.
GL16 Retired Wargamers Reloaded Eagles and Lions at Carentan WW2 game played in 15mm scale based upon the combat at Carentan in June 1944 using Rapid Fire Reloaded rules.
GK19 Royal Air Force Wargames Never get off the boat (FS^TZRFPJNYZUWN[JWFSIܪSNXM^TZYTZWTKIZY^OZXYWJRJRGJWSJ[JWLJYTKKYMJGTFY
GL04 Rubicon Models The Vietnam War Tactical Platoon Level Vietnam Tabletop Miniatures Game
GG07 Scimitar Games Group Dambusters Panic! A cooperative, light strategy boardgame with WW2 miniatures. Players work together to destroy the dams.
GA19 Skirmish Wargames Men, Myths and Monsters Greek Myths Game in 54mm - Can the Heroes complete their quest and survive on the Isle of the Gods? Using the forthcoming
Men, Myth And Monsters rules from Caliver Games
GC01 SMS Paints/ Frome Model Centre Painting Demo See SMS paints in use, learn hints and tricks.
GL15 Southbourne Tabletop and Boardgamers War Room War Room is an epic and deluxe strategic World War II game with table presence and no minis. It starts from America’s entry into
the war.
GL13 Spellcrow Argatoria Argatoria is a fantasy wargame, which combines old–school hand-sculpted miniatures with modern rules. Clashes happen in
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domination.
GA07 The Drowned Earth/ Olmec Games The Drowned Earth Wargaming in the dinosaur infested jungles of Ulaya, a world of ancient technology, mysterious ruins and talking gorillas!
GG06 The Friends of General Haig 1 Dirschau / Tczew 1627 Sweden v. the Polish-Lithuanian Commonwealth. Gustav Adolf’s reformed and improved Swedish army takes on the pride of
Poland including the dread Winged Husaria! A 28mm demonstration game using Warlord Games’ Pike & Shotte rules.
GG08 The Friends of General Haig 2 Operation Desert Shield 1990 8JYNSYMJFQQNJIGZNQIZUUMFXJ4UJWFYNTS)JXJWY8MNJQITKYMJܪWXY,ZQK\FWNS:XNSLRRܪLZWJXYTWJUWJXJSYFS.WFVN
attack on US Forces, consisting of US Airborne and US Marines.
GK11 9MJ4KܪHJWѣX2JXX (FUYFNS,JSJWFQ The Deathride of Gustav Adolf 1632 The Battle of Lutzen: Piccolomini’s Horse vs. Gustav’s Smaland Cavalry in 1:1 ration and 28mm.
GC12 The Old Guard Austerlitz 2 December 1805 Napoleonic 28mm of Napoleon’s victory over the Emperors of Austria and Russia. Based on Command and Colours game
system.
GG04 To the Strongest! Antigonus at Bay, Ipsus 301 BC The last of Alexander’s Successors battle it out in this massive participation game featuring elephants, scythed chariots and,
quite possibly, the largest 28mm phalanx in the land.
GK17 Tunbridge Wells Wargame Society Action on the St James Road Tank and Infantry action on the St James Road in 20mm. A recreation in 20mm of the original game in Donald Featherstone’s
book
GJ11 Tunbridge Wells Wargames Society 40k (3rd edition) - Imperium vs Orks Can the combined forces of the Imperial Guard and the Adeptus Sororitas drive the orks from the wastelands of Turgosh XXII? A
Warhammer 40k (3rd edition) battle of 4000+pts per side, including ‘super heavies’.
GK01 Twilight Miniatures Twilight: Bug hunt! An opportunity to try out the fantasy skirmish game of Twilight in a multiplayer hunt for tasty (but vicious) bugs!
GK03 Twilight: Nobby’s Nuts of Anyaral Anyaral: The River to Tan Escort your boat to the safety of the City of Tan in this participation game from the World of Twilight.
GL06 Two Fat Lardies GDA Napoleonic Don your shako with Dave Brown
GL08 Two Fat Lardies I Ain’t Been Shot Mum WWII fun with Phil & Jenny
GL09 Two Fat Lardies Chain of Command More WWII fun with Joe Bilton
GM07 Two Fat Lardies Strength & Honour Clash ancient swords with Mark Backhouse
GM08 Two Fat Lardies What a Cowboy Yee haa with John Savage & Charley Walker
GM09 Two Fat Lardies Chain of Command Even more WWII fun with Nick Skinner & Rich Clarke
GF07 University of Wolverhampton Capt Nemo vs. The Battle of Mobile Bay Ѧ)FRSYMJYTWUJITJX+ZQQXUJJIFMJFI\MFYYMJ)J[NQNX9-&9$$ѧ
Captain Nemo’s Nautilus--hotly pursued by an Anglo-French squadron--steampunks the naval Battle of Mobile Bay, in this
homegrown, 1:600 scale, Fact vs. Fiction, mid-Victorian meltdown!
GD11 Wait, What? Space Crusade: The Wrath of Kanner Docking Claws! Blips! Orks! Chaos Androids! Blood Angels in white armour for some reason! THE DREADNAUGHT! Be a kid
again and return to the Crusade.
GL02 Wargames Illustrated Never Mind the Billhooks Come and play our late medieval small battles game, Never Mind the Billhooks Deluxe. Using classic WI terrain and set during
the Italian Wars.
GA03 Warp (Warploque) Miniatures ArcWorlde Fun and easy to learn with characterful and expressive miniatures, this ‘Heroic 28mm’ scale narrative game pits quirky fantasy
KFHYNTSXFLFNSXYJFHMTYMJW-FQܫNSLX\N_FWIXFSIRTSXYJWXYFPJYTYMJYFGQJYTU\MNHM\NQQ^TZUQF^$
GH13 Whitehall Warlords Kidnapping Queen Victoria - Again! Enemies of the Empire attempt to kidnap our famous monarch in a facelift of a light-hearted 28mm scale club game successfully
staged at previous Salute shows.
GM12 Wigmore Warriors Going Back To Our Roots! WW2 Big Battle Spectacular in 6mm using ‘Rommel’ ruleset
GH10 Wings of Glory Aerodrome )TLܪLMYXNSYMJ&LJTK-JWTJX Participation games set in WW1 and WW2 using Ares Wings of Glory rules
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In Praise of the
Club Night Game
By Steffan Carey
O
ne of the highlights of any
wargames show is the sheer
spectacle of the games on dis-
play. Salute 50 is filled with
games which will represent hundreds of
hours of their creators’ collective work
and will bring joy and inspiration to the
thousands who see them throughout the
day. How many of us have picked up an
entirely new period or scale at a show,
returning home with boxes of minis we
wouldn’t even have considered buying
only the day before? Show Games stand
out from the crowd but make up only
one part of a balanced hobby diet filled
with a more regular, inconspicuous form
of wargame - the Club Night Game. Less
flashy than Show Games perhaps but no
less enjoyable and no less inspiring. But
what makes a good Club Night Game?
Considering the games being enjoyed
by South London Warlords on a typical
Monday night, I think these can be
boiled down to 5 key qualities. The 5
Golden Rules for the Club Night Game.
Quick to set up. With most club nights
lasting maybe 3 hours there really is no
time to waste. Army lists are the order
of the day for many, with both players features by rolling dice. Following this, are so popular on club nights. It’s easy
arriving with their force already decided it’s useful to choose an objective. Maybe to be tempted by a game that only
so battle can commence without delay. this is done by common agreement, requires a few dozen men (little more
Next comes the matter of terrain. A tried by randomly selecting a scenario than the contents of one box of plastics).
and tested approach is to let one player kindly provided by the author of your However, this by no means precludes
set up the table in the knowledge that favoured ruleset, or by ignoring this big games from taking place on a club
their opponent will get to choose a board step altogether and simply engaging in night. It simply means that to attract
edge. This avoids time-wasting debates senseless slaughter for its own sake! new players you’ll have to provide both
but, then again, so too does agreeing on Easy to play. This doesn’t refer to sides. Or alternatively, you may consider
a scenario which prescribes the terrain rules or mechanics but a game’s barrier smaller scales which can be much
for you or randomly assigning terrain to entry. There’s a reason skirmishes quicker to collect and paint. Although
JUST
£4.99
A MONTH*
.ttgami.ng/mwg-at-salute23
SALUTE 50 Q HISTORICAL GAMING?
Archaic/Chariot period
(3000BC – c 500 BC)
Armies are mainly spear and bow armed
infantry, with chariots ranging from
heavy Assyrian, Indian and Chinese
battlewagons to light Egyptian mobile
shooting chariots. If you want an ancient
world tank army, this is it
Classical period
(c 500 BC – c 500 AD)
This is the era of Greece and Rome
and is characterised by large, mainly
infantry armies, from Carthage to
China, and often uniformed. However,
fierce barbarians warriors are always
pressing at the gates, and they can rout
the best laid plans with a wild charge
(Which they largely did eventually, the
Gaming?
(c 500 – c 1100 AD)
Horses had got bigger and technology
had improved, this is the Horse
Army era. If you like hard charging
Frankish or Norman knights, nimble
H
istory is endlessly fascinat- The best way to start is to choose a Good infantry does exist but is rarer
ing, and often far stranger period/army that will motivate you to and most can’t beat cavalry (Vikings
than any fantasy/fiction. paint some models! A good way to get could escape to their boats, but poor old
These days there are so into it is with a ruleset that doesn’t use Harold just had a hill at Hastings).
many books and movies and free mate- a lot of models, then as you build up
rial on the Web, you can easily research you can move up to larger battles. Some Medieval Era
anything and immerse your imagination people like a few larger, beautifully (c 1100 AD – 1450 AD)
in any times long gone. painted models, others the sheer sense of This starts with the First Crusade
If you like modelling and painting, grandeur of a mass army on table. Below Crusades, runs through the Mongol
historical gaming has plenty to offer. are brief sketches of the major eras and conquests of the world ends around the
The art and joy is trying to capture the sub-periods within them: Wars of the Roses. The armies are very
essence of the period with figures and colourful (this is the time of big banners
paint. Swords and Spears and heraldry), and a mix of many troop
Gaming wise, rules work much the c 4500BC to c 1500 AD types as better infantry emerges. English
same way as Fantasy/Sci Fi ones, but Sword and Spear gaming “officially” longbows, Swiss pikes and Ottoman
have to be tested against real world starts with the first Bronze Age city-states Janissaries – even revolting peasants
outcomes. One bonus of historical games and chariots pulled by small ponies (but with crossbows - reduce the heavy
is the megalomania buzz - if you reckon yes, caveman gaming is done). The era cavalry’s dominance.
you could have beaten Alexander or ends with huge destriers carrying many The gunpowder arms race kick-starts
Napoleon, put your army on the table pounds of high tensile steel for both a major military transition to the next
and prove it! knight and rider. There 4 main periods: major era.
Renaissance Warfare
(c 1450 AD – 1600 AD)
This is fascinating because armies are a
mix of old “sword and spear” and new
fire-arm troops. It is also very colourful,
uniforms are extremely gaudy, heavy
cavalry is at the peak of finery (a sign of
its decline). America and Indo-China are
“discovered” by the Europeans so those
armies also “go global”, adding gaming
interest. Japanese “Samurai” gaming
is always popular across the whole era,
with or without annoying foreigners.
I
t’s funny, but wargaming doesn’t
appeal to everyone. I’m not sure
why that is exactly. After all, it’s
as broad a church as I can think of
(what with different periods, styles, scales
and all that), but there it is: wargaming is
not everyone’s cup of tea.
Within the hobby itself, wargames
shows are similarly dividing. There are
plenty of folks who have never been to
one, indeed there are swathes of gamers
who don’t belong to a club and just game
alone or with a regular circle of mates.
Maybe – what with the dearth of ‘bricks
and mortar’ shops – those gamers buy all
of their wargaming paraphernalia on line.
T’was not always so. Once upon a
time, there were small shops that sold
wargames gold. For me it was a small
stamp shop in my local high street
that sold metal miniatures, right there
amongst their confounding philately.
So at fourteen years of age I was
introduced, via that ‘lick-it-and-stick-it’
Half A Century
shop in Peckham, to the world of proper
wargaming.
MAKE A SHOW OF IT
of Wargaming
The proprietor was Bill Brewer and he’d By John Treadaway
just started a wargames club: in 1971 to
be exact. Quickly renaming itself as The
South London Warlords the club was a Meanwhile, in 1977 Salute tried a the open days to make the members
hotbed of wargaming activity. The next change of approach and was held at recognisable. It did put fire into the
thing that club did was run an open day. Margate. This had some advantages: it belly of a show display team and – over
Called Salute, the first was held at a pub: was ‘out of season’ (read: ‘freezing cold’) the years – Salute has often been used
the Surrey Tavern at the Oval. It was because it was held later on in the year as a jumping-off point to build a display
small but a great success and so next year and so the venue was cheap (free, I think). or participation game that is then taken
bigger things were planned. 1973 saw a Additionally, it was a two-day event: a around the show circuit to promote
move to the central London Westminster weekend convention, for the first and the hobby, the club and Salute. That
Hotel and then in 1974 to The Regency only time. While the venue worked well tradition continues to this very day!
Hotel. enough and gave lots of space for gaming
In 1975 the club moved Salute to activities it was thought that a London ANOTHER MOVE
Chelsea Town Hall where it stayed for the location was more appropriate for a In 1979 the show moved to Kensington
next two years. This was my first Salute. London club and so 1978 Salute went back & Chelsea Town Hall and stayed there
At 14 I was rather too young to be invited to Chelsea Town Hall. for the next 20 years. The Warlords
to join the Warlords and I had to wait a Meanwhile the club decided to do also ran two post-summer season
couple of years before Mr Brewer asked a couple of things that were linked. conventions at the same Margate Winter
me what I did with all of the figures I was Members had been running games at Gardens venue that had been tried with
buying. “Well I play with them” was my Salute and – occasionally – other shows Salute, but with the extra workload,
innocent reply. and they wanted to raise the presence of two shows a year was just too much,
“Would you like to join a club?” he asked. the club at those so they decided on some so – after ’82 – the winter show was
And I was in! club clothing that could also be worn at dropped.
Visit the Baccus 6mm stand and discover how to earn your
promotion at a price that won’t break the treasury or chain you
to the painting table for the next decade.
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SALUTE 50 Q FOR THE LOVE OF IT
W
ho doesn’t love a good
bit of retail therapy. The
excitement of a new
release or of the need to
get that new shiny you’ve just seen. This
is the curse of the wargamer as we pay
homage to our piles of shame. Sure, there
are those amongst us who revel in their
self-control and don’t buy until they have
painted their last box but I’m sure there
are abominations in all walks of life.
In 2020 Knight Models released the
third edition of their Batman Miniature
Game and having dabbled quite heavily
in second edition with two tournaments
held at the club and others attended,
when this was dropped it was one of
those moments. Hairs stand on end,
imagination starts pumping, concerns
about new rules conflict with the desire
of needing those awesome minis and
then you spare a moment of concern for
the health of your wallet and if your card
will combust.
Then finally the release dates comes
and at 11am your online hitting refresh
and boom! You’ve done it. The order is in
and the hoarding monster inside you if
satisfied… for now.
Months of new releases come after the
initial flood and the excitement builds.
However, this time it’s different. I am
actually painting these minis and not
doing a terrible job. All I’m thinking is
the club will be open again soon and I
Shiny Box
Syndrome
can finally have a game. I am painting for
a game now, painting for the experience
of seeing other people outside of my
house or work and I cannot wait.
Time moves on, games are had as the
club reopens and then the next milestone By Karl Vicary–Rivett
in my ever-increasing collection is
announced… Warhammer Horus Heresy
2.0. On the outside I am calm and serene, manage to finish pretty much the whole of, happy to have friendships which
I’ll be able to play with my old painted Age of Darkness box in about a month have survived the pandemic and
toys again, it’ll be OK, I won’t need in anticipation of a big game at a fellow happy to able to keep on playing.
much more apart from maybe the rules club member’s house. And the grind You’re likely reading this at Salute
if I end up liking them. Yes, it was all a continues, new releases drop and the 2023 so thank you for attending,
lie. I knew all along I was going to go cycle of excitement continues. Games are you’ll likely find me at one of the
deep. Age of Darkness box set, Spartans, planned and imagination rages and I am many stands doing what I love with
Dreadnoughts, Characters and the list happy. Super happy to have such a great some large bags and a smoking credit
goes on. Again, I’m painting them! I hobby which I enjoy so many aspects card. Q
SCAN TO
SHOP
*PRODUCTS PURCHASABLE AT SALUTE 2023 WILL DEPEND ON STOCK AVAILABILITY AND MAY NOT INCLUDE THOSE ADVERTISED.
NOW
** TERMS AND CONDITIONS APPLY, VISIT OUR WEBSITE FOR MORE DETAILS.
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