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Lecture Digital Marketing Overview B
Lecture Digital Marketing Overview B
Lecture Digital Marketing Overview B
Marketing
Yijun Chen
June 2024
Previous Recap
Digital Technologies & Marketing Strategy
Digital Infrastructure
Broadband, fast-speed internet, cloud storage
Digital Devices
Personal computer, smartphone, wearable devices
Softwares and algorithms
Big data analytics, machine learning, AI
Internet platforms
E-commerce, social networks, digital entertainments
3
Trend 1: Big Data
Implications for Managers
It’s important to understand the relationship between data and strategy
The difference between individual-level data and aggregated data
The difference between stated preference and revealed preference
The difference between historic and real time data
5
Trend 3: Artificial Intelligence
AI Innovations & Disruptions
7
How does AI affect Marketing
Strategy?
Segmentation
Segmentation: divide customers into segments such that customers within the
segment are similar and customers across different segment are different
Effective segmentation is measurable, substantial, actionable and accessible
9
Common Segmentation Variables
10
Traditional Segmentation
Age
Satisfaction
11
Segmentation after AI
12
How does AI change the Segmentation?
Use unstructured data (text, audio, video, clickstream) as input
Data processing & representation: transform unstructured data into features/“vectors”
Natural language processing (text), image/video processing
Measurement: measure the difference between the “vectors”
Unsupervised clustering: automatically determine the features & segments
13
Unstructured vs Structured Data
Structured data
Well defined
Easily measured, aggregated, analyzed
Can not capture nuanced customer behaviors,
preferences, needs
Unstructured data
No pre-defined structure
Hard to process, analyze, measure before AI
Offer rich&nuanced insights into customers
14
What does not change in Customer Segmentation?
Segmentation is always about finding customers that are similar and understanding
customer heterogeneity
Effective segmentation: identifiable/actionable/substantial/accessible
The strategic reasoning behind segmentation: e.g. trade-offs in narrow/wide segment
More to come: Blue Apron case discussion, how to uncover customer heterogeneity from data,
the perils of ignoring customer heterogeneity
15
What AI can and can not do
16
Implications for Managers
There will always be new data structure, e.g. metaverse, AR/VR, eye tracking???
There will always be new AI algorithm to extract information from the data
There will always be AI innovation in data analytics algorithm
Focus on the fundamental rules/strategic reasoning that don’t change
Understand how to incorporate AI innovation into strategic decisions
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Trend 4: Creating Values-> New Business Model
19
Gaming Industry
20
Subscription Business Model
21
Subscription Business Model & Digital Technologies
22
Subscription Business Model & Digital Technologies
23
How to successfully transition to
subscription business model?
Profit Structure Break Down
• Suppose Microsoft sell Xbox Game Console & promotes Xbox Game Pass Subscriptions
25
Profit Structure Break Down
26
Profit Structure Break Down
Profit from one customer = Profit from physical product + Profit from subscription
Total profits: summation of profits from all customers
Customer heterogeneity
Spending power: usage level, subscription tiers, how much to spend every month?
Retention: keep the subscription or churn? How many months subscribed?
27
How to calculate the subscription
profit taking different customer
spending & retention into account?
Customer Lifetime Value
Definition: net profit a company expects to earn from a customer throughout their relationship
with the business.
A cornerstone for subscription business model
Components: current profit + discounted future profits
29
Xbox Numbers (Hypothetical)
Console retail price: $450, production cost: $400 (gross margin 11%)
Monthly game pass subscription: $30, gross margin 80%
Acquire one subscriber cost: $100
Monthly retention cost: $4 per month
Every month, on average there is a 85% chance of a customer keeping subscription
Monthly capital discount rate: 1%
Xbox considers 24 months time span
30
Calculating CLV Example: A new Xbox Customer
Hardware profit: 450(price) − 400(hardwarecost) = 50
Subscription profit per month:
30(subscription) * 80 % (grossmargin) − 4(retentioncost) = $20
2 3
Retention probability in from month 1 to month 3: 1,0.85,0.85 ,0.85 , . . .
2
Expected subscription profit: 20 * 1 + 20 * 0.85 + 20 * 0.85 + . . .
Discounted present value of future profit:
1 1 1 2
* 20 * 1 + * 20 * 0.85 + * 20 * 0.85 + . . .
1.01 1.012 1.013
24 1 t−1
Add up from month 1 to month 24: Σt=1[ * (0.85 * $20)] = $123
(1 + 0.01)t
CLV= 123( fromsusbcription) − 100(acquisitioncost) + 50(hardwareprofit) = 73
31
Customer Lifetime Value Recap: a cornerstone for subscription business
T t
For each customer CLV = Σt=1β θt[Qtπt − Rt] − A + H
Subscription profit in each month
Qt = recurring revenue -> Subscription fee
πt = subscription gross margin
Rt = recurring retention costs of current customer
Current and future
θt = Probability of customer survival (still alive/active) -> keeping the subscription
β = discount factors (e.g. 1/(1+10%))
T
Σt summation taken over many periods
The very beginning: acquisition & hardware sell
A = one time acquisition cost
H = profit from hardware sell
32
A Simulation of CLV Calculation
https://sallychen.shinyapps.io/app_xbox_clv/
Step 1: Adjust the monthly retention rate, see how overall retention changes
Set monthly retention rate to 0.2, 0.85, 0.95 separately, how do the shape of the retention
curve changes?
Discussion: retention rate & consumer behavior
For Xbox Game Pass: who are high retention & low retention customers? What are their
preferences and needs?
33
A Simulation of CLV Calculation
https://sallychen.shinyapps.io/app_xbox_clv/
34
A Simulation of CLV Calculation
https://sallychen.shinyapps.io/app_xbox_clv/
35
Pricing Strategy for Subscription
Business
“The price of Peloton’s
original Bike will now be
$1,195, down $300 from
$1,495”
37
Hardware Pricing Strategy Discussion
What will happen when Peloton decreases hardware price & increase subscription price?
Number of Sales? Hardware profits?
Willingness to keep subscribing? Subscription profits?
38
Xbox Hardware Pricing Simulation
Increase the hardware price from 450 to 500, what is the loss in number of acquired customers?
Compute the CLV & total profit for the following scenario
Current price: $450, 0.85 retention rate -> 73, 73008
Increase price: $500, retention rate remains 0.85 -> 123, 102465 https://
Increase price: $500, retention rate decreases to 0.75 -> 76, 64026 sallychen.shinya
pps.io/
Increase price: $500, retention rate increases to 0.90 -> 170, 141939 app_xbox_profit
Optimal hardware price with different retention rate ability Panel 1
What is the optimal hardware price when retention rate is 0.85 -> 560
What is the optimal hardware price when retention rate is 0.75 -> 590
What is the optimal hardware price when retention rate is 0.90 -> 550
39
Introducing New Subscription Tiers
40
Subscription Pricing Strategy Discussion
What happens when Netflix introduces a premium subscription tier with higher prices?
Consumer choices between basic and premium tier?
Average retention rate?
41
Xbox Subscription Tier Simulation
https://
Compute the CLV & total profit for the following scenario sallychen.shi
Current: $30, 0.85 retention rate -> 73, 73008 nyapps.io/
app_xbox_pr
New premium tier $50, 0.85 retention rate -> 103.51 , 103514
ofitability
New premium tier $50, 0.70 retention rate -> 30.5 , 30503 Panel 2
42
Xbox Pricing Simulation Summary
Total profits depend on both hardware profits (straightforward) and digital subscription profits
(less straightforward)
Increase hardware price -> less customers -> retention rate ↑ ↓ -> total profit increase or
decrease
High premium subscription -> customer choice change -> retention rate ↑ ↓ -> profit
increase or decrease
Key point
the profitable pricing strategy depends a lot on customer retention!
43
How to get the retention rate of my
customers?
Tomorrow: Blue Apron Case
Discussion + Data Analytics Lab
Session
Digital Marketing Challenge Launch
Background
47
Timeline: A learning-by-doing design
Day 5: presentation
3 teams in the morning, 3 teams in the afternoon
In-person delivery, part of the team could join via zoom if necessary
AfterClass: report due next week
48
Step 1: Choose your Industry, Physical Product, Digital Subscription
Industry
Fitness, Gaming, Health, Tech, Hobby, or Any preferred industry
Could be existing or new product category, AI, LLM?
One Physical product offering, two subscription tiers (basic/
premium)
Example digital subscription offering
Basic: solo use, limited service
Premium: social feature, unlimited service
No subscription: limited functionality
Think about how digital service/content could enhance customer
value
49
Step 2A: Churn Prediction and Retention Analysis
50
Step 2B: CLV and Profitability Computation
51
Step 3: Design and Implement Marketing Strategy
52
Showcase
53