Quadrapa

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Druid Circle Of Stars Level 11 Spent time helping bunnies Tyler

CLASS & LEVEL BACKGROUND PLAYER NAME


Quadrapa
Centaur Lawful Good
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH
13 40
16 +4 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

3 PERSONALITY TRAITS

Hit Point Maximum 66


Strength
DEXTERITY
Will help animals in distress if
Dexterity possible. Is a protector of living things
14 Constitution
Intelligence
CURRENT HIT POINTS IDEALS

2 ● Wisdom
Charisma
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

14
Acrobatics (Dex) Total SUCCESSES
2 Animal Handling (Wis)
4
D8 FAILURES

Arcana (Int) HIT DICE DEATH SAVES FLAWS


INTELLIGENCE Athletics (Str)

10 Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Charge: Move 30 feet +
Hoof Str (1d/6)Bludg
0 Insight (Wis) Melee attack = hoof bonus
Intimidation (Cha) Spear Poke Str (1d8)Pierce attack
WISDOM Investigation (Int) Chalice Constellation: 30 ft
Spear Thro Dex (1d6)Pierce
● 4 Medicine (Wis) range, when I heal spell
18 Nature (Int) Archer Constellation: 2d8+wis someone near or myself gets
4
● Perception (Wis) 60ft radiant 2d8+wis heals
Performance (Cha) Dragon Constellation: flying
CHARISMA
Persuasion (Cha) speed of 20 can hover
Religion (Int) Omens: on long rest get weal
10 Sleight of Hand (Dex) or woe. can use profic bonus
Stealth (Dex) amount of times per rest, 30 ft
0 Survival (Wis) range attack roll, a saving
SKILLS ATTACKS & SPELLCASTING
throw, or an ability check, you
can use your reaction to roll a
PASSIVE WISDOM (PERCEPTION)
Wooden Shield, d6 and + or - it (weal+)(woe-)
CP
Wooden Spear Twinkling Constellations
Leather armor at the start of each of your
Druidic, Common + another SP
turns while in your Starry
Explorers pack
Light armor, medium armor, Form, you can change which
EP
shields (druids will not wear constellation glimmers on
armor or use shields made of your body.
GP
metal) Clubs, daggers, darts, Telepathic: telepathy 60ft
javelins, maces, quarterstaffs,
PP
scimitars, sickles, slings,
spears

OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wis 15 3
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 3 6 1
Wind Walk

Guidance erupting earth OR

Thron Whip 30ft (3d6) Lrg gets pulled 10ft conjure animals Transport via plants

Primal Savagery Melee(3d10 Acid) elemental weapon

Produce Flame 3 D8
Druidcraft

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 5 7
EPAR
SPELL NAME
ED
PR

Guiding Bolt (4 times for free)


4 3
beast bond

animal friendship
SPELLS KNOWN

cure wounds conjure minor elemental

snare hallucinatory terrain

Giant insect

2 4

healing spirit

locate animals or plants


5 2
lesser restoration

barkskin
9
geas

greater cure wounds

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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