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TONE2 ULTRASPACE

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SAMPLES
AMBIENT
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TEXTURES
PLUS DELAY ATMOSPHERES

£7.20 / April 2024 / CM332

THE GREAT

SYNTH SHOWDOWN Hardware and software go head-to-head


– but which comes out on top?

PLUS
Build retro effects
with our FREE SYNTH
Create easy and deep
atmospheric pads
The ultimate top-tier
emulation roundup

INTERVIEW SOUND LIKE… INTERVIEW

PETRI ALANKO BILLIE EILISH CANBLASTER


The master of video game Learn how to recreate Billie’s The DJ and artist on plugin
horror scoring speaks vocal chain in your DAW development with BLEASS
welcome / computer music <

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This icon means there are extra files to help you follow
FILES a tutorial feature: project files, audio examples, etc Here at Computer Music, it goes without saying that
we’re ardent advocates of software synths in all their
There’s extra video content wherever you see
this icon forms; whether we’re discussing 21st century, algorithm-
driven monsters, or faithful, circuit-modelled
reproductions of analogue classics. But there are those
who still decry software simulations, pointing to the
alleged warmth and unmistakable character of that
coveted original hardware. Well, each to their own and all
that, but – being the software proponents that we are –
we’re here to push our take that, in 2024, software
emulations are every bit as sonically lush and (for 99.9%
of listeners) nigh-on indistinguishable from their original
forebears. In our cover feature (p20), we put our firmly-
held view to the test, and compare three superb
Subscribe to hardware synths with their software recreations. The
Computer Music! results may not be what you think.
See p94 The ongoing debate between hardware and software
comes up in our conversation with video game
soundtrack composer Petri Alanko, who has started
Where to get jettisoning some of his massive arsenal of hardware
PRINT ZINIO classics, in favour of software. We learn more about his
in stores and online
magazinesdirect.com
for PC, Mac, Android, iPad & more
zinio.com
process, and how he scored the acclaimed horror
masterpiece Alan Wake 2 on p40. Later in
iOS APP STORE GOOGLE PLAY
for iPad, iPhone & iPod touch for Android & Chrome for PC/Mac the issue, we catch up with French DJ
computermusic.co.uk/cmdigital play.google.com
and, now plugin consultant, Canblaster
to find out how his insights helped
BLEASS Software to build the
WWW
musicradar.com/computermusic

computermusic@futurenet.com inventive Arpeggiator plugin.


facebook.com/computer.music.mag Alongside our regular tutorials,
twitter.com/computermusicuk
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you the divine UltraSpace reverb
youtube.com/computermusicmag
plugin (worth £55!) courtesy of our
instagram.com/computermusicmag friends at Tone2 Software. Find out
more in our guide, beginning on p84.
As always, I hope this issue helps
SCAN TO GET you make even better music.
OUR WEEKLY
NEWSLETTER Andy Price Editor
andy.price@futurenet.com
ISSUE 332 APRIL 2024

contents
Cover feature

56 70
/expert Reviews
guides 70 MOOG MARIANA
72 UVI FALCON 3
48 SOUND LIKE
MASTERCLASS 74 TOONTRACK
Andy Jones shows us how STOCKHOLM &
to get Billie Eilish vocals STORIES SDX
52 CM TOOLS EXPANSIONS
MASTERCLASS

SYNTH
76 NATIVE
Our new series digs deeper INSTRUMENTS
into the abilities of BazilleCM
KONTROL S-SERIES

SHOWDOWN
56 DANCE MUSIC MK3
MASTERCLASS 78 MASTERING THE
Sara Simms shows us how
to craft Avicii-style melodies
MIX RESO
80 SOUNDWARE
Celebrate the brilliance of software synths, 60 MIX
MASTERCLASS
and how to get more from them p20 Jon Musgrave shows us the
benefits of submixing Essentials
6 NEWS
/ interview 10 INTERFACE
16 ABLETON’S
40 PETRI ALANKO ACCESSIBILITY
Alan Wake 2’s soundtrack composer
REVOLUTION
talks scoring with DIY instruments
and an arsenal of plugins 94 SUBSCRIBE
64 15 QUESTIONS 97 BACK ISSUES
WITH… CANBLASTER
We chat to BLEASS collaborator and 98 NEXT MONTH
electronic producer Cédric Steffens

40 64 16
4 / COMPUTER MUSIC / April 2024
downloads / contents <

downloads
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free software
TONE2 ULTRASPACE
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84

free samples
AMBIENT GUITAR TEXTURES
This month’s free selection brings you
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90 atmospherics, big bass grooves and more

free videos
MASTERCLASSES
Follow along with our in-house experts as
they guide you through their top tips for
93 mixing and synthesis

plugin suite
YOUR SUITE IN DETAIL
More than 80 plugins for free. All you need
to get started in music production! Learn
DOWNLOAD more about the suite in the PDF
April 2024 / COMPUTER MUSIC / 5
> news

NEW RELEASES COMMENT INDUSTRY HAPPENINGS

polyphonic architecture can handle up to eight


voices, and sounds can be layered in Dual mode
to create multi-timbral patches. The synth
comes with 512 presets categorised into eight
banks labelled by genre, and custom sounds can
be saved in its 64-slot patch memory.
Other impressive hardware that dazzled us
included Yamaha’s all-in-one Seqtrack, and
Supercritical Synthesizers’ ‘Demon Core
Oscillator’-driven Redshift 6. For us in-the-box-
based folks, there was the sublime-looking
Space Rider spatial effects suite from Waves,
the gorgeously UI’d Voice Enhancement
Assistant (VEA) from iZotope, and CM
favourites u-he demonstrated its upcoming free
version of the latest iteration of Zebra, with
Zebralette 3. We can’t wait to take a hands-on
look at this modern upgrade to what has
become a real Plugin Suite favourite.
There’s likely to be more releases we haven’t
mentioned, which we’ll fill you in on next issue.

California dreaming
In the meantime head to MusicRadar.com for
the complete coverage and show reporting.
musicradar.com

This year’s NAMM show brought an intriguing


array of product launches to the table…
NAMM 2024 had a lot riding on it, being the exhibiting hub. But what you really want to
first fully-fledged January show since the know is, what did the show tell us about what’s
pre-pandemic era. The industry collectively to come in 2024, right?
pondered whether the NAMM show would still From a software point of view, there wasn’t a
remain the draw it’s always been for music tech great deal to write home about, with most of the
manufacturers, or whether the rise in online and big stories being in the hardware domain. Korg
influencer-aligned marketing strategies might unveiled a salvo of new keyboards and synths:
dilute the need for many to attend. particularly tantalising is the announcement of
While we’re writing this, the show is currently the microKORG 2, the follow-up to one of our
underway in its typical spot in Anaheim, favourite synths of all time. Like its hailed
California, and all indications are that it has predecessor, the microKORG 2 is built around a
proven itself to still be a vital networking and virtual analogue synth engine. The synth’s

From left, clockwise: the microKORG 2, Waves’ Space Rider, iZotope VEA and Supercritical’s Redshift 6

6 / COMPUTER MUSIC / April 2024


news <

Any colour you like


Arturia kicked off 2024 in dazzling style, with the fifth revision of its hailed
polychrome softsynth Pigments. The fifth version sports improved CPU
optimisation for multi-core computers, a much slicker interface and
numerous under-the-hood improvements. The refined Play View provides
easier access to the fundamentals underpinning Pigments’ sounds. A new
algorithm-driven Sequencer
can generate instant musical
ideas at the click of a dice.
Another big draw with this new
version is the ability to process
external audio via a new audio
input function. Check back
soon for our full review. Free
upgrade for v4 owners, and
$199 for new users.
arturia.com

Space command
Announced last month was Audient’s first spatial
audio-focused audio interface and monitor
controller, Oria. Designed for multi-speaker arrays,
Oria will be of particular interest to larger-scale
studio owners. As well as being a USB-C audio
interface with 16 outputs, it can also integrate into
your existing setup as a standalone monitor controller via its ADAT Inputs or
the optional Dante Card. The room calibration software, in partnership with
Sonarworks, means their patented SoundID Reference profiling tech (and
mic) comes as standard. Priced at £2,520; the optional Dante Card is £600.
audient.com

April 2024 / COMPUTER MUSIC / 7


> news

years
back
Our monthly shake-of-the-
What did you learn in 2023?
head at our earlier selves’ We asked ’s readers to get reflective…
news choices…
HEIST thing over and over, breaking your own
The more things change, the more they “The personal attachment you rules and trying something out of the book
stay the same. It’s an adage that has rang have to your own productions will makes you wonder once again.”
true in music production for decades. never be the same as an unattached
Despite the flurry of innovation that has listener. Remember that.” CARLOS DE JESUS
borne such fruit as digital technology, “I learned to not start any new
cloud-based collaboration, AI-assisted LATEEF MURDOCK projects unless I was 100 percent
plugins and hyper-fast CPUs, when it “That learning to mix took all of complete with other projects, unless it was
comes down to it, the nuts and bolts of the joy out of creating songs. Now, absolutely necessary.”
achieving a good mix haven’t really shifted I create songs with mixing in mind and it
since the middle of the last century. Ten just ruined everything. I get so caught up DAVID HUGHES
in how things are going to be mixed that I “I’ve started incorporating more
tend to take less chances and that hurts my guitar-based melody lines into my
“It seems inconceivable that creativity. It puts me too much in my head.” experimental projects. I’m probably quite a
mediocre guitarist in the grand scheme of
records produced in a decade’s TARA FORTH things, but if the guitar isn’t the
“Audio repair services are a centrepiece of what you’re doing, then you
time won’t sound different…” lucrative side hustle.” don’t really need to be [an expert].”

years ago, we wrangled with those all- NICOLÒ KAPAMORASKI


important (and evergreen) dynamics ANGELLARO
considerations that underpin every mix. “When it seems you do the same
Despite some of the compressor, limiters
and EQs evolving over the ensuing ten
years, the meat of that feature remains an
insightful read today.
Also in that issue, we asked the question
as to whether the overall quality of music
production was improving, with the
Ins & outs
increasing ease of in-the-box production in KRAFT PUNK SILENT SERVANT – RIP
2014 facilitating flawless mixes with limited Ahead of the release of his new solo Legendary DJ, producer and label
know-how. “It seems inconceivable that record Time, legendary Kraftwerk co-founder Silent Servant (aka
records produced in a decade’s time won’t beatsmith Wolfgang Flür has John Juan Mendez) passed away in
sound different to those that we’re revealed that Daft Punk’s Thomas January. With a 30-year career as an
listening to today,” we mused, “but will the Bangalter collaborated on a track, electronic musician and having
standard of their production actually be along with New Order bass icon been a respected fixture at some of
any higher?” Peter Hook and DJ Juan Atkins. We the world’s biggest clubs, Mendez
Well, now we’re smugly sat here in that can’t wait to hear the results. will be greatly missed.
glistening future. Though we’re
surrounded by lossless formats, spatial
audio experiences and personalised PLAYING FAIR WHAT’S IN A NAME?
listening profiles, we still don’t feel we can The European Parliament has voted There was confusion last month
confidently answer that question. Can you? for new legislation to ensure fairer when Pioneer DJ’s parent
payouts for musicians and artists company AlphaTheta announced
from streaming platforms. Key that further products would sport
issues under discussion were how that name and not the recognised
to tackle the unfair playing field that Pioneer branding. It was later
favours extremely popular artists, clarified that further Pioneer DJ
and the rising threats of AI. products will sit separately.

TOOLING-UP ELVOLUTION
Avid has announced some A new Elvis hologram experience,
upgrades to Pro Tools, namely titled ‘Elvis Evolution’ looks set to
much greater MIDI functionality, buck the trend of resurrecting
including plugin support and signal deceased icons digitally. Opening
flow improvements. It has also in London, the show uses AI and
promised far smoother Sibelius archive material to reincarnate
interaction when it comes to the King, for classic hits and
importing projects. (virtual) hip-swinging fun.
Ten years ago we were getting a grip on dynamics

8 / COMPUTER MUSIC / April 2024


Interface

Leapwing Audio: their


own best customers
One of the mixing world’s most prolific software
innovators, Leapwing Audio’s incredible range of intuitive,
incisive plugins have let users perform forensic mix
surgery with ease, with the company’s sideline in
emulating the tones of iconic producers merely the
cherry on the cake. We gave ’em a call…
of plugins. There were ones that were very “That would be one of the benefits of
easy to use but didn’t sound very good. being a small company: we don’t have those
They were phasey and very new at that fixed release dates where we’re panicking
point, and the other ones were super- because we have to release something in
complicated, and you needed to go through three months. That forces people to have
pages and pages of things to sound good. something ready, even though it might not
“So, our original goal was to make plugins be great yet. With us, we don’t release
that are easy to use, have a few controls, but anything unless we’re really happy with it.
under the hood there are a lot of things that Some products we’ve been working on for
we’ve fine-tuned and considered. So it’s easy two years and we get nowhere with. Maybe
to make mixes sound better. That was we’ll make a breakthrough next Monday, or
always the original goal. maybe it’ll be next year. That’s what we’re
“With that, we also want to keep like, effectively. We like to experiment and
innovating – we don’t want to just build find new ways and sometimes they work,
Leapwing Audio another regular compressor like everyone sometimes they don’t.”
Robin Reumers else. That’s been our focus point in the last
eight or nine years almost.” : What are some of your favourite
(Product Development Manager) things to do with StageOne 2 that the first
: How quickly after v1 did you guys iteration wasn’t able to do?
start making StageOne 2? RR: “I think for me, the best thing about
: Firstly we must talk about StageOne RR: “It took some time. What we’ve always StageOne 2 is the multi-band approach, so
2. It’s such a 21st century plugin, with its known is that when we’re building one you can have three bands you can tweak
superb stereo visualiser and the smart plugin we’re learning for the next one. When individually. With the first StageOne we
phase recovery algorithm really changing we made CenterOne, a lot of those ideas really tuned the algorithm to work well
the game for a lot of people. Was saving helped us to build StageOne. Then RootOne across the frequency spectrum. But, of
people time and headaches a big helped us with different ideas of how to do course, in certain cases that is a bit limiting
motivation with StageOne 2? things, and getting DynOne 3 out gave us because you might not want to fully stretch
Robin Reumers: “Yes. That’s been the goal new ideas and that really evolved again into out the low end or you might want to not
from the start. When we began Leapwing the ideas for StageOne 2. It’s always been touch the high end and just focus on the
Audio in 2015, we felt there were two types kind of iterative.” mid-range. When I’m mixing, that’s

10 / COMPUTER MUSIC / April 2024


interface <

something I want to do often. The low mids : How big is the team, beyond the core Initially, the first year was just building stuff,
become super boxy when you’re summing a of you three guys? going through the experience of building
lot of instruments. For me, that’s been the RR: “In total I’d say there are around 12 of us, and learning each day. I think the first
biggest aspect that’s improved when using but not all are full-time. Mostly part-time. person who I asked for their opinion was
it. They’re things that previously would have Our development team and marketing team Bob Katz. He was my mentor. His ears are
required me to be more subtle, now I can go are part-time. But in total, working on each obviously the ones I trust the most. We sent
more extreme because I’m only only dealing project, there are 12 people.” it to him and I was convinced he’d find
with a certain frequency range.” something wrong with it. He came back and
: How did Leapwing Audio first get off said that it was the best-sounding thing he’d
: Do you conceptualise your ‘One’ the ground? heard. At that moment it made sense for us
series of plugins being used in-tandem by RR: “Well, all three of us originally worked at to build the company and start thinking
producers, and how much direct Galaxy Studios in Belgium. Jeroen was about selling what we were doing.”
conversation do you have when working on 3D audio, I was CTO of the studio
developing in terms of what features you so I was in charge of all the technical stuff, : The Al Schmitt plugin was a real fave
add/tweak? and Emiliano worked as an engineer. At of ours. His passing recently of course
RR: “Yes. I don’t think we’ll ever put them all some point in 2015, I had the idea of the made us value its sonic character even
into one plugin as that’d be so extensive. more. What initially prompted you to
With DynOne, for example, we’ve had choose Al as the first of your featured
conversations where we’re at a loss as to “With us, we don’t Signature series producers?
what more to put into it. RR: “He actually reached out to us! This was
“Anything more that we then put into it
was going to make it impossible to use
release anything two years before he passed away. We were
at a charity golf tournament in LA. He came
because it’s just so fully-featured already. I
do like how things are interconnected. We’re
unless we’re really over to Emiliano and said that loads of
plugin companies had asked him to build a
slowly building this Leapwing Audio plugin but he wasn’t sure how to do it. But
ecosystem of tools that can do anything you happy with it” he wanted to do it and do it with us guys.
want when mixing. Emiliano and I were close to Al. He trusted
“We talk to producers a lot. At its core, multi-band compressor that I just wanted to us. Prior to that, we had no intention of
Leapwing is just the three of us, myself, build for myself. I thought at that moment doing a signature series, but we weren’t
Jeroen Dreessen and Emiliano Caballero. there was nothing on the market that I felt going to say no to Al.
Emiliano’s main focus is to work with sounded good in software. The only thing “Then we started working on it, and
producers and engineers to get their that worked for me were hardware investigated how to best capture what he
feedback. He also works in the industry so compressors, like the TC Electronic Music did, which was a challenge in itself, but a lot
he has a lot of contacts. I also try and do that 6000, but that cost around $15,000. It was of fun.”
myself with the contacts I have in crazy that there wasn’t a plugin that could
engineering and production. do something similar, especially with CPUs : How much of that development
“I also work in a studio, so whenever new getting better and better. That kind of got process was sourcing the gear that Al
people come by I ask them about their me thinking and I started just sketching used, and how much was based on his
thoughts on Leapwing Audio’s plugins if some designs. I came back and spoke to actual methods?
they’ve used them. We’re definitely always Jeroen first, I just said, ‘hey, maybe we could RR: “I’d say probably 70% of it was gear and
trying to keep on the lookout for new tools, work on this together’. We realised we were 30% process. More than the gear itself, it
and other plugin companies that are doing both quite introverted and needed another was seeing what effect the gear had. For
new things. That also inspires us. It’s not just person who could actually talk to people!” example Al had a vocal chain which
our own tools that inspire us but the “We spoke to Emiliano and the three of us included a Fairchild and a Pultec. So, any
development of the market as a whole.” then came together and created Leapwing. vocal he did would run through that. We

Leapwing’s StageOne takes an innovative approach to stereo imaging

April 2024 / COMPUTER MUSIC / 11


Interface
wanted to see what it is that this gear is
doing to the vocals. There were specific
qualities about the units he used: with
coloration and harmonics. So, we tried to
analyse what it was about the things he
likes in his chains. We’d look at the recall
sheets to see what he had done. We’d just
piece together the puzzle of why he
reached for some things all the time, and
why he did what he did. Then, we distilled
it all down into one plugin.”

: It was a great way to bring those


legendary characteristics to the modern
in-the-box producer’s toolkit. It was the
first in the ‘Leapwing Signature’ series
which of course continued with Joe
Chiccarelli. How different was the
process of making the Joe plugin?
RR: “It was actually a lot more challenging
because Joe uses a lot of gear, I would say
six times more pieces of gear as Al. With Al
everything was very subtle and also when
we analyse things with Al we were
analysing harmonics at -50dB. It was more
about those kinds of things, with Joe who
operates in more of the rock music
domain, he goes much less subtle. That
was definitely a challenge. He doesn’t do
the same thing all of the time, so how can
we still find things that always work. It was
definitely harder in terms of the amount of
gear we had to analyse.”
“The cool thing with the Signature
Series is that with Al Schmitt, we first
released four profiles and then we added
two later which we’d completed before he
passed. There are even more that we
might add to Joe’s in the future or might
add as free upgrades.
“With Al’s, of course it’s harder because
we can’t check and confirm with him that
he approves them. I think that plugin is
final now, but the rest of the Signature
Series will have periodic updates.”

: What can you tell us about Leapwing


Audio’s upcoming developments – or
more broad areas you might be moving
into in the future?
RR: “The next year will be focused on more
updates to the One series. Then probably
at the end of the year we’ll be going back
to the Signature Series, but at the moment Leapwing’s Signature series mines the creative genius of iconic producers’ setups
that’s where our focus is. We’ll do
something in the dynamics space –
something between the compressing, real-time plugins, it’s very hard to do of flat. When we record something, I always
limiting, clipping area but I can’t be too something effective with A.I. It’s very good send it over to a great mix engineer. When
specific. At this moment in time we don’t at big brush things.” they send it back, it always sounds amazing,
have anything concrete but we’re but it’s not that they’re putting 50 plugins on
definitely playing in that area.” : On that theme, what are your it. They uses their tools really well. I’m
predictions for the next few years in the hoping we stay in that and avoid the world
: What role do you see the software end of the music production of automatic mixing.”
development of A.I. playing in your space? Do you worry that there’ll be less “Other than that, I think the landscape is
software in the future, given that you control and human options available? great for people who are starting in audio,
already use smart algorithms etc? RR: “My big fear in general is that if there’s a having the tools to make something sound
RR: “For us, I like A.I. a great deal in the lot of processing going on, even when decent relatively quickly. That is the best
development phase – it allows you to you’re doing de-noising and things like that, part of this whole process. But for people
quickly analyse certain things, but also it artefacts aren’t present anymore. I do a lot who really want to go pro and make a living
can be quite unpredictable because it’s all of work with students and it’s interesting out of mixing, it’s sometimes advised to do
based on the training set. If the training set that they have a hard time spotting artefacts less processing.”
is not big enough, it’s going to give you and things like phase issues and such. I’m
random results. It helps us to get a sense worried that the more we use automatic For more info on Leapwing Audio, and to
of the results of certain algorithms. You tools that do a bunch of stuff then we over- purchase some of their plugins, head to
can use it to help you analyse the data. For process the music and things become kind leapwingaudio.com

12 / COMPUTER MUSIC / April 2024


> ableton live 12’s accessibility revolution

Ableton Live 12’s


accessibility
revolution
Ableton’s Accessibility Specialist Adi Dickens and blind
musician Andre Louis speak to us about Live 12 and
Note’s improved accessibility for the visually impaired

16 / COMPUTER MUSIC / April 2024


ableton live 12’s accessibility revolution <

As the imminent release of Ableton Live based artist Andre Louis, who is blind, and the development process that’s been
12 makes the inevitable waves, we all yet manages to be fully functional as a happening since 2020.”
begin to focus on our new favourite recording and performing artist with Note, This sounds like it has been a very
features, things that we just know will and now, Live 12 (and it has to be said, positive process, as Andre expands: “If I
become part of our daily workflow. Then, before those, Logic Pro X). loaded Live 11 with VoiceOver on a Mac, all I
there are the additions which have less would get when I navigated is the default
widespread appeal, but are equally – if not VoiceOver noise. There’s nothing to see
vitally – important for some. One example in “I want other here, maybe the menu bar worked, maybe,
Live 12 is in the arrival of accessibility for I don’t remember, I’ll be honest. It’s zero to
visually impaired musicians. companies’ board hero. This is a company that has gone from
Live 12 is the first iteration of the popular nothing to everything, and I have nothing
DAW to include screen reader support on
macOS and Windows. On macOS and iOS,
meetings to be like, but respect for the team that has done this.”
As well as the screen reader support, the
there’s the built-in VoiceOver application,
while on Windows there’s Narrator, and
‘How do we do it?’” drive towards accessibility has resulted in
Live 12 getting overhauled keyboard
third-party solutions including Jaws. Now, shortcuts; there are many more to use, as
Live 12 and Note on iOS, both support these. well as a new Navigation menu, containing
This means that somebody who can’t see Andre has been consulting with Ableton shortcuts and commands that immediately
well, or at all, can independently produce on their development of Note and Live 12, take you to areas of the Live screen, for
music with these for the first time, doing so we checked in with him and Ableton’s example alt-1 for Session View, or alt-4 for
everything from opening the app to Accessibility Specialist Adi Dickens to get Device View. Let’s face it, more shortcuts
performing a live set or making a recording. some insight. “We’ve been collaborating in are good for everybody: they make it faster
It really is impressive to experience this in terms of Andre giving feedback about the to get around, and they don’t add any visual
action, as we did recently with London- choices we’ve been making,” says Adi, “and clutter while doing it. As usual, shortcuts are

Blind recording and


performing artist Andre
Louis makes full use of
Note and Live 12

April 2024 / COMPUTER MUSIC / 17


> ableton live 12’s accessibility revolution

displayed alongside their text in Live’s


menus, so practice those when you can.
Accessibility often leads the way in terms
of hardware and software control interfaces
– developments that we can all benefit from.
Everybody should care about this issue.
Ultimately, the more diverse the user base,
the more diverse the functional creative
community. As Andre puts it: “Anybody
could need accessibility at any minute;
anything can happen. When you say
‘accessibility is not on your roadmap’, you’re
saying a lot of people just don’t matter to
you. And, it means you’re cutting out a lot of
musicians from being able to use the tools
that you make.”
And it goes beyond equipment
selections: “You might be losing out on
potential band members, artists, people you
might work with.”
It seems likely that Ableton’s big steps in
this domain will motivate others in the Ableton Live 12’s release is imminent, and is set to be more accessible than ever before
industry, as Andre continues: “I want board
meetings in other companies to be like, ‘well,
Ableton have done this. How do we do it?” else who was using Live. By being the size of want more people in the industry to see
Adi concurs, and explains how Live 12’s player we are in electronic music, it will this and know they should start now.”
accessibility improvements will fuel a make other people go ‘okay, it’s time we did If you’re interested in learning more
creative future: “Now schools can get a Live this as well’. We’ve been fortunate to have a about accessibility, Andre recommends
licence and know that any person in that great team of participants who are willing to the Ableton Live 12 public beta change
environment that wants to learn electronic follow us on that journey and a great team log as a source of info about updates, as
music making will not be excluded because of developers. well as the Microsoft Inclusive Toolkit
it’s not available to a screen reader. Before “To go from nothing to the accessibility Manual (https://inclusive.microsoft.
Live 12, people like Andre could not level that we have now is such a huge design), and is also available to contact
collaborate independently with somebody change, and it’s achievable, and I would at accessibility@ableton.com

18 / COMPUTER MUSIC / April 2024


> cover feature / the great synth showdown

THE GREAT

20 / COMPUTER MUSIC / April 2024


the great synth showdown / cover feature <

Grab your favourite softsynths and let


us take you on a journey into their
evolution. Learn how to get more out
of them and see how they stack up
next to the pioneers that inspired
them. Yes, we’re pitting some software
against hardware, and on the way,
expect to pick up one or two things…
Words: Andy Jones

It’s time to celebrate the polysynth! With both of these synth types now in
Let’s be clear, that pretty much hand, we look at six of the best of each
encompasses every synth you use on your – classic vintage synth emulations and
computer. What we once called a modern day software ROMplers – before
polysynth is essentially any synth where taking you on several guided tours on how
you can play more than a single note to get the best from each type. There are
simultaneously. Today, we’re celebrating classic techniques, new ways to make the
where these synths came from. And in most of polysynth power, and step-by-step
doing so, we’re going to learn more about tutorials to achieve famous sounds.
how to use them, how to get more out of We then take a look to the future (and,
your regular favourites, and also point out actually, the present) as well as a few ways
some of the best alternatives out there. that hardware and software synthesisers
We’re also going to compare some are no longer sitting on either side of a fence
hardware polysynths with their lobbing stones at one another, but actually
software equivalents. linking up, sharing presets and more. It’s
The polysynth revolution is a huge subject a glimpse at a sweeter, more hybrid future,
to take on with one feature, so we’ve broken one where perhaps the definitions of
it down into concise – and in some cases, hardware and software are blurred.
not so concise – chunks. We’ve tackled the We then tackle the thorny question of
history of the analogue synth, from its which is the best software polysynth in
mono beginning, through becoming poly, 2024. And with six absolute blinders included
to turning digital, and how they led to the from our tests from the last 12 months,
synths we use today. This will give you there’s plenty to choose from, and a lot
a short and sweet context on the innovations of variety on offer.
that ultimately led to the development of Finally, and at odds with what we just said
your favourite plugins. about blurring definitions between hardware
Next, we take a look at another kind of and software synths, we’re going to set three
synth, the synth workstation (aka, the hardware and software polysynths against
ROMpler). We explore how it came to be, one another. Or rather, you are. We’re going
inevitably with some overlap with the to take three classic synths, record some
analogue evolution. And just like similar(ish) sounds, upload them and
the analogue synth before it, this led to you can select the best. Be sure to download
a very different kind of software polysynth: our ZebraCM plugin from our Plugin Suite
the workstation ROMpler and prepare to expand your knowledge!

April 2024 / COMPUTER MUSIC / 21


> cover feature / the great synth showdown

The rise of the


software polysynth
Can you believe that there was a time in history two notes. Yamaha had more success with the
CS-80 (eight voices) and the GX-1 (more of an
organ with loads of keyboards but 18 voices).
when you could only play one synth note at a These were big machines though, and not
exactly something the keyboard players of the
time? Here’s how those notes increased, and how time enjoyed lugging from gig to gig.
In 1978, the Prophet-5 came out: with five

we got where we are today in the polysynth world notes of polyphony and the ability to save and
recall sounds (all within a single, more portable
keyboard), it was a much more practical
solution. And it was successful because of that.
Of course, all synths we use at Computer Music with a keyboard where you could play a melody. This was a big moment in a polyphony race
are polysynths at heart, simply because It was the Minimoog, released in 1970, that that has lasted to this day – even the softsynths
computer processing is now up to speed to history will recall as the first ever synth. we use now have the number of notes of
deliver as many notes as you can physically play Synths stayed mono for a few years, while polyphony quoted as an important spec. Now, of
for any plugin you load up. However, you can companies like Roland, ARP, Yamaha, Korg, and course, we want our synths to max out when our
trace a lot of our current synth favourites – most other names you’ll know from the synth world processors do, so the sky is the limit. Back then,
in fact – back to a time when we weren’t as spoilt today, released machines in the early 1970s. The the big aim was to get to a mere 10 notes of
as we are now. A period when you could only problem was that they still only played one note polyphony, the maximum number of notes that
play one note on any synth at a time. And they at a time. most humans could physically play at one time.
were glorious times. Dave Smith and John Bowen, who had invented
The monosynth, i.e. any synth that can only Polyphonic dawn the Prophet-5 had the ingenious solution of
play one note at any one time, was first In the mid ’70s, machines from the likes of literally sitting two Prophet-5s on top of one
developed in the ’60s/early ’70s. Yes, there are Oberheim increased the number of voices by another and calling it a Prophet-10. Easy!
versions of the synthesiser that go back many effectively adding modules together; rather like Other companies who had joined the race
more years, but we’re talking about machines just putting two monosynths together to play developed machines that gradually increased

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the great synth showdown / cover feature <

the number of notes. You’ll have realised by now


that synth manufacturers would put a heavy Get some free
polysynths here
polyphonic clue in the name of each synth. The
Roland Jupiter-8 had eight notes, and its cousins
in the Juno range had six voices (yes, there was
a ‘6’ in each of their names).
Of course, you already know where to get some
The digital age
Throughout the first half of the 1980s, free polysynths already, right? Yes the Computer
polyphony crept up and up, but it received a
larger boost with digital synths like the Yamaha Music Plugin Suite is full to the brim, with no less
DX7 and Roland D-50 which could each deliver
16 notes at a time. But, as we shall see over the than a dozen full synths. Of the polys, we
page, digital synths brought their own sets of
requirements as they morphed into monster
recommend you load up u-he ZebraCM now, as
workstation ROMplers via multi-timbrality, and we often use it in our tutorials. Elsewhere, Synapse
these would push polyphony needs up further.
However, both of these digital workstation Audio Dune CM features some excellent
synths and the analogue machines that we
discussed earlier can be seen to have shaped hands-on modulation and a fantastic UI. Seaweed
the synth plugins we use today, as well as how
we use them. We now have two very distinct
Audio Fathom CM gives you a flavour of all sorts
software polysynths and two use scenarios. The
first is the standard synth plugin, which you
of synthesis types, but in a very user-friendly way,
might use on multiple channels to create songs, and Dmitry Sches Thorn CM is a long-standing
very much as you would a hardware polysynth
from the ’70s and ’80s. Then there’s the favourite, capable of some very flexible sounds.
workstation/ROMpler approach. This is where
you can use a plugin like UVI Falcon or Out there in freeware land you are spoilt for
Steinberg Halion on one track to do everything
– very much like a 1990s/2000s workstation.
choice; too spoilt really, so let’s narrow the
options to help. Kilohearts kHs ONE is one of our
Machines increased more recent synth favourites, with a very
easy-on-the-eye interface, easy workflow and a
the number of voices great sound. Surge XT is an open source
by effectively adding subtractive hybrid synth with 700+ wavetables
modules together and 2800 patches. It’s another of our long-term
favourites but there’s good reason for that.
That said, there’s actually a very good Usynth Drive is dedicated to dance and does it
argument to say that it was more the original
analogue hardware polysynths from the 1970s very well behind a nice and very slick UI, and the
and ’80s that should really be given the praise
for the software synth revolution we enjoy
same goes for Retornz ToneZ, another dance
today. Let’s explain… favourite. Enjoy this lot and don’t spend a bean…
During the 1990s people had largely turned
away from analogue to use all-new digital
synths, but by the end of the decade, they
realised how bland and difficult to use these
early software pioneers could be, so wanted
analogue back. Synth users are so contrarian.
It was the hands-on control and analogue
sound that people were demanding. To cater to
that hunger, it was the analogue machines that
the software developers turned to when they
started really emulating hardware synths. And
after those very ‘analogue’ early VA synths, we
are now using all sorts of polyphonic softsynths
that spawned from them. Some, arguably,
surpass their original hardware, at least in terms
of what your computer can make them do.
Later in this feature, we’ll take a look at those
softsynths that emulate the classic analogue
synths, software emulations of the workstation
do-it all ROMplers, and the most recent in-the-
box wonders we have reviewed. However you
see the history of polyphonic synths, there is no
doubt that it has led to a heck of a lot of power
under our mouse pointer. Usynth Drive is one of our freeware polysynth picks

April 2024 / COMPUTER MUSIC / 23


> cover feature / the great synth showdown

6 of the best vintage


polysynth emulations
Six timeless synthesisers (actually five but who’s
counting) recreated for your desktop delight…

Softube Model 80 Cherry Audio GX-80


€159 $59
The Sequential Circuits Prophet-5 was the first ever It might well take elements from the Yamaha GX-1,
polysynth (kind of), so forgive us for including two but, really, GX-80 is all about the behemoth of a
emulations. Each has its own plusses, but Softube’s polysynth (both in price and size), often topping
perhaps sticks to the original – and its limitations – synth fans ‘best ofs’, the CS-80. This Vangelis
the most. The UI looks so real that you can almost favourite was used to score many of his films; and
smell the wood varnish, and the presets are so yes, the presets are all here. As well as having an
authentic that you can almost hear the deep impressively easy-to-use UI, the price is about £60k
vibration that wood made when a note was played. less than what you’d fork out for the original.
softube.com cherryaudio.com

Roland Cloud Jupiter-8


£2.99 to £19.99/month, or £199
The original Jupiter is one of those vintage
polysynths – see also the Yamaha CS-80 above
– which now fetches silly money secondhand
(easily five figures). We’ll leave it to the experts to
recreate it, then, so we’ve included Roland’s own
Cloud version. It’s expensive, so you might even
be tempted by a subscription – which gets you
many more classic Roland polys.
roland.com

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GForce OB-X
£99.99 plus tax
It’s apt that we have an emulation
of the Oberheim OB-X sandwiched
between a couple of Prophet-
5s, because that was the synth it
was designed to compete with
back in 1979. As with everything
TAL-U-NO-LX GForce, everything is meticulously
£58 recreated here; we could have
Alongside the Jupiter range, included loads of GF plugins here
had they not been mostly based
the Juno is the other iconic on monosynths. But there are
’80s Roland poly. TAL extras too: polyphony, modulation
software’s recreation is among and much more. Another classic
the best (albeit of not that GForce plugin.
many), with the same logical gforcesoftware.com
layout as the original, and
its rich sound. TAL loves its
Roland synths and the passion
shows in pretty much every
plugin it sells. It’s one of the
cheaper emulations here too,
and well worth the price.
tal-software.com

Arturia Prophet-5 V
€199
Finally, that other Prophet-5 we promised, and
this Arturia recreation – as with a lot of the French
company’s plugins – not only emulates the
original sound and aesthetic, but adds modern
touches, with more presets, effects, and features
to play with. It is expensive, but like the Jupiter,
there are other ways to buy, and if you can
afford it, go for the V-Collection.
arturia.com

April 2024 / COMPUTER MUSIC / 25


> cover feature / the great synth showdown

> Step by step 1. Classic synth basics: monophonic, polyphonic, voices versus oscillators

1 2
There’s a lot of confusion when it comes to voices, oscillators and The waveforms generated on a typical subtractive polysynth will
notes, so we’ll start this polyphonic tour by hitting the subject head be similar to those on a monosynth – they use the same synthesis
on. First up, the oscillators that generate the waveforms are the core principles. These waveforms are from a Minimoog but they’re similar
components of an analogue synth. Here are those from the iconic shapes to those on the Prophet-5 (step 1). (Note the square wave
Prophet-5 polysynth (c/o Arturia). selected on OSC2 is available on both oscillators on the Prophet-5.)

3 4
When it comes to monophonic versus polyphonic synths, the core Confusion arises because, while a monosynth has a single voice, it
of everything comes down to the number of voices on a synth, might have more oscillators. The Minimoog famously has three, all
not the number of oscillators. These might be very different figures! generating waveforms, but these are passed through a single signal
A monophonic synth has just one voice; the legendary Jupiter-8 has chain, so a single note is played. This explains why the Mini has its
eight (the eight in its name). famous fat sound: it uses a lot of oscillators to generate just one voice.

5 6
More confusion comes in when you take a typical polysynth. And The important factor is that each of these eight voices can access
while its voice count might be eight, so you can play eight notes two oscillators, so while the synth might only have two oscillators
at once, it only has two oscillators, all evident again on the famous shown on the front panel, it actually has 16 under the bonnet. So you
Jupiter-8. can play up to eight notes/voices, triggering up to 16 oscillators.

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> Step by step 2. Classic synth basics: unison and how to get that supersaw sound, for free

1 2
Now we’ve covered polysynth voice basics, we can briefly touch The third is Unison mode which is also monophonic. Here you are
upon how flexible they can be. Most polysynths come with at least using the extra voices that mono mode affords to stack on a single
three voice modes. Poly mode will let you play polyphonically; as many note. Think of it as giving that one note the power of polyphony. As
notes as your synth allows. Mono mode turns the synth into a you’re playing all oscillator waveforms in one, you might notice your
monosynth. Useful for playing those 1970s prog rock keyboard solos… CPU rate rise; ours is 31% on a single note play.

3 4
So why use Unison Mode? The resulting sound of all the voices The 1996 Roland JP-8000 synth set a new benchmark with the
playing can create huge sounds, even though you’re limited to Unison sound, as it included a supersaw wave; effectively seven
a single mono note. Especially so with old analogue polysynths which sawtooth waves stacked together. This was also not limited to being
would have detuning between the waveforms. The waveform tends to monophonic, so the sound and the synth became huge in trance and
be a sawtooth, as it’s the most dramatic. But experiment with others. EDM circles.

5 6
There’s every chance you have Unison mode on your polysynth(s) Unison mode varies between synths. Here you select between 1, 2,
but if not, you have now! ZebraCM (which you can get free from 4 and 11 stacked waveforms. Step up to 11 and your saw will get
the CM Suite) has an easy way to enjoy the huge trance sound. Load it louder, but as we hinted at earlier, we need some detune. Raise the
up and initialise a patch (bottom preset) as this gives you a sawtooth. Detune for an instant trance stack. You’re not limited to mono either.

April 2024 / COMPUTER MUSIC / 27


> cover feature / the great synth showdown

Synth workstation
ROMplers
Where the 1980s gave us analogue polysynths, The 1995 Roland JV-1080 had 64 notes of
polyphony and started a JV trend in Roland
workstations. Later Roland, Korg and Yamaha
the 1990s gave us a very different polysynth: the monster workstations would increase these
figures and now top-end machines like the
workstation. And just like the analogues, we’re Yamaha Genos2 boast figures of 384 for
polyphony, quite enough for its 16 parts of
still using virtual versions of them today multitimbrality. As the analogue polysynths of
the ’70s and ’80s developed into the polysynths
that we use today, so monster workstations
have developed their own strand of poly
softsynth or ROMpler.
As we’ve seen, throughout the first half of the you effectively wanted 10 more notes of
1980s, polyphony crept up, but it didn’t really polyphony to fully use them – or at least that So where are we now?
hot up until the invention of multitimbrality. what those demanding players of the ’80s And that really brings us to today because
This then gave rise to the synth workstation, the would say. softsynths and ROMplers still boast polyphony
second kind of polysynth that we’re including By the end of the decade, synths like the – and multitimbrality, but of course using them
in this feature. And as we’ll see now, those early Roland D-20 could deliver eight different sounds across multiple tracks means both figures can
synth workstations needed a lot more across eight channels of multitimbrality, so be maxed out (although many can be used as
polyphony, so much so that many thought could provide every part of a song. And with multitimbral modules on a single track).
the quest for more polyphony was futile. a sequencer like Cubase on an Atari controlling Polyphony and multitimbral specs are
Multitimbral synths (the first example of all eight channels, it was doing just that – one therefore now quoted almost as a guide to show
which seems to have been by Sequential for channel would provide bass, the other keys and you how many instances of a softsynth you can
its Six-Trak in 1984) allow you to play different so on. Which would have been brilliant, but the load on different channels, and how many notes
sounds at once, triggered by different MIDI overall polyphony was limited to 32 notes. This you can play before your computer falls over.
channels. It’s like having multiple synths in one meant you could play a maximum of four notes Really, if you’re maxing out today’s computers
shell, each with different presets to choose from. together on each channel, so if you wanted to regularly by loading too many instances and
But it wasn’t just limited to a couple of channels play with two hands, you soon ran out. More playing too many notes, you might want to
or tracks of multitimbrality. Just like polyphony, and more polyphony was required! think about the density of your mixes.
this figure would start to rise as technology It did come, though, and as processing power Often incorporating sampling alongside
improved and processing speeds rose, but this improved, these so-called digital workstations many synthesis types, ROMplers literally do
ended up meaning more poly problems. For and ROMplers arrived with then-extraordinary everything, as we’ll see later when we round up
every extra channel of multitimbrality you got, specs for multitimbrality and polyphony. six of the best software workstation ROMplers.

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Roland POLYSYNTH SHOWDOWN PART 1


JV-1080
hardware Roland ROMplers
sound
module vs
Roland Cloud
JV-1080
software
As we’ve just detailed the rise of the ROMpler
polysynth (left), it’s apt that our first hardware/
software head-to-head comes by way of one of
the most famous – and successful – hardware
ROMpler/sound modules ever released, the
Roland JV-1080. Released in 1994, this not only
opened the door for a string of successors from
Roland, notably the 2080 and 3080, but also
from competing companies, so much so that the
rest of the decade became an exercise in who
could up the polyphony and multitimbrality
stakes the most.
It was mostly Korg and Yamaha that were in
competition with Roland with these kinds of
sound modules back then, but the 1080 boasted
some pretty good specs to start with, including
64-note polyphony and a full 16 parts of
multitimbrality. You could basically produce
complete songs with it, and it was packed to the
brim with sounds to do just that, featuring three
banks of 128 presets, 128 user locations and
performances, where parts could be layered or
played as multitimbral setups. The ace up its
sleeve, though, was its ability to expand via four
JV slots so you could add cards with themed Listen for yourself…
collections of extra sounds: World, Techno,
We have several audio examples from both of our JVs to listen to (download them
Vintage Synth and more.
from bit.ly/cm332downloads). Our software audio was obviously generated from
We’re putting the original hardware JV-1080
within the DAW, with the hardware JV-1080 being played directly into a high-quality
up against its direct software counterpart, the
audio interface, an Audient EVO 16 since you ask. There’s no additional hardware or
Roland Cloud JV-1080. This is one of many
software effects on either, just the clean unadulterated audio. We’ve attempted to
Roland synths available in the Roland Cloud
play the same presets so comparisons will be as close to ‘like with like’ as possible,
(including all of the analogue classics, many
although there is some variation which you will hear. The presets we played are…
digital ones and loads of other sound content
for between $2.99 and $19.99/month).
It’s probably the most direct comparison of
hardware and software that we could make for
this feature as both hardware and software
1> 02 ALTERNATIVE
A rock/techno guitar sound

feature the same preset names. You would think,


then, that, especially with both hardware and
software being digital, there would be little to
2> 08 101 BASS
An analogue bass sound

choose between the two.


Well, we’ll let you decide, as we think there
might well be. The JV-1080 is seen as one of
3> 04 WEST COAST
One of the famous JV piano sounds

the better choiced JVs because its output


converters are said to sound better. Whether
you can hear that, of course, is where our
4> 06 S&H PAD
Another famous layered JV pad sound

listening tests come in – see left. We think you In the audio example, these presets play one after the other. The audio playing first
might be quite surprised at the differences each time is the hardware JV and the second audio example is the Roland Cloud JV.
you’ll hear but don’t let us sway you! See if you can hear the difference and remember, this isn’t a definitive scientific test
Now turn the page as we do it all again with – just a bit of fun! But let us know what you think by emailing the usual address:
the Sequential Prophet V. computermusic@futurenet.com.

April 2024 / COMPUTER MUSIC / 29


> cover feature / the great synth showdown

Sequential Prophet-5 Rev 4


hardware vs Arturia Prophet-5 V
As we revealed earlier, the original Sequential
Prophet-5 might not have been the first actual It’s a joyous machine You can buy Prophet-5 V as part of the
V-Collection bundle which, with everything else
polyphonic synth, but to many it felt that way. It you get in that bundle, means it costs around
was certainly the machine that elegantly put all
the voices together under one roof, added the
to use, a proper piece £500. Or you can buy it on its own for $€199.
Either way, it’s worth remembering that it’s a lot
presets and made the whole package relatively
portable. This meant that to many players of the
of furniture less than the hardware version, which will set
you back around £3500.
time, this was the first real-deal polysynth. When balancing hardware vs software like
Sequential made three versions of the synth identical to the original, with the ability to select this, you have to take account of the fact that
during its initial run between 1978 and 1984. It between all three earlier revisions with these aren’t really fair comparisons; you’re
shifted 6,000 units – which might sound like a switchable filter. It’s a joyous machine to use, buying into two very different lifestyles. As
small fry, but the people who bought them a proper piece of furniture with its wooden computer musicians, we’re used to – spoilt by,
weren’t your average Joes. From ABBA to Pink finish, totally at odds with the convenience of even – the convenience of having so many
Floyd, Kraftwerk to Genesis, the machine software, which is why there are so many of the classic polysynths on our desktops, and for not
quickly attained ‘legendary’ status. latter options available for you. very much money. Buy an expensive hardware
Post ’84 and things became quite digital in For this, we’ve chosen the longstanding polysynth and you’re buying into a different
the synth world and company turmoil forced the Arturia Prophet-5 V, itself currently one of the lifestyle where that instrument demands your
Sequential name out of Dave Smith’s hands. Still, slickest-performing Prophet-5 emulations out attention, mostly to justify the outlay – it’s not
in 2020 he, now with his name back, relaunched there. There are others, of course, from the likes something you’d just leave in your plugins folder
the Prophet-5 as the fourth revision. Its the of Softube (Model 80) and u-he (Repro-5), but untouched and ignored, put it that way.
currently available synth that we have for our this is probably the most rounded, offering a But will that extra three grand really buy you
comparisons here. This machine is essentially great balance of authenticity vs newer features. a better sound? Time to find out.

POLYSYNTH SHOWDOWN PART 2

Prophet-5
Listen for yourself…
We have four audio examples from our Prophet-5s for you
to listen to and download. As with the JV-1080, there are
a few direct comparisons because the Arturia version
features many of the original presets as, of course, does
the hardware. It’s these that we have focussed on as they
offer more direct comparisons. But, to be honest, there
are better sounds to be heard on both the hardware and
software versions, so don’t judge either on the presets
we’ve chosen – they’ve merely been picked for their
crossover potential. Our software signals have been
generated within the DAW, with the hardware Prophet-5
being played directly into an Audient EVO 16 audio
interface, with no additional hardware. As with the JV, it’s
just unadulterated clean audio. The audio is as follows
(from each of our Prophets):

1> 514 PERCUSSIVE PIANO


A Prophet-classic piano tone

2> 542 SLOW SYNS SWEEP


Loud and brash lead

3> 536 RELEASE REPEAT


Unusual saw lead

4> 553 DESCENDING BELLS


A sound straight off an early Numan or Japan record

You can download this as a single audio file; the first example
is the hardware followed by the software. Let us know what
you think at computermusic@futurenet.com

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Oberheim
OB-X8
hardware
synth vs
GForce
Software
OB-X
While Dave Smith was working on his version of
a polyphonic synth, fellow US synth developer
Tom Oberheim was also upping the polyphonic
stakes. He’d already released the SEM, a single
voice synth, way back in the ’70s and putting
multiple versions of those together, could lay
claim to the early polysynth plaudits.
But it would be his OB-X synth that, like Dave’s
Prophet-5, would put everything in one basket,
so to speak, and be the all-in-one synth that
captivated players throughout the world.
And while Kraftwerk and Gary Numan might
have been making headlines over here with
monosynths in the late ’70s and early ’80s,
it would be American players with American
keyboards like the Prophet-5 and OB-X that POLYSYNTH SHOWDOWN PART 3
would spread the word. Michael Jackson and

Oberheim OB-X
Madonna used the Prophet-5 on Thriller and
Like A Virgin respectively, while the OB-X was
used by both in the early ’80s. If you didn’t know
you could play more than one synth note before
this time, then those big(gest?) names certainly
brought polyphony to pop. Listen for yourself…
All of these extra voices came at a cost, We have five audio examples from our Oberheim OB-Xs here for you to listen to and
though, and while OB-X had voice options (four, download. Unlike both the JV-1080 and Prophet-5, these are not direct comparisons
six, or eight), even the basic version cost well because neither version features exactly the same presets; they’re not named such
over $4000, so it would only be elite keyboard that we could easily line them up against one another as we did with the Roland and
players who would buy it. The synth would Prophet. We picked similar sounds for you to compare instead, so you should get
quickly become the OB-Xa (think Van Halen’s a flavour of both software and hardware and that flavour is one of great dynamic
Jump) and eventually the OB-Xb, machines that range, with both hardware and software reaching the lows and highs sonically, with
brought a more compact internal design less very little to choose between them. With a couple of the sounds, notably the piano
prone to instabilities, and used by everyone and bass, we tried to program both hardware and software synths to match one
from New Order to Prince. another, as the interfaces are so similar – with varying results! As ever, the software
The hardware OB-X8 we’re using in this signals were generated within the DAW, with the hardware Prophet-5 played directly
comparison is the latest Oberheim OB into an Audient EVO 16, with no additional hardware. The audio is as follows…
incarnation, a monster £4,500 synth with an
analogue engine based very much on the OB-X,
‘a’ and ‘b’ architecture.
As MusicRadar said in its review, this is 1> SAW LEAD
Two similar saw-like sounds
“a beautiful synth and destined to be a classic
in its own right. But there’s no escaping the fact
that it won’t be affordable for many”. Which is 2> SWEEPING BASS SOUNDS
One perhaps a little more sweeping than the other

3>
where GForce’s OB-X emulation comes in, very HARDER BASS
much a tribute to the original OB-X synth and
Unusual saw lead
even made with Tom Oberheim’s seal of

4>
approval, but available for just £99.99 plus tax. ANALOGUE BRASS
A real bargain for the quality of the sonics.
Two quite different examples of analogue brass
If ever there was going to be a close run

5>
match, then, you’d think it would be this one. SIMPLE PIANOS
A Tom Oberheim (bank-breaking) monster We took the simplest piano sounds and tried to get them close
synth vs (far cheaper) Tom Oberheim-endorsed
software. Let’s go!
The first example is the hardware followed by the software. Let us know what you
think at computermusic@futurenet.com

April 2024 / COMPUTER MUSIC / 31


> cover feature / the great synth showdown

6 of the best
workstation ROMplers
Load one of these up and it will handle every song
part for you – the ultimate software polysynths

Native Instruments
Kontakt 7 £269
With so many synth titles (many free
or low cost) to load into this instrument
ecosphere, and so many hands-on
controls for sound design for many
of them, we’d argue that Kontakt is
challenging definitions of workstations,
softsynths, ROMplers and more. It’s so

UVI Falcon 3 complete that any such definitions are


pretty worthless.
native-instruments.com
€349
In many ways Falcon is the greatest
software polysynth… and sampler… and
effects box. All the power does cost, it’s
not the prettiest, and you need a large
monitor to get the best from it. And yes, it
Roland Zenology Pro
does pretty much everything with a layer £233
hierarchy that’s based on oscillators that Zenology Pro basically allows you to
enjoy the Roland multiple platform
cover just about all synth and sampling system in your DAW. You can load in
thousands of Roland classics and new
types. There are huge modulation options sounds into a ROMpler stacked with
too and you can even construct your own features, tweak away and then load
them into compatible Roland hardware.
scripts: sequencers, MIDI effects and so on. If you are fan of classic (and new, to be
fair) Roland sounds, this is it.
uvi.net roland.com

32 / COMPUTER MUSIC / April 2024


the great synth showdown / cover feature <

IK Multimedia Spectrasonics
SampleTank 4 MAX Omnisphere
€300 $499/€399
Now at half its original price, SampleTank Not an issue of Computer Music goes
takes some beating as the most content- by without it being recommended for
packed ROMpler. It’s over 260GB in size, something, but for good reason. This
with 120,000 samples, and over 8000 powerhouse of a synth has all of the
instruments. There are even 7500 loops, sounds you need – some 14,000 plus 58
plus 4000-plus MIDI patterns to get you effects – and now even integrates with
going if you’re not inspired enough. hardware synths so they can control it.
ikmultimedia.com spectrasonics.net

Steinberg HALion 7 €349


With HALion 7, the latest version of one of the longest-standing
software workstations, Steinberg has got rid of some of the dead
wood and seem to have rejuvenated this giant of a plugin. Like
others here, it still boasts massive specs though: 15 instruments,
70 effects and over 3700 presets should be enough to keep you
occupied and creative. The modulation has been overhauled
to make it that much
simpler, more effective and
a speedier workflow and its
good-looking UI makes it
look like one of the new kids
on the workstation block,
belying its age.
steinberg.net
April 2024 / COMPUTER MUSIC / 33
> cover feature / the great synth showdown

Are softsynths
now superior?
So, in our view – is it hardware or software that marriage here is perfect; no messing around
with assignments, just synthesise, create
and make tunes.
comes out on top? Perhaps the most beneficial The interesting thing here is that the two
synths sound identical as they’re both digital
result is to explore how you might use both to and use the same algorithms, so you might think
“well, I’ll just use the software then”. But the

create real polysynth harmony… price is not that great between them – the
software costs around €150 and the hardware
around €490 – thanks largely to the fact that
As seasoned music technology journalists, anywhere, even using it as a plugin in your DAW. hardware processing costs have fallen.
we’ve been very much writing about the On a simpler level, we’re now getting hardware In fact, there has been a recent resurgence in
separate worlds of hardware and software synths released with software counterparts hardware polysynths because those prices have
polysynths over the last two decades. They’ve thrown in for good measure; the Arturia fallen, not to mention that this new generation
long been very different beasts in terms of cost, MiniFreak is a prime example. You can buy this sounds a lot better and have far more hands-on
with hardware, and, especially vintage hardware amazing polysynth as software, or buy it in controls than the not-so-easy-to-master digital
synths being extraordinarily expensive. hardware. Do the latter and Arturia throw the synths of the 1990s. This means that we’ll
Software has – with one or two exceptions software version in for free. probably see this marriage of the two synth
– always been the cheaper and more practical While this is not completely new (we recall types extend to many other brands as more
alternative. The ‘fight’ between the two types of Novation throwing in the software version of its digital polysynths come out.
synth has been rumbling for a while, but might Bass Station in with hardware many years ago) And then, of course, there are the companies
we be approaching an amicable resolution? it is the first time the match has been so like Native Instruments who are exploring the
2024 looks set to be the year when the barriers integrated. These two different versions can opposite direction, where keyboards integrate
(and points of difference) between the the be used separately, but together, it’s a joy! deeper with software. We’ll likely see its latest
two fall. In MiniFreak’s case, for example, the software ‘Kontrol’lers become more independent from
Roland Zen-Core is perhaps the biggest is opened up and gives you more hands-on the software they master, effectively becoming
example of this. It’s a complete hardware/ access to different tabs, pages and features, but hardware workstations.
software ecosphere where you can load classic the hardware gives you the tactile control you Either way, the days of us simply comparing
and modern synth sounds into hardware like (might) yearn for. Of course, a hardware MIDI hardware synths with software synths are
the Roland Phantom or Jupiter-X, and take it controller can give you the same effect, but the probably numbered. And who wins? All of us.

34 / COMPUTER MUSIC / April 2024


the great synth showdown / cover feature <

> Step by step 3. Create atmospheric pads on any polysynth

1 2
Download ZebraCM from the Computer Music Plugin Suite and In the amp envelope (Env1), we want the sound to come in fairly
load it up on a new track in your DAW. Click on the preset bar and quickly, but to hang around for a while before fading slowly. So set
select Init, keep both oscillators as sawtooths but shift OSC2 up by the values to around those shown: Attack 22; Decay 50; Sustain 92;
an octave by moving the Tune Dial up 12 semitones. To add some Release 81. Obviously experiment here because this defines the
thickness, increase the Detune dial to 1.03 for a subtle addition. shape of your pad sound over time.

3 4
In the filter section, set the filter as LP 12dB and the cutoff to We want our LFO to modulate the filter frequency in step 3 for
around 90; this is up to you and will represent the higher register a gentle swelling effect, so set the Rate at a slow 40 using a sine
of the pad sound you will hear (and can, of course, be adjusted later). wave LFO. In one of the filter frequency slots, select LFO1 as the
modulation source and you should hear the filter frequency
gradually rise and fall. Sweet!

5 6
Use Unison to really open the sound up. As we saw in the second Finally, add effects. Reverb is your weapon of choice for more
tutorial. We found that a value of 4 and Detune value of 15 on ours ambient results, and we love our ambience, so have set the
gave pleasing results, but now is the time to tweak and settle on Damp to 35, Dry, Wet and Range to late ’80s. You can use this pad
something you like. as a template going forward, so revisit all the steps and tweak away!

April 2024 / COMPUTER MUSIC / 35


> cover feature / the great synth showdown

6 of the best software


polysynths of 2024
We’re bang up-to-date with this final buyer’s guide,
with six synths all released or updated recently.

FabFilter Twin 3
€129
This might be the latest update of
a synth originally released in 2005, but
its UI, sound and easy workflow still give
it a cutting-edge and contemporary
edge. Its beautiful interface gives it a
lovely hands-on feel that results in easy
synthesis – so often forgotten by devel-
opers – and the kind of tweaking that
has you reaching for the save button
and creating aplenty.
fabfilter.com
Tracktion/Dawesome
Kult $129
From the brilliant and warped mind of
Dawesome (aka Peter V) comes a synth
that stands out from most of our choices Cherry Audio Harmonia
by trying very deliberately to do something $49
Harmonia delivers a rich sound by way
different. Here we get ‘Strangely Attractive’ of a harmonic version of subtractive
oscillators, and a fantastic UI that makes AM synthesis. It adds flexible and very
powerful modulation by way of an easy
and FM synthesis easy. Throw in some mad Modulation Matrix. But it’s the oscillators
at its core that make this one of the
modulation and you can see – and hear most creative softsynths released in
– a synth come alive in front of you. (very) recent years. An absolute beast
of an instrument.
tracktion.com cherryaudio.com

36 / COMPUTER MUSIC / April 2024


the great synth showdown / cover feature <

Sound Particles Arturia


SkyDust 3D Pigments
£166/£333 €199
SkyDust is the first 3D synth, which This VA, granular, wavetable and
means you can modulate sounds so sampling synth has graduated to version
that they move all around you using 5 and stands out in Arturia’s collection
spatial audio. As good as this is, it almost of emulations as a unique softsynth.
overshadows the fact that this is a very It features incredible modulation,
powerful synth in its own right. With a slick workflow, easy setup, great UI
eight oscillators, each with 16 waveforms, and lovely sound, all of which still makes
you can layer all sorts of sounds, and it a desirable, great-sounding product
yes, have them spin around if you like. and enticing entrée to patch creation.
soundparticles.com arturia.com

D16 Lush 2 £145


Our final 2024 choice is
a recreation of a monosynth
released in 1982; that’s the power
of software. Lush 2 uses the
Roland SH-101 as inspiration, but
adds cues from other Roland
classics like the JP-8000. This
latest update takes the synth to
what we called (in our review)
a “massive-sounding VA with
enough flexibility to be the
only one you need”.
d16.pl
April 2024 / COMPUTER MUSIC / 37
> cover feature / the great synth showdown

> Step by step 4. Make a polished 2020s softsynth sound like a dusty old ’70s polysynth

1 2
One of the criticisms of polysynths in 2024 is that they’re just too For the moment we’ll keep OSC1 on the simple sawtooth that
good. Rose-tinted spectacles, yes, but the vintage polysynths of arrives with the Init patch as it will be more authentically
yesteryear did have a character of their own, thanks to unstable analogue from the ’70s, but we’ll be back to cheat a bit later.
circuitry, so let’s try and get some of that instability into 2024.
Initialise ZebraCM.

3 4
For OSC2, dial up a square wave, again something that is more As opposed to our previous tutorial, where we created
suited to the era we’re aiming for (and again, we’ll be back to a completely clean pad, this time we’re going for something a bit
add some modern flourishes later). more dirty, so we’ll add a touch of noise. You can choose between
Crackles or Digital with ZebraCM and we’re already getting lo-fi.

5 6
For the Amp envelope, we’re steering away from pad sounds, but The next step is key. Going for a lo-fi sound, we’ll put a bandpass
we still want it to drift away. So we’re keeping the Decay (87), filter in the fray but rather than destroy the sound – which it could
Sustain (100) and Release (88) values high, while the Attack is – we’ll modulate it shortly. Select BP QBand from the filter options.
more punchy (3).

38 / COMPUTER MUSIC / April 2024


the great synth showdown / cover feature <

7 8
We want the sound to drift just like an ancient analogue poly and Now, depending on how 1970s you want to go, apply this LFO drift
there are several ways to do this. First we set a very slow LFO (rate to the noise oscillator too. You should have noise drifting in as your
around 35) and then apply this to the cutoff frequency by selecting filter rises and falls. Play with the Noise volume – we found anything
LFO1 in one of the modulation slots. If the drift is too much, pull the above 50 started to sound like the intro to a 1970s Jean-Michel Jarre
cutoff frequency back. We found 92 to be a good value. record, but maybe that’s what we’re going for.

9 10
Tuning was certainly an issue with 1970s synths, so you could also That’s it! But we’re going to take it further, because we can’t help
apply this drifting LFO to the tuning of the oscillators for an even adding some modern flourishes, while hopefully retaining the
more drifting vintage vibe. However, we found doing this to be a bit vintage lo-fi. First up, adjust the value of the OSC1 waveform to 5.
too much; with some aspects of ZebraCM, it’s not so easy to be subtle. We’ll add some Unison (Quad 4) and Detune. Now we’re sounding
But try it… you might like it. a bit Bowie-ish, perhaps something from the b-side of Low.

11 12
Thickening it further, we’ve pushed OSC2 up to 11, ‘Unison’ 11 and Finally effects. Reverb is the obvious one but really makes the
Detune up to 16. It still sounds ominously ’70s, but probably would sound too muddy; it’s probably best to add in the mix. Chorus on
have taken two or three of those vintage keyboards to have produced the other hand sounds great, but keep the Speed down (26) or else
back then, given the thickness. you’ll have competing drifts!

April 2024 / COMPUTER MUSIC / 39


> interview / petri alanko

40 / COMPUTER MUSIC / April 2024


petri alanko / interview <

Weaving the dramatic and tension-stoking


soundtrack to one of the most critically acclaimed
games of the last year, Petri Alanko built a score for
Alan Wake 2 that harnessed an arsenal of plugins
with DIY instruments and a huge array of hardware
and software synths. We spoke to Petri about his
idiosyncratic approach and its exhilarating results

It’s rare for any new video game to receive ominous and oppressive The Dark Place, Petri’s process began with the creation of
near-unanimous praise, but in the case of Petri’s score underlines the game’s a unique library of sound resources that he then
Alan Wake 2, Remedy Entertainment’s follow- mind-bending narrative. used to build up the sonic universe of the game,
up to 2010’s underrated action/horror Alanko, who also scored the original game, and weave into his scores. “It took me a good
thriller, the prevailing giddy response was was thrilled – but surprised – when Remedy’s while to make the base library for the software
justified. Centred around the titular Alan, creative director Sam Lake informed him that instruments,” Petri says. “I always create a
a horror novelist, lost in a Twin Peaks-esque a sequel was finally happening. “I had made special library for let’s say pads or background
‘Dark Place’ which reflects both his fears and my first compositions for the Alan Wake sequel themes – what people refer to as the ‘sub-score’
the wider mechanics of storytelling in back in 2011. I was so thrilled when I heard we or the ‘underscore’. Lots of that material. It was
general, Alan Wake 2 perfects the original were back. I knew exactly what they were going like getting back to an old sandbox that you last
game’s quirky premise. A large factor in the to do and I knew that they were going to have played in ages ago.”
Photo: Ville Juurikkala

game’s emotional depth is the centrality of its two protagonists this time. I had made so many
soundtrack, scored by the BAFTA-nominated plans [for a sequel] and luckily none of my plans The underwater domain
Finnish composer and producer Petri Alanko. had been for nothing – every one of my ideas Alanko, who also performs as electronic
From the delicate and emotive Return to the got used, more or less.” musician Lowland, was happy to learn that,

April 2024 / COMPUTER MUSIC / 41


> interview / petri alanko

unlike the first game, he was given free rein to Because the aforementioned ‘Dark Place’ is
use instruments beyond strings. “The people in
charge back then really hated woodwinds and
“I made some quite situated under a lake, Petri pondered on ways
to reflect its location sonically. “I had this idea

‘difficult’ sounds
brass instruments,” Petri recalls. “Especially the of having the sounds react if the middle
harp! I was supposed to deal with most of the component isn’t there, and instead it’s some
soundtrack with mostly string orchestra and sort of liquid. Maybe it becomes more dense
only the occasional oboe every now and then.”
So what was the guiding mindset behind the that even a pro when evil things are happening, and less
dense when things are calmer.”
vibe Petri was going for? “Well, at the end of the A big component of Alanko’s creative
first game – spoiler alert! – the protagonist, Alan,
ends up imprisoned in the ‘Dark Place’. In the
would struggle approach is his custom-built ‘Apprehension
Engine’ – a massive, physical stringed
sequel, 13 years have passed. I immediately
thought that the instrumentation needs to to reproduce…” instrument that Alanko deploys to conjure
creepy, unnerving sounds, alongside a few
change because the environment is so different custom-built instruments he was provided with
for Alan. We need to sort of bring in the horror, by Remedy. “They’re typically used to create
the fear and this ominous environment. With all Petri then processed the overtones of these sound effects or ‘scary’ material, or stingers or
the darkness and the bad things. So, I figured, recordings with one of his go-to spectral whatnot. I wanted to use them as instruments.
‘Hey, what the hell – let’s throw in some brass warping plugins, Zynaptiq Wormhole. “Zynaptiq I tried finding out how to play them musically,
instruments and try processing those in plugins are very close to my heart because they and did some really serious re-pitching with
elaborate ways’. We ended up using quite a lot do exactly what they say on the tin,” says Petri. Celemony’s Melodyne and Zynaptiq’s Pitchmap.
of really metallic tones to sort of decorate the “They’re very effective at what they do. They’re I think I had well over ten round robin groups
Dark Place. Lots of the raw material came from a really narrow branch of experimental plugins, so things sounded far richer than just a few
really poorly played brass instruments. I’m one but they’re like surgical knives. I used those samples. So, I was really elaborate with the raw
of the world’s worst trombone players, there’s and then I did around 100 impulse responses materials. Then, tying all that into a world where
no worse player than me. So, I did some of the when hitting different metallic things and the other protagonist, Saga, is a newcomer. She
recording. I made some quite ‘difficult’ sounds pieces of instruments. This was all my raw takes more of the leading role in Alan Wake 2.
that even a pro would struggle to reproduce.” material building.” She’s investigating a murder with her colleague,
and they drive into [the game’s setting] Bright
Falls. It was interesting to have these three
layers – you have Alan in the real world, Alan in
the Dark Place and then you have Saga. These
worlds touch each other occasionally, when
Saga and Alan learn how to communicate.”
Alanko was interested in ways to reflect the
bleeding of these two worlds. “These aural
universes mix together until you can’t really tell
them apart. There is a lot of building ground.
There is so much music in the game, it’s hard to
believe. I composed 7 hours and 14 minutes of
music for it. I estimate around 6 hours and 33
minutes [of that] was used.”

Eye to eye with Alan


With this carefully crafted and curated raw
material in place, we wonder how Petri actually
composed the score – was he presented with
footage of the then in-development game?
Or could he play the early build himself? “Yeah,
I could, but if there is some lag with the controls,
or the game in that state wasn’t performing too
well – or I wasn’t playing it that well – then I’d
much rather ask for gameplay videos,” Petri
explains. “In the very early stages of the
production, some of the cinematics were
just white-box videos, with just the raw video
capture footage of the actors used as reference
for the characters in the game. The actor Ilkka
Villi played Alan Wake, so I got used to seeing
his face. I’d often look right into his eyes. It was
pretty unnerving. His face contained all the
emotions and more, but he was stationary and
didn’t move. It was spooky. All the events on
screen were white-boxed. I started noodling
with melodies and themes with that material.
I’m willing to say that in approximately
80% of the cases, it was Ilkka’s performance
[as Alan] that threw me the seeds of the
emotional content.”
“I usually produce as many tracks as
I possibly can,” Petri tells us. “We then go
through the material. I usually do cinematics
first. Then I try to deal with the in-game material.
Photo: Ville Juurikkala

Luckily there was an integrator that helped


me with the in-game music. He was basically
offering a few choices from how things proceed
in the game, we need to have what we call

42 / COMPUTER MUSIC / April 2024


petri alanko / interview <

Petri admits: “I’ve never


had as much fun with
a video game score as
I had with Alan Wake 2”

‘development arches’ producing material


for in-game music, it is an insane task. I can’t
pretend I did it all by myself. The whole audio
team – around 33 people – all played a part. The
main team in Remedy is rather small, but they
used several third-party contractors for very
specific tasks. I have to emphasise that it’s really
a prime example of how teamwork comes
together. The end result sounds phenomenal.”
We know Petri has a rather enviable arsenal
of synths in both hardware and software forms,
but how many were brought out to play?
“I probably have around 50,” he replies. “I’m not
sure of the exact number. But I used 12 or so for
Alan Wake 2. The rest are in flight cases in my
garage. Trying to keep an old Prophet V running
is insane and costs around €2,000 a year to
keep it going. You can buy a new one for €3,500!
The only Moog I have is Moog One; everything
else is now gone. I used to have a MiniMoog and
a Subsequent 37 – I used that on my soundtrack
to [Remedy’s previous game] Control. I had
a huge modular synth, now that it’s slightly
smaller I sold the bigger frame and now I have
a smaller one. These days I basically use
Oberheim OB-X 8, Moog One, Waldorf Quantum
and the occasional Prophet VI. The Studio
Electronics SE 1X is always around when it
comes to bass. Subs and bass drops are the Zynaptiq Wormhole: “Zynaptiq plugins are very close to my heart,” says Petri
ARP 2600 – I love the topology of ARP 2600.”
Petri points out each unit in his studio, and
explains that everything currently in his primary Of course, Pertri’s software synth roster Arturia V Collection libraries got a lot of use
studio hub was deployed on the soundtrack. poses much less of a space problem, but there’s towards the end. I found the plugins again
“I keep a spreadsheet for my synths, and if it’s a selection that get regular use across his within the last six months or so. I sort of thought
used I mark down one ‘X’ on the sheet. If it projects. “I don’t think Symbolic Sound Kyma is that I should maybe change something in my
doesn’t get any X’s, it goes into a ‘consideration’ a softsynth as such, but it’s widely used by me. workflow because the sound is so much easier
list. When it’s been in there for six months or so I love Native Instruments Reaktor. The u-he to reproduce via software synths than taking the
it dives into the flight case, or I sell it.” Zebra and Repro are some of my favourites. time to plug in analogue synths. Getting that old
That’s a solid system if ever we’ve heard one. Basically, everything u-he does, I use. The hardware to stay in tune for 30 minutes can be

April 2024 / COMPUTER MUSIC / 43


> interview / petri alanko

a headache. The software sounds so good, it’s on songwriting camps and things like that. We ask Petri more about this passion project:
insane really.” That’s something I’ve been practising for quite “The emotions and energy are very similar
Petri explains that Logic’s in-built Space a few years. I spent the best part of four years between classical music and trance,” he says.
Designer is a regular go-to tool for shaping developing the Alan Wake 2 soundtrack. None “You sort of start following a tiny lead and it can
atmospheres. “I don’t know how many of my gigs are constant 24/7 projects. All the bring you into this marvellous, different world. A
thousands of IRs I’ve made for it, but it’s a lot. new spaces I enter, I tend to follow my ears and DJ friend of mine had an idea 10 years ago, and
I’ve been a Logic user since back in the early wonder how I can use certain sounds and he asked me if I was able to play trance classics
’90s. I would say Logic is a very crucial part of spaces for other things. I keep a field recorder with a grand piano live. I accepted the gig and
my workflow at the moment – I cannot imagine in my car, in case I discover something.” then I started thinking about building out that
my life without it. There’s a lot more. I have A big creative endeavour of Petri’s is to fuse idea even further, adding a few strings here and
probably over 2,000 plugin licences. I do need the worlds of classical music and trance, which there. I decided to bring in an orchestra. It grew
to go through them and find out which are most he has successfully at a series of astonishing from there. At some point, my DJ friend sent that
usable for me and which are basically rubbish.” high profile concerts, dubbed ‘Classical recording of that live show to Armin Van Buren.
That being said, Alanko uses around 700 Trancelations’. The movement has performed His world-famous label, Armada, was willing to
plugins on a weekly basis, as he wears many at numerous venues in Helsinki, and performed release the record. What they put out was a live
hats in the studio: “I also do a lot of pop the biggest indoor electronic dance music event recording of what I did. And that was the start of
songwriting so that demands a different kind of in Finland’s history, with 8,500 people attending the whole thing.”
toolset than Alan Wake 2. The setup changes the rearranged dance music classics, such as In August 2016, as part of Helsinki’s Festival
a little, and the plugins I use change a little, but Robert Miles’ Children and Energy 52’s Cafe Week, Petri was asked if they could perform two
the core remains quite identical. There’s always Del Mar performed by an orchestra. concerts that melded the two universes. Both
Zynaptiq stuff in there. I’ve always been a big sold out. After many more performances in the
Neve fan, I used to have 16 channels of old subsequent years, Petri and team reconvened
analogue desk as a summing mixer but I sold it a
few years ago. Now I use Universal Audio’s Neve
“I have over 2,000 during the Covid era to perform on TV for New
Year’s Eve in 2020. “We all had to keep at a safe
plugins; they sound very believable.”
plugin licences. distance. That was slightly more pop-oriented
than what I wanted – I would like to explore
Let there be light the grooves of trance a bit more. I have been
With a project as expansive as the Alan Wake 2
soundtrack, it’s reasonable to assume that this
I need to go through building a song list for something that would
surface at some point. These things tend to take
would be Petri’s sole focus. But, his alter-ego
of Lowland has been simultaneously playing them and decide time. We have to find the venue, the orchestra
and the choir. We do have a very good
festivals. “I’m really good at scheduling things. conductor at the moment, who I’m laying all
When Alan Wake was at its highest peak, I was
still able to do festival gigs with a band and go
which are rubbish!” my trust in. He’s very good at conducting to
a click track, and not everyone can do that!”

Photo: Ville Juurikkala

44 / COMPUTER MUSIC / April 2024


petri alanko / interview <

Petri’s custom-built
‘Apprehension Engine’,
used to conjure the
creepiest of noises

Constant evolution comes to composers – you have to keep the For now, Alanko is delighted with the
With Alan Wake 2’s intense and evocative score vibe alive in an IP, especially if it’s one that the reception that Alan Wake 2 has received,
being so central to it, we wonder what Petri’s fans love and return to replay. As game fans are and the praise heaped on his score. Not least
thoughts are on the future of the medium, and evolving, we (composers) sort of feel like we from the industry itself (the score is longlisted
how the role of a composer might change? should evolve, too.” for BAFTA Best Music, has been nominated by
“I have a few thoughts about this,” Petri Petri illustrates this by visualising a world various other bodies, and won the ‘Best Music’
explains. “Since we are no longer talking about where soundtracks shift and develop over time. category at the Horror Video Game Awards).
a video game spending a year in a shop – it “If, let’s say, there was a game where the “I’ve never had as much fun with a video
can now spend seven or 10 years as an ‘active’ soundtrack was club music – at some point it game score as I had with Alan Wake 2,” Petri
game, with developers releasing new DLCs, could get slightly trip-hoppy. Then more guitar concludes. “They basically gave me a free
remasters and remakes. It extends the life of and then more classical. I’m willing to believe hand to compose.”
the IP, and that extends the life of all of the art that the longevity of game soundtracks is
components that are put into it. If that’s evolving towards those assets being renewed Alan Wake 2 is available now on PS5, PC and Xbox
extended then it means the companies are and updated, and perhaps changing over Series X. Find out more about Petri Alanko by
getting more money from their IPs. When it time. So the soundtracks aren’t fixed.” visiting his website: petrialanko.net

April 2024 / COMPUTER MUSIC / 45


tutorials <

Become a better producer now


with pro advice, expert videos
and tutorials from our gurus

Sound Like
48 How to get Billie
Eilish vocals
Masterclass
Andy Jones deconstructs what makes
with Andy Jones the chart topper’s production sing

CM Tools
52 Fractal sync tone
with BazilleCM
Masterclass
Get to know the best of our Plugin
with Roland Schmidt Suite with these tasty tutorials

Dance Music
56 Craft Avicii-style
melodies
Sara Simms looks at what we can learn
Masterclass
with Sara Simms from the late great’s songcraft

Mix
60 The benefits of
submixing
Jon Musgrave explains why this
Masterclass
with Jon Musgrave technique still works in the DAW age
April 2024 / COMPUTER MUSIC / 47
So
masterclass
with Andy Jones

#2
Andy Jones
Andy has been writing
about music
production, studio

How to get Billie


gear and technology
for over 30 years,
having edited
magazines including

Eilish vocals
Future Music,
MusicTech and (twice!)
Computer Music. He
says we can look
forward to several ‘How to sound
like Gary Numan’ features in the
Billie Eilish and Finneas have built some course of this series…

of the defining songs of the millenia.


Here we break down their approach to
vocal production, all thanks to Apple…

Billie Eilish and her producer/songwriter Finneas after he originally intended it to be used
brother Finneas have been the success for his own band. A few days and a few hundred
stories of 21st century pop music. They have thousand plays later, and Eilish began her career
won multiple Grammys, an Oscar for the proper and has never looked back.
theme to the 25th Bond film No Time to Die, The brother and sister have an incredibly
and countless other awards, the most recent distinct writing and production style but it’s
being a Golden Globe for the song What Was I Eilish’s vocal that we’re going to focus on in this
Made For?, from the film Barbie. Eilish’s chart Sound Like tutorial.
successes have been just as major, scoring Luckily Apple gave us probably the best
global number ones with her debut album, overview of the duo’s songwriting and
2019’s When We All Fall Asleep, Where Do We production methods when they included Ocean
Go? and matching it with the follow-up Eyes as a demo song with Logic Pro 10.5. It’s now
Happier Than Ever. disappeared from the latest version (10.8) but
Incredibly, much of this success came about we’ve dug the demo out and will take a deep
after the duo uploaded the song Ocean Eyes to dive into the Eilish vocal processing and even
Soundcloud in 2015, a song Eilish recorded with some of the song elements right here…

48 / COMPUTER MUSIC / April 2024


how to get billie eilish vocals / sound like masterclass <

> Step by step How to get Billie Eilish vocals

1 2
The verse vocal line, ‘I’ve been watching you for some time’, has However, if you then open the second console EQ, there’s a cut at
some typical EQ processing where the bottom end is cut, the mid around 5kHz, in the same place as the channel EQ was boosting.
range is boosted as you might expect and there’s a further boost Rather than pulling off some kind of Pultec EQ trick, where you boost
between 4 and 10kHz. This works beautifully, if you bypass the EQ and and cut at the same frequency (which, as we’ll see, Finneas is a fan of),
compare, as the vocal is really lifted without pushing the gain. this is to keep other effects in check, which we’ll examine now.

3 4
These include some stereo delay and reverb courtesy of Space This is a great demonstration of how creative reverb can be. Open
Designer. The delay is a great way of livening up the vocal and is up the automation, and you can see a notch on this third “ocean
used pretty subtly. The reverb, too, really helps add depth, but that’s eyes” vocal that pushed the wet level right up during the phrase and
not its main use here; that’s to come with the third mention of those creates one of the most memorable moments in the song.
“ocean eyes”.

5 6
A quick note while we’re on this vocal, and that is that there’s no The final processing on the main verse is by way of two
noise gate used between vocal phrases so you can easily hear compressors which are not being used to compress much beyond
bleed (probably from the headphones) as the rest of the track is being the top end, but the first one in particular is being used to boost the
picked up by Billie’s mic as she sings along to it. We love that rough and signal; switch it off and there’s a very noticeable drop in level.
ready attitude and it’s not noticeable in the mix anyway.

April 2024 / COMPUTER MUSIC / 49


Sound like
masterclass
with Andy Jones

> Step by step How to get Billie Eilish vocals (continued)

7 8
Going into the chorus and there are two sets of harmony layers What’s brilliant here is that Finneas has done what we like to think
here – something that Eilish is brilliant at – with both the lead we’d have done with the Vocal Textures and balanced them
having a further four layers, and 12 more coming by way of the Vocal beautifully left to right as you go through all 12, with a dip in volume
Textures. Wanna sound like Billie? Lots of layers, lots of harmonies. Oh the further they are to the centre of the mix so they don’t interfere with
and be a great singer. the main mix elements. He basically took our advice, right?

9 10
As far as processing goes, the EQ on each of the Vocal Texture Again, though, there are EQs at work here doing the opposite and
layers is pushing the mid range but not the top (as the lead did), so if you look at the processing for the Vocal Textures channel you
these are more ‘background’ vocals (as you would expect). can see that the channel EQ is boosted at the high end. Again, this is
after a compressor has gelled the stacks together and does tend to act
on the whole rather than individual parts.

11 12
What’s also great to see, and what makes us feel like we can As well as ES1, both Retro Synth and Alchemy get a workout, but it
produce songs for Billie, is that in this demo version, Logic’s classic has to be said that they are all used in a fairly subdued way,
instruments are just being used with their presets. Who said ‘don’t use because the star of the show is the vocal, naturally, so the instruments
presets’? Not us. obviously play very much second fiddle to those.

50 / COMPUTER MUSIC / April 2024


how to get billie eilish vocals / sound like masterclass <

PRO TIP

THE PULTEC TRICK


The Pultec low-end trick is one of the most talked
about practices in music production. It comes by
way of the original Pultec EQP-1 and 1A EQs widely
used from the 1950s onwards. They were loved for
their sweet and wide EQ and for the valve sound
(from the EQP-1A) that added warmth to any signal.
One other thing you could do was boost and cut
the same frequency simultaneously. Generally this
was done on the unit’s 60Hz setting. You’d first
push the Boost dial up, and then the Attenuation
dial. Rather than reverse the boost, the LF boost
would remain, albeit with a notch just around the
lower mids which would result in a more pleasing
sound (you’d have to experiment with both dials to
get it sounding just right, and it was dependent on
the sound used). This is now used widely in the
software version, and here Finneas uses Logic’s
own EQP-1A, the Vintage Tube EQ, to produce the
same effect on the master output. What’s
interesting is that you can really hear the low end
lift when comparing in bypass. What’s even more The Pultec low-end trick is
interesting is that Pultec specifically told people not used here on the master
output, a very dramatic use
to do this in their manual for the EQP-1A. Good job of one of the best
production tricks out there
engineers ignored that advice!

RECOMMENDED
The O’Connell WATCHING
siblings’ open
attitude to MIX WITH THE
revealing studio MASTERS
secrets is part of THEREFORE I AM
their charm In this section from the
popular Mix with the
Masters series, Finneas
discusses Therefore I
Am. What’s interesting is
the discussion of vocal
layering – similar to our
Ocean Eyes tutorial here
bit.ly/bemstrcls
BILLIE EILISH
OCEAN EYES
And here’s the finished
version in the video to
Ocean Eyes which,
much like the song, is
simple, powerful and
highly effective
bit.ly/be_oceyes
Mariano Regidor/Redferns via Getty

April 2024 / COMPUTER MUSIC / 51


cm tools
masterclass Download BazilleCM and the
accompanying video at
with Roland Schmidt bit.ly/cm332downloads

#02
Roland Schmidt

Create a fractal
Roland Schmidt is
a professional
programmer, sound
designer and producer,

sync tone with


who has worked in
collaboration with a
number of successful
production teams over

Bazille CM
the last 25 years. He
can also be found
delivering regular and
key-note lectures on the use of
hardware/software synthesisers
and production, at various higher
In part two of our new deep-dive into educational institutions
throughout the UK
our Plugin Suite’s best software, we take
another look at BazilleCM’s oscillators,
and harness some fractal resonance!

When it comes to lead synth sounds of the distortion to create rich waveforms, without the
last 50 years, the patch described as use of a filter. This month we’ll be adopting a
‘oscillator sync’ is about as iconic as it gets. similarly simple approach, using fractal
Created by synchronising the pitch of one resonance, which acts in pretty much the same
oscillator against another, while also modulating way as the resonance control found within the
the pitch of the secondary oscillator, this filter section.
ubiquitous sound has found favour with artists We’ll use the Fractalize control element of the
from Rick Wakeman and Jean-Michel Jarre, BazilleCM, to create multiple cycles of
through to Daft Punk and LCD Soundsystem. It waveform, which are then ‘packed’ into the
forms the basis for our patch creation today, but waveform which we’ll select in the Fractalize
what makes it all the more intriguing is that we section. It’s this ‘packing’ of waveforms that
won’t be syncing oscillators to create it. In fact, generates the resonance and sync tone, as the
we’ll only be using a single oscillator! waveform is forced to begin its cycle according
As mentioned last month, the BazilleCM to the dictated frequency (pitch) which we
oscillators are proudly digital, using phase select from the keyboard. Let’s begin…

u-he
Bazille CM
A gem of our CM Plugin
Suite, u-he’s BazilleCM is our
unique version of the
company’s patchable
modular synthesiser,
sequencer and mapping
generator. It’s a beast!
AU/VST 32-/64-bit

52 / COMPUTER MUSIC / April 2024


create a fractal sync tone with bazillecm / cm tools masterclass <

> Step by step Create a fractal sync tone with BazilleCM

1 2
We’ll begin by initialising a patch on BazilleCM. Open up your DAW As part of the initialisation, you’ll also hear the FX Delay active in
and load the plugin. Once the plugin window is open, move to the the signal. To make our adjustments clearer at this stage, go to the
central display at the top, click to reveal the drop-down menu, and Delay section (bottom-right) and move the switch to the ‘Off’ position.
select ‘init’ from the bottom. This will initialise the patch. We’ll be coming back to this at the end of the tutorial, to reactivate it.

3 4
Now we can start to create our patch, starting with the waveform By adjusting the PD pot, you will hear the effect of Phase
settings within OSC 1; move to the Phase Distortion (PD) section Distortion, sounding very reminiscent of a low-pass filter opening
halfway down the OSC 1 section, and leave the primary waveform set and closing, but we want to set the PD pot to a value of 26.50. Don’t
to a Saw, changing the secondary waveform to a HalfSaw. forget to keep your eye on the display at the top of the plugin, as this
will help select accurate values when changing pots in BazilleCM.

5 6
Directly below the PD pots, you will see the Fractalize section; if the Thanks to the versatile nature of BazilleCM, we have two full ADSR
Phase Distortion section induces a tone like a filter, the Fractalize envelopes that we can use in several different ways. By default,
section mimics the resonance control, also included within most Envelope 1 is routed to the amplifier section, which we want to leave in
subtractive filters. Select Max from the drop-down menu, to the right place, but we should just check the default ADSR values; set Attack to
of the pot. Make sure the pot remains at a value of 0. 0, Decay to 50, set Sustain to a full 100, and set Release to 20.

April 2024 / COMPUTER MUSIC / 53


cm tools
masterclass Download BazilleCM and the
accompanying video at
with Roland Schmidt bit.ly/cm332downloads

> Step by step Create a fractal sync tone with BazilleCM (continued)

7 8
Envelope 2 is going to be employed as a modulatory envelope, but Now we can create a virtual patch cable, running between
before we make the connections, let’s also set the ADSR values. Set Envelope 2 and the Fractalize Modulation pot; click and hold on the
the Attack fader to a value of 0, the Decay fader to 63, the Sustain fader red patch point, just to the right of the Envelope 2 faders, and drag the
to 0, and finally the Release fader to 20. attached cable to the input point, located just underneath the
Fractalize Modulation pot. Increase the value of the pot to 2.40.

9 10
As previously, we’ll create a second virtual patch cable, from If we move to the central Out 1 section, you will see that Env1 is
Envelope 2 to the Phase Distortion modulation pot; click and hold already set as the default, for controlling the volume of the
on the patch point, just to the right of the Envelope 2 faders, and drag a amplifier’s output as you play. While we want to leave this default in
second cable to the input point, located just underneath the PD place, we can afford to increase the volume to a value of 45, which will
Modulation pot. Increase the value of the pot to 30. give us a little more signal to play with.

11 12
Depending on the way you choose to use this sound, it might be Finally, to use this sound as a lead sound, you may want to switch
beneficial to set the Voice Mode to Legato. This means that you’ll the FX: Delay back on. This can be useful for thickening the texture,
only be able to play a single note at one time, but also means that you though you may also want to apply some compression from within
can vary the glide/portamento time to suit your requirements, using your DAW, just to keep levels under control. You’ll be compressing the
the Amount pot located within the Glide box, located below. initial signal, as well as the delayed signal, which can amplify the effect.

54 / COMPUTER MUSIC / April 2024


create a fractal sync tone with bazillecm / cm tools masterclass <

PRO TIP

LEADING SYNC LINES


Creating the perfect sync lead sound can be a
tricky business, extending well beyond the
creation of the sound itself. With our patch,
we’ve attempted to create an ideal lead sound,
which performs particularly well in a
monophonic setting. This means that you can
only play a single note at one time, although it
has to be said that a sound such as this, playing
polyphonically in a chord, is likely to be all-
consuming for even the largest of mixes. By
selecting the voice mode Legato, you’re invited
to change the Glide time, slowing the
movement from one note to the next. However,
to activate this effect to its fullest potential,
you’ll have to play your line into your DAW
incredibly smoothly, and ideally with notes
overlapping. It’s part of the patch’s makeup that
every time you re-trigger a note outside of this
legato playing, you re-trigger the sound of the
descending sync. This may be what you want,
but to create that classic effect, go legato and
smooth, and your track and lead will sound
better as a consequence. Try and keep things smooth when playing!

OTHER RECOMMENDED PLUGINS

Korg GForce Software


ARP Odyssey Oddity 3
Korg’s recreation of the vintage classic provides a hugely accurate model Oddity 3 takes the ARP Odyssey and pumps it full of sonic steroids. It can
of one of the most iconic synths, known for its ripping sync-osc tones sound charming or slaughterous, depending on your track’s needs

April 2024 / COMPUTER MUSIC / 55


Dance music
masterclass Download the accompanying video
and the MIDI/audio files at
with Sara Simms bit.ly/cm332downloads

#04
Sara Simms
Sara Simms is an
acclaimed DJ and
producer from Toronto
who’s played some of
the world’s most
prestigious venues
and festivals alongside

Craft Avicii-style
artists like Carl Craig,
Victor Ruiz and more.
She owns her own
record label, Simmetry

melodies
Sounds, which releases cutting-
edge techno and house tracks
crafted by the next generation of
electronic music producers

We pay tribute to the modern dance


pioneer who, in his short time, set a
standard for songwriting in the genre
The Swedish DJ producer Tim Bergling – electronic music process of beginning with the
aka Avicii – was one of those musicians rhythmic components. He would often use one
whose careers were cut far too short. But he’ll melody and repeat it, and add variations or
always be remembered for crafting short stutter notes. He worked with melody
unforgettable melodies. forms like AAAA (one melody is repeated four
A lot can be learned by studying Avicii’s times), AAAB (repeated three times then varied)
melodies and using his composition ideas in and more.
your own tracks. From his interviews, it seems Listen to Avicii’s melodies and see how many
he started with the melodic line first and crafted different melodic structures you can hear. Here,
the rest of the production around the melody. we’ll look at how to create the types of melodies
This type of approach differs from the typical and sounds Avicii used in SOS and Heaven.

56 / COMPUTER MUSIC / April 2024


craft avicii-style melodies / dance music masterclass <

> Step by step 1. Creating Avicii-style melodies

1 2
Set the BPM in your DAW to 100, and create a MIDI track. Load up a Copy the melodic pattern into bars two, three and four. Make a
soft synth and find a muted guitar-type sound (we’re using Nexus, variation in the second half of the last bar. One idea is to have a
and the Mute Guitars 2 preset). Create a MIDI clip that’s one bar in pattern that repeats twice rather than a descending line. This type of
length and write a catchy one-bar melody. Try an ascending pattern, melodic structure is called an AAAB melody as the first bar repeats
then have the pattern descend on the same notes. three times, then changes to a new idea in the fourth bar.

3 4
Add some shorter ‘stutter’ notes to add rhythmic variations. In this In the fourth bar, on beat three, try using a similar melodic or
example in bar one, the first note on 1.3 is broken into two smaller rhythmic phrase to that used for the variation in bar two. This will
notes. The extra note helps add more movement and interest to the create both repetition and contrast throughout the melody. The four
line. In bar two, add a small rhythmic variation at the start of the third bars are now an A1, A2, A1, B melody pattern. The first bar plays, there’s
beat, 1.3 . In bar three, copy the entire melody from bar one. a slight change, then the first idea repeats before the melody ends.

5 6
Create a return track and add your favourite reverb to it. Choose a Send your fattening-up synth to a reverb. For the third layer, create
medium hall, and send your synth to the reverb. We layer our a MIDI track and add a plucky-sounding preset from another synth,
muted guitar sound by creating a blank MIDI track, and add an and adjust the decay if needed. Move to the Effects section and turn
instance of Mixed In Key’s Captain Play Epic to it, but you can use off reverb and delay. Send this synth to the reverb and add a delay
anything else to fatten up the sound. Turn down any global effects. plugin, like Soundtoys Echoboy. Use a ¼” delay to add movement.

April 2024 / COMPUTER MUSIC / 57


Dance music
masterclass
with Sara Simms

> Step by step 2. Get the Heaven lead sound

1 2
Create a MIDI track and load up a wavetable synth like Serum In the effect section, turn on the compressor and multiband. Turn
(which is what we’re using). For the first layer, create a simple lead on the distortion, and filter. Drag ENV 1 to the FX Filter cutoff.
by choosing the Analog BD Sine wave, and turning the WT Position all Create a two-bar MIDI clip, write a short melody and repeat three
the way to the right. In ENV 1, set the attack to 0.5, Hold to 0.0, Decay to times. Copy the phrase a fourth time, and change the notes so the
983ms, Sustain to -8.1 and Release to 15ms. melody closes with a different ending to create an AAAB melody.

3 4
Create a new MIDI track and add the same synth to create a second In the same track, set Attack to 0.5, Hold to 0.0ms, Decay to 983,
layer. On OSC A, choose a basic shape waveform. Increase the Sustain to -8.1 and Release to 273ms. In the FX section, turn on the
Unison to 7 and set Detune to 0.15. Set the wavetable position to 2. On compressor and the Multiband. Copy over the MIDI melody from track
OSC B, choose a vowel waveform (like Serum’s OOH_YAH_OO). Set the one to this MIDI track. Add an EQ and roll off the low end below 270Hz,
Unison to 7, Detune to 0.15 and Blend to 75. and above 20kHz.

5 6
For the third layer, create a big room supersaw lead. We add Nexus Create two MIDI tracks and copy the melody. Create a brass layer
3 and choose LD Accelerator, but a similar gnarly sound will work. by adding Kontakt, selecting Trumpet Ensemble from the Kontakt
Turn off the synth’s Delay and Reverb. Add a compressor like Factory Library. Then, increase the sound’s width in the stereo field,
Teletronix LA-2 for some light compression, and an EQ to roll off the and an EQ to roll off lows and highs. Lastly, you can add an M1-esque
low end below 485Hz and above 19kHz. Paste the melody pattern. ‘dance piano’. Add an EQ to roll off below 268Hz and above 5200Hz.

58 / COMPUTER MUSIC / April 2024


craft avicii-style melodies / dance music masterclass <

PRO TIP

A FRESH TWIST
Unite the lead layers by grouping and processing them
together. Use an EQ like FabFilter Pro-Q 3 to roll off low
frequencies below 150Hz, above 20kHz and add a small
boost around 1200Hz. Glue sounds together by adding a
compressor and set it so that there’s 3-5dB of gain reduction.
Lastly, add a compressor and sidechain it to a kick drum.
Create three return tracks and add an algorithmic reverb like
(Valhalla Room) on one, delay (like EchoBoy with Ping Pong
Delay) on the second, and vintage-style reverb (like Valhalla
Vintage Verb) on the third. Send the group to the Reverbs
and Delay. Beyond sound design, one of the keys to writing
Avicii-style melodies is repetition and variation. This is a
powerful, yet simple technique to create memorable
melodies. Avicii often closed out his phrases by changing
the melody, surprising listeners with a fresh twist. To create
great melodies like Avicii, focus on four-part melodic
structures. Write a short melody and use a form such as
AAAB or AAAA. Try adding short stutter notes and make
small variations on each part of the melody. For example, a
melodic structure like A1, A2, A1, B could be effective with a
strong A section. Apply these concepts and you’ll hear your
songs improving!

RECOMMENDED
Avicii’s work existed in LISTENING
the dance realm but his
reference points ran AVICII
increasingly deep as he FADE INTO DARKNESS
developed his own This gorgeous tune
preferences and style features a piano sample
by Simon Jeffes and
uses an AAAA pattern
bit.ly/av_fade

AVICII
WAKE ME UP
The verse’s melody is an
ABAC pattern while the
chorus features an
ABAB pattern
bit.ly/av_wmu
Brian Killian/WireImage/Getty

April 2024 / COMPUTER MUSIC / 59


Mix
masterclass Download the accompanying video
and the MIDI/audio files at
with Jon Musgrave bit.ly/cm332downloads

#17
Jon Musgrave
Jon is a London-based
platinum award

The benefits
winning mixer,
producer, composer
and club remixer with
a diverse CV that spans
dance, pop, rock and

of submixing
music for media. He’s
also a long term
contributor to
Computer Music. Jon
usually handles final mixdowns,
which is why we’ve got him to
If your mix just won’t gel, this month’s share some of his pearls of mixing
wisdom here

technique could be just what you need


to finalise your track’s core elements
A mixing technique that’s commonly In a DAW environment, resources are usually
mentioned but not always understood is limited by our CPU’s capabilities, so running our
submixing. This technique groups audio favourite compressor on numerous tracks isn’t
signals together prior to the main mix bus often a problem. Even so, submixing can still
and can help balancing and mix cohesion. form an important part of our mix, both from
Long before DAWs with massive track counts an organisational and sonic perspective. And
became the norm, mixers began grouping once set up, it can also save time, be more CPU
together and processing similar tracks to help efficient and allow us to process each submix
them balance their mix. Sometimes this was as one.
for convenience, but could equally be down to In this tutorial, we’ll investigate submixing
limited resources, and the need to share specific using regular buses. This is a universal method
processors. Either way, it turned out to be rather that should work on all DAWs. That said, many
good at getting the mix to gel, and certain DAWs now include their own streamlined
mixers even became well known for their options for setting up submixes, and we discuss
submixing methods (Michael Brauer is some of these in the Pro Tip.
probably the most famous example). Right then, let’s get to it.

60 / COMPUTER MUSIC / April 2024


the benefits of submixing / mix masterclass <

> Step by step Submixing using regular busses

1 2
In this tutorial, we’ll take a universal approach to submixing using The simplest way to do this is to set up a fresh bus or busses, with
regular busses, and this should work on all DAWs. Nevertheless, faders at unity. Then on your individual tracks, use the track output
the first thing to appreciate is that we are not using busses to split the option to switch the routing from the main output to the required bus.
signal, as we do with an auxiliary. Rather, signals are routed solely to The audio will now pass from your track to the submix bus, then from
busses to premix them prior to the master bus. the submix bus to the main output.

3 4
There is no requirement to set up submixes for everything. In fact, To get started, we’ve set up our first couple of busses – Drums and
doing this can sometimes be more confusing. If you’re new to Basses – routing all key elements of our beat (eight tracks) and our
submixing, select elements that clearly go together but happen to two bass tracks accordingly. In addition to naming and colour coding
be on multiple tracks. Drums or vocals for example. You can create the faders, so it’s all easy to spot, we’ve loaded up EQ and task-
submixes whenever you like, but doing so at early stages can help specific compressors.
get things organised.

5 6
Submixes give a great way to gel multitrack instruments such as When discussing submixing, we often focus on combining tracks,
drums, and compression is a perfect tool. Here we’re using the SSL but submixing auxiliary effects returns is also helpful. Here, we’ve
Bus Compressor 2 to add glue, and also the EQP-1A for some overall simply grouped all our auxiliary returns into one submix channel (Aux
sheen. Meanwhile, on our bass, we’re adding to the track-specific bass Effects). If you’re using specific effects for certain tracks (vocals, say),
compression with an opto design: IK T-RackS White 2A. then more focused effects submixes can also be useful.

April 2024 / COMPUTER MUSIC / 61


Mix
masterclass
with Jon Musgrave

> Step by step Submixing using regular busses (continued)

7 8
So far we’ve looked at grouping tracks by instrument type, but As you can see, we now have the kick and bass tracks going to the
this certainly isn’t the only option. Common techniques include same submix. Most other drum elements plus the pads are routed
submixing tracks according to their main frequency content or together. Meanwhile, the lead aspects (keys and synths) are grouped.
function. As an example, we’ve swapped things around in our track, We’ve now used more specific compression and EQ on each of
creating low- and mid-range submixes, supplemented with lead these groups.
instruments and effects.

9 10
Don’t be afraid to remove an item from the submix or parallel It would be remiss of us to discuss submixing without mentioning
process individual elements. For example, if you like the drum Michael Brauer’s method, and although we’re not necessarily
submix, but don’t want the kick to influence it, remove the kick and suggesting you copy it, it’s definitely worth investigating, and at
simply process it independently. Alternatively, you could parallel the very least demonstrates that finding your own system and
the kick by using an additional auxiliary send and bus. then most importantly finessing it, is perfectly valid.

11 12
Brauer’s technique uses four stereo busses (A, B, C and D) for the Audio levels to the busses are post-fader, so you are mixing ‘into’
instrumentation, and then blends the main vocals directly into the sub mix compressors, attempting to find a sweet spot. Even
the stereo bus via a number of parallel compressors. Each bus uses with modest gain reduction, each compressor adds its own harmonics.
a different compressor (diode bridge, VCA, valve and optical), with Overall the method provides a nuanced approach to mix glue and
tracks routed according to compressor behaviours. helps with balance between instruments and vocals.

62 / COMPUTER MUSIC / April 2024


the benefits of submixing / mix masterclass <

PRO TIPS

SUBMIXING SPECIFICS
Submixing audio tracks is a technique that started
on physical mixing consoles, so although it’s
perfectly acceptable to replicate a similar
methodology in your DAW, it should come as no
surprise that your DAW may include features that
streamline the process. Unfortunately, there seems
to be no universal terminology for this, so check
out your DAW for specifics. For example, in Ableton
Live you can simply select multiple tracks and group
them (Edit/GroupTracks). This creates a separate
Group track which you can treat as a regular track,
adjusting the level, pan, adding plugins and using
automation. There’s a similar kind of option in
Cubase which also uses the Group track (Group
Channel To Selected Channels). Meanwhile, Logic
Pro includes both track grouping and stacking
systems. The latter has a feature (Option/
CreateTrackStack/Summing) that automatically
assigns selected tracks via a bus to a dedicated
folding submix fader with level, pan, inserts and
sends. Finally, in Studio One you’ll find that selected
tracks can be collectively assigned to a new bus
(Track/Add Bus For Selected Channels). As each DAW varies, check out your particular DAW for more submix specifics

RECOMMENDED
The Last Dinner Party: LISTENING
Nothing matters, except
a good submix THE CHAINSMOKERS
FT. GRACEY
THINK OF US
To create a defined
and impactful sound,
submixing can be a very
useful technique
bit.ly/cm_think

THE LAST
DINNER PARTY
NOTHING MATTERS
Submixing can really
help you take control of
layered tracks like this
bit.ly/ldp_nm
Andy Von Pip/ZUMA Press Wire / ALamy Stock Photo

April 2024 / COMPUTER MUSIC / 63


> 15 questions with / canblaster

Photo: Jean Adrien Morandeau


15 questions with…

Canblaster
A pivotal player in French electronic music, Canblaster’s
insight was solicited by plugin company BLEASS during
the development of the extraordinary Arpeggiator.
We spoke to the man behind the Can, Cédric Steffens,
to learn about his evolution from arcade dance game
enthusiast to one-fourth of the acclaimed Club Cheval
64 / COMPUTER MUSIC / April 2024
canblaster / 15 questions with <

It’s becoming increasingly common to find device but the integration wasn’t quite there. modular. I have a lot of MIDI tools – that’s why
electronic artists and creatives having I use Trigger Mode more and more, I spent getting this plugin right was so important to
a hand in the development of the types of so much time developing it but now I can just me. I use a mix of sequencers, arpeggiators,
creative tools they themselves want to use. use it when making songs, it’s nice to finally random notes – I’m very inspired by the tracker
It’s often the case that those questing, idea- be able to do that. It’s a pleasure to have all mentality. Arpeggiators are really important to
filled creatives are used as the originators of these ideas and a perfect tool to play me, so you can see why it was super important
concepts that product development teams them through.” to work with BLEASS. The randomness with
would never hit upon themselves. In the case the control of parameters is very present
of BLEASS Software, working with respected Are you going to continue working in their universe.”
French DJ and producer Canblaster when
building the ingenious BLEASS Arpeggiator
4 with BLEASS, and developing tech
more generally? You recently released Genesis,
led them to create a plugin far beyond their
initial concept, and one that snapped into
Cédric: “Yeah that’s really a goal, I’ve become
a partner of BLEASS so I’m very excited about
6 a really beautiful and epic mixtape,
and we hear that recently you’ve
Canblaster – aka Cédric Steffens – chance- the future. There were a lot of things that I didn’t been locked in the studio working on new
based workflow perfectly. have the time to implement into Arpeggiator – music. What can you tell us about
We spoke to Cédric to learn more about this there’s always the ideas you keep for later, so I this process?
collaboration, his upcoming three-part record think for them it Cédric: “I was finished
and how using his regular livestreams helps
keep him creatively productive.
was a success.
We’re probably “I use a lot of plugins, with my old band, where
I was a keyboardist. When
going to do the band stopped I felt
Firstly, can you give us a bit of an Arpeggiator 2 and my goal is to go as like working on finding
1 overview of BLEASS Arpeggiator down the line, out what was interesting
and what it brings to the table for
creative producers and artists?
I don’t know!
“There are
hybrid as possible. to me. I wanted to create
a live show. It took a lot of
Cédric: “I think the main idea was to change
what arpeggiators are. For me, it was a process
a few tweaks
that I’d be happy I never sequence time to find a process of
translating what I was
of going back and forth with the BLEASS team to make to making in the studio to
and put every idea we could put into this. Arpeggiator so from my modular” the stage. Also it’s funny
There are so many different ways of playing I’m sure updates because as I was creating
the arpeggiators that we tried to find by either might happen the idea and as the
analysing ways that the players play on the that implement those. Things I’ve discovered concept of the next album, Liberosis, was
keyboard, or how classic sequencers were used. from using it all the time in my workflow. It’s developing. As I was working on it, I had more
Then there’s a whole part about the rhythm of normal though, I’m really happy with it.” and more modular gear and the tools became
the arp which was one of the main focuses for more efficient, I found ways to do some stuff
me. One of the main problems I think with most In your workflow, what is the balance that I couldn’t do that I’d had in mind for say four
arps is that the rhythm is unchanged. The idea
was to implement silencers in the arp to create
5 between hardware and software?
Cédric: “I do use a lot of plugins
or five years. At some point I remember having a
lot of different MIDI tracks sending different
some holes and new rhythms using a mix of actually, and my goal is to really go as hybrid messages, just to be able to do what I wanted
polyrhythms. The Trigger Mode is something as possible. I almost never sequence from my with different speeds and LFOs and stuff – it
I’m really happy with, it’s the idea that you’re
able to control the rate at which the plugin steps
through the pattern of notes.”

When did you start working


2 with BLEASS?
Cédric: “So they are from the north of
France, just like me. One of the guys from the
team is a good friend of mine, he was actually
the guitarist for my very first band from maybe
20 years ago. I only learned that after starting
to work with them. We had several ideas for
products we could work on together. One of
them was the arpeggiator, but it was very basic
at that time. They had a few implementations
that were interesting. I had some that I really
wanted to do, so we just started going back
and forth on the development. We got in
contact initially through my label, they
knew them from a long time ago.”

Was it the case that you were


3 working with a rough version, and
telling them what – from an artist
perspective – you wanted to see?
Cédric: “Exactly. Half of it was beta testing and
the other half was me proposing ideas, like ‘what
if it could do this or that?’ The Trigger Mode idea
I had for a long time. The idea was ultimately
built around holding a chord with my fingers
and then as I go, have a rhythm that was
triggered from another track that I could play
with using my left hand, then my right hand
could move the chord. I didn’t find anything that
could do that. I tried to do that a long time ago in
lockdown, I found a Max for Live arpeggiator BLEASS Arpeggiator allows users to make rhythmically unique arps, and is an incredible sound design tool

April 2024 / COMPUTER MUSIC / 65


> 15 questions with / canblaster

was very complicated, but now with BLEASS What DAW do you use? Cédric: “Really, it was at the end of the band and
Arpeggiator, I don’t need that anymore.” 8 Cédric: “My main DAW is Ableton Live.
What took me the most time was
when I started researching into more synths. I
was a little too comfortable with what I was then
How would you say your writing has reaching the balance of a setup I wanted. My using. I lacked the element of surprise when
7 developed over the last few years as
a creative artist, and do you still
main setup is built around the computer with
Ableton Live running, I have my modular of
I first started – when you buy your first
synthesiser and you tweak a few buttons. When
consider the club/live impact of tracks? course, which can change a lot – I have the you don’t really know what ADSR is! I needed
Cédric: “I still love the club, of course. Every time Expressive E Osmose. Some of that team also that kind of feeling of discovery. To be surprised
I have the chance to DJ on a good setup I really come from the north of France. My go-to synth by the sound I heard. To find some sounds that
enjoy it, and that’s what I was doing a lot of is the Sequential OB6. The idea is really to I don’t know how I made myself. Then to
when I was younger. I think playing live [more go back and forth – to have the computer understand them and then to reproduce them
generally] gives you the freedom to break from sequencing the synthesisers and then the – that was the game when I started modular,
the rhythm completely or do a tempo that you synthesisers being destroyed by plugins you know.
wouldn’t dare in a club [when DJing], or would – creating a weird conversation between them “Quite close to me in Paris is the main
be less interesting – that is cool too. If you have all. I think that’s the reason why so many people modular shop [Modular Square]; the dealer lives
a really good synth part that you want to play ask me how I make my sounds.” upstairs and anyway, as soon as I bought a few
live without drums, and just focus on the playing bits, I had a few friends lending me additional
of the keyboard and arpeggiating you can do When did the modular obsession stuff. My first case and modules were given
that, otherwise in a club you’ve just got to keep
the rhythm going.”
9 begin? Has that always been
a fixation?
by others. That’s one of the great things
about modular, you find a lot of help and
communication in the industry. It’s about
exchanging. I’ve visited a lot of different
modular-based studios, what I’ve found
interesting is that nobody uses it quite the
same way. They might use it to make saturated
noises, or ambient sounds and tones. They all
have their philosophy and their background.
There’s so much you can do with it, you can do
synths with the modular, but then you can do
beats with the modular and envelopes and
precise stuff. You see what you like and
what you don’t.”

Your upcoming record, Liberosis, will


10 be released in three parts, why did
you decide to do this and how many
tracks will there be per-part?
Cédric: “There’s six tracks per-part, 18 tracks in
total. Basically, Liberosis is an album that has
taken me three years to complete. The mixtape
Genesis was kind of like the outtakes from the
album. I played a lot of them on my Twitch
sessions. I do a weekly session which is called
The Dice Game – it’s all about randomness and
experimenting with stuff, interacting live with
my friend Jacques. It’s mostly tracks that I wrote
once I found my balance with the gear that I told
you about. With my hybrid setup. I took the best
of that. I love having that Twitch space to
experiment, and build a little community. I often
tell my Twitch audience that I use them as an
excuse to be productive. Otherwise I take ages
to finish stuff, and having a weekly meeting is
a good thing. I occasionally have guests over,
and we make songs in one week together. I can
have a lot of different guests from different
styles – like jazz, flute players or modular nerds.
Anyone can come and we can find a common
ground. That’s what I really like.”

Which track on the new album took


11 you the longest to get right would
you say?
Cédric: “Most of it was done in a three-year
span. There are one or two that are older than
that. On Genesis, for example, the track called
Lost Feathers was done in a session five years
ago, and then there’s one on the album as well
which is in the third part of the album. It’s a track
that I did when one of my friends lent me a
Roland Jupiter-8.”

Will you be doing much live work


12 to promote the release?
Cédric: “Yes, I did my first opening
Canblaster’s modular system: “What I find interesting about it is nobody uses it the same way” show in a festival in France called Trans

66 / COMPUTER MUSIC / April 2024


canblaster / 15 questions with <

“Playing live gives


you the freedom
to break from
the rhythm
completely”

Musicales, that was quite emotional. Usually you electronic music. It was the comeback of Daft tracks and pushing the idea of opening up my
do some warm-up gigs to test the set-up and Punk – a lot of Parisian labels were really studio and sharing my process more. I’ve been
make sure everything sounds good. That was innovative back in the day. Glitch music was big. alone for a long time working on this album,
my first show in front of 5,000 people. It was The whole club was dancing to it. I realised there so now it’s time to open up and work with
really great – the people loved it and everyone was a link between this kind of club music, IDM more people.”
from my crew was really happy. It was the first and video game music. There was a path that
time I was playing the album before anyone opened between these two. It made me want to For more info on Canblaster and to watch some of
else had heard it.” become the one playing the music in the club. his regular streams head to his Twitch channel
This led to the formation of [innovative Parisian twitch.tv/canblasterlive and for more info on
Can you remember back when you collective] Club Cheval. Myd and me were in BLEASS Arpeggiator, head to bleass.com
13 first started, what made you want to
become a musician and producer?
one school and [other members] Sam Tiba and
Panteros were in a different school. We came
Cédric: “I was really doing it for fun, my first together and created Club Cheval.”
DAW was Music 2000 on PlayStation. I’ve been
classically trained until I was 13 or 14 and at night How much time do you typically
I would just play on my PlayStation, but those
things were quite separate. When I started
14 spend in the studio?
Cédric: “I basically work at night, so I’m
HEAR MORE
making music in my teens I was very computer- in the studio from 8pm – I share the studio with
based, and just used a mouse mainly. It took a mixer. My finish times can vary, sometimes
me a long time to plug a synthesiser into it’s midnight and sometimes it’s 5am. I have to
my computer. That’s funny, but that’s how it carefully balance my social life. Now the album
happened. What really got me started doing is done I can hang out a little bit more!”
lots of music was the rhythm game scene, If I’m Not Here
which is basically like arcades when you’d have What’s next on the agenda for spoti.fi/3SFY6X5
those dancing machines, or fake guitars and
stuff like that.
15 you, Cédric?
Cédric: “It’s the album launch and the
Aerian Dance
spoti.fi/49dG8jP
“My very first song that I created as an actual live shows – the live side is really going to be my
job was a song for a dancing game. I started with main focus this year. Building my Twitch stream, soundcloud.com/canblaster
FL Studio, but back in the day it was version 3 or hopefully doing more things with BLEASS. We’ve
4. With that I started doing this music for video already started talking about it. I feel like I’m instagram.com/canblaster/
games. Around 2007 some really interesting 90% finished with Arpeggiator, there’s definitely facebook.com/canblaster/
things were happening in France in terms of more I want to add to that. I’m working on new

April 2024 / COMPUTER MUSIC / 67


MUSIC PRODUCER’S
GUIDE TO ABLETON LIVE

ON SALE
NOW
reviews <

The latest computer music gear tested and rated!


Our promise
We bring you honest, unbiased
appraisals of the latest computer
music products. Our experts apply
the same stringent testing methods
to all gear, no matter how much
hype or expectation surrounds it.

What the
ratings mean
1-4 A seriously flawed product
that should be avoided
5 This product’s problems
outweigh its merits
6 A decent product that’s only
held back by a few flaws
7 Solid. Well worth considering
8 Very good. A well-conceived
and executed product
70 MOOG MARIANA 9 Excellent. First-rate and
Moog’s latest softsynth adventure sees them trawling the depths among the best you can buy

of the sub-bass realm. Does it resonate with our reviewer? 10 Exceptional. It just doesn’t get
any better than this!

72 74
UVI Toontrack
Falcon 3 Stockholm & Stories SDX Expansion

76 78 80
Native Instruments Mastering The Mix Soundware
S-Series Mk3 RESO

Awarded to products A product has to really If the product In the opinion of the
that challenge existing impress us with its exceeds expectations Editor, the best product
ideas and do something functionality and for its price, it will reviewed in the
entirely new features to win this one receive this gong magazine this month

April 2024 / COMPUTER MUSIC / 69


> reviews / moog mariana
LAYERS DUAL OSCILLATOR PRESETS
Switch between the different The beating heart of each Mariana ships with an CV
layers, for sound sources and synth layer: a multifaceted excellent set of Access to virtual
modulation control dual VCO categorised patches CV routings

MODULATION
Assign
additional FILTERS
modulation The incredibly
routings from comprehensive
this pop-out filter section
window splits into
three sections
NOISE
Not content
with just
White noise, KEYBOARD
Moog give Especially useful
options for a on the iPad
whole host of version, the
noise colour keyboard
enables
immediate
playability

SUB
The Sub oscillator will provide even MIXER
greater depth to your patch Blend it all together
using the mixer stage

Moog
Mariana
£30 (iOS) £99 (PC/Mac)
Looking for absorbent synth bass sounds? Moog’s new software synth
bass plumbs new trench-like depths, Roland Schmidt submerges…
Whether you know it or not, it’s a pretty safe 20,000 leagues… can be set at the same pitch, or one/two octaves
bet to assume that you’ll have heard a Moog At first sight, the control panel is unmistakably above, but with hard tuning up to a perfect 5th
synth playing a bass sound somewhere on a Moog; the pots glisten, appearing three above or below your triggered note, you can
recording at some stage in your listening life. dimensional on a flat screen. It’s also pretty much set the oscillator pitch wherever
From modulars to Sub Phatty, via the Minimoog uncluttered, which is largely because the synth’s you want. The shared nature of the waveform
and the legendary Taurus bass pedals, it’s clear panel is laid out across five pages. These pages might feel restricting, but the Duty Cycle control
Moog have synth-bass form. break down sensibly, forming two synth layers. provides a form of pulse width modulation,
Moog’s latest release stays in the software We’ll begin with the layer called Synth 1; our across all chosen wave types.
domain, while also encouraging us to stay in a sound starts with a dual oscillator, through five It doesn’t end there though, because a
bass register. Mariana is capable of providing traditional subtractive waveforms. Once you further sub oscillator is also onboard, switchable
that legendary Moog sound at a sensible price, select a waveform, this is shared across both in octave range only, but offering a sine, saw or
but we’re intrigued to know how it differs from elements of the dual oscillator, with square wave, along with a phase pot, to alleviate
its previous softsynth outings. independent tuning control for each. Oscillator 2 phase cancellation issues.

70 / COMPUTER MUSIC / April 2024


moog mariana / reviews <

Unsurprisingly,
the filters sound
exceptionally
good, with true
Moog colour

Adding subtraction
All of these source components are blended at
the Synth 1 layer level, using the mixer, which
also provides a level pot for noise. This occurs
before moving on to the incredibly
comprehensive filter section, which is
comprised of three independent sections; low-
pass, high-pass and sub filter. All three have
resonance and envelope modulation control, Apply your criteria for modulation routings from the pop-out window
while the sub filter is switchable between high,
low and band-pass modes. Unsurprisingly, the
filters sound exceptionally good, with true Moog Modulation and more
colour. The band-pass is a particular favourite,
with its wispy quality, which is ideal for those The undeniable Moog sound presented method for controlling elements such
classic reduced band-width bass parts. by Mariana is pretty exceptional, but as the filter cutoff controls, from a
Alongside the Synth 1 layer, the Control 1 providing a fixed timbre is only half the single source such as the modulation
Layer has plenty of modulation sources, which story. Alongside the traditional wheel. Meanwhile, MIDI CC Mapping
include three individual LFOs, each syncable modulation control, within each can also be applied as required. One of
and with a phase control, and three envelopes. control layer, there are a host of other the more exciting prospects is its ability
Two of these ADSR envelopes are hooked options. The Modulation page opens to to apply virtual CV (control voltage)
directly to the amplifier and filter sections, while reveal assignable sources from all over connections. If you have any of the
the third envelope offers five stages, with an the synth, with full detailing at each Moogerfooger software effects pedals,
additional delay trigger. You’ll also find two level, as a pop-up window gives access you can instantly engage this element,
random generators, with sync and slew. to the modulation settings for each as the Moogerfoogers can trigger
This compendium is pretty complete, but as source and destination. It’s beautifully elements such as LFO or envelopes,
Mariana offers a second Synth and Control layer, engineered onscreen, and a useful and vice versa.
you do have to double the capacity for sonic
creation, with two of everything. This means
that there’s a ton of tonal options for a
monophonic synth (which can also be switched
to a duophonic mode) but also that there are Finish all of this off with an Animoog-style Alternatively
several layers to compete with when editing. keyboard and you have the most fantastic-
The final page which ties all of this together is sounding Moog package, which can provide a Universal Audio Moog Minimoog
the Output page. The central Summing mixer ton of synth bass detail, and a lot of other synth £199 (or via the UA Spark sub)
blends the signals, applying compression and lines too, if you play that little bit higher. UA’s licensed Minimoog will
effects too, with the effects added at the synth provide a classic Mini sound, which
layer level. Web moog.com is perfect for basses

Cherry Audio Lowdown $49


Based on the legendary Taurus
pedal-synth, this extends to the
lowest of depths

Verdict
For Provides a huge Moog sound
It’s very comprehensive, especially in
modulation and filtering
The output page perfectly sums the
signal together
The iOS version is a total bargain at £30!

Against Moving layers can be a faff


Audio output cannot be set globally
The GUI is not resizeable

This is Moog and far more, thanks to its


substantial subtractive hierarchy and
modulation options

The Output page will sum the layers together, adding compression and effects too 9/10

April 2024 / COMPUTER MUSIC / 71


> reviews / uvi falcon 3

MAIN TABS STRUCTURE


Step through the main views including Main (as This is the core of Falcon 3 with the
shown), the mixer and performance page. You Program (top) featuring Layers,
can also switch the left and right Keygroups and oscillators as you
move down the UI
OTHER
SOUND ELEMENTS
STRUCTURE As well as
An overall view preset sounds,
of your sound. you can also
You can also see access the
it as the Tree, effects,
which allows you Scripts and
to see and edit oscillators
scripts and with these
effects tabs

LIST VIEW
Another way to
see an overview PRESETS
of all of your You’ll need to
layers and ‘tell’ Falcon
keygroups. This where the
window can also Factory
be switched off soundbank is
on first use

CORE OSCILLATORS MAPPING AND MODULATION


The core elements are the oscillators of Fixed at the bottom of the UI are the
which here we have one of the new ones, keyboard mapping windows and a very
Harmonic Resonators, loaded in extensive modulation section where you
really can ‘modulate your modulators’

UVI
Falcon 3 $349
This workstation was already chock full of every synthesis and effect
type imaginable, so what can v3 possibly add? Andy Jones takes flight
Every type of hardware synthesiser has now sounds from its many different engines at the Of course version 3 has more of everything, with
been emulated in software and Falcon 3 is same time or as separate parts of a song. And it’s 20 oscillators (about which we’ll expand in the
pretty much every type of synthesiser under all handled with a fantastic semi-modular box opposite) over 100 effects, around 70 script
one roof. The nearest hardware comparisons are approach that, in spite of the less-than-simple UI, processors and 13 modulators.
perhaps the all-conquering workstation synths is certainly a lot more straightforward than it There’s also a sizable (although not exactly
from the likes of Yamaha and Korg. They do should be, given the huge scope on offer. over-endowed) library of preset content to load
everything; but without the physical constraints The core idea is to expand on the different in and manipulate, with 24 expansion packs
of hardware, Falcon has always done even more. synthesis and sampling oscillators with effects, available (two of which have been added at v3).
modulation and a series of customisable The layering and component structure in
The Falcon concept scripted generators and processors. And this Falcon is important to get your head around.
Like those hardware giants, Falcon is means that those multitimbral parts have access You start with assigning an oscillator to a key
multitimbral – that is, you can play different to pretty much every sound type ever invented. range as a Keygroup. This then becomes a Layer

72 / COMPUTER MUSIC / April 2024


uvi falcon 3 / reviews <

There are loyal Falcon


owners out there who
give one another
knowing looks – once
you know, you know
when you assign effects, modulation (LFOs,
envelopes etc) and those scripted MIDI events.
Programs made up of different Layers or
Keygroups then make up that Multi part where
each different Program can be layered or mixed
as separate song parts.

What’s in the v3 script? The new oscillators in Falcon 3 include Bowed String, Harmonic Resonators (seen here) and VOSIM.
We’ve loaded all three in because with Falcon 3, you can stack whatever you like together
The script system has always been a highlight in
Falcon, including devices like arpeggiators,
sequencers, tuners and chord generators. New
in v3 are Node Arp, an interesting matrix Falcon’s core
sequencer with active and passive ‘nodes’ that
can bring variety and movement to an evolving At the heart of Falcon are the oscillators both a Formant mode and Phonem
sound; Motion Grid, a similar grid sequencer but that allow it to create such a diverse mode with vowel oscillation; Bowed
with more direction and scale options; and range of sounds. You get VA (Analog String for detailed emulation of both an
Snowflakes, a 12-note sequencer that adds a and Analog Stack), four-operator FM, instrument bow and its strings with lots
staccato-like effect to sustained notes. Wavetable, Additive and Drum of parameters to fine tune for each; and
New effects are also welcome, including Opal, Synthesis plus physical modelling in finally Harmonic Resonators which has
a great optical compressor with seven the form of Pluck. Sampling engines three sources (transient, texture, and
emulations of real hardware to choose from; include Sample, Slice and Stretch, and noise) which can be mixed and then go
Ladder, a simple but surprisingly dramatic East several created by French research through a 6-channel resonator bank (as
Coast filter; Dispersor, another simple-looking institute IRCAM like Granular, Scrub shown above). These complete a huge
effect but a capable transient shaper; and finally and Stretch. Newcomers in v3 are and varied set of oscillators; indeed it’s
Harmonic Resonator which is a highlight, a six- VOSIM which is described as ‘a tribute hard to know what UVI could possibly
band resonator EQ with lots of options to shape to vintage vocal synthesis’ and includes add in future versions.
your sound.

Does this Falcon fly?


As a sound design tool, there are few other
applications that get close to Falcon 3. It has so
much in terms of variety of oscillators, effects another that knowing look – once you know, you Alternatively
and modulation that there’s very little that it know. But you might be someone who prefers to
can’t handle and help you create. The put together your own bespoke set of plugins to Steinberg HALion 7
modulation and scripted processors take it make your own personal sound design setup. €349
above and beyond, allowing for evolving The truth is, though, you can do that in Falcon Another huge workstation that
sounds, huge sequencing options and melody too! We did experience a couple of worrying delivers everything you need.
creation in many styles and scales. crashes in Logic, but overall Falcon 3 is still an Choose one. Both would be overkill
Really it’s whether this ‘one stop shop for immense sonic force, all under one roof.
everything’ approach is for you. There are many Spectrasonics Omnisphere 2
loyal Falcon owners out there who give one Web uvi.net $499
The king of synths is still just that,
but its price has crept up

Verdict
For An oscillator for everything
‘Modulate your modulations’ – exactly
We love the scripted processing system
Fantastic instrument presets

Against The sonic structure is not as


intuitive as it could be
Vast and can be overwhelming
Crashed in Logic during our tests

Of the few software titles that claim to do it


all, Falcon is flying high. It was hard to see
how UVI could improve it – but it has!

The Script Processors, as you can see, are many and varied, including effects, performance tools and much more 8/10

April 2024 / COMPUTER MUSIC / 73


> reviews / toontrack stockholm & stories sdx expansions
DRUM MENU LIBRARY PRESETS
The drop-down menu that reveals Select your chosen Library or SDX Toontrack’s usual comprehensive set of
alternative drum options package from this drop-down production-ready presets

MEMORY
Check your RAM allocation vs
your computer’s memory capacity
SETTINGS
Subtle alterations can be made
at the individual drum level
BLEED CONTROL
Total control over bleed from one
instrument’s mic, to another

THE KIT
Select any drum or cymbal within
the kit, to change or swap settings

CHANNEL MIXER
The mixer page reveals
every audio channel
that is in play
MIDI SYNC
Create complete drum tracks from Control transport onboard, or

Toontrack
MIDI templates, within the plugin sync perfectly with your DAW

Stockholm & Stories


SDX Expansions
€179 per pack
In its quest to create the most flexible drum suite on the planet,
Toontrack hit the road. Roland Schmidt is hot on its tail
Ever since Toontrack premiered EZDrummer warehouse, RMV was lovingly developed – and acoustics can sound ambiently boxy, but with
nearly 25 years ago, it’s carved a unique path. equipped – by ABBA’s Benny Andersson. And it their usual attention to detail, the ambient mics
The upgrade provided by the next-level Superior was there that Toontrack undertook the task of can be blended to suit your production style.
Drummer suite has extended drum sampling to sampling five different drum kits, across 12 The most distant combo is a pair of Neumann
new heights, with ever-more packed in via their snares, nine kicks and three sets of cymbals. KM 184 mics, with the closest mic placed right
SDX expansion packs. Let’s look at two of the There’s an enormous variance across the behind the drummer, in the form of an AKG C24.
more recent of these additions… different kits. While the influence of Stockholm Sample capture has been engineered by Linn
steers toward the poppier side, there is a ton of Fijal, who also provides a host of production-
From Sweden… acoustic colour to choose from. Extensive use ready mixes. The channel-split content across
The first of the SDX releases we have for review has also been made of the live room; it’s not the these mixes does vary, as does the acoustic
was forged at Riksmixningsverket studios, in largest room that Toontrack has ever used, sound of each of the five kits. Our preference
Stockholm, Sweden. Originally an old naval which means that in some instances the was firmly for the tighter-sounding kits,

74 / COMPUTER MUSIC / April 2024


toontrack stockholm & stories sdx expansions / reviews <

Both impressive, in
different ways;
Stockholm pledges
unique pop… Stories
punch and depth
provided by the ‘Tight’ and ‘Punchy’ kit options,
while the ‘Rock’ kit, hosting up to 24” of kick,
provided a looser feel. As is always the case with
SD3, if a drum isn’t to your liking, you only have
to swap it out for another kit element, or visit the
mixer page to vary the channel blend. With
42GB of sample content, Stockholm feels
extensive, but acutely manageable.
The end result is an extensive package of
very useable drum content, accompanied by a Toontrack’s reimagining of the historic pop venue of Riksmixningsverket studios, in Stockholm
stylish set of MIDI grooves, providing rhythmic
makeup with four different mid-to-uptempo
song styles. The playing from drummer Mix and match the Toontrack way
Josephine Forsman is forensically stylish, but
while the MIDI is great, a larger number of Both of these products require an drum or percussion items in and out, so
groove options would have been useful. existing host plugin or standalone if you want a crisper/tighter snare,
application in the shape of Superior instead of the fuller tone within a
…to New England Drummer 3 – the big brother to specific kit, you can do it. The
The second release crosses the pond to the USA, Toontrack’s EZDrummer 3. The versatility doesn’t end there though, as
and New England’s legendary Power Station additional elements that accompany you also have the option to create
studio complex. Guest engineer Frank Filipetti SD3 revolve around deeper sampling entire drum tracks, from amazingly
has worked with artists from Kiss and Foreigner, and ambient miking. This means more musical MIDI grooves, right within the
to Madonna and George Michael. The Stories control at the mixer page level, where package. Both EZDrummer and
SDX sampling philosophy goes deep, capturing you can engineer just about every Superior Drummer have revolutionised
a full 160GB of content, which provides all nuance you’d care to tweak. If that’s not how we can use real drums, within a
ambiences and ‘bleeds’ between drum mics. enough, the Toontrack philosophy DAW. Toontrack remain the leaders of
The SDX includes six different drum kits, dictates that you can swap individual the pack in a plugin of this kind.
alongside a host of percussion instruments,
which also offer significant variance in room
ambience. The Main room provides incredible
depth in overall sound, with an ambient sizeable set of production-ready mixes, Alternatively
brightness provided by the room’s wooden provided by Filipetti and Toontrack.
panelling. The output is immediately impressive, These packages are both highly impressive, Toontrack Superior Drummer 3
but if you require something a little more but in different ways; Stockholm pledges unique €399 (upgrade pricing available)
intimate, the tightness provided by the pop with a degree of helpful limitation. Stories, The wealth of sample and MIDI
acoustics of the two isolation rooms is on the other hand, is nearly three times the size content as part of the host package
altogether more cohesive. In the setting of in sample quota, and captures punch and depth sweeten the purchase agreeably
Isolation Room B, the kick offers incredible in equal measure. They’re both exemplary,
depth, along with the identifiable high-end snap. within their own criteria, providing subtle but Native Instruments
Regular Toontrack drummer Norman extensive choice across the kit spectrum. Studio Drummer £129
Garschke provides an impressive array of MIDI A complete suite, it includes three
groove content, marrying beautifully with a Web toontrack.com beautifully recorded kits, from
Pearl, Yamaha and Sonor

Verdict
For Exceptional level of drum sampling
Stockholm presents perfect pop drums
Stories goes deep, layers-wise
The MIDI groove templates in both SDXs
are amazingly versatile and usable

Against The Stockholm SDX could use


a little more MIDI groove content
You’ll need Superior Drummer 3

If you regularly need acoustic drums, these


SDX packs are best in class

Stockholm SDX 9/10

Poignantly for Benny and co, Riksmixningsverket’s visitors have included Eurovision winner Loreen Stories SDX 10/10

April 2024 / COMPUTER MUSIC / 75


> reviews / native instruments kontrol s-series mk3

MASSIVE SCREEN
NEW PITCH/MOD WHEELS The new single screen TOP ROW OF BUTTONS
Each with a handy LED MAIN AREAS
replaces the two on the Often used to select sub menus in Select between Browser,
showing their position. Note the Mk2 and is a definite instruments or within a DAW, they
touch strip is now in a better Plugin or DAW to
Mk 3 highlight can be used to mute mixer channels control here
place above them, too

TRANSPORT OTHER ‘KONTROLS’ EIGHT MAIN ROTARIES MAIN DIAL


CONTROLS Include navigation Will be assigned to the Used mostly for
Your DAW transport buttons to access more most commonly used dialling through and
controls are here parameters within parameters but you can selecting presets
including play, instruments and the scroll through more or access (via a press)
record, loop and stop new Play Assist features effects for them to control

Native Instruments
Kontrol
S-Series Mk3
£649 to £1,129
Native Instruments have updated their Kontrol-S Series to v3, but is it
really still the best way for Andy Jones to Kontrol his virtual studio?
Native Instruments’ Kontrol keyboards were like’, but the list of NKS partners now includes We have the S61 Mk3 (£749) on test, with the
incredibly ground-breaking when they were many of the biggest names in software. S49 costing £649 and £1,129 for the top-end S88.
released nine years ago. The idea has been to With just three updates to the S-Series range
get control of your software ‘off-computer’ – to Three refined and defined being released in nine years, you expect Native
be able to select plugins and tweak parameters Installation of S-Series Mk3 is in three steps: Instruments to put a serious amount into each
using keyboards rather than your mouse and register the keyboard, download a Hardware update, and Mk3 has much to like. But the
cursor. It makes the experience more seamless, Connection Service app to link the plugins to biggest addition is a not-so-visible onboard
less computer-based and feel more like you’re the keyboard, and download the S-Series Mk3 computer that promises better integration with
using a keyboard stuffed with software. That firmware update. It’s lengthy, but will result both NI and third party plugins, with more actual
software does need to be NKS-compatible, in your hardware and software talking and, processing. How much is up and running at
though, so that the keyboard maps to it and luckily, NI email the instructions at the start present is a little vague, though, so we’re
makes the control experience more ‘hardware- of the process. keeping this review in the here and now.

76 / COMPUTER MUSIC / April 2024


native instruments kontrol s-series mk3 / reviews <

There is little that


feels better in
music production

The keyboard feels sturdy with a newly


designed one-piece body, but maybe has a
lighter feel. Everything else feels pro, especially
the aluminium dials, and new mod and pitch
wheels with handy LEDs plus assignable touch
strip above them. Buttons still only reveal their
identity when available, which looks cool, but
can be frustrating when searching for functions.
The most obvious update is the single larger
screen that replaces the two on the Mk2, which
makes sense for a keyboard system trying to cut
down screen usage. This hi-res screen feels Using the S-Series Mk3 with NI plugins is a fantastic experience but you might have some rerouting
to do with your third party plugins, and Silicon users will need to update everything
massive on first powering up (which in itself
feels amazing, as such a large keyboard is
powered by USB). It’s bright, clear and easily
visible from a distance. It has allowed the feel of
the KK environment to be updated for a crisper S-Series with a DAW and third-party plugins
and undoubtedly ‘bigger’ experience.
The overall Komplete Kontrol philosophy You might think S-Series is all about were mostly resolved by updating the
thankfully remains similar to the approach controlling VSTs, but DAW control is plugins via the respective installers.
going right back to Mk1, in that you load in an also possible, and works with Live, Do expect some of this in your setup
instrument, and use the eight rotaries beneath Logic, Bitwig, DP, Studio One and FLS process, and possible rerouting of
the screen to immediately control its most (Cubase and PT are imminent). We plugins within either Komplete Kontrol
important parameters which have been had it set up and working with Logic, or Kontakt to get them working
premapped for you. You can also access more with an S-Series template added to the seamlessly. And one other tip is to
parameters by holding the Shift>Left/Right Control Surface options; all you have make sure you rescan your plugins in
arrows which moves through instrument to do is check that S-Series is showing either host after updating – something
sections and effects, opening up every as your input source. We were up and we realised after a frustrating hour
parameter to control and/or automate. running in no time. We did have or two. There’s a lot going on here
Kontakt is used to load in your available a few issues with third party plugins between S-series and software, so the
libraries, and Komplete Kontrol adds any synths including Korg and Arturia, but these setup was bound to require effort.
and other instrument plugins. We found that
using either was seamless after updating
plugins [see boxout]. If you were to load in an
FM8, for example, you will then instantly have
access to parameters and can layer effects on and colour customisation features, while the S61 Alternatively
top of any instrument loaded, which is an keyboard is bolstered further by polyphonic
excellent feature. aftertouch. Mk3 is pricy and not essential to Mk2 Akai VIP
owners, but when you get your software feeling £various
Komplete solution? like it is sitting in your keyboard under your Runs with many MPK and APC
We still stand by our view of the Kontrol S-Series ‘kontrolling’ fingers, there is little that feels keyboards for a similar seamless
experience as one of the best hardware/ better in music production. hardware and software experience
software solutions, with overall navigation now
better than ever. There are added Play Assist Web native-instruments.com Novation SL MkIII
£560–£650
49 and 61-key controllers which are
Nice LEDs on the some of the most flexible out there
redesigned pitch and
mod wheel, while the
touch strip has been Verdict
relocated above them
For Lovely new screen
Great keyboard and parameter control
via encoders and switches
Play Assist features are useful
Polyphonic aftertouch is a boon

Against Lengthy setup process for


some systems

NI’s latest S-Series shows how seamless


a hardware/software partnership can
be, but is pricey and not an essential
Mk2 update

8/10

April 2024 / COMPUTER MUSIC / 77


> reviews / mastering the mix reso

A/B FREQUENCY SWEEP DELTA


MENU Audition and Toggle the frequency Audition those BYPASS
Basic menu compare your sweeping operation on rogue frequencies Bypass the
for operation audible results and off in isolation plugin’s audible
operation

SETTINGS
Access
settings for
display
and setup

FREQUENCY AND LEVELS GAIN REDUCTION NODE


Visual indication of the Activated node, as
frequency level information frequency point reduction detected by RESO

Mastering the Mix


RESO £49
If pesky frequency spikes are troubling your instrument channels and
mixes, maybe it’s time to find some RESOlution, says Roland Schmidt
Mixing and mastering plugins have RESO is the newest addition, described as Target, seek and destroy!
completely revolutionised how we produce a Dynamic Resonance Suppressor. It reminds Our first tests involved using RESO on a Master
music. But one of the most significant us of a similar technology that appeared some Bus, which, to be fair, is one of the most logical
enhancements in mixing related plugins has years ago, found in different devices but notably places to entertain its deployment. Being plugin-
undoubtedly been the rise of products which seen in Behringer’s Feedback Destroyer. based, there’s nothing to stop you using RESO at
can assist you with troublesome elements, The premise being that as a spike in any stage; audio, virtual instrument, etc. But by
such as rogue frequencies. frequency is detected, a feedback destroyer using at the master output level, it allows us to
would quickly and efficiently create an equal get a thorough overview.
Mastering the Mix and opposite spike, to alleviate the feedback, Once it’s been loaded, RESO displays
If there is one company which is branded to do thus saving everyone’s ears from the nasty blast information in the time-honoured way, with
exactly what it says on the tin, it’s Mastering the that would usually present. RESO operates on frequency measurements labelled across the
Mix. It’s been producing popular plugins, a similar level, but with a far greater degree bottom of the plugin, from left to right. Once
designed for purpose since 2014. of sophistication and subtlety. audio is detected, a wave dances across the

78 / COMPUTER MUSIC / April 2024


mastering the mix reso / reviews <

There’s nothing
to stop you using
RESO at any stage;
audio, virtual
instrument etc
window, providing visual clues about the
frequency content that’s contained within,
and associated dynamic levels.
You are then invited to Calculate Targets via
a click of the mouse, requiring a mere playing of
your track while RESO listens to the incoming
audio. This listening phase does seem to be
fairly brief, at around five seconds. We have RESO has little tolerance for high-frequency spikes
encountered various other plugins that take
a listen to incoming audio, and listening times
range from around 15 seconds to the entire
duration of the track. It’s therefore quite a RESO in context
surprise that RESO can make such quick and We’ve been pretty impressed with the more basic end of mastering business.
informed decisions in such a short space of capabilities of RESO; throughout This does not make it any less effective
time. Once the frequencies have been targeted, our testing regime, it performed though. RESO could be particularly
RESO can be engaged to reduce the identified beautifully across a number of helpful to anyone working on a budget,
spikes. The differences are noticeable, as a mix different styles of music, highlighting especially if your monitoring location is
becomes flatter without the presence of both subtle and exaggerated extremes not as you might like it. We did notice
characterful, if unwanted, frequency spikes. in frequency spike. We also tested that just about all of our tests and
RESO alongside other products, both examples concentrated on reducing
Going manual within our included DAW package and spikes in the upper frequency bands,
While the process of targeting and engagement other third party plugins. It became but suspect that RESO would adopt a
is swift, literal and accurate, there is pretty apparent to us that placing fairly radical reduction should it detect
encouragement from Mastering the Mix to RESO alongside a channel EQ, with a heavy duty spike in bass frequencies.
explore, using a degree of manual operation. compression placed after RESO, Regardless of your signal chain, always
The targeting plots are described as Nodes, as provided an excellent and effective use your ears objectively to obtain the
these can be engaged or altered very easily, mastering signal chain, albeit at the best aural results.
on a node-by-node basis. There is also visual
feedback, from a red graphic in the upper part
of the plugin window, which demonstrates
the amount of reduction being applied.
RESO provides a useable springboard, being reduced. However, being pure and often Alternatively
allowing you to listen back to the reduced Node sinusoidal in nature, you need to be careful if
points, making an informed decision through activating at volume, as it’ll wipe out your Oeksound Soothe2
audition. There is control over the Q range in ears for the rest of the day! £175
each Node’s case, facilitating the widening of As a second pair of automated ears for Offers features to assist in both
the effected band. resolving resonant frequency conflicts, RESO eliminating rogue frequencies, and
is a surefire hit, but always be prepared to listen sweetening a mix in equal measure
Mix mastered beyond the plugin’s interpretation to ensure
Thanks to an A/B toggle, you can audition your best results. iZotope DynamicEQ (part of
settings easily, while the Delta function allows Ozone 11). From £189
you to hear the exact rogue frequencies that are Web masteringthemix.com A manual approach to dynamically
controlling troublesome
frequencies within your mix

Verdict
For Very clever, simple and useful
resonant frequency suppressor
Operates with subtlety, when required…
…or radically if your audio needs help!

Against Only takes a minimal


snapshot of a track

RESO adopts a very musical stance when


analysing incoming audio, delivering
accurate and very usable results in
all stylistic scenarios

Use the Delta mode to solo those rogue frequencies 9/10

April 2024 / COMPUTER MUSIC / 79


> reviews / mini reviews

Soundware round-up

Audiotent
Electrolyze £45
Evergreen older-school analogue machine funk rears its head, as modern
production polish and club sonics keep one foot in the very present, in this off-kilter
collection of electronic bliss and beats. Amongst the 2.27GB of content the super
skippy drum machine kick programming runs riot, as jazzy hat patterns and some

Frontline Producer high metallic percussion punch add push and pull to proceedings. The big, dented
basslines in the pack are raw and rhymically funky, with larger loops full of depth

Funk Rock
and dimension. The sick synth sequences are slippery and salacious, and all the
bonus bleeps, FX, and arpeggiated grooves drive everything forward.
www.audiotent.com
Sessions £24.95 n9/10n

The loose groove of funk gets laced


with heavy rock attitude in this sweet
’70s musical melting pot. Think Sly
Stone, for stylings, with the slapping
bass and tough drums of his
freewheeling fusion at the forefront.
Elsewhere, there’s fly guitars to feel
out, infectious keys to turn heads, and
other standout riffs to get busy with,
amongst the ready to use and
abuse loops.
Zenhiser
The live breaks are a blast, too,
Burner £40
and all the clicks, snaps, claps and White-hot selection of cone-melting wobble business, inspired by the
melancholic funk throws of label dons like Alix Perez and his forward-thinking
percussion pieces will have you peers. Once that smoke clears, let the drums rain down. Each and every super
tough kick and snare more devastating than the last. Chuck in some of the
funkateers waving that freak flag high. darkest and moodiest synth sounds and FX this side of a dystopian sci-fi score
and you’ve got plenty to take you deep into the danger zone. Heavy and
www.loopmasters.com oppressive stuff, with a driving intensity that the late night crowd crave.
www.zenhiser.com
n 7/100 n8/10n

80 / COMPUTER MUSIC April 2024


mini reviews / reviews <

Abstract UNDRGRND Sounds


90’s Rave £25 House Beats £24.95
Flashback to a time of bucket hats, unfeasibly wide trousers and the floppiest Straight-up essentials for the loop library right about now. And, as you steam
hair this side of Hugh Grant. Actually, that’s right now… Fitting, then, that through the 500-strong set of hard-hitting drum sounds, one-shots and loops
the ’90s retro rave sound has resurfaced, as the fashions are back with locked away in this single-minded set of samples, you’ll be wondering how
a vengeance. If you want to soundtrack the throwback trend, jump red Fila you ever lived without it. There’s so many jackin’ house hits, tech banging
boot first into this uplifting collection of old skool samples. There’s synth beats, and deep house kicks and snares to choose from. All served on
sounds to hoover up, beats to breaks, and a massive line of era-specific a platter at God’s own tempo of 125BPM. All tones and types are catered for,
stabs and FX to tackle. And, everything comes barreling at you between and mixed with an ear for maximum thumping and slapping potential. Heavy.
128 and 125BPM. ‘Ave it! www.undrgrndsounds.com
samplemarket.co.uk n8/10n
n7/10n

Famous Audio Sample Tools by Cr2


Aqua Beats £24.95 Analogue Indie Dance £15.99 (or 300 Credits)
Take a deep dive into this production tool pool of liquid D’n’B, if you want your Inspired by the output of the deep house imprint, Innervisions, this lovingly
speakers soaked in warm waves of bottomless bass and melodies. There’s huge assembled sample pack is full of the soulful sounds the label is famous for. The
chords and keys, crafted with care, to wash over you, as well. And all the 172 BPM signature styles of its analogue-loving roster is explored across the entire indie/
drums, booming breakbeats, and tantalising tops in this collection are ready to dance-leaning pack. There’s experimental synth pads, melodic hooks, rich piano
rock, fresh out the pack. Pulsating pads, shimmering FX, punchy one-shots and riffs, deep bass and driving drums, with waves of lush, timeless sonic landscape-
synthy leadlines round it all out. Adding up to much more than enough to whet building, giving everything that trademark transcendent quality.
your appetite for slick and rolling track-fattening fair. sampletoolsbycr2.com
www.loopmasters.com n7/10n
n8/10n

April 2024 / COMPUTER MUSIC / 81


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84
TONE2
ULTRASPACE has now had
Our tutorial and video explains an upgrade!
how to use this month’s incredible reverb New, simpler system with
no account required

free samples New, quicker download


speeds and easier access

90
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93
MASTERCLASSES
Watch – and more importantly,
listen – along as our experts flex
their production muscles in the areas they
know best
01 Visit bit.ly/cm332downloads
If you’ve already bought the

plugin suite mag (online or in print), scroll down


to confirm your purchase via our

DL
quiz system
THE PLUGIN SUITE
An in-depth guide to all of the
plugins in our mighty collection

download files

Head to bit.ly/cm332downloads
02 Click ‘Start Quiz’ and you’ll
be asked a series of three
Visit our new-look randomly generated security
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for instant access to for digital bought the magazine. You can
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03 If you enjoyed that issue,


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> Free software

TONE2
ULTRASPACE
Quality spatial effects can really lift your productions and this
month’s fantastic giveaway will help you do just that
UltraSpace (AU, VST) from Tone2 is a algorithms sourced from some classic hardware In this tutorial, we’ll explain how to grab your
multi-effect plugin designed to provide all units, the sounds are top quality. free copy and get up and running. We’ll then
aspects of space simulation. It’s super The whole lot is packaged in a single plugin have a look at the basic layout and also take a
flexible and normally retails for $79, but this window, so there’s no hunting for parameters. deeper dive into what’s included. Then in the
month it’s yours absolutely free. And if you do get lost, there’s plenty of context- focus walkthroughs, we’ll investigate the
Tone2 are best known for their excellent sensitive help. With more than 150 excellent presets and how to make more creative effects.
synth plugins. UltraSpace takes some of the presets, there’s no shortage of production- As mentioned, Tone2 produce a whole range
effects from these instruments and packages ready effects. Meanwhile, if you like to get of sound creation and processing tools, so if
them into their own multi-module reverb plugin. creative, the clear layout delivers not only you like UltraSpace, we’re sure you’ll love their
Effects include reverb, delay and related typical reverb tools, but it’s also designed for other plugins. Why not head over to
dynamics such as duck and gate. With creating new and unique effects. tone2.com for more information.

ROUTE MIX
Set the global blend, stereo width GATE
Switch between either serial or parallel Tidy up and shape the
routing for the reverb and delay and audition the wet signal
effected signal

MAIN
DISPLAY
Load presets
and view
parameter DUCK
values of Reduce the
selected effect level
controls when the
dry signal
HELP is present
Launch the
user manual

EDIT
Switch
between the
compact or
main edit
windows REVERB MULTITAP
Edit the reverb and view Design and finesse
the resultant decay profile the delay component
84 / COMPUTER MUSIC April 2024
tone2 ultraspace / free software <
Download the accompanying video
and the MIDI/audio files at
bit.ly/cm332downloads

> Step by step 1.Installation

1 2
Head to this month’s free content page bit.ly/cm332downloads. Once installed, launch your DAW and load an instance of
With this issue to hand, answer the questions and follow the UltraSpace. Clicking on the splashscreen launches a browser
instructions to grab your Tone2 UltraSpace installer and activation dialogue; from here, navigate to the keyfile you’ve already saved.
keyfile. Save the keyfile for later. Now run the installer. Select it to authorise the plugin and reload it to complete activation.

> Step by step 2.Familiarisation

1 2
UltraSpace is easy to get to grips with. Top left, you’ll find the main Next is the output mix panel. As well as the global mix blend,
display with plugin management features and preset browser. output volume and level meters, there’s also a momentary wet
Click the preset name to reveal the preset list, or File to load additional signal solo option (monitor). You can also control the width of the
presets. You’ll also find the randomise options for delay and reverb. effected signal (surround).

3 4
Top right, you have two further sections that only influence the Lastly, the reverb and multitap delay sections. The reverb includes
effected signal. The noise gate is a typical design (threshold, a handy graphical display showing tail amplitude over time, with
attack, release and hold). Duck reduces the effected signal with a dry the vertical line representing 1-second decay. The delay includes an
signal. Level controls depth, and limit controls maximum ducking. editable left/right channel tap designer with adjustable level.

April 2024 / COMPUTER MUSIC / 85


> free software / tone2 ultraspace

> Step by step 3.Reverb

1 2
Let’s start with the reverb effect and try some different settings. You can see straight away from the controls and the graphic that
We have a dry, stabby synth sound that could be treated in this large reverb has a predelay, and if you hover your cursor over
different ways, and we’ve loaded UltraSpace as an insert. Selecting the a parameter (we’ve chosen predelay), its value shows up in the main
preset REV Hall Big, the mix control for the multitap is already on zero, display. This is a really handy feature, particularly as there are no
and we’ve set reverb mix to 100% and global mix to about 30%. values on the parameter controls.

3 4
As the name implies, this is already a big reverb, but UltraSpace Now let’s look at some shorter reverbs. We’ve inserted an instance
can do really big spaces and really long decays. Try increasing the of UltraSpace across our stabby piano sound and loaded the
size and decay controls individually to see the effect they have. By preset REV Room Bright 2, setting the mix blends accordingly. This has
increasing the decay to its maximum, we can create almost infinite a large size but much smaller decay to create a natural space that
decay times, which is great for creative effects. decays quickly. Try using the monitor option to just listen to the reverb.

5 6
An important feature of this preset is ‘Swirl’. This adds modulation Further reverb shaping includes diffusion, which influences the
to the reverb and is great for adding a processed richness, working density of the reflections, and both high and low frequency
really well with shorter decay times. Try different settings for Swirl and damping. Also, though not specific to the reverb, try the duck effect.
once again use the monitor option. You’ll be able to hear quite clearly This helps reduce the reverb when input signal is present. Simply set
the impact it has on the sound. the level to taste using the limit option, to control maximum ducking.

86 / COMPUTER MUSIC April 2024


tone2 ultraspace / free software <

> Step by step 4.Multitapdelay

1 2
Sticking with our stabby piano sound, we still have UltraSpace Multitap is a tempo-synced effect and will always sync to the DAW
loaded as an insert. Let’s now investigate the multitap effect. To get tempo. However, the division of the taps and how the tap display
started, we’ve loaded up the preset TAP__LR. You’ll see that this determines them is controlled by the time control. Understanding this
multitap preset already has the reverb mix at 0% and tap mix at 100%. is vital to creating effects, and for the preset we’ve loaded, we can see
Adjust the global mix to taste (35%). this is set to 1/2 beat.

3 4
The delay taps are defined using the step format display to the With time set to 1/2 beat, the middle highlighted step is half a beat
right; top row is the left channel, bottom row is the right channel. and the highlighted bar on the far right of the tap display a full
Each bar can be adjusted on the display to set the level of each tap, and beat. Try removing the tap settings and raise just the right hand end
you’ll see the display includes 17 steps, with lighter shading bar on the top row. Play some audio and you should hear a ¼ note
highlighting beat division. delay in the left channel.

5 6
The other key delay parameter is the feedback. At 0% this creates Finally, the multitap delay line can be modified. Try adjusting the
a one-shot effect that’s great for creating clattery early reflections. detune to add subtle richness or obvious pitchiness, and use the
Try this at lower time settings (¼ or ⅛). Meanwhile for regular feedback high and low damp controls to set the rate at which high and low
delays you need to remember that the whole step section is the frequencies are dampened in the delay feedback. Once again, the duck
feedback delay line, not just each individual tap. option can be used to keep the effect clear of the dry signal.

April 2024 / COMPUTER MUSIC / 87


> free software / tone2 ultraspace

> Step by step 5.Combiningeffects

1 2
By combining reverb and delay in one plugin, UltraSpace allows us We’ve loaded the preset Mix Large Space. As the name implies, this
to create effects that are more integrated, and this is enhanced is a big reverb designed for special effects that have a “washy”
even further via the serial and parallel routing options. If you’re looking quality, and it has a long decay. Try adding it to a noise or impulse, such
for effects that combine reverb and delay, try a preset starting with the as a kick, and you’ll see what we mean. Even so, this is created using
Mix prefix, as many are combination effects. both reverb and delay.

3 4
Try reducing the mix blends for each effect to see what they’re Returning to our stabby synth part, we’ve loaded up the preset Mix
both doing. When it’s just delay, you’ll hear quite a clattery multitap Echo Space 2. This combines a medium-sized reverb with very
effect, meanwhile the reverb on its own is quite short. However, in defined but decaying delay taps. On this occasion, if we hover our
serial mode the reverb feeds into the delay and the result is a more cursor over the Route button, we can see that this uses a parallel rather
interesting and washy effect. than serial configuration.

5 6
The routing configuration contributes a lot to the sound, and to get To take this effect into new and interesting territory, we can simply
an idea of the difference, try switching to serial mode. The delay is tweak the delay. Start by increasing the feedback, although not too
now processing the reverb output, and you can’t really hear the high as at maximum it will be infinite. Also, try adding some more
individual delays anymore, but rather a more smeared reverb effect. detune for a much more obvious and processed sound.

88 / COMPUTER MUSIC April 2024


tone2 ultraspace / free software <

> Step by step 6.Gettingcreative

1 2
UltraSpace is further enhanced by its gating options. That said, Here we’ve solo’d just a clap sound, and with the global mix at
gated effects can be achieved in two different ways. If we load up about 50% we’ve adjusted the gate threshold to get a classic gated
the preset Gate Hold 250ms, this, as the name implies, is a short 250ms sound. If we remove the gate by lowering the threshold, you can hear
gate, and you can see that a threshold has been set in the gate section. that the underlying reverb is much longer.

3 4
Gated effects can also be achieved using the multitap delay. We’ve We can use the delay section in UltraSpace to create some very
loaded the preset Gate Tap 4 Drum. Instantly, you’ll see the handy effects. We’ve returned to our stabby synth sound and
multiple taps, and with the low time setting (⅛ beats) and minimum loaded the preset FX Stereo Widener. This uses just two tap delays
feedback, these very short delays create a great gated effect. combined with a small amount of detune to deliver the classic delay
widening effect.

5 6
On a similar tip, chorus and ensemble-style effects also work well. If you’re after a more extreme ensemble effect, why not give FX
We’ve loaded up FX Ensemble and you can see the multiple, very Ensemble Fater a go. It uses all of the delay taps, and you can try
short delay taps (time is set 1/16 beat) combined with zero feedback and adjusting the high and low cut to tailor the overall sound. Finally, the
high detune. Try adjusting the detune to get the effect you want. overall width of these stereo effects is easily tweaked using the global
surround control.

April 2024 / COMPUTER MUSIC / 89


> your free samples / all-new samples
Download all assets for this issue at
bit.ly/cm332downloads

Ambient guitars + delays


Did you hear that? Subtle guitar textures flicker in the background of our tracks
this month with a new ambient guitar pack, plus some atmospheric delays…

ATMOSPHERES
Ambient Guitar Textures Delayed Atmospheres
We ordered some delicate guitar textures and that’s just In keeping with our ambient vibe, we asked Oli Bell from
what we got. Robbie from Cyclick explains his approach… Groove Criminals to craft us some delayed goodness
“Electric guitars are highly textural resulting lines, chords and one- “We’ve delved into using delay to let it go and ‘played’ the feedback
instruments, especially when shot miscellany were even more create some interesting presented here both raw and then
treated to heaps of compression, heavily treated to a chain of EQ, atmospheres this month. Rather processed. Speaking of ’80s delay,
EQ, reverb, modulation, pitch- reverb, perhaps modulation, more than rely on clean, straight repeats we also dusted off the Ibanez
shifting, saturation and delay, reverb, another EQ, stereo imaging we’ve tried to use the effect in DM1000, a rack-mount delay with a
which is what has been done here. and then a final compressor/limiter. (hopefully) interesting ways to hold/freeze button. Not the
The guitars were recorded through Judicious use of the VP Jnr volume make some dense, occasional dirty cleanest delay we own but it has
the pedals listed below with a pedal was made, and picking was textures. As usual we’ve used a some excellent dirty character.
heavy emphasis on the reverbs kept very light so as not to cause a mixture of hardware and software. Pedal-wise we gave the Canyon a
and delay, plus the Cali76 storm of reverb jangle and hiss. On the hardware side the Echopet good runout. We especially love
compressor and Dreadbox Most loops are non-rhythmic.” is one of our favourite ’80s the shimmer and reverse delay.”
Kinematic (also a compressor, as More detailed info can be found in analogue delays, it always seems More detailed info can be found in
well as dynamic filter). The Robbie’s PDF in the sample folder on the verge of self feedback so we Oli’s text doc in the sample folder

SELECTED GEAR
Ibanez AS7312 12-string SELECTED GEAR
Gretsch G5122DC Evans Echopet
Squier Bass VI Ibanez DM1000
Squier Telecaster Standard Soma Lyra-8
Squier Jazzmaster VM EHX Canyon
E Bow Plus Korg Monotron Delay
Eventide Modfactor Chase Bliss Mood
UA Starlight Echo Station delay Elekron Model samples
Boss GE-7 Equalizer Korg Volca FM
Boss DD-6 Digital Delay Various Eurorack modules
Electro-Harmonix HOG Ciat-Lonbarde Peterlin
Dreadbox Komorebi and Kinematic Logic delay designer/tape delay/echo
TC Electronic Hall of Fame and Viscous Dawson Love
(+ more listed in Robbie’s PDF) Sixth Sample Deelay

90 / COMPUTER MUSIC / April 2024


from the vault / your free samples <

FROM THE VAULT

Classic samples
Rough and tough bass
We’re bringing some of our favourite extreme bass sounds out
to play once again. Your low end will thank you, trust us…
Tough Bassics Rough Bass Grooves
The first of our gritty bass collections was honed by Cyclick Samples. Keeping the theme rough and tough, Oli Bell from Groove Criminals
Here’s Robbie to tell us more about it… details his collection of hard-hitting bass grooves

“Roughness can be expressed as a “It’s our usual routine of mixing


lack of smoothness, and the bass both hardware and software to
sounds created for this sample pack bring you some roughed up low-
are proudly just this! Analogue end tones.
amplification stages have been “Hardware-wise we threw our
grossly overloaded and a variety of Mother 32 through the rather fab
fuzzes and distortions employed to Holy Island Rorschach which is a
bring the grit, dirt and nastiness. To separate spluttering fuzz and multi
many ears, this may be no bad thing mode filter circuit. Each is
at all.” controlled on the axis with a
“I loved every second of joystick providing hands-on audio
generating this sandpaper bass destruction. We ran our trusty
collection. Each of the five main Behringer TD-3 through three of our
bass setups has been used to create favourite pedals to rough things up:
a set of loops across eight tempos and have been captured as a set of the bonkers Catalinbread Antichthon, Bugbrand Baby Bugcrusher (a
seven multisamples. The seventh multisample is a variant of the Teisco sample reducer that adds a fantastic vocal edge to the acid basslines), and
short-scale bass and Mutron III. The latter’s setting were regularly Glowfly Glitchwave567 which adds fuzz and a ring mod vibe.
switched between bassline takes and the two best were noted for “On the software side we ran the usual set of softsynths through both
multisample creation, a low-pass filter and a band-pass filter setting.” distortion and bitcrushers for that filthy, crunchy sound but also rinsed the
Audiothing Wires plugin, a recreation of a Soviet-era wire recorder that
There’s more detail – including in depth information on the instrument brings some great ambient texture to whatever you feed it, and has been
setups and gear used – in Rob’s PDF in the sample folder one of our go-to plugins for a while now.”

SELECTED GEAR
Moog Mother 32
Korg Wavestate
Behringer TD-3
SELECTED GEAR Holy Island Audio
Rorschach
Squier Precision bass
(Classic Vibe 70s) Catalinbread Antichthon
Epiphone Ripper bass Bugbrand Baby
Bugcrusher
Musicman Stingray bass
(1977) Glowfly Glitchwave567
Teisco short scale bass Logic Alchemy
Loads of pedals including XFer Serum
Electro-Harmonix, Moog, Audio Thing Wires
Sandpit, Musitronics,
Dreadbox and a whole lot Audio Thing Crusher
more besides e NI Driver

April 2024 / COMPUTER MUSIC / 91


> your free samples / loopmasters samples
Download all assets for this issue at
bit.ly/cm332downloads

Loopmasters 332 samples


This month’s demo sample selection highlighting Loopmasters’ latest releases
01 Singomakers Latin Tech House 2 04 Loopmasters Deep & Organic House
02 OneZero Samples Rare Jungle Breaks 05 Apollo Sound Harmony
03 House of Loop Melodic House & 06 Frontline Producer Acoustic Blues
Techno Vocals

92 / COMPUTER MUSIC / April 2024


Download this month’s videos: bit.ly/cm332downloads

TONE2
ULTRASPACE
Follow along with the video as we dive into this
extraordinary free reverb, which retails for £55!
Read the full article from p84

/experts CM TOOLS MASTERCLASS DANCE MUSIC MASTERCLASS MIX MASTERCLASS

FRACTAL TONE IN CRAFT AVICII- THE BENEFITS OF


BAZILLE CM STYLE MELODIES SUBMIXING
Our resident
music production
gurus walk you
through their
specialist field
every month Read the full Read the full Read the full
article on p52 article on p56 article on p60

April 2024 / COMPUTER MUSIC / 93


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ISSUE 331 ISSUE 330 ISSUE 329 ISSUE 328 ISSUE 327 ISSUE 326
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Next issue
ISSUE 332 APRIL 2024
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The ultimate guide to


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using reverb creatively


Content Director, Music: Scott Rowley
Head of Art and Design: Rodney Dive
Group Art Director: Graham Dalzell
Head of Design (London): Brad Merrett

Next issue, we go beyond the typical


applications of reverb and illuminate
how turning a little off-road can create
unnatural, mind-bending effects. Our
tutorial-packed guide spans many
ways that reverb can be harnessed to
2024

explode your track’s potential


PLUS!

Maria W Horn Free samples On test


Making sonic art Add a touch of the West BLEASS Arpeggiator,
We are committed to only using magazine paper which is derived from responsibly managed, certified forestry and
and coding her own Coast to your synth Hit’n’Mix RipX DAW chlorine-free manufacture. The paper in this magazine was sourced and produced from sustainable managed forests,
conforming to strict environmental and socioeconomic standards. The manufacturing paper mill and printer hold full
spectral sounds sounds, as well as glitch! and more… FSC and PEFC certification and accreditation.

98 / COMPUTER MUSIC / April 2024


9000 9001

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