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Teacher: Andrew Class: Grade 2 Subject: PE Week: 7

Date of preparation:
Date of teaching:

Unit 1:
Session : 13 & 14

I. Objectives: At the end of the lesson, students will be able to:


● Experiment with appropriate objects and methods of throwing, aiming for height and distance
● Practising the under-arm throw, overarm throw.
II. Teaching content: Throwing
III. Time: 80
IV. Teaching aids: balls, cones
V. Students’ assumed knowledge: Revise jumping from previous lesson
VI. Procedures
Stages / Time Activities and Presentation Ss’ Grouping Teaching aids
Welcome SS
Play the Freeze game
Do warm up learnt from previous lessons
Playing with balls makes physical activity fun. Throwing, catching and kicking balls is good for muscle
development, hand-eye coordination and fitness.
The Five Phases of Throwing a Ball
1. Warm up Introducing the Biomechanics of Throwing a Ball. Anyone can throw a ball “over-hand,” but not everyone
(10 mins) can do it well. ...
Wind up (Pitching Phase One) ...
Cocking (Pitching Phase Two) ...
Acceleration (Pitching Phase Three) ...
Deceleration (Pitching Phase Four) ...
Follow-through (Pitching Phase Five)
Overhand Throw
Have the child stand straight while facing the target and holding the ball in their dominant hand
If they are throwing with their right hand, have them turn sideways to the target so their left arm/foot are in
front and right arm/foot are behind
2. Have them place their feet about shoulder-width apart
( 10 mins) Have the child lift their left arm so it is pointing at the target they want to hit. While doing so, they should
shift their weight slightly onto their back foot.
The child then lifts their throwing hand so the ball is near their right ear
Finally, in a single motion, they should shift their weight forward, drop the pointing arm, twist their torso,
and bring their throw arm forward to release the ball.
Pickle/Running Bases
The game requires two “bases” — i.e. old towels, blankets, or cones — set up 15-20 feet apart, and four or
3.
more players. Two players are “It” and stand at each base. The other players divide themselves and stand at
( 20 mins) each base. Those who are “it” throw the ball back and forth. The other players must successfully run from
one base to the other without getting tagged. If tagged, they are now “It”
Teacher: Andrew Class: Grade 2 Subject: PE Week: 7
Date of preparation:
Date of teaching:
Spud
Everyone is given a number. There’s a designated thrower who is tasked with tossing the ball up in the air
and calling out one of the numbers.
The person whose number is called must try to catch or retrieve the ball; all other players must run away.
Once the designated player retrieves the ball, they shout “Spud!” When this happens, the other players
must freeze. The player who has the ball may take four steps, yelling “S!” “P!” “U! “D!” as they do so. They
must then try to hit another player by throwing or rolling the ball. Frozen players aren’t allowed to move
their feet, but can catch the ball or wiggle their hips/bend to avoid a toss. If the thrower successfully hits or
a player targeted tries to catch but misses, they receive a letter (S, P, U, and then D); if the ball is caught, the
thrower receives a letter. The player who receives a letter is the next thrower and the game repeats. Once
someone spells out SPUD, they are out of the game; the last player remaining wins.
4.
An underarm throw
( 20mins) Have the child grasp the ball in their dominant hand
Look at the target with both feet pointed towards it
Swing the arm holding the ball backwards like an elephant’s trunk, then as it goes forward, release the ball.
The child can also step a foot forward as they throw (the foot opposite the throwing hand).
Remind the child to keep their eye on the target.
Have the children attempt to throw their beanbag at a pylon with a ball on top. Their goal is to knock the
ball off.
Have the kids try to throw their bean bag into a bucket
Have the children partner up and try to successfully throw and catch the beanbag three times in a row.
Have the children attempt to throw the beanbag at a target on a wall
4. Wrap-up (10 ) Cool down from predetermined activity

5. Home link (5’)

HoDs signature
Reflection
Throwing games will also help them improve their hand eye coordination, fine motor skills, and capacity for teamwork
.............................................

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