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This PDF is part of Plundered Paradise: The Isle of Lair Actions


Hidden Riches by DiceQuest and is given free to all If you fight Captain Bloodbeard on his ship, he has an
backers of the adventure. It is a complete new boss unfair advantage against you. He has a crew to call upon
monster to add to your adventures. at any time, as well as barrels of fish oil hanging from
Captain Bloodbeard ropes overhead. He has masterfully set this trap to
release at any time and manipulate the battlefield.
Captain Bloodbeard is a name that sends shivers down On Initiative Count of 20 (losing Initiative ties), the
the spines of sailors and pirates alike. Tales of his Captain takes a lair action to cause one of the following
daring exploits and ruthless tactics have spread across effects; the Captain cannot use the same effect two
the seas, solidifying his reputation as a fearsome pirate rounds in a row.
lord. Some say he was born with saltwater in his veins,
destined to command the open sea from the moment he Call to Arms. Captain Bloodbeard shouts orders to
took his first breath aboard a ship. nearby pirates, allowing one pirate within 60 feet of
Rumors swirl about the origin of this infamous pirate him to use a reaction to make a melee weapon
lord, with some claiming that it was earned through the attack.
brutal tactics he employed to quell mutinies and crush
rival pirate crews. Others whisper that his beard is Seafarer’s Advantage. Captain Bloodbeard cuts a
stained crimson from the blood of those who dared rope overhead, dropping a barrel of fish oil and
cross his path. Regardless of the truth, one thing is creating difficult terrain in a 20-foot radius centered
certain: Captain Bloodbeard is a force to be reckoned on himself. The area becomes slippery and uneven,
with. causing movement within it to cost an extra 10 feet
of movement. Captain Bloodbeard, known for his
His flagship, the Crimson Leviathan, is a sight to impeccable balance and experience with this trap, is
behold, its blackened sails billowing in the wind as it unafffected by this.
cuts through the waves like a predator stalking its prey.
The mere sight of his ship on the horizon is often
enough to send merchant vessels fleeing for safety. His
crew, a diverse mix of cutthroats, thieves, and
swashbucklers, follows him with unwavering loyalty,
knowing that the rewards of serving under his
command far outweigh the risks.
His lust for power and control has led him to amass a
hoard of stolen treasures, hidden away on remote
islands and in forgotten coves. He is known to leave a
trail of destruction in his wake, with entire towns left in
ruins after daring to oppose him. His dominance over
the seas has attracted the attention of both aspiring
pirates seeking his favor and naval forces determined to
bring an end to his reign of terror.
Captain Bloodbeard, the Pirate Lord, stands as a legend
among legends, a figure of both dread and admiration,
whose name will echo through maritime history for
generations to come.

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Captain Bloodbeard Legendary Resistance (3/Day). If Captain Bloodbeard fails a
Medium humanoid (any race), neutral evil saving throw, he can choose to succeed instead.

Armor Class 16 (chain mail) Nimble Escape. Captain Bloodbeard can take the Disengage or
Hit Points 131 (14d8 + 68) Hide action as a bonus action on each of his turns.
Speed 30 ft., swim 30 ft.
Actions
STR DEX CON INT WIS CHA
Multiattack. Captain Bloodbeard makes two melee attacks.
18 (+4) 14 (+2) 20 (+5) 12 (+1) 14 (+2) 16 (+3)
Scimitar. Melee Weapon Attack: +8 to hit, reach 5 ft., one target.
Skills Athletics +8, Perception +4 Hit 11 (2d6 + 4) slashing damage.
Senses darkvision 60 ft., passive Perception 14
Languages Common, Dwarvish, Elvish Pistol. Ranged Weapon Attack: +6 to hit, reach 40/120 ft., one
Challenge 8 (3,900 XP) target. Hit 10 (2d6 + 2) piercing damage.

Pirate Crew. While in his lair Captain Bloodbeard is Reactions


accompanied by 2d4 pirates. These pirates are loyal to him and
Riposte. When a melee attack misses against Captain
follow his orders without question.
Bloodbeard, he can use his reaction to make a melee attack
Keen Smell. Captain Bloodbeard has advantage on Wisdom against the attacker.
(Perception) checks that rely on smell.

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License & Credits
OPEN GAME LICENSE Version 1.0a 2. The License: This License applies to any Open
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15. COPYRIGHT NOTICE Open Game License v 1.0a
Copyright 2000, Wizards of the Coast, Inc.
System Reference Document 5.0 Copyright 2016,
Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy
Crawford, Chris Perkins, Rodney Thompson, Peter Lee,
James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris
Sims, and Steve Townshend, based on original material
by E. Gary Gygax and Dave Arneson.
END OF LICENSE
Copyright © 2023 DiceQuest

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