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Game Development Program Note 2019
Game Development Program Note 2019
* SOURCE : http://www.gamingshow.in/gamingindustry.php
GAMING INDUSTRY
Games Have Now Become The Most Popular And Profitable Form Of Entertainment.
Over The Years, Gaming Has Evolved To Include Different Mediums. We Have Seen Consoles Becoming More
Sophisticated, PC Games Becoming Multi-player And More Complex And An Entire Evolution Of NextGen Mobile
Games On Smartphones.
TYPES OF GAMES:
The Indian online gaming industry has a bright future in 2019 with its accelerated growth recognized by users with good
disposable income groups.
The industry is booming with a growing appetite for gaming in India. It is growing leaps and bounds as compared to the other
industries.
The exponential rise in the Indian gaming industry can be witnessed due to its parallel connection with smartphone adoption.
As per the recent studies, the number of smartphone users in India would reach 530 million by the end of this year. In
addition, the Indian mobile games market is projected to hit a mark of INR Rs.110 Crores by the end of 2020, and the number
of gaming users is expected to reach 628 million.
* SOURCE : http://www.gamingshow.in/gamingindustry.php
JOB OPPORTUNITIES
According to statistics shared by the AGA, globally game CAREER GROWTH PATH
industry provide employment to as many as 1.7 million
individuals, with the employment rate growing by Game Designer/Artist/Developer
62,000 jobs (on average) every year.
2-3Years
The Starting Range Of Salary In Gaming Industry Is
INR Rs. 3,00,000 - 7,00,000 P.A. For Profiles Like Unity Lead Game Developer
3D Developer, Game Developer , Game Designer,
Mobile Game Designer, Unity 3D Artist.
2-3Years
Technical Director
The career growth path in gaming industry can be as
shown aside. 2-3Years
Creative Game Director/Game
Producer
There Is A Rising Demand For Professionals In Gaming Industry, From Artists To Programmers To Designers To
Audio Engineers. There Are Many Exciting Job Roles Available, Which Are Not Just About Playing Games But
About Creating Them. Let’s Have A Look At Some Of The Rewarding Careers In The Gaming Industry.
* SOURCE : https://www.mindler.com/blog/careers-in-gaming-in-india/
ABOUT GAME DEVELOPMENT PROGRAM
This program covers the Game Development process of creating 3D Games, Mobile Games and
Augmented Reality (AR) Games using the Unity Game Engine.
3D GAMES
This program will train you on the latest features of the Unity engine and the entire process of creating a
3D game, from downloading the Unity game engine to publishing your 3D game.
MOBILE GAMES
Compared to other engines, Unity provides easy portability to both iOS and Android, allowing for mass
dissemination of a mobile game. This program help you create your own adventure game using
animations while fine-tuning your C# programming skills with intermediate concepts like class
inheritance, abstract classes, and interfaces.
environment.
WHY ARENA ANIMATION ?
Theory Hours :
Theory Hours are Mandatory to be delivered as per the program and will be tracked in Aptrack
LAB Hours :
LAB Hours are Mandatory to be delivered as per the program and will be tracked in Aptrack
Practical Hours :
Practical Hours are NOT mandatory for program delivery and will not be considered under Aptrack for
tracking and program duration
Practical Hours to be communicated as suggested additional practice sessions to strengthen students learning
These Hours can be practiced by the student either at the centre by prior booking the LAB or another
appropriate venue as convenient to the student
Note: Course monitoring will be limited to Theory hours and Lab hours sessions only
COURSE STRUCTURE
Term 1 : Unity Game Engine
Additional
EBooks Preferred Theory Lab Total
Unity Game Engine Chapters Practice
/Videos Training Tools Hours Hours Hours
Hours
Overview & Interface Of Unity
1&2 4 4 8 4
Game Engine
Game Design Essentials 3, 4 & 5 8 8 16 8
Creating Game Environment Getting
6 4 8 12 4
& Unity Asset Store Started With
Implementing & Testing Unity 2018
Player & Non-player 7&8 (E-book) 8 12 20 8
Unity
Characters
Adding HUD & Scripting Point
9, 10 & 11 8 8 16 4
System, Victory & Defeat
Game Audio & Visual Effects 12 8 12 20 6
Game Optimization 13 4 8 12 6
Introduction To Unity VR
14 4 4 8 4
Gaming
Total 44 60 104 40
Practical Hours to be communicated as suggested additional practice sessions
COURSE STRUCTURE
Term 2 : Unity Game Development
Preferred Additional
Theory Lab Total
Unity Game Development Chapters Ebooks /Videos Training Practice
Hours Hours Hours
Tools Hours
Introduction To Unity New
1 4 0 4 0
Features
Controlling Animations With
2 8 12 20 8
Timelines
Practical Unity Game
Directing With Cinemachine 3 8 16 24 6
Development (Video Unity
Content)
Unity 2D Development 4 8 12 20 4
Shader Graphs 5 8 12 20 4
Post Processing & Rendering 6 8 12 20 4
Total 44 64 108 26
Overview Of Unity Game Engine, Features Along With Unity Interface, Primary Views, Windows, Layouts
And Toolbar.
Understanding The Game Designing Of A Featured Game - Cucumber Beetle. Includes Gameplay, Game
Mechanics. Besides, Understanding The Creation And Customization Of Game Terrain. Also, Usage Of
Cameras And Lighting In Unity
Focuses On Making The Game Environment More Robust, And Trees And Other Objects Are Added To The
Game Scene. Understanding The Steps Necessary To Create 3D Objects Using Unity's Native Modeling
Tools.
Understanding Of How To Incorporate The Game's Player Character—the Cucumber Man, Importing The
Character, And The Review Of Controls And Animations. Understanding The Non-player Characters—the
Cucumber Beetles, Their Animations Are Examined And Changes Are Made To The Non-player Character's
Animation Controller.
LEARNING OUTCOMES
TERM 1 : UNITY GAME ENGINE
Covers The Design And Development Of, And How To Incorporate, A Heads-up Display (HUD) In The Game.
Understanding & Review Of The Design, Scripting, And Implementation Of The Game's Point System.
Demonstrates The Plan And Implementation Of Audio And Visual Effects In The Game To Help Enhance
Understanding Game Optimization And Deployment, Unity Games Are Diagnosed For Performance
Master The Latest Features Of Unity And Bring Your Projects To Success
Make Breathtaking Cut-scenes With The Timeline Tools To Enhance Your Game With Action Scenes
Direct With Cinema Chine Every Camera In The Game, From Gameplay To Cut Scenes, To Make Your
Games Feel Natural Always
Build Impressive 2D Maps With Tile Map In No Time, By Customizing Tiles And Brushes, Speeding The
Level Design Process, And Creating Designing Tools For Yourself Or Team
Create Stunning Materials With Shader Graph That Can Bring To The Next Level Your Game Looking,
Including Creating Special Effects Such As Dissolve, Teleporting Or Slicing
Master The New Rendering Techniques Such As GPU Instancing To Show Thousands Of Assets On Screen
At Once With Little Performance Cost. Give A Specific Mood Or Feel To Your Game By Learning All About
The New Post-processing Effects And How Animate And Blend Between Them.
LEARNING OUTCOMES
TERM 3 : MOBILE & AR GAME DEVELOPMENT
Implement the XZIMG plugin to incorporate facial tracking to a SnapChat like application.
Master Unity 3D mobile app development with augmented reality games for Android & IOS. Understand how
to use the Vuforia AR package. Understand the basics of C# with step by step instructions on the screen.
Learn to Raycasting bullet impact (Firing items from the camera to hit 3D objects in the scene). Understand
how to animate 3D models, detect collisions and to load resources, spawn items & randomize
position/speed. Learn Particle systems to create a volcano eruption effect in the 3D world
Understand Variables and foundation of Game Controller. Learn about detecting the AR then show and hide
what we need to. Learn how to add the round animation and Sound FX. Learn how to start a new round,
restart and quit.
Learn how to create Intro titles and animate them. Learn how to tweak the Audio timing of the Intro scene.
Learn how to finalize and submit your AR App to App Store.
DELIVERY PATTERN
Delivery Pattern :
Normal Track - 2 Hrs. a Day x 3 Days a week
Certificate Type :
Certificate of Accomplishment (COA)
Certificate :
Game
Arena Certified Expert in Game Development (Powered by UNITY-logo)
Development
*Please note Powered by UNITY is a logo unit which will be used post legal approval.
EXIT PROFILES
Target Audience :
Selling Points :
New Students and Referrals from existing students
AVAILABILITY IN PORTAL
Note: The Arrow Indicates The Availability Of The Course In Portal (Course Code : OV-GDVP-3113)
FEES AVAILABILITY DATES
Game
Development OV-GDVP-3113 NT –6th June’19 NT –6th June’19
Program
Note: The Arrow Indicates The Availability Of The Course In Portal (Course Code : OV-GDVP-3113)
CONTENT AVAILABILITY DATES
Centre
Social
Technical/Creative
Personal
ABOUT CREOSOULS
Arena Animation Is First And Only Brand To Implement This Platform World Wide For
Students.
Thank You
For any further clarity, pls contact you Regional Sales Head or write to me at moksha.shah@aptech.ac.in