CAM

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T.R.

GEBZE TECHNICAL UNIVERSITY


FACULTY OF ENGINEERING & AEROSPACE FACULTY

DESIGN PROJECT

Muratcan ÇALIŞ-200105005017
Muhammed GÜNEYLİ- XXX
Abdülkadir DEMİRCİOĞLU- XXX

MECHANICAL ENGINEERING DEPARTMENT

ME 334 - MACHINE THEORY

PROJECT REPORT

ADVISOR: Assist. Prof. Peyman Lahe MOTLAGH

GEBZE
2024

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TABLE OF CONTENTS

LIST OF FIGURES

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Buraya gimden yapılacak olan ödev gelecek

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2. CAM MECHANISM DESIGN

Cam mechanisms are basic components in mechanical engineering that convert rotational
motion into linear or reciprocating motion. These mechanisms consist of three main parts: the
cam (driven element), the follower (driven element), and the frame (support structure). The
profile of the cam determines the movement of the follower, allowing the movement to be
precisely controlled.

2.1. Definition of Problem

Let's define the requirements for the mechanism.

Figure 1: Definition of Problem

The maximum height to be selected in the design chart will be 25 cm.

2.2. Finding Best Curve


Autodesk Fusion360 Program was used for mechanism design. First, the mechanism graphic
that the user wanted was drawn as a sketch. The optimum curve was found by gradually raising
and lowering the transitions so that they were not sharp.

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Figure 2: Modelling the Graphic in CAD Program

As can be seen after the graphic modelling, the Cam mechanism is divided into 12 equal parts.
When considered angularly, there will be a 30-degree increase in each piece.

Figure 3: Base Circle and Points


Then, distances were added to the centre circle according to the graph. A 2D version of the
cam mechanism has been created.

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Figure 4: 2D CAM Mechanism
Later, a 3D version was created.

Figure 5: 3D Cam Mechanism


As can be seen in the figure, sharp transitions were avoided.

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2.3. Different Heads

The circles above the cam mechanism in title 2.1., which were 2 mm long, were moved over
the cam mechanism this time and updated to 4 mm. Another design created using non-pointed
heads,

Figure 6: Base Circle and Heads

Figure 7: 2D CAM Mechanism Different Heads

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Later, this designed 2D mechanism was converted into 3D.

Figure 8: 3D CAM Mechanism Different Heads

As can be seen, it has a different shape than the first mechanism designed.

2.4. Trial and Error on the Base Circle


The Base circle diameter, which was initially selected as 60 mm, was changed to 30 mm. You
can see the 2D image of the resulting mechanism in Figure x.

Figure 9: 2D Cam Mechanism (Base Circle Dia = 30 mm)

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If we convert the 3D,

Figure 10: 3D Cam Mechanism (Base Circle Dia = 30 mm)

If we make our main circle a little smaller (diameter = 15 mm), the cam mechanism will have
sharper transitions.

Figure 11: 2D Cam Mechanism (Base Circle Dia = 15 mm)

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Let's look at the 3D version,

Figure 12: 3D Cam Mechanism (Base Circle Dia = 15 mm)

As a result, the base circle changed by trial and error creates different cam mechanisms. In
this way, we can obtain the cam mechanism we want through trial and error.

2.5. Offset
New cam mechanism moved 12 mm to the right and 7 mm up from the centre,

Figure 13: 2D Cam Mechanism (offset)

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Figure 14: Offset 3D Cam Mechanism
When it is offset, a new mechanism design is created. The user should use whichever works
for him.

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