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Fri Jul 5 19:03:44 2024

Emscripten-3.1.24-wasm32-32bit
Ren'Py 8.1.3.23091805

Bootstrap to the start of init.init. took 0.00s


Early init. took 0.04s
Loader init. took 0.17s
Loading error handling. took 0.88s

Loading script...
Loading script. took 19.45s
Loading save slot metadata. took 0.16s
Loading persistent. took 0.00s
Failed to initialize steam: ModuleNotFoundError("No module named '_ctypes'")
Set script version to: (8, 1, 3)
Running init code. took 0.69s
Loading analysis data. took 0.01s
Analyze and compile ATL. took 0.23s
Reloading save slot metadata. took 0.01s
Index archives took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.01s
Making clean stores. took 0.01s
Initial gc. took 0.16s
DPI scale factor: 1.000000
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Init translation took 0.59s
Build styles took 0.10s
Load screen analysis took 0.00s
Analyze screens took 0.42s
Save screen analysis took 0.22s
Prepare screens took 2.31s
Save pyanalysis. took 0.15s
Save bytecode. took 0.27s
Running _start took 0.02s
Interface start. took 0.36s

Initializing gles2 renderer:


primary display bounds: (0, 0, 1440, 900)
swap interval: 1 frames
Windowed mode.
Could not get pygame screen: error('Could not create EGL context (call to
eglCreateContext failed, reporting an error of EGL_BAD_MATCH)')

Initializing gles renderer:


primary display bounds: (0, 0, 1440, 900)
swap interval: 1 frames
Windowed mode.
UGUU couldn't find b'glFlushMappedBufferRange': b'No OpenGL context has been made
current'
UGUU couldn't find b'glGetBufferPointerv': b'No OpenGL context has been made
current'
UGUU couldn't find b'glMapBufferRange': b'No OpenGL context has been made current'
UGUU couldn't find b'glUnmapBuffer': b'No OpenGL context has been made current'
Vendor: "b'WebKit'"
Renderer: b'WebKit WebGL'
Version: b'OpenGL ES 2.0 (WebGL 1.0 (OpenGL ES 2.0 Chromium))'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 8192
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(1170, 658) drawable=(1170, 658)
Root FBO is: 0
FBO Maximum Texture Size: 2048

Full traceback:
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
python hide:
File "/renpy/ast.py", line 1138, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/renpy/python.py", line 1122, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
python hide:
File "renpy/common/_layout/screen_main_menu.rpym", line 1616, in
_execute_python_hide
File "/renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 4175, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "/renpy/display/core.py", line 2782, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 1064, in render
surf = render(d, rw, height - y, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/behavior.py", line 948, in render
rv = super(Button, self).render(width, height, st, at)
File "/renpy/display/layout.py", line 1373, in render
back = render(style.background, bw, bh, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/image.py", line 513, in render
return wrap_render(self.target, width, height, st, at)
File "/renpy/display/image.py", line 316, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/model.py", line 232, in render
raise Exception("The Model displayable may only be used when model-based
rendering is active.")
Exception: The Model displayable may only be used when model-based rendering is
active.

While running game code:


Exception: The Model displayable may only be used when model-based rendering is
active.

Full traceback:
File "//game/scripts/story/introduction.rpyc", line 11, in script
File "/renpy/ast.py", line 930, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/renpy/exports.py", line 1474, in say
who(what, *args, **kwargs)
File "/renpy/character.py", line 1352, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/renpy/character.py", line 1003, in do_display
display_say(who,
File "/renpy/character.py", line 693, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "/renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 4175, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "/renpy/display/core.py", line 2782, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 1373, in render
back = render(style.background, bw, bh, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/image.py", line 513, in render
return wrap_render(self.target, width, height, st, at)
File "/renpy/display/image.py", line 316, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/model.py", line 232, in render
raise Exception("The Model displayable may only be used when model-based
rendering is active.")
Exception: The Model displayable may only be used when model-based rendering is
active.
While running game code:
Exception: The Model displayable may only be used when model-based rendering is
active.
While handling exception:
Traceback (most recent call last):
File "/renpy/execution.py", line 596, in run
node.execute()
File "/renpy/ast.py", line 930, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/renpy/exports.py", line 1474, in say
who(what, *args, **kwargs)
File "/renpy/character.py", line 1352, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/renpy/character.py", line 1003, in do_display
display_say(who,
File "/renpy/character.py", line 693, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 4175, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "/renpy/display/core.py", line 2782, in draw_screen
surftree = renpy.display.render.render_screen(
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 1373, in render
back = render(style.background, bw, bh, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/image.py", line 513, in render
return wrap_render(self.target, width, height, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/image.py", line 316, in wrap_render
rend = render(child, w, h, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/model.py", line 232, in render
raise Exception("The Model displayable may only be used when model-based
rendering is active.")
Exception: The Model displayable may only be used when model-based rendering is
active.

During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "/renpy/display/error.py", line 140, in report_exception
renpy.game.invoke_in_new_context(
File "/renpy/game.py", line 287, in invoke_in_new_context
return callable(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/error.py", line 48, in call_exception_screen
return renpy.ui.interact(mouse="screen", type="screen", suppress_overlay=True,
suppress_underlay=True)

^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^
File "/renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/core.py", line 4175, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "/renpy/display/core.py", line 2782, in draw_screen
surftree = renpy.display.render.render_screen(
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 1373, in render
back = render(style.background, bw, bh, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/image.py", line 513, in render
return wrap_render(self.target, width, height, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/renpy/display/image.py", line 316, in wrap_render
rend = render(child, w, h, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/model.py", line 232, in render
raise Exception("The Model displayable may only be used when model-based
rendering is active.")
Exception: The Model displayable may only be used when model-based rendering is
active.

Full traceback:
File "/renpy/bootstrap.py", line 275, in bootstrap
renpy.main.main()
File "/renpy/main.py", line 670, in main
run(restart)
File "/renpy/main.py", line 144, in run
renpy.execution.run_context(True)
File "/renpy/execution.py", line 955, in run_context
context.run()
File "//game/scripts/story/introduction.rpyc", line 11, in script
File "/home/tom/ab/renpy-build-fix/tmp/install.web-wasm/lib/python3.11/site-
packages/future/utils/__init__.py", line 444, in raise_
File "//game/scripts/story/introduction.rpyc", line 11, in script
File "/renpy/ast.py", line 930, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "/renpy/exports.py", line 1474, in say
who(what, *args, **kwargs)
File "/renpy/character.py", line 1352, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "/renpy/character.py", line 1003, in do_display
display_say(who,
File "/renpy/character.py", line 693, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "/renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/renpy/display/core.py", line 3582, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause,
pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type:
ignore
File "/renpy/display/core.py", line 4175, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or
video_frame_drawn)
File "/renpy/display/core.py", line 2782, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 492, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/screen.py", line 731, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 888, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/layout.py", line 1373, in render
back = render(style.background, bw, bh, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/image.py", line 513, in render
return wrap_render(self.target, width, height, st, at)
File "/renpy/display/image.py", line 316, in wrap_render
rend = render(child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/transform.py", line 909, in render
return RenderTransform(self).render(width, height, st, at)
File "accelerator.pyx", line 979, in
renpy.display.accelerator.RenderTransform.render
File "accelerator.pyx", line 404, in
renpy.display.accelerator.RenderTransform.render_child
File "render.pyx", line 266, in renpy.display.render.render
File "/renpy/display/model.py", line 232, in render
raise Exception("The Model displayable may only be used when model-based
rendering is active.")
Exception: The Model displayable may only be used when model-based rendering is
active.

While running game code:


Exception: The Model displayable may only be used when model-based rendering is
active.

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