Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 2

IT Universe

Objectives: To provide students an opportunity where they gain knowledge and experience
about Computing. 2) To provide students a platform where they can share and practice their
attained skills on current trends in Information Technology. 3) To make students aware of the
evolving technologies by organizing Seminars, Workshops & Guest Lecturers. (Hybrid)

Level Skills Suggested


activities
/Projects
Class 9 -A 1)Understand computer basics, programming basics and binary 1)Speed
level number system. Beginning using the programming language. programming
Display output on the console. Explaining the differences between 2)Robo War
syntax errors, runtime errors, and logic errors 3)Line follower
2)Encourage interest in STEM (science, technology, robot
engineering, and mathematics) subjects. ... 4)App
Hone Coding Skills. development
Learn to be a Problem Solver
5)Designing a
Creative Thinking.
solar powered car
Develops the Skills of Tomorrow
3) To follow a line on its given path which is obtained for
which it uses IR sensors which detects the line and H bridge
which controls the working of the wheel's. Arduino UNO
controls the other operations

4) Using the visual studio IDE to create basic, modular and more
advanced complete software (backend and frontend) that use
conditional statements, HID events and functions. Also learning
the importance of commenting code and following good design
practices to guide their aesthetic choices.
5)Understand how solar energy work and apply
concepts to create a solar powered car

Class 6-8 1)understanding and using the utility and components of the 1)Robo Race
Raspberry Pi SBC and the Raspberry Pi operating system. 2)Robo Soccer
understanding the basics of Python and its integrated 3)Line follower
development and learning environment and are able to create Robot
code and functions in the Python IDLE. 4)Web Designing
2) Interface software with discrete components using the GPIO 5)App
and code a program to run the ultrasonic sensor and servo motor development
using the custom P1 Shield (HAT)
3) Using a screwdriver and knowledge of wiring to correctly
assemble the Bumble Pi robot and connect it to a smart phone
using appropriate software to control it.
4) showing understanding of HTML, HTMLS and the Dream
Weaver interface. They can create a visually appealing website
using proper integration of HTML and CSS along with media and
tables.
5)Using the visual studio IDE to create basic, modular and more
advanced complete software (backend and frontend) that use
conditional statements, HID events and functions. Also learning
the importance of commenting code and following good design
practices to guide their aesthetic choices.
Class 3-5 1)Learners can use Mobirise to create a website using a theme, 1)Web Designing
insert images and new pages and modify the navigation bar and 2)Scratch and Ed
export the website files. They can do the video backgrounds, Scratch
hyperlinks, location maps and social media to a website before
publishing it.
2) Can connect Edison to the computer and program Edison using
Ed scratch. They can use loops, wait commands and sensors.
Interactive stories: Showing understanding of computer
programs and scratch programing.
Using scratch to create a program with sprites, backgrounds,
blocks and scripts.
Can use the motion, looks, sound, pen, event and control blocks
to create an animation
Showing an understanding of robots, their parts and their
different types. They can program the Edison robot using
barcodes and can use the Ed scratch online interface to connect
the Edison Robot
Class 1 and 1)To open MS paint, use basic tools, draw shapes, add colors, Paint
2 insert, select, delete and move a shape, create a picture using Type
different drawings. 3) Sequencing
2) using typing skills 4)Loops
3)understanding and using sequential alogrithms, 5)Events
4)using loops in codes 6)Presentation
5)Understanding and applying use of events 7)Media
6) Applying skills of presentation 8)Sequencing
7)Editing a video project, save it and preview it. Code
8)understanding the use of events

You might also like