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5e to Tales of the Valiant Transition Guide 11
5e to Tales of the Valiant Transition Guide 11
Sorcerer
Font of Magic: Moved to level 1 from level 2.
Metamagic: You now learn 2 at level 2 instead of level 3, then
another at levels 6, 13, and 18 for a total of 5 compared to 4
in the 2014 rules
Enlarged Spell: New.
Hunting Spell: New.
Lucky Spell: new.
Retain Spell: New.
Shielding Spell: New.
Twinned Spell: Cost for non-cantrip spells increased by 1
Sorcery Point.
Sorcerous Renewal: New. Regain a few Sorcery Points every
time that you take a Short Rest.
Heroic Boon: Spend a Sorcery Point to add +CHA mod to
failed ability checks or pick a 1st Circle or 2nd Circle spell
from the Arcane, Primordial, or Wyrd spell list and gain the
ability to cast it using Sorcery Points.
Devour Spell: New. Once per long rest, attempt to eat an
incoming spell or an ongoing spell to get Sorcery Points.
Recharge for 4 Sorcery Points.