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Character Name Level Hero Points

XP
Shizuro remaster 13 Gain 1 at the start of each session
Character Sheet Player Name
and when granted by the GM.
Spend 1 to reroll a check.
Spend All to avoid death.
Ancestry Background Class
Kitsune Magical Misfit Rogue
Heritage and Traits Size Background Notes Class Notes
Dark Fields Kitsune
Attributes

+0 Strength
Partial Boost
+5 Dexterity
Partial Boost
+4 Constitution
Partial Boost
+3 Intelligence
Partial Boost
+2 Wisdom
Partial Boost
+4 Charisma
Partial Boost
Defenses Hit Points
Maximum Current HP Temporary HP
Armor Class Shield Fortitude Reflex Will
Hardness Max HP BT HP T T T

+2 20 / 10 22 E
27 E
20 E
177
✔ ✔
5 M M M Dying
34 Armor Proficiencies
L ✔ L L
Wounded
Unarmored Light Medium Heavy 4 + 17 + 1 5 + 21 + 1 2 + 17 + 1
T T T T Con Prof Item Dex Prof Item Wis Prof Item Resistances and Immunities
10 + 5 + 17 + 2 ✔ E
M
✔ E
M
E
M
E
M Defenses Notes
Base Dex* Prof Item L L L L Conditions
* Use armor’s Dex cap if lower

Skills Languages Perception Speed


T
0 Skill Notes
Acrobatics 24 5 19 0
E + + - Common, Elven, T
✔ M
L Dex Prof Item Armor Empyrean, Goblin, 23 ✔
E
2 + 21 + 0
M
L
25 feet
T Halfling, Kitsune Wis Prof Item
Arcana 22 E 3 + 19 + 0
✔ M Senses and Notes Special Movement
L Int Prof Item
Low-Light Vision
T
0 0 0 0
Athletics E + + -
0 M
L Str Prof Item Armor
T
Strikes
Crafting 3 19 0
E + +
22 ✔ M
L Int Prof Item Melee Strikes
T
0 Weapon Damage
Deception 4 19
E + +
23 ✔ M B
L Cha Prof Item 26Unarmed
+2 Greater Striking Special 5 + 19 + 2
(1d4) 3d4+8 B, P or S +3d6P precisi
S
✔ T Str Prof Item
Diplomacy 4 15 0
E + +
19 M Traits and Notes Agile, Finesse, Nonlethal, Unarmed, Magical
L Cha Prof Item
T Weapon Damage
Intimidation 23 E 4 + 19 + 0 + +
B
✔ M P
L Cha Prof Item S
Str Prof Item
✔ T
3 0
Lore 15
+ +
Underworld 18 E
M
Traits and Notes
L Int Prof Item
✔ T
Weapon Damage
B
Dragons Lore 18 E 3 + 15 + 0 + +
P
M
L Int Prof Item Str Prof Item S
T
2 0 Traits and Notes
Medicine 0
E + +
2 M
Wis Prof Item
L
T
Ranged Strikes
Nature 2 E
M
2 + 0 + 0 Weapon Damage
B
L Wis Prof Item +1 Striking Air Repeater 25 5 + 19 + 1 2d4+3 P P
T S
Dex Prof Item
Occultism 0
E 3 + 0 +
3 M Traits and Notes Range: 30 ft.; Uncommon, Agile, Repeating, Magical
L Int Prof Item
T
Weapon Damage
Performance 4 0
E + 0 +
4 M
26Unarmed
5 + 19 + 2
B
L Cha Prof Item +2 Greater Striking Special Foxfire 3d4+3 E or F P
S
✔ T Dex Prof Item
Religion E 2 + 15 + 0
17 M Traits and Notes Range: 20; Unarmed, Magical
L Wis Prof Item
Weapon Proficiencies Critical Specializations
✔ T
Unarmed Simple Martial Advanced Other
Society 0
E 3 + 15 +
18 M T T T T T
L Int Prof Item E E E E E
✔ M ✔ M ✔ M M M
T
L L L L L
Stealth 5 2 0
E + 19 + -
26 ✔ M
Class DC Reminders
L Dex Prof Item Armor
✔ T Proficiency Action Icons
Survival 17 E 2 + 15 + 0 32 Untrained +0 [one-action] Single Action
M
L Wis Prof Item Trained 2 + level [two-actions] Two-Action Activity
✔ T Expert 4 + level [three-actions] Three-Action Activity
Thievery 20 E
M
5 + 15 + 0 - 0 10 + 5 + 17 + 0 Master 6 + level [free-action] Free Action
L Dex Prof Item Armor Base Key Prof Item Legendary 8 + level [reaction] Reaction

Page One—Statistics ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Ancestry and General Feats Class Abilities Inventory
Level Ancestry and Heritage Abilities Class Feats and Features Held Items Bulk
1 Dark Fields Kitsune You're Next Steel Shield 1
Surprise Attack Thieves' Toolkit (Infiltrator) L
Invigorating Fear
Ancestry Feat Low-Light Vision Repair Kit (Superb) 1
Retractable Claws Rogue's Racket (Thief Racket) Magazine (Air Repeater) (10) 0.2
Sneak Attack
Change Shape (Kitsune) Alchemist's Lab 6
Background Skill Feat
Trick Magic Item

Skill Feat Class Feat Mobility


2 Quick Repair Chronoskimmer Dedication
Chronoskimmer Dedication
General Feat Incredible Initiative Class Feature Consumables Bulk
3 Specialty Crafting Cheetah's Elixir (Moderate) L
Scroll of Control Water L
Skill Feat Improvise Tool Class Feat Predictable! Fade Band 0
4 Turn Back the Clock
Turn Back the Clock
Ancestry Feat Hybrid Form Boosts Class Feature
5 Alchemical Crafting

Skill FeatMagical Crafting Class Feat Skirmish Strike


6 Guide the Timeline
Guide the Timeline
General Feat Foil Senses Class Feature
7 Swift Sneak

Skill FeatImpeccable Crafting Class Feat Sly Striker Worn Items Invested Bulk
8 Reversing Charge +2 Resilient Explorer's Clothing L
Reversing Charge Clockwork Goggles (Major) YES L
Ancestry Feat Fox Trick Class Feature Handwraps of Mighty Blows (+2 Greater0Striking)
YES
9 Kip Up
Cloak of Illusions (Greater) YES L
Skill Feat Expert Disassembler Boosts Class Feat Precise Debilitations
10 Scrounger Dedication
Scrounger Dedication
General Feat Toughness Class Feature
11 Reverse Engineering

Skill Feat Assurance (Crafting) Class Feat Reactive Interference


12 Space-Time Shift
Space-Time Shift
Ancestry Feat Shapechanger's Intuition Class Feature
13 Cat Fall

Skill Feat Class Feat


14

General Feat Boosts Class Feature


15 Bulk
Light Items 10 light Bulk items = 1 Bulk
Bulk
Skill Feat Class Feat Encumbered Bulk 5 + Str
16 7 Maximum Bulk 10 + Str
Maximum Invested 10
Ancestry Feat Class Feature
Wealth
17
CP SP GP PP
Skill Feat Class Feat
18
0 0 15 0

General Feat Class Feature Gems and Artwork Price Bulk


19

Skill Feat Boosts Class Feat


20

Page Two—Abilities and Inventory ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Character Sketch Origin and Appearance
Ethnicity Nationality Birthplace Age Gender & Pronouns Height Weight
25 Femea

Appearance

Personality
Attitude Deity or Philosophy
Not set

Edicts Anathema

Likes

Dislikes

Catchphrases

Campaign Notes
Notes Allies

Enemies

Organizations

Actions and Activities Free Actions and Reactions


Name Actions Traits Page # Name [free-action] Traits Page #
Change Shape (Kitsune)1 Concentrate, Polymorph, Primal, Transmutation
Debilitating Strike [reaction] Rogue
Effects Trigger Your Strike hits an off-guard creature and deals damage.
You transform into a specific alternate form determined by your
heritage. If your heritage doesn’t list a form, your alternate form is a Effects
tailless form, which is a common Medium humanoid ancestry You apply one of the following debilitations, which lasts until the end
prevalent where you grew up (typically human). This form is the of your next turn. • Debilitation: The target takes a –10-foot status
Name age and body typeActions
same as your Traits
true form and has roughly Page # penalty
Name to its Speeds. • Debilitation: [free-action] Traits
The target becomes enfeebled Page #
analogous physical traits, such as hair color. Using Change Shape 1. [reaction] Kitsune
Guide the Timeline 1 Concentrate Fox Trick
counts as creating a disguise for the Impersonate use of Deception.
Effects
You lose any unarmed Strikes you gained from a kitsune heritage or Trigger
ancestry feat inChronoskimmer
Prerequisites: this form. You can remain inFrequency:
Dedication. your alternate once form
per
indefinitely,
day. You knowand the
youresult
can shift
you back
want to your
and truenudge
subtly kitsunethe form by using
timeline to Effects
this action
your again.
intended destination. Choose an ally or a foe. If you choose an Frequency: once per hour. You always have time for a joke or prank.
ally, the next time within the next round that ally makes an attack roll You Create a Diversion, Conceal an Object, or Hide. All creatures
Name
or skill check, they roll it Actions
twice andTraits
take the higher result; this isPage a # who Name witnessed your Fox Trick Traits
[free-action] then wise up to it, becoming Page #
fortune effect. If you choose a foe, the next time within the next temporarily immune to your[reaction]
Fox Trick for 24 hours.
Predictable! 1 Invigorating Fear
round that foe makes an attack roll or skill check, they must roll
Effects and take the lower result unless they succeed at a Will save
twice Trigger A creature within 60 feet gains the Frightened condition.
against your chronoskimmer
By observing an opponent, you DC;can thisget
is aa misfortune
sense of their effect.
next move
Regardless
and prepareoftoyour choice,
counter the target
or resist becomes
it. Choose one temporarily
target and attempt immunea Effects
for 24 hours.check to Sense Motive against the foe's Deception DC
Perception You are invigorated by the shock of a prank or the thrum of terror.
or a hard DC of the foe's level, whichever is higher. . Critical You gain temporary Hit Points equal to the creature’s level or 3,
Name
Success: You precisely Actions
discern the Traits
target's strategy, gaining a Page +2 # whichever
Name is higher. You lose [free-action] anyTraits
temporary Hit Points after 1 Page #
circumstance
Reversing Charge bonus to
2 AC against the creature until the start of your minute.
Kip Up [reaction] General, Skill
next turn and a +2 circumstance bonus to your next saving throw
Effects
against the creature before the start of your next turn. . Success: Trigger
Prerequisites:
You deduce the Chronoskimmer Dedication.
gist of the target's strategy;You dive into
as critical the fray
success,
before
except rewinding yourselfbonus
the circumstance to safety.
is onlyStride
+1.up to yourYou
. Failure: Speed.fail toIf you Effects
end yourthe
discern movement within melee
target's strategy and gain reachnoofbenefit.
at least. Critical
one enemy, Failure: you Prerequisites: master in Acrobatics. You stand up. This movement
can
You make a melee
misinterpret Strike
the against
target's that and
strategy enemy.takeYoua –1then teleport back doesn't trigger reactions.
circumstance
to the square
penalty to AC from which
against theyou beganuntil
creature yourtheSnapback Charge.
start of your next You turn,
Page
and Three—Notes
can use
a –1Reversing and Charge
circumstanceActions  whiletoBurrowing,
penalty ©2023 Paizo Flying,
Climbing,
your next saving throw Inc., Paizo, Pathfinder,
against or the and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.
Magical Tradition Spell Slots
Arcane Occult Prepared Caster Spells per Day
Primal Divine Spontaneous Caster
Spell Rank 1 2 3 4 5 6 7 8 9 10
Spell Statistics Spells Remaining
Spell Attack Spell DC
T T Spells
E
M
+ E
M
10 + +
Name Actions Rank Prep Name Actions Rank Prep
L Key Prof L Base Key Prof

Cantrips
Cantrips per Day Cantrip Rank
1/2 your level rounded up

Name ActionsPrep

Focus Spells
Focus Points Focus Spell Rank
1/2 your level rounded up
Focus Pool Equals the number of focus spells you have (maximum 3).
Refocus Spend 10 minutes to regain 1 Focus Point.

Name Actions

Innate Spells
Name Actions Freq

Rituals
Name Rank Cost Name Rank Cost

Page Four—Spells ©2023 Paizo Inc., Paizo, Pathfinder, and the Pathfinder logo are registered trademarks of Paizo Inc. Permission granted to photocopy for personal use only.

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