Professional Documents
Culture Documents
physical-education-notes
physical-education-notes
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5. International consciousness
a) Through international sports e.g. all
SPORTS ORGANIZATION
This deal with the way various sporting
African games activities/competitions is organized. It also
b) Hosting games in all countries discusses how points are awarded and recorded ,
c) Drawing officials from all countries filling score sheet and arranging how teams are
6. Individual fulfilment going to play.
a) Opportunities for development of
physical talents. 1. A LEAGUE (ROUND ROBIN)
b) Personal income This is a competition where each team will have a
c) Personal esteem from successful chance to meet every team in the other group
performance either once or twice. The possible outcome during
league competition is a win, loss or a tie/draw.
Purpose of P.E. to the nation
Enables people to perform skilful and Merits
efficient movement through use of physical Give satisfaction to the players
and mental power. A weak team will have a chance to meet a strong
People use movement as a means of team.
communication, expression etc Weak team improves as the league progresses
People use leisure time well in creating, The winner is clearly determined
performing and appreciating physical Players get a lot of exposure
activities e.g. games, dance e.t.c Provide fair judgement.
Promotion, preservation and appreciation
of national and international culture. Demerits
Self discipline through rules and regulation Take too long to be completed
Learning and participating in P.E creates Very expensive to organize in terms of transport
awareness of natural resources and and accommodation
environment. Require very many officials
People learn to improvise and use Require very many facilities
equipment in various activities. Require very many equipment
Maintenance of high standard of body Expose players to very many injuries
health, strength, fitness and general body Tiresome on the side of players
development. Very difficult to organize especially the league
table.
OBJECTIVES OF P.E
Determining number of matches per team to play
P.E activities are conducive to growth and T (T-1)
development. T
P.E contributes to constructive use of leisure time T = Number of teams
P.E provides for leadership Minus (-) 1 because a team cannot play against
P.E provides opportunity for expression and itself.
creativity. Determining the total number of matches in a
P.E provides for personality and character league.
development T(T-1)
P.E provides for neuromuscular skills 2
P.E develops habit of health and safety T = Number of teams
P.E develops mental capabilities and knowledge Minus (-) 1 because a team cannot play against
P.E has biological, psychological and sociological itself and divide by two (2) because it takes two
function. teams to play a match.
P.E provides for cultural development
Playing is an instinctive drive that has educational 2. KNOCK OUT
potentials. A competition where once a team is defeated, it is
eliminated. The possible outcomes are (i) win
(ii) loss
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Types of knock out
I. Single elimination
How to give a bye
a) By considering the previous performance
II. Double elimination b) By random draw
III. Consolation elimination
Merits of knock out When giving byes pick on a magic number, which
is slightly higher than the number of teams. Magic
Takes short time to complete numbers include: 2,4,8,16,32,64,128 e.t.c
Require few officials
Requires less equipment 3. LEAGUE CUM KNOCK OUT
Requires few facilities Takes the advantage of both league and knock out.
Easy to organize Neither too short nor too long
Has clear climax Provide a well – matched competition
Doesn’t exclude a team from a competition after a
Demerits of knock out game.
Does not give suggestion for the players Organization of league cum Knock out
Players are not given time to improve on their Teams are divided in to pools where each team is
skills expected to play all others in the same pool.
Teams are not given chance to realize their (Preliminary round league).
mistakes and correct. Winners meet runners up in the next pool.
A weak team can eliminate a strong team After the preliminary round the competition
The winner is not outly determined changes to knockout.
Not the best way of judging a strong team. Only the winners and runners up from each group
proceed to quarterfinals.
A BYE
Merits
This is when a team is allowed to proceed to the Correct the mistakes of league and knock out
next stage without touching or playing the ball Has very clear climax of competition
Rules for a bye Saves time
a) Given during preliminary stages of competition Allows the defending champion to participate
b) Give the bye when the teams cannot be paired Problem of an even do not occur
“through” to avoid odd numbers at the last stage. Neither too long nor too short
No team plays greater or minimal game than the
Entering league score sheet other
P – Matches played
Egoji Vs. Egoji Vs Egoji Vs W- Matches won
Kigari 2:3 Meru 3:3 Rubate 3:2 D – Matches drawn
Egoji Vs Kigari Vs Kigari Vs L – Matches lost
Augustine 4:2 Meru 3:3 Rubate 1:1 F – Goals scored by the team
Kigari Vs Meru Vs Rubate Vs A – Goals the team was scored
Augustine 3:2 Rubate 2:2 Augustine 0:1 Pts – Points
Meru Vs Augustine 1: Ps – Position
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Teams Egoji Kigari Meru
Enter the above information in a score sheet
Augustine Rubate P W D L F A
Pts
Ps
Egoji 2:3 3:3 4:2 3:2 4 2 1 1 12 10 7 2
Kigari 3:2 3:3 3:2 1:1 4 2 2 0 10 8 8 1
Meru 3:3 3:3 1:0 2:2 4 1 3 0 9 8 6 3
Augst 2:4 2:3 1:0 1:0 4 1 0 3 5 8 3 4
Rubate 1:3 1:1 2:2 0:1 4 0 2 2 4 7 2 5
ROUNDERS
B 2nd Post
13m 13m
DF
2.5m DF
2.5m
3rd Post Bowling Bowlers
Square B Umpire 1ST Post
B
7m
13m
7.5m
2m
B 13m
Batting
4th Post Square X
XXXXXXX
Waiting batsmen
B Substitute runner
Backstop
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This is a game played by 2 teams each having 9
player and 2 substitutes
Batsman foot protruding outside batting square.
When the ball is caught in air unless it is no ball
The two teams are: When a batsman obstructs a fielder
I. Bowling/fielding/out team: When the post a head is stumped with a ball.
Consists of:
a) Backstop; position at the back of the bating NO BALL
square to collect backward hit This is a ball that cannot be batted due to the
b) Bowler in bowling square mistake of the bowler.
c) Bowlers at each post (4) Ball either too high or too low i.e above the head
d) Deep fielders (3) and below the knees.
When the ball is outside the batting square
II. Batting/Inning team When the feet of the bowler are protruding outside
Members are known as batsmen. One batman is the bowling square.
inside the bating square and the rest line up next to When the ball is not thrown in a smooth
the bating square. continuous motion.
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Center circle
GD
GA
PLAYING AREAS
GK – 1,2 GD – 1,2,3 WD - 2,3 C- 2,3,4 BASIC EQUIPMENT
WA – 3,4 GA – 3,4,5 GS – 4,5
1. Ball
Substitution Size number 5
Spherical
There is no limit to the number of substitutes a Circumference 27-28
team can use provided they were all registered at Weight 400gms – 450gms
the beginning of the play. A player comes in and Color – white
out as many times as possible and this is referred
to as revolving substitution. 2. Goal post
3.05m tall (10ft)
Game duration Ring diameter 380mm
In a match: 3. Players equipment
There are 4 quarters of 15 minutes each with Sports shoe and stockings
resting interval of 3 minutes between first and Skirts/shorts/bloomers/wrappers
second quarters and between third and fourth Jersey/T-shirts
quarters. There is a resting interval of 15 minutes Playing bibs.
during half time.
STARTING THE GAME
In tournament:
There are 2 halves of 20 minutes each with a Procedure
resting interval of 5 minutes during half time. The
teams change sides at the end of every quarter or Umpire tosses a coin for the 2 captains and the
half. winning captain has two options i.e.
Breaking a tie: i) Choice of the side
If a tie occurs it is broken by adding an extra ii) The 1st centre pass
period of 5 minutes. If still occurs similar periods The team starting with centre pass is known as
are added till it is broken. even team while the other is known as odd team.
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Conditions during centre pass
The centre with the ball should be within
in is awarded to the opposing team where the ball
crosses the line.
the centre circle.
All other players except opponent of the PLAYING THE BALL
centre should be in their respective goal A player may:
thirds.
After the umpires whistle, the ball must be i) Catch in one or both hands
released within 3 seconds. ii) Gain or regain possession of the ball if it
The centre pass must be received within re-bounces on the goal post.
the same third (centre third) iii) Bounce the ball to another player
The centre with the ball must obey the iv) Tip the ball in uncontrollable manner once or
footwork rule. more than once, hit the ball to another player or
A goal cannot be scored directly from the catch the ball.
centre pass. v) Bat the ball once, catch or direct to another
player
Occasions when centre pass are administered vi) Fall while holding the ball but must regain
Start of the game footing and throw the ball within three seconds.
After the score
After the score A player may not.
After every quarter or half
Start of 2nd half i) Kick the ball deliberately
Start extra time. ii) Strike the ball with the wrist
iii) Deliberately fall on the ball to get it
NB/ Incase of any infringement during centre iv) Attempt to regain possession of the ball while
pass, the centre pas is referred to as faulty centre lying, sitting or kneeling on the ground
pass. v) Use goal post as a support in recovering the ball
going out the court
CONTROL OF CENTRE PASS vi) Use the goal post as a means of regaining
balance/ any other way or purpose.
i) When the whistle is blown the centre in
possession of the ball shall play within three LATE ARRIVALS
seconds and obey the footwork rule. A late comer can only replace a player who filled
ii) The centre pass should be caught or touched by her position only after notifying the umpire.
a member of the attacking team who is She takes to the court:
standing/lands within the centre third. a) After a goal has been scored
iii) A player who lands with one foot or both feet b) After stoppage for injuries or illness
simultaneously within the centre third is judged to c) Immediately following an interval
have received the ball in that third. The penalty for breaking the rule is a free pass to
iv) A player who lands with both feet the opposing team where the infringer is standing
simultaneously with one foot within the centre and she leaves the court until the next goal is
third and the other on goal third is judged to have scored or next interval.
received the ball in that goal third.
v) If a member of a team taking the centre pass, Stoppages, injuries or illness
catches the ball in the centre third without crossing When a player is injured or ill a stoppage of up to
the line, a free pass is a warded the opposing team 3 minutes is allowed from when team manager is
to be taken at the goal third close to the point called to decide whether the player is fit to
where the ball crosses the line. continue with the play.
vi) If a member of opposing team touches or Umpire may stop play for emergency related to:
catches the ball on the centre third or goal third, i) Equipment, court interference by
with a stride along a transverse line, then the outsiders, weather conditions
advantage rule is applied. ii) Players clothing.
vii) If a ball from centre pass goes untouched over
the sideline boundary or the centre third, a throw
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OFFICIALS
Team officials - Game officials
d) Notify the umpire immediately if the
incorrect centre pass is given.
Coach - Umpire 3. TIME KEEPERS
Team manager - Timekeeper Their duties include:
Captain - Scorer a) Toss off for the choice of goal side or first
centre pass and notify the umpire of the
1. UMPIRE result.
They put on costumes distinct from that of b) Take note of time during an interval,
players stoppage or illness.
Should have control over the game and c) During the above occasions notify the
make decisions umpire and the other captain that they have
Should officiate according to the rules changed the positions whether or not
Each umpire should control and give substitute is involved or not.
decisions only in one half of the court Over third
unless appealed to by other umpires for
decision on her behalf. a) The ball cannot be thrown over a complete
The umpire whistle starts and stops the third without being touched or caught by a
game after an interval. player who is at the time touching or
After the players have taken their positions catching the ball is fully within the third or
in the court, the umpire tosses a coin for lands within that third.
the start. b) The player, who lands first with one foot in
Each umpire restarts the game after all the the correct third, is judged to have received
goals scored in the half he or she is the ball I that third.
controlling. c) The player who lands on both feet
Keeps outside the court except when it is simultaneously with one foot within the
necessary to enter in to secure a clear view correct third and the other one in incorrect
of a player or to indicate the point of which third is penalized.
the penalty must be taken or to take a toss
up. FOOTWORK RULE
Move along the sideline and behind the A player may receive a ball with one foot or both
goal line to see play and make decision. feet grounded or jump to catch and land on one or
An umpire may call on an advantage to both feet and then:
indicate an infringement has been observed a) Step with one or both feet in one direction, any
and not penalized. number of times pivoting on the landing foot. The
Not criticize or coach any team when the pivoting foot may be lifted but the player must
game is in progress. throw or shoot before grounding.
Check that during the stoppage, injuries, b) Jump from the landing foot or both feet on the
other players remain in the court and there other foot or either foot but must throw or shoot
is no coaching going on. the ball before re-grounding foot.
On seeing an infringement blow whistle,
state the infringement and the penalty and A player in possession of the ball may not:
indicate the place on which the penalty is Drag or slide the landing foot
to be taken. Hop on either foot
Jump from either both feet unless the ball has been
2. SCORERS released before landing.
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B. CATCHING Lack of sufficient time for practice
Lack of role models in the society.
1. Two handed catch
BRANCHES OF GYMNASTICS
Teaching points There are three branches of gymnastics. These
Hands firm and stretched towards the ball. include:
Fingers opened and relaxed 1. Traditional/informal
Arms recoiled to pull the hands 2. Modern/formal
The whole arm and body side give the direction of 3. Olympic/Acrobatic
the flight of the ball so that catch is ‘soft’ and
almost noiseless. If hands and arms are rigid, 1. TRADITIONAL / INFORMAL
fingers can be damaged. This branch deals with the skills as performed by
the gymnast. It is categorized into two:
GYMNASTICS a) Balance
b) Agilities
This is a systematized forms of exercise designed
to produce particular effect to the body. a) Balance
Skilful performance of the basic human movement This is the ability to hold the body still or
e.g walking, rolling, vaulting, springing e.t.c stationery without any movement. It is the state of
body equilibrium.
Qualities of a good gymnast i) Static/non - locomotor
Lack of equipment/facilities
Negative attitudes by pupils, parents, fellow
teachers, society e.t.c
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Pyramid
This is a grouped balance having a triangular or
Progressive stages of performing vaults
Approach ------- short run
colonial shape. Take off ----- breaking contact with the
Conditions for a good pyramid ground
Should have a strong, broad base and a Flight ----- being in air
sharp apex. Landing ---- making contact with the
Should be composed of 16 participants ground
with varied body sizes, heaviest at the 3. Springs
bottom and lightest at the apex. These are movements of turning the body part
The service of the spotter is highly from one point to another either in the air or over
required when building and breaking the an obstacle.
pyramid Headspring
Hips and shoulders give the strongest Neck spring
support when building the pyramid. Cat spring
The taller the pyramid the higher the marks Hand spring
scored. Arab spring
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iii) Space awareness
Personal space – space occupied by the body
5) Curling
Body parts being taken or brought to the centre of
cylinder. the body.
General space – Unoccupied space where the body 6) Stretching
can move. When the body parts are taken away from the
iv) Balance and counter balance. (Refer to types body centre i.e. legs and hands
of balance – page 13) 7) Symmetrical movement
v) Twisting and turning: This is when the corresponding parts of the body
Turning i.e. hand and legs are used to do the same thing at
This is when the whole body including the feet the same time.
moves round as one. 8) Asymmetrical movement
Corresponding parts of the body are not used to do
Twisting the same thing at the same time.
This is when at least one part of the body is fixed
on the ground while the remaining parts rotate/ SAFETY PRECAUTION WHEN TEACHING
move around. GYMNASTICS
Ensure adequate and appropriate warm up
B. FACTORS OF MOVEMENTS before starting the activity.
Demonstration should be very clear.
1. Weight Instructions/explanations should be very
The body weight determines the quality of the clear.
movement. Can be described as heavy, medium Maintain discipline of the highest order.
and light. The heavier the body the clumsy the Provide adequate space.
movement. Ensure pupils have appropriate uniform
Avoid using faulty apparatus
2. Space Proper timing of the activities i.e. avoid
(Ref. to themes of education – page 13) activities when it is extremely too hot or
slippery
3. Time/flow Avoid using faulty facilities e.g. grounds
with stones
Time is used to measure the speed of movement. Avoid involving sing pupils
Movement can be described as either very fast, Activities should be related to pupils’ age
moderate and very slow. Flow of movement can
be described as: APPARATUS USED IN GYMNASTICS
Free flow: Movements that cannot be stopped or The horse
held at one point once they start. Bars
Bound flow: Movements that can be held at one Ropes
point once they are start. Tables
Vaulting boxes
Other terms of movements Spring board/take off board
1) Level: Chairs and stools
Can be described as high, medium or low Old tyres
2) Direction The hoops
Can be described as forward, upward, sideways, Adjusting gymnastics competitions
Backwards and downwards. Points to look at:
3) Progression Entry in the arena. The entry should be in
This is how work is build up gymnastic movement or skills.
4) Movement sequence Teacher and the leaders’ appearance. They should
This is comparatively complete movement have uniforms, which looks a bit confident,
Made up by combining small short movements knowledgeable e.t.c
In a sequence manner, e.g. Table interpretation.
Head springs Continuity and progression i.e. does one part
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Teacher’s creativity
Improvisation and use of apparatus.
Exit from arena.
Skill mastery
Timing – for the timing you are given 10 min to
complete.
STRUCTURE OF ATHLETICS
ATHLETICS
Marshals
Statler
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Home straight Lane 1.22m( width)
Common finishing line
Kerbline
84.39 m
73m
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RELAY RACES
1) Shuttle relay
MIDDLE AND LONG DISTANCE EVENTS
They include:
This is where a competitor runs from one straight 800m
to another and back before he passes the baton to 1500m
another. 3000m steeple chase
5000m
A 10000m
Walk races
2) Medley relay
This involves different competitors in a team Characteristics of middle and long distance
covering different distances. It’s mainly for events.
enjoyment and for both genders e.g. 100m >>>> They take longer time to perform.
200m>>>>400m e.t.c They involve both cardio-vascular and muscular
endurance.
3) Circuit relay They are aerobic in nature.
This is where the competitors run round track and Sometimes may result to fatigue ( accumulation of
each member of the team covers the same lactic acid along the muscles).
distance. We have two types of circuit relay:
(1) 4 x 100m General rules governing the track events
(2) 4 x 400m A competitor shall maintain his/her lane when the
Rules governing relay races track evens demands so e.g. 200m, 400m e.t.c
1. The baton shall be carried by the hand A competitor shall not obstruct his or her opponent
throughout the race. e.g. pushing, blocking the way e.t.c.
2. The baton shall be passed literally to next. A competitor shall not run inside the track or
Should not be hurled or thrown. move out of the track and come back again to
3. The passing of the baton shall take place resume the race.
within the change over box. A competitor shall overtake to the right of the
4. A competitor after passing the baton shall opponent unless there is enough space to the left.
not escort the fellow competitor but waits Each competitor shall wear a number and color
for the area to clear and then leave the allocated to his/her team. At the end, points shall
track. be awarded as follows:
5. In 4 x 100m and 4 x 400m, first round the
competitor shall maintain his/her lane Position Points
throughout. 1 7
6. Each team shall have 4 competitors and 2 5
shall wear identical uniforms. 3 4
7. For a team to win, the last competitor must 4 3
have a baton with him/her. 5 2
8. The competitor receiving the baton is 6 1
allowed to move within the change over 7 0
box but beyond the acceleration zone. i.e
10m. All competitors shall be registered by the recorder.
Running shall be done anticlockwise. This is
Anchor leg because it is easier to negotiate curves on the left
This is the member in the relay team who covers as opposed to right.
the last stretch or the final round in the relay.
Timing of the events.
Characteristics of anchor leg
Must be very fast runner This is taken from the smoke on the flash of the
Good at receiving the baton. pistol or any approved starting apparatus to the
Good at finishing. moment any point of the torso comes over the
flashing line.
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Every competitor shall be timed by three time
takers and in the event of the times disagreeing the
Steeplechase
Ways of clearing steeplechase hurdles include:
middle time taken. Step over - Jump over
Vault over - Climb over
HURDLING EVENTS Run over
These are events where the competitor runs over
an obstacle placed along the course e.g. Types of hurdles to be cleared are:
100m/110m hurdles. i. Dry hurdle
ii. Wet hurdle
Rules governing hurdling events
A competitor shall only clear those hurdles that are Getting number of hurdles cleared
on his lane. Dry hurdles = No. of lapse x 4
A competitor shall not trail his leg around the Wet hurdles = No. of lapse
hurdles.
A competitor shall not deliberately knock down FIELD EVENTS
the hurdles. JUMPS
1. Horizontal jumps
When sub standard hurdles are being used, a In a situation where there are more than 8
competitor shall only be allowed to knock down a competitors, each competitor shall be given three
maximum of three hurdles. When standard chances after which the best 8 shall proceed to the
hurdles are being used then there is no limit to be next round. This first round is call preliminaries.
knocked down. The competitor with the best jump shall be
Do not avoid any hurdle. declared the winner. In championship meetings a
qualifying competition of three trials is held
Specification for a hurdle preceding competition.
Overall width 120 cm
Length of the base 70 cm Rules governing horizontal jumps
Depth of the top bar 70 mm
Thickness of the top bar 10-25mm A competitor shall take off from a single foot.
Minimum total weight 10 kg A competitor shall not apply any form of
summersault.
Distance specifications After landing a competitor shall not leave the
landing pit from the runaway.
RACE Height From Distance From The jump shall not count if the competitor takes
Of Start Between Last from beyond the take off point.
Hurdles to Hurdles hurdle After commencing the jump, a competitor shall
SEX
400m 0.914m 45m 35m 40m Do not touch the ground outside the area nearest
the take off.
100m 0.84m 13m 8.5m 10.5m A competitor shall not use hand weights or grips
WOMEN
of any sort.
400m 0.762m 45m 35m 40m
How to take measurement
The tape measure shall be perpendicular to the
take off point.
The zero (0) mark of the tape measure shall be at
the nearest point of contact with the landing area.
The reading shall be taken from the inner edge of
the take off board.
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Breaking a tie
Incase of two competitors tying, the competitor
ii. Flight
This is when the body is in air.
with the second best jump shall be declared the
winner. If the tie remains then the competitor with Errors during flight
the third best jump shall be declared the winner. If Somersaulting
the tie remains then each of them is given three Assuming an upright shape while in air
more chances.
5.5m iii. Landing
40.45M This is making contact with the ground from air.
13m RUNWAY Errors during landing
1.22m
Contact with the ground outside the pit.
Touching behind the area of contact during
Take off board landing.
(1.22m x 20cm)
Styles of jumping
Specification for triple jump 1. Hitch kick
During the flight he makes a scissor like
movement.
5.5m 2. Float/sail
Landing 40.45M During the jump the legs and the hands are
Pit stretched a head of the body.
1m RUNWAY
1.22m
3. Hung
The legs are folded backwards as arms cycle in air.
10m The triple jump has three distinct phases i.e. the
Take off board hop, step and jump.
(1.22m x 20cm)
A competitor is allowed to land between the take
Specifications for long jump off board and the landing area without penalty
provided that he:
Progressive stages i. Lands first on his take off foot.
i. Approach ii. Lands secondly on the opposite foot.
This is a short run before take off to gain iii. Does not permit the sleeping leg to touch the
momentum ground during any phase the jump before the final
Errors during approach landing.
Contact with the ground outside the runway All other aspects same as long jump.
Taking off before gathering full momentum
Inconsistent pace of strides. Equipment
Take off 1. Tape measure
This should be single foot take off. 2. Pegs
3. Scorecards
Errors during take off 4. Flags – Red for no jump
- White for jump accepted
Stepping beyond the take off board 5. Rake/Jembe
Taking off far much behind the take board.
Stepping on the take off board using the wrong 2. VERTICAL JUMPS
foot Rules governing vertical jumps
Not balancing the vertical or horizontal motion 1) Failure is recorded if the athlete
during take off. Dislodges the bar, directly or indirectly
Take off foot is the foot that remains longer in Touches the ground including the landing area
contact with the ground. The other foot is known Beyond the plane of the uprights without first
as the power foot. Clearing the bar.
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2) A competitor shall not be permitted to use the
runway or take off area for practice purposes once
Equipment
Tow upright post
competition begins. Crossbar
3) The bar shall never be raised by less than 2cm Pegs
unless there is a tie or one competitor only Steel tape measure
remaining.
4) A competitor may commence jumping at any Progressive stages/techniques
given height above the minimum height. Approach from 350 - 400 or from a curve.
5) 3 consecutive failures disqualify a competitor Take off – trunk upright at the bar level
regardless of the height at which they occur. Good flight
6) A competitor is permitted to place checkmarks Proper landing.
on the runway, takeoff and use handkerchief at the
poles for sighting. Physical components of a good high jumper.
7) A competitor shall take off from both of his foot Good height
and shall not apply any form of somersaulting. Good speed
8) The competitor shall complete the event in one Strength
and half minutes. Flexibility/agility
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Rules
Same as discuss Javelin must not be hurled or slung
Similarities between shot put and discuss Javelin must be held at the grip with one hand
Both have sector of 400
In both exists is from the rear circle Progressive stages
Measurement taken the same way. 1. Grip
Breaking the tie same procedure Cord of the javelin is placed on the open palm
Duration for performance is the same i.e. 1 ½ mins Fingers wrapped around the cord.
Differences Thumb parallel to the javelin shaft.
Shot heavier than discuss 2. Carriage
Diameter longer than in shot put Javelin placed parallel to the ear and above the
In discuss we have 1 ½ turn method of throwing shoulder with the head slightly higher than the tail.
while in shot put we have obrien method of Hand and arm should be relaxed
throwing. 3. Approach
In short put we have stop board while in discuss Approach at a run to gain momentum
we have metal rim. 4. Release/recovery
In discuss we throw the discuss while in shot put
we put the shot. Safety precautions
Should be thrown in one direction
3. JAVELIN (Figure 3 page 24) Throwing should be done in order
Weight Javelin to be thrown towards the wind
Men ---------------- 800 gms Spectators away from the throwing area
Women ------------- 600gms Should be carried from the landing area to the
throwing circle i.e. should not be thrown.
Rules for javelin Should be carried in upward direction with head
A competitor is not permitted to step on the curved pointing upwards.
scratch line during, or after the throw.
A competitor must approach within the runway. 4. HAMMER (Figure 4 page 24)
He must remain within the confines of the run way Weight ---------------- 7.26 kg
and behind the scratch line until the implement has Overall length ---------- 116 - 117cm
landed.
Javelin should not land on the tail first. In a competition of more than 8 competitors,
Javelin must land within the sector (landing preliminaries are organized where they select the
sector) best 8 to proceed to next final round.
The competitor must complete the throwing within Incase of a tie, both preliminaries and final rounds
1 ½ minutes. are considered.
The competitor must retire from behind the scratch The throwing should be done in a cage for the
line. Front Circle purpose of safe.
. Front Circle
Scratch arc
Metal rim Stop board
Rear 2.5m
400
Circle Landing Rear 2.25m
sector Circle 400 Landing
sector
Extension
0.75m Extension
0.75m
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We have points men at various points to
show direction flags. Red indicates right
direction while white indicates left
Landing area direction.
4m Runway – 40m
Arc – 34.950
2. Marathon
Extension 0.75m Individual events done on the city streets.
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Order of events
Day 1.
The clerk of the course to address the
officials before the start of the meeting.
100m hurdles Evaluation of the meeting is done at the
High jump end of the meeting.
Shot put Send letters of acknowledgement to
200m officials and other helpers.
Ensure safety of the apparatus and the
Day 2 score sheet.
Long jump Close and balance the accounts of the
Javelin meeting.
800m
DUTIES OF THE OFFICIALS
Decathlon 1. Chairman (normally head of the institution)
In charge of the meeting
These are 10 events done by men in two Sees the smooth running of the programme
consecutive days Checks on the officials and substitution
Day 1 Settles disputes.
100m
Long jump 2. Guest steward (normally deputy principal)
Shot put Welcoming guests of honor and other
High jump guest.
400m Minds about there sitting and feeding
Day 2 arrangements.
110m hurdles
Discuss 3. Organizing secretary
Pole vault Correspondence to other team officials
Javelin Responsible for programmes
1500m Certification
Invitation cards.
ORGANIZING MEETINGS AND THE
OFFICIALS IN ATHLETICS 4. Technical manager
How to organize a meeting Clerk of the course
Set the date considering the season, time of Ensure that lines, landing areas, runways
the year. etc are marked.
Consider and arrange the venue. Ensure that stationery and equipment are
Consider the participation level i.e. junior available.
or senior. Check if the weights of the implements are
Types of events to be considered according appropriate.
to the participants.
Draw a list of officials needed during the 5. Referee
meeting. Settle any dispute
Programme Decides when judges fail to agree
A programme must be drafted including Makes final decision
the number of events, competitor’s names, Ensures that rules are followed
times e.t.c Can disqualify competitors.
Heats, quarters, semis and finals are to be
included in the programme. 6. Chief timekeeper
Indicate times when the events shall take Assigns duties to other timekeepers
place. Give signal to the starter when other
Day of meeting. timekeepers are ready.
Officials should be there before the start of Control other timekeepers and checks final
the events. time.
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Instruct other timekeepers to clear the watches
Fills in the scores card.
Ensure athletes follow their lanes.
Check on the hurdles according to the rules
Checks the scores card before it goes to the Communicate by use of flags once they notice any
records. infringements.
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Refreshment steward assistant.
Provides drink during the meeting
The chairman calls the members of the jury for
final decision.
Feed guests and officials after the meeting
VOLLEYBALL
First aider
Gives the competitors the necessary first aid. Historical background
The game was started by William Morgan, a
Blackboard official physical education specialist and director at Young
Continuous record of results on the blackboard for Men Christian Association (YMCA) in 1895 in
guests and competitors to be kept informed. U.S.A. He first called this game Mintonette.
Latter the Y.M.C.A directors suggested that the
Typist game should be called “Volley ball” because the
Types the certificates as events are done. ball was volleyed back and forth across the net.
In the early stages of development 9 players on
JURY OF APPEAL COMPOSITION each side were playing volley ball. The YMCA
Referee or chairman of the meeting drew the first formal rules in 1897.
Chief track judge During the First World War the American troops
Chief field judge introduced the game in Europe. U.S.A formed
Clerk of the course or secretary amateur volleyball association in 1928 while the
Overall man e.g. churchman. Great Britain did the same in 1955. In 1946
volleyball was introduced in Olympic games both
The above group is formed when disputes that are for men and women.
beyond the referee arises. In 1947 the international volleyball federation was
formed with its headquarters in Paris. In Kenya
How a protest is lodged we have Kenya Volleyball Association (K.V.A)
It has to be in writing to the secretary or
organizing committee.
Should be made not more than 30 minutes after
the official announcing of the result.
THE COURT
Sideline (18m)
5 4 2 1
1 2 4 5
3m
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Sideline
Length of the court (18m) (iv) Shall enter the court on the area between the
Substitution takes place along this line attack line and the base line.
Team bench is located along this line. (v) Shall not serve the ball at any given time
(vi) Shall not block the ball or play any ball above
End line the net
Width of the court (9m) (vii) Can substitute the back court player as many
Service takes place along this line. times as possible.
Center line (viii) Shall only be substituted by a player who he
Subdivide the court into two equal parts substituted.
Net is fixed along this line (ix) Can not complete rotation
The two referees stand along and opposite this
line. Qualities of a good libero player
Prevents the player from entering the opponents (i) Very good in receiving the ball
half. especially the spiked balls.
Attack line (ii) Enduring/withstanding for long
Subdivide one of the half of the court into two (iii) Very fast in reaction.
parts i.e. front and back row. Front is marked 3m
from the centreline. BASIC EQUIPMENT
The ball
Playing positions Spherical in shape
1. Right back player Circumference 65-67cm
2. Right front player Weather/synthetic casing with bladder inside
3. Center front player Weight 260-280 grams
4. Left front player
5. Left back player The Net
6. Centre back player Length 9.5m
Depth 1m
Rules governing back players Should have a band with a cable inside to help in
They cannot participate in the block tightening the net.
They can spike provided they take off from the Heights - Men - 2.43m
back row plane. Women – 2.24m
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i) Maximum of 6 substitutes is allowed per set.
ii) Must be conducted within the substitution zone.
Examples of playing fault
Double hit by individual player unless there is a
block.
b) Should not exceed 30 sec. Four hit by a team unless there is a block.
TYPES OF SUBSTITUTION Positional fault (When the players are not in their
1. Legal substitution playing position when the ball is being served)
This is when the team is utilizing the 6 registered Rotational fault.
substitutes. A player touching the net with or without another
2. Illegal substitution opponent player
When the team has exhausted the 6 substitutes but Front court player crossing the centreline
continue substituting. Ball landing inside or outside the court
It is when the team utilizes the unregistered player. Faulty service
3. Compulsory/exceptional substitution Wrong substitution
This is when substitutes have been exhausted yet Breaking time out rules
another player gets injuries. The referee may Back court player participating in block or spiking
authorize the coach to substitute another player. while in the frontcourt.
Ball passing under the net.
TIME OUT
This is a brief interruption of the game or pause Consequences of playing fault.
requested by coach or captain for a technical talk. The serving team looses the point and chance to
Duration for time out is 30sec. Each team is serve.
entitled to 2 time outs per set. It is requested when Receiving team gains a point and chance to serve.
the ball is dead. The receiving team looses a point when they make
During time out the coach is not allowed to enter a play fault thereby serving team continues to
the court neither the players allowed to leave the serve.
court.
How to win a set.
TYPES OF TIME OUT In a volleyball 5 sets are played. To win a set the
1st team to reach 25 points with a leading margin
a) Teams time out of a minimum of two points takes the set. Eg 25-
Requested by the coach or the captain 23, 25-21.
b) Official time out At the end of every set, teams changes sides.
When referee stops the game incase of: Incase of deciding (5th) set, the first team to reach
1. Technical problems e.g. 15 points with a leading margin of a minimum of
Ball bursting two points takes the set. Team changes sides
Loosening of the net when the first team reaches 8 points.
Breaking of the post.
2. External interference e.g. How to win a march
Spectator invading the court The team which wins more sets emerges the
Bad weather – heavy rainfall winner.
When lowering national flag
Disagreement between officials OFFICIALS OF THE GAME
c) Technical time out 1. First named referee
This is given when playing the deciding set and He has the absolute authority over the game and
the first team reaches 8 points. The duration of other officials.
this time out is 1 minute. His decision is final
He uses whistle to signify the beginning and end
THE PLAYING FORMAT of the game, a point, change of service e.t.c.
To win a point Awarding points and services gained
A team wins a point when the opponents make a In charge of disqualification.
playing fault.
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2. 2nd named referee
Supervises control of substitution on the side of
Flex your wrist and bend your knees as you receive
the ball in order to be able to accommodate the ball
lines comfortably.
He takes note of the following: Use your fingers mainly those of the thumb and the
Net faults two fingers.
Crossing the centreline The body almost immediately straightens after
Illegally crossing the attack line by backcourt receiving the ball on legs, fingers, arms and toes
players. thus putting the ball into play.
Reaching over the net (over reaching) The body makes a pumping action by moving down
Draws the attention of the first named referee of any and up with the wrist flicking to make the ball move
unsporting behaviour. fast.
Notes players position at the start if the game.
Keeps check on all time outs. 2. Serving
Authorizes all substitutions. The act of putting the ball into play from the serving
area of the court.
3. The scorer Teaching points
Positions himself opposite the first named referee. (Refer to types of services)
Take note of all scores. 3. Spiking/smashing
He notes all time outs, substitutions and any other This is the act of jumping in the air besides the net
interruptions. and forcibly hitting the ball down into the
Before the sets, he takes names of all the players, opponents’ side. The hands must not touch or pass
substitutes, captain, coaches. over the net.
Take care of the positions of players in the court and Teaching points
ensure that the rotation order of the court is kept. Take two running steps
He supplies the referee with relevant information at Jump of from both feet
all times. Take ensuring both hands backwards and
Referee assistants upwards to propel your body off the ground.
They are four and they sit at each corner of the Factors contributing to good spiking
court. The take off should be with knee bent and trunk bent
They note the serving faults. The contact with the ball should be made at the
Note the ball, which passes outside the net vertical highest point of the jump with the trunk arched
markers during the service. backwards.
Note the ball falling out of the court. With fingers spread, wrist flexed, contact the ball
with the heel of the palm first and close with fingers
BASIC SKILLS IN VOLLEYBALL as in the case of the tennis service.
The ball should be hit with a maximum force to
1. Volley make it move to the opponent court at a sharp angle.
This is the act of setting or passing the ball over 4. Block
the net using two – handed overhead pass. This is the wall of hands put by the opponents’ side
Teaching points during the smashing of the ball.
Wide base with legs comfortably apart to maintain Styles of blocks
the balance. i) Umbrella block
Knees slightly bent with the body position under the ii) Pun block
and eyes on the ball. Types of blocks
Arms almost stretched, fingers spread, palm facing a) One man block
upwards with thumbs and first fingers almost b) Two men block
meeting. c) Three men block
The elbow bends as you receive the ball. Teaching points
Double feet take off at about two feet from the net.
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Arms fully stretched upwards and toss with
fingers.
5. Dig
The method of retaining the ball when it comes
Knees slightly bend with fingers spread at below the level of the waist of the player.
ear level. 6. Set-up
As the ball hits your hands, flick the wrist This is the situation where the ball is volleyed for
downwards. smashing or spiking.
HANDBALL
THE COURT
Side line
4m line
goal keepers 9m I
I line/free throw line
I centre line
7 line/penalty Goal
mark Line
6m line/goal arc line (20m)
This is a game played by two teams where a team 1. Can be done without the notification of
consists of 12 players with 7 players in the court the referee provided a player is
any one time and 5 players remaining substitutes.
Goal lin eregistered.
One of the 7 players in the court is designed to be 2. Substitute should enter the court when
the goalkeeper. the player he is substituting has left the
For a player or team to be allowed to participate. court.
i. He must have his/her name entered in the score 3. A player entering/leaving the court
sheet. should do so from within his team
ii. Should be present at the start of the game incase substitution area. But this does apply
of lateness of a player or official, he should notify incase of injury.
the table officials and his name is entered into the 4. The game cannot be stopped for
score sheet. substitution to be done.
The minimum number of players to start the game Duration of the game
is 5 and it can go down as the game progress. For players 16 years and above, the game consists
Substitution of 2 halves of 30 minutes each and break of 10
A substitute becomes a court player when the minutes in between.
player he is substituting leaves and he in turn
enters the court. A substitute can enter the court 30 30
as many times as possible (revolving substitution)
Rules governing substitution. 10
Timing starts at the referee signal for the initial
throw off and ends when the timekeeper’s signal is
released.
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If the referee is not satisfied he retains the players
in the court and if there was an error the game
Numbers 1,12,16 are reserved for the goalkeeper.
Captain ear an armlet on the arm.
continues. 1. Goal line
Breaking a tie
Incase of a tie an extra time is added 2 halves of 5 Measures 20m
minutes each with break of 1 minute in between. Forms width of the court
If it still stands duration of the same is added. If it Where the goal posts are fixed
continues the tie is broken in accordance to the Confirms the score
rules of that particular game. 2. 4m line.
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Awarded when the whole ball completely crosses
over the goal line having lastly been touched by
Assaulting a fellow player or an official
Spitting to a fellow player.
the defender (But not in between the two upright
posts) It is taken at the edge of the court where the OFFICIALS IN HANDBALL
sideline meets the goal line. Conditions similar to 1. Court referee
throw in. Shall start the game by blowing the whistle
during the throw off.
Passive play Shall raise his hand to confirm a score
This is when a team keeps the ball in their when a goal has been made.
possession without making any recognizable He shall penalize any infringement within
attempt to attack or to shoot on the goal. the court and incase of any disapproval
Penalty for this is free throw. with the other referee, his decision shall be
PUNISHMENTS IN HANDBALL final.
1) Warning/Caution During a penalty throw, he shall ensure
Can be given verbally or through us of yellow that the thrower does not step on the line.
card. It is given when.
i) Time wasting Goal line referee
ii) Wrong approach to an opponent Confirm the score by blowing two sharp
iii) A persistent infringement. whistles when a goal is scored.
2. Suspension Shall penalize any infringement along the
This is 2 minutes compulsory break given to 6m line.
player due to: Combined duties of the referees
a) repeat/persistent infringement concerning an They shall run the game according to the
approach to an opponent laid down rules and regulations.
b) when a player is disqualified, he shall be They shall inspect the facilities equipment
accompanied by 2 minutes suspension. and players before the start of the game.
c) Infringement of the substitution rule. They sign the score sheet at the end of the
d) Failure to release the ball or throw the ball game.
way after being penalized. They shall inspect the score at the end of
e) Rough play – directed to an opponent using each half or any other time one feels like.
unnecessary force. They shall make the final decision in case
3. Disqualification of any disapproval between the table
This is where a player is supposed to live the officials.
court or the remaining period part of the game. They shall penalize the players according
However one shall substitute after two minutes. to the laid down rules and regulations.
They shall keep a record of scores and
Occasions shall confirm the score before approving
At the third suspension. the score in the score sheet.
Endangering the life of an opponent e.g. pushing One of them shall minister the toss-up of
an opponent who is in air. the coin at the start of the game.
Unsportsman – like language.
Unregistered player entering the court/playing. 3. Time keeper
Shall take note of the time at the start of the game.
It is indicated by read card Shall make a signal at the expiration of the game.
Expulsion He shall alert the court referee two minutes to the
This is where a player is supposed to leave court end of a half of the game.
for the rest of the game and shall not be Shall time the two minutes suspension.
substituted. An expelled player shall be required Shall stop the game clock as instructed by the
to leave the team bench and vicinity of the game. referee during time out:
It is indicated with 2 hands crossed above the Shall take note of any time wasted e.g. in case of
head. injuries or any other interruption and shall add that
Occasions time at the end of the particular half.
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BASIC SKILLS
1. Passes
More than one rushes forward to make attack.
3. Figure 8
Similar to those used in net ball apart from over This is an attack made by three players with the
arm pass which is only used in hand ball. ball at any given time. A player follows his or her
2. Shots pass.
These includes dive shot, jump shot, set shot, 4. Posting
sling/under arm shot, standing shot, hook shot. The use of a very tall player against short player.
3. Dribbling He is given high pass that the other players cannot
Constant bouncing of the ball on the ground by touch then he scores
use of one hand. 5. Screening
4. Dodging/faking/feinting. 6. Overloading/piston movement.
This is provoking the opponent to go in the wrong
direction. Playing systems
5. Blocking
Restricting movement of the opponent by using i. 6:0 ii. 5:1 iii. 4:2 iv. 3:3 v. 3:2:1 vi. 2:3:1
various body parts e.g. chest (frontal blocking)
back (rear blocking) side (linear blocking) METHODOLOGY
6. Catching This is the scientific study of various teaching
Single and double hand catching approaches/methods done systematically.
Qualities of a good keeper Factors to consider while choosing teaching
Courageous method.
Flexible
Good reaction time Age of the learners
Very fast/swift Previous experience
Reasonably tall Equipment available
Disciplined Facilities available
Conversant with the rules and regulations Nature of the skill or activity
of the games Time available
Dedicated/committed. Safety precautions
Strong Mental ability
Good grip of the ball. Physical ability
Good co-ordination. Sporting season
Weather
SYSTEMS OF PLAY Size of the class
Defence system Class discipline.
1. Man to man
A player is given a specific opponent to mark or METHODS OF TEACHING
guard. 1. Direct/formal method
2. Zonal guard Teacher dominates the class/teaching and
Each player is given a specific area or region in determines the activities to be done and the
the court to guard. apparatus to be used.
3. Combined cover Merits
This is the combination of both man to man and A lot of work is covered
zonal defence. It saves time
Discipline is maintained in the class
Attacking tactics Teaching/learning is systematic
1. Simple first break Avoids a lot of repetition
Only one player sprints forward to make a score Class coaching is possible
2. Complex first break. Appropriate when dealing with young pupils who
have no previous experience.
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Appropriate when dealing with large class but 5. Whole method
apparatus are limited. This is applicable when whole skill cannot be
Apparatus not familiar with the pupils are not broken into parts e.g. fly spring, cartwheel e.t.c
neglected. 6. Task method
Injuries are minimized. This is when pupils are given assignment by the
Demerits teacher to accomplish within a given period of
Activities/apparatus not familiar with the time e.g. 10 press-ups within 5 seconds.
teacher are neglected. 7. Discovery method
Pupils do not progress at there own pace. This is when the teacher presents a problem to the
Do not cater for individual difference e.g pupils and gives them a chance to look for the
physical and mental abilities. solution e.g. stopping the ball using the chest. The
Pupils are passive and bored throughout. problem will be to find other parts of the body that
Pupils’ creativity/discovery are hindered can be used to stop the ball.
because they are not given the freedom. 8. Reciprocal method
Does not promote self-confidence in This is done in pairs. One performs the other
pupils. observes and later gives comments.
Does not express self-expression and SCHEMES OF WORK
satisfaction. This is the break down of syllabus into smaller
teachable units done systematically spread over a
2. Indirect/informal method given period of time e.g. week, month, term or
Pupils are given the freedom to select the year.
apparatus/activities of their choice. Role of the Purpose of scheme of work.
teacher is supervise and provide apparatus. Make teaching become systematic to avoid
Merits repetition and lesson oversight.
Enhances pupils’ maximum participation. To consult various references in advance.
Pupils progress at their own pace. To gather the lesson requirements in good
Promote self confidence in pupils. time
Promote self-expression and satisfaction To budget time properly.
Caters for individual differences Professional requirement for inspection
Promotes pupils discovery/creativity. and administrative purposes.
Demerits Assist teachers during evaluation e.g.
Class coaching not possible because pupils pupils and self-evaluation.
are doing different activities Incase of new teacher he can comfortably fit into
Require more space/facilities the class (doesn’t break the continuity)
Apparatus not familiar with pupils are Types of schemes of work
neglected. 1) General scheme of work
Take a lot of time The contents of class activity and group activities
A lot of apparatus/equipment is required. are taken from different topics e.g. gymnastics,
There is a lot of repetition. netball, athletics e.t.c
Class control discipline is not possible. 2) Specify topic based scheme of work
Very little is covered. The contents of the class activity and group
More injuries. activities are taken from same topic.
3. Limitation of on line method 3) Theory scheme of work
Borrows advantages of both direct and indirect This is when topics such as exercise and nutrition,
methods of teaching. sports injuries, first aid, rules of the game,
4. Part method Olympic education are taught in class.
This is when the whole skill is divided into various PARTS OF THE SCHEME OF WORK
components and each part is taught at a time. (The description is as per the new syllabus)
Appropriate when dealing with complex skills e.g. It has 9 columns.
when teaching pole vault we have; i. Week
Grip>carriage>approach>plant>take off This is the week of the term
flight>release>landing. ii. Lesson
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This is the lesson number for the specific week.
iii. Topic
These are activities or exercises involving the
whole body. They should lively, motivating and
The area where you derive the content e.g. net ball stimulating.
gymnastics e.t.c. Purpose
iv. Content To give general warm up to the body
This is the subtopic or the specific skill you are For psychological/mental preparation
dealing with e.g. in gymnastics we may have swan Creation of interest/motivation
balance. Changes pupils mood from classroom to
v. Objectives field.
The behaviour change you expect from the Compensatory activities
learners by the end of the stated duration i.e. a These are activities or exercise meant for specific
period of about 30 or 35 minutes. parts of the body to be used in a given skill. They
A good objective should have the following are supposed to be vigorous and lively.
characteristics: Purposes
Should be specific To give further general warm up of the
Should be measurable body
Should be achievable To give specific warm up of the body parts
Should be behavioural. that will be used in the skill to be learnt.
To mobilize body joints and strengthen the
vi. Teaching/learning activities muscles.
Teaching activities are those that shall be To facilitate steepness in flexibility of the body
performed by the teacher during the learning thereby reducing chances of injuries.
process while learning activities are those that 2. Development
shall be performed by the learners during the This is where the teacher explains and
learning process. demonstrates the skill that appears in the content
vii. Resources column of the scheme of work.
This shows the apparatus and the equipment that 3. Application
will be used during the learning process. This is the practical stage where the pupils are
viii. Reference divided into group and are given chance to
This shows materials used by the teacher as his practice the skill for proper mastery. The
sources of information. They may include books, teacher’s role is to supervise and to correct
magazines, newspaper e.t.c. mistakes.
ix. Remarks Purpose of grouping.
This column is filled after teaching. It shows For practice of the new skill.
whether the lesson was taught or not and if not Where rules and regulations of the game
taught must show the reasons as to why it was not are emphasized.
taught. If it was taught then must show whether Promotes spirit of sportsmanship.
the objectives were achieved or not. Promotes the spirit of sharing apparatus.
Promote the spirit of co-operation.
LESSON PLAN (New Syllabus) Promotes socialization.
This is a work schedule guiding the teacher on Give time for a teacher to attend
what is to be taught at a given stage of the lesson individual/group.
and the allocation of each stage. It guides the Promote self-center of belonging.
teacher so that he does not go a stray. Factors to consider when grouping pupils
Parts of the lesson plan. Nature of the skill
A. Row headers Size of the class
1. Introduction Apparatus available
This comprises of both introductory and Space or facilities available
compensatory activities. It has 2 introductory and Body size of the pupils i.e. height and
3 compensatory activities. weight
Introductory activities Physical abilities of the learners
Mental abilities of the learners.
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Age of the pupils
Past experience
Introduction of all vocabularies should be
done during the explanation stage.
Gender/sex Teacher should be conversant with the
content.
4) Conclusion Pupils should not face direction of the sun.
This is the stage where pupils are involved in less 2. Demonstration
vigorous and less strenuous activities to cool the The skill is demonstrated by the teacher for
body system. the pupils to have a mental picture of the
Purpose skill
For relaxation Importance
For cooling down the body system It enhances the comprehension of the skill
Changing pupils mind from the field to being taught i.e. what is seen is retained for
classroom along time.
Psychological preparation for other Takes short time.
activities in the school. Some skills can’t be taught without
Where the teacher gives instruction for the demonstration.
next lesson. Can be used to compare different
B. Column headers movement.
i. Content Help form good teacher/pupil relationship.
This shows activity/activities you will be doing in Instances when pupil demonstration is
that part. preferred
ii. Objectives When the pupil is well conversant with the
This shows the reason why you are doing the skill than the teacher.
activity. When the teacher cannot perform the skill
iii. Teaching/learning activities because he or she might be unwell or not
This will show the teaching point of what you will changed.
be doing in that part. When the skill involved needs paring.
iv. Organization When the pupils involved are too young to
This will show formation that you will use while pair with the teacher.
performing activity in that part. When the teacher wants to pin point key
v. Resources point key areas of demonstration.
This will show the apparatus and equipment that Factors to be considered during demonstration
will be used in that particular part. Provide adequate space
vi. References Good formation/organization.
These are the sources of information to be taught. Adequate time.
vii. Resources Avoid prolonged demonstration.
Comments on how activities were performed. Avoid wrong demonstration.
Avoid using one pupil all the times.
STEPS/STAGES OF TEACHING 3. Practical/participation
PSYCHOMOTOR Factors to consider
Adequate apparatus.
1. Explanation Adequate space.
Factors to be considered Adequate time.
Good formation that the teacher and pupils can Close supervision of the pupils’ work.
easily see each other. Correction from poor performance.
Explain only when pupils are attentive. Teacher to ensure maximum participation
Explain systematically to avoid repetition by all pupils.
Explanation should be brief and precise 4. Exploration/discovery
Use the language that pupils understand. This gives pupils opportunity to experiment with
the skill.
Purpose
Allows for self – satisfaction
Gives pupils self – confidence.
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Gives pupils freedom to handle and
manipulate the apparatus.
Improves quality of teaching
Children master skill well by doing
Gives pupils sense of achievement Children naturally enjoy playing with the
5. Evaluation apparatus.
Meant to assess pupils’ acquisition of the skill Makes class control easier.
Methods of evaluation. Help prevent injuries.
Ask them to demonstrate. Qualities of a good improvised item.
Let them explain oral questions or written Should resemble real object in shape size
quizzes. weight and appearance.
Observe them during game situation. Should be safe to use and have no sharp
Project. edges.
Should be durable and avoid fragile ones.
Ways of motivating children during the lesson Should be pleasing to the eye.
Teacher must be interested/cheerful. Should have proper gravity.
Teacher must be actively involved. Should suit the age of the pupils.
Teacher must be in correct P.E. uniforms. Should be functional i.e. relevance to the
Supervise pupils. skill being taught.
Praise for the correct performance. Dangers of improvised items
Teacher to give clear instructions. Are not durable
Good pupil/teacher relationship. Can cause injuries to the user
Teacher to be confident. They don’t motivate the learners as the real
Class control ones.
Pupils have freedom but to a limit. May not resemble the real one hence the
Use field markers to mark enough space. function may not be effective.
Use of voice i.e. clear, loud and Care and storage of apparatus.
commanding. P.E apparatus should be well looked after.
Teacher should have a good mastery of the Point pupils to carry them to and from the
skill. field.
Use appropriate language. Ones used for a particular activity should
Be firm in decision making/authoritative. be moved from the areas of operation to
Making trouble shooters group leaders by save them from being stepped on.
giving them some responsibilities. Apparatus should be well set so that pupils
Have a good working relationship with the can reach them so easily.
pupils. Factors influencing the occurrence of injuries
1. Old age due to less flexibility, elasticity,
IMPROVISATION strength, endurance, speed e.t.c
The act of making or preparing an article 2. Insufficient warm up. This is concerned with
for use in learning process by use of locally Raising body temperature with 20 c.
available materials to replace the real Mobilizing joints and strengthening
article. muscles
Factors to consider when improvising Mobilizing substances to be used in
Number or pupils in the class. production of energy.
The materials available. Prepare body tissue for proper ventilation.
The cost involved. To stimulate hormone e.g. adrenaline and
Durability of the item. non-adrenaline which help to suppress the
The safety of the equipment. onset of fatigue.
The functional utility of the item. Prepare one psychologically and level of
The relevance of the apparatus involved. conditioning.
Importance of the apparatus. 3. Lack of adequate rest and pause. This makes
Makes the lesson formal. the glycogen depot to get exhausted and therefore
Ensure proper learning of the subject. one suffers due to lack of metabolism or
Helps to maintain the interest. accumulation of lactic acid.
Trains co-ordination 4. Lack of balanced diet.
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5. Nature of the game
6. Over dressing and under dressing
(iv) Help the teacher to prepare for remedial work
for the pupils.
7. Experience on the sport (v) To check the safety of the apparatus used.
8. Sports specific techniques (vi) To find out how much the pupils have
9. Health status of the subject mastered.
10. Play grounds
11. Faulty apparatus How to occupy sick pupils or disabled in your
12. Poor demonstration/instructions. class.
You can use them as judges during
Role of the teacher in prevention of injuries competition in the class.
Group learners according to age and Use them to take care of the apparatus and
learning also distributing them.
ability. Use them to maintain discipline in the class
Teaching of correct technique. by helping you to identify those who are
Ensure proper clothing. misbehaving.
Always give ample time for Involve in some very light activities.
acclimatization to avoid heat stroke, heat Use them as group leaders to give
exhaustion e.t.c instruction to other pupils.
Should have knowledge of student medical
record, health status for him to have know- Factors considered when evaluating P.E.
how on how to treat them. program for a whole year.
Provide strict and proper supervision
during physical exercise activities. 1. Time
Ensure safe warm environment. Whether it was enough/was there any
Should have general knowledge on health wastage/was it used well.
education. Time allocation for various topics.
Educate pupils so that they can be able to 2. Apparatus
recognize dangers in equipment and Were the apparatus enough?
facilities. Were they appropriate for the level of the
learners?
Reasons for encouraging pupils to sit upright. Were they bought or improvised?
To ensure that pupils are attentive. Did they cause injury?
So that pupils can have very good view of 3. Space
the teacher. Were the learners organized?
To facilitate good blood circulation in the Were the apparatus well spaced?
body Was there enough space between the
To avoid day dreaming/fantasy. pupils?
Help in maintaining good class control.
To facilitate good air circulation in the 4. Safety
body. Did the teacher ensure that the facilities and
equipment are safe for the pupils?
Importance of teacher’s self-evaluation. Is the teacher conversant with the first aid
knowledge.
(i) To check whether the method was appropriate Was there adequate teacher’s supervision?
(ii) To find out whether the time was appropriately
used.
(iii) To check the effectiveness of the apparatus
used.
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BASKET BALL
The court Restricted area
Sideline (28m)
3 point line Field goal area Free throw lane
(2 point)
Centerline
Back
(Base)
-----------
line
Free throw ------------------
Line -
(15 m)
Restraining of circles
R – 1.9 m 3 point field area
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This is where the substitute and the team
officials sit.
Dribbling: This can be either low or high dribble.
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TIME RULES
3seconds:
2:1:2
3:2
Unguarded player without a ball should not remain 2:3
in the opponents’ restricted area for a period
exceeding 3 seconds. Attacking systems
5 seconds: Simple fast break
A player should not exceed 5 seconds during Complex fast break
throw in when the ball has been touched by the Screening
referee. Posting
A player should not hold the ball without passing, Overloading
dribbling or shooting for a period exceeding 5 Disqualification
seconds. A player is disqualified after committing 5
A player should not exceed 5 seconds during free personal fouls.
throw when the referee has disposed the ball. Must be substituted within 30 seconds.
8 seconds Defence system
A team in control of the ball should make sure that Man to man defence
the ball moves from the backcourt to frontcourt Zonal defence
within 8 seconds. Combined cover
24 seconds
A team should make an attempt to score at the SUBSTITUTION
opponents’ basket within a period of 24 seconds. A team can substitute the whole team.
30 seconds Substitution is effected when court player leaves
A disqualified player must be substituted within the court and the substitute enters
this time. Must be done within 20 seconds
20 seconds A disqualified player must be substituted within
This is time for substitution. 30 seconds.
1 minute Substitution cannot be done during free throw
This is duration for time out. unless serious injury.
TIME OUT
This is a period of interception of the game
requested by the coach or assistant coach for
technical talk.
Requested when the ball is dead.
Each team is entitled to one time out of minute
between 1st , 2nd , 3rd and extra time periods.
F F During the 4th period 2 time outs can be given to
C ------ Center each team.
G------- Guards Substitution can also take place during this time.
F------- Forwards
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1. Violations
2. Fouls
Occur when a player intentionally contact an
opponent physically. 3 personal fouls lead to
disqualification and substitution.
1. VIOLATIONS Examples of personal fouls
This is breaking of the rules when a players is 1. Normal personal foul
progressing with the ball i.e. offence committed When the player contact with an opponent
when a player is with the ball. They include: intentionally due to inexperience/poor skill
Breaking of time regulations. mastery.
Back court play. 2. Intentional foul
Taking more than 2 steps with the ball i.e. When a player deliberately contact the opponent
walking/travelling. or when the player didn’t make any attempt to
Kicking the ball intentionally. prevent the contact.
Breaking the rules during jump ball. 3. Double foul
Throwing the ball out of the court. When two opposing players contact one another.
Breaking the free throw rule. 4. Multiple foul
Illegal dribble e.g. using two hands to When two or more teammates contact one another.
dribble simultaneously 5. Disqualifying foul
Lifting, carrying the ball. Very dangerous foul/very serious unbearing
Double catch/repossessing. contact.
2. Personal fouls
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The state of not being able to respond to a given
stimuli i.e. casualty is not aware or alert of what is
3. HYSTERIA
This is caused by anxiety or too much worry
happening.
Causes Treatment
Head knock Reassure the casualty
Shock
Heart attack 4. CONCLUSION
Poison Caused by shaking up of the brain as a result of
Drunkard ness falling or direct blow.
Diseases of brain Signs and symptoms
Shortage of blood in brain Unconsciousness
Lack of oxygen and blood supply Dizziness
Stages of consciousness to unconsciousness Headache
i) Full consciousness – The casualty is not to Loss of memory
respond to the stimuli e.g. feeling the paid when Vomiting
touched. Nausea
ii) Drowsiness – The casualty is easily aroused but Weak pulse
relapses to unconsciousness. Treatment
iii) Stupor – Casualty aroused by a lot of Place the casualty in a comfortable position
difficulties and information given is not reliable. Keep the casualty awake
iv) Coma – The casualty cannot be aroused at all Provide a fresh air
Give adequate rest
Treatment Give a lot of fluids to prevent vomiting
Place the casualty in a comfortable position i.e. Dispose the casualty to the hospital.
recovery/ coma position 5. COMPRESSION
Open the airway Caused by pressure in the brain from the fracture
Loosen the tight clothing on the skull with the bone depressed or bleeding
Resume artificial resuscitation (mouth to mouth, and swelling within the brain.
mouth to nose, or chest compression e.t.c)
Treat for wounds Signs and symptoms
Dispose the casualty to the hospital. Confusion
Intense headache
2. STROKE Slow noisy breathing
Caused by blood clot blocking the blood vessels to Paralysis on one side of the body
the brain. Very common with people having high Unconsciousness
blood pressure. Slow strong pulse
Unequal pupils
Signs and symptoms Dry and flushed face
Internal bleeding shown by Twitching of the limbs
Blood shot eyes Convulsion
Skin becomes pale Treatment
Blood coming out through the body openings Place the casualty in a recovery position
Stool/urine contains blood stain Stop further bleeding
Blurred speech Immobilize the broken bone
Loss of power on sensations in arms and legs Give the casualty cool fluids, adequate rest
(paralyzed) Dispose the casualty to the hospital.
Treatment 6. SHOCK
Same as unconsciousness This is when the blood pressure is very low
leading to collapsing of the body system.
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Causes
Good or bad news
Gradual unconsciousness
Treatment
Stress Rest the casualty on his back with the feet
Injuries slightly higher than the head to allow blood
Severe pain flow from the brain
Nerve stimulation Loosen tight clothing
Severe illness Keep away the crowd
Loss of the body fluids (bleeding or over Sit the casualty on the chair and put his
sweating) head between the knees
Dehydration Hold his jaws and talk to him
Acute abdominal emergencies e.g. Fan the casualty to supply fresh air
Rapture of appendix Place the casualty in a recovery position
Heart attack Dispose the casualty to the hospital
Signs and symptoms
Cold dumpy skin 8. ASPHYXIA (SUFFOCATION)
Sweating This is a condition that a person suffer due to
Shivering inadequate supply of oxygen in the blood (brain
Confusion and tissue)
Skin becomes pale Causes
Fast but weak pulse rate Choking (obstruction of the airway)
Shallow breathing Strangulation
Nausea Chest compression
Vision is blurred Electrical injury
Restlessness Poisoning
Coma Paralysis incases of a stroke
Stunned attitude leading to anxiousness Air pollution
Treatment Drowning
Remove the cause of the shock Carbon monoxide.
Rest the casualty either by sitting or lying Signs and symptoms
him with the legs higher than the head. Rate and depth of breathing is rapid and
Cover him but don’t make him feel too noisy
warm Shallow breathing with froth
Reassure the casualty by being calm and Congestion around the neck
confident. Fits may occur
For minor shock give casualty warm drinks Restlessness
Provide room for breathing and fresh air. Unconsciousness
Loosen tight clothing Pale lips
Dispose the casualty to the hospital. Increased heart rate
Dizziness
7. FAINTING (SYNCOPE) Casualty points at the mouth and the throat.
This is a complete loss of consciousness due to Treatment
lack of oxygen in the brain. Remove the casualty from the cause
Causes Open the airway
- Injuries - Severe pain Loosen tight clothing
- Lack of food - fatigue Reassure the casualty
- Horrifying sites - Illness Raise legs higher than the head
- Bad or good news Dispose the casualty to the hospital.
- Lack of enough oxygen in the brain
Signs and symptoms Methods of emergency resuscitation
Dumpy and cold skin - Dry lips 1. Mouth to mouth resuscitation (Kiss of life)
Face becomes pale - Sweating Lie the casualty facing up
Shallow breathing - Yawning Tilt the head backwards
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Hold the jaws
Breath to the mouth several times until you
Treatment
Place in cool area
see movement of the chest. The exercise Apply cold applications
to continue up to a period of 10 minutes. Fan the casualty
Raise the legs slightly higher than the head
Why mouth to mouth may not be possible Loosen tight clothing.
Sometimes
Incase the casualty is producing body (c) Sun burn
fluids through the mouth e.g. vomit blood. This caused by severe burn of the sun
Incase there is serious injuries around in Signs and symptoms
the mouth. Skin is red, hot, tender, swollen and blistering
Incase the casualty is suffering from Treatment
contagious disease. Sponging
Incase the casualty is facing downwards Sips of cold water
2. Mouth to nose Place the casualty in a cold area.
3. Cardiac massage (Heart compression)
4. Nielsen Holger Low temperature
(a) Frost bite
ENVIROMENTAL INJURIES Damage to the body tissue caused by
High temperature exposure to extreme/severe cold. Blood
(a) Heat exhaustion vessels contract reducing the blood supply.
This condition occurs due to abnormal loss of salt Signs and symptoms
and water in the body in a very humid Skin becomes extremely cold
environment. Water and salt is lost during Skin becomes numb
vomiting and diahroearing. Skin change colour to grayish
Skin feels hard and stiff
Signs and symptoms Loss of function.
Moist skin Treatment
Fatigue Remove all cold and wet cloths
Dizziness Place the body in warm place
Pulse faster but weak Remove tight items e.g. rings, belts e.t.c
Muscle cramp Give hot fluids
Pale skin. Dispose the casualty to the hospitals
(b) Hypothermia
Treatment This is dangerous lowering of the body
Place the casualty in cool area. temperature caused by prolonged immersion in
Loosen tight clothing cold water and general exposure to extreme cold.
Place feet slightly higher than the head. Signs and symptoms
Treat for shock Dizziness
Dispose to the hospital. Severe headache
(b) Heat stroke Impair ness of muscular co-ordination
This is when the body is not able to loose excess Speech becomes blurred.
heat. Treatment
Causes Rap the casualty in a warm dry environment
Exposure to very high temperatures Keep the victim a wake
Signs and symptoms Dispose the casualty to the hospital.
Restlessness (c) Heat cramp
Unconsciousness Caused by diminishing level of minerals in the
Flushed skin, dry and burning body
Pulse is faster and strong Signs and symptoms
Temperature extremely high. Painful muscles
Fits/convulsions may occur.
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Nausea
Diarrhea
Lose of movement and co-ordination
Shock
Severe headache Bleeding
Treatment Pale skin
Rest the casualty in a comfortable position Temperature rises
Massage the muscles
Place the casualty in a cool area Treatment
Replace the fluid in the area. Treat for shock
Stop bleeding
BONE INJURIES Treat for wounds
1. Fracture Put the affected part on the splinters
This is cracking or breaking of the bone Immobilize the affected part
Causes Dispose the casualty to the hospital
Direct force
Indirect force JOINT INJURIES
Muscular contraction/action. 1. Sprain
This is when the tendons and ligaments at the
Description of fractures joints are torn or twisted due to sudden turning of
(a) Green stick the joint in a natural movement.
This is cracking of the bone due to body weight Signs and symptoms
Mostly common with children. Tenderness
(b) Cross fracture Loss of movement
The bone is cut across Severe pain
(c) Oblique fracture Change in skin colour
The angle of breakage is 450 Rise in temperature
(d) Spiral fracture Treatment
The line of breakage has spiral shape Support the joint in a comfortable position
(e) Quashed fracture Treat for shock
The bone is severely damaged Elevate injured part
(f) Avulsion Apply cold ice to control swelling, reduce
The bone moves out of its position pain e.t.c
Apply firm bandage at the joint
Types of fractures Rest the joint with no active movement
1. Simple/closed Dispose the casualty to the hospital
This is when the bone is injured and the
surrounding tissue is not interfered with i.e. no 2. Dislocation/luxation
would occurs. Displacement of one or more bones at the joint i.e
2. Open/compound complicated bones out of the alignment.
This is where the broken bon penetrates through
the skin injuring other body tissues e.g. muscles Causes
and blood vessels Direct force
3. Multiple fracture Indirect force
This is when body suffers more than one fracture. Muscular contraction/action
Bone is broken at more than one point. Signs and symptoms
Bones not in the right place (deformity)
Signs and symptoms Pain over the joint
Swelling and bruises Bleeding due to tear of the muscles
Pain Swelling
Tenderness Affected part sensitive pressure and pain
Deformity. Tenderness
Loss of movement
Pale skin
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SKIN/MUSCLES INJURIES
1. Wound
Wash the wound with warm soapy water
(should be running water).
This is a break in continuity of the body tissue e.g. Cover the wound with dressing e.g. cotton or
skin. gauze
Classification of wounds Place the bandage on the dressing
(a) Open wounds: this is when there is a break in Immobilize the affected part.
the skin. Stop any bleeding
(b) Closed wound: this is when there is injury on Treat for shock
the underlying tissue. Dispose the casualty to the hospital.
Types of open wounds
(i) Abrasion 2. Bleeding
Caused by friction on the surface of the body. This is oozing of the blood from the wound or
Skin may be removed discoloration of the area and injury.
bleeding e.g. sliding and tackling in soccer. Types of bleeding
(ii) Incision/clear cut i. External bleeding
The line of the cut is straight. Produced by sharp a) Arterial bleeding
cutting objects like knife, razor e.t.c The blood spurts out and is bright red color due to
(iii) Laceration/torn plenty of oxygen.
This is irregular breaking or tearing of the tissue b) Venous bleeding
caused by a great force exerted on the body e.g. by The blood flows out smoothly and is dark red in
barbed wire. colour due to less oxygen.
(iv) Puncture/stabs c) Capillary bleeding
Caused by sharp objects piercing the skin creating The blood oozes out and is bright red in colour.
a hole in the tissue e.g. stepping on a thorn or nail,
being stabbed with a knife. Pressure points
(v) Avulsions These are where arteries near the bone and can be
This occurs when a tissue is forcibly separated or pressed to stop bleeding e.g. wrist/radial; base of
torn from the victim’s body. There is a lot of the neck/carotid, temple, elbow/radial vein, base
bleeding. of the thigh/groin.
(vi) Contusions/bruises
This capillary bleeding beneath the unbroken skin. Signs and symptoms of external bleeding
This is caused by a knock or a blow by blunt Face/lips become pale
instrument. The blood vessels are torn and the Skin cold and dumpy
tissues are damaged. Casualty feels fainty/dizziness
The pulse is rapidly becoming weaker
Signs and symptoms Restlessness
Severe pain Shallow breathing
Swelling Yawning
Rise in temperature Thirsty
Discoloration
Skin becomes pale Treatment
Treatment Direct pressure on the affected part
Rest in a comfortable position Indirect pressure on the affected part
Cold application Cold applications e.g. ice cubes, cold spray
Elevation of the affected part to reduce the
(vii) Burns and scalds blood flow to the affected part.
Burns are caused by a dry fire or heat. Cover the wound with sterilized dressings
Scalds are caused by moist heat. Immobilize the affected part
Dispose the casualty to the hospital.
General treatment for all wounds
Remove all the impurities. ii)internal bleeding
This is oozing of blood from internal body
organs/tissues without break of the skin.
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Signs and symptoms
Swelling on the affected part.
Causes
Direct force on the muscle
Blood coming out from nose, ears and Indirect force (tension force)
other openings. A cut by sharp object
Pain Signs and symptoms
Blood shot eyes Pain
Skin is dark in colour Cramp
Urine/stool containing blood. Swelling
How the body naturally stops bleeding Depression
Lowering of the body temperature Loss of function of the affected part
Blood pressure decreases Discoloration: due to internal bleeding
Heart rate decreases
Vasco constriction of the blood vessels Treatment
Reduced supply of the blood to the Apply ice to reduce pain
affected area. Immobilize the affected part
Artificial treatment Secure the affected part with bandage
Elevation of the bleeding part to reduce the Dispose the casualty to the hospital
blood flow to the wound 5. Muscle soreness
Direct pressure on the affected part. This is pain along the muscles due to accumulation
Indirect of lactic acid.
Cold applications e.g. ice cubes 6. Muscle strain
Cover the would with sterilized dressings This is overstretching of a muscle beyond its limit.
Immobilize the affected part. 7. Blisters
Dispose the casualty to the hospital. This is caused by rough surface/wearing of very
tight shoes
3. Muscle cramp/muscle pull Treatment
Muscle cramp is sudden contraction of the muscle Cold application
fibres due to insufficient ions (salt) in the body. Never peel the blisters
Muscle pull is sudden overstretching of the muscle
fibres. FIRST AID
This is the first medical treatment given to the
Causes casualty before disposing to hospital.
Lack of enough salt intake It is a skilled application of treatment given on the
Excessive sweating occurance of injuries or sudden illness suing the
Improper training locally available materials and facilities.
Overhauling if muscles i.e. warming and First aid terminologies
cooling effect. a) Signs
Fatigue This is what a first aider can be able to observe or
External forces e.g. knock, blow feel.
Inability to relax tight muscles b) Symptoms
Loose of function These are sensations/feelings experienced by the
Swelling casualty
Treatment c) Diagnosis
Extend the affected muscles, pull both This is medical method of identifying a given
muscle to allow contraction injury
Encourage adequate fluids and salt intake d) Prognosis
Rest the muscles in a comfortable position This is the chance of survival
Apply cold application e) Treatment
Massage the affected area These are the efforts and measures taken to cure
an illness/injury
4. Muscle tear f) Rehabilitation
This can either be complete tear or partial tear
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This is the effect aimed at restoring the person to
his normal place/restoring the injury part to its
You tap the chest to find out whether there is
internal bleeding/water in the chest.
normal position. (e) Medical history of the casualty
You can check the available document; listen to
Objectives of first aid the story narrated by the conscious casualty or
To sustain or save life story given by the people around.
To prevent the condition from worsening
To promote recovery Contents of first aid box
Relieve pain - Safety pins - Scissors
- Dressings - Methylated spirit
Qualities of a good first aider - Bandages - Clinical thermometer
Should be in a position to use common - Pain killers - Disinfectant/antiseptic
sense - Glucose/dextrosal - Jelly
Should be observant i.e. can be able to - Ice cubes - First aid book
detect the signs and symptoms. - Tweezers - Ointments
Should be gentle i.e. avoid rough handling
of the casualty. Dressings
Should be resourceful i.e. should use This is the immediate protective cover placed over
locally available materials the wound e.g. cotton wool and gauze
Should be tactful i.e. should be calm to Uses of dressings
avoid alarming the casualty. To protect the wound
Should be explicit i.e. clear in the To prevent germs from entering the wound
instructions giving. To absorb discharge e.g. pus/blood
Should be confident Protect further swelling
Should be sympathetic Stop bleeding.
Should be perseverance i.e. continue with
the treatment to the end. Bandages
Discriminative i.e. should be able to give These are thin woven materials used to hold the
priorities. dressings in place /putting the splints in position.
Examples include: gauze, elastic, adhesive, binder
The scope of first aide of muslin, emergency bandages e.g. string,
1. Assessing the situation triangular bandages.
Find out:
The cause of the injury Uses of bandages
The dangers around Used to hold dressings in position
Safety of both casualty and first aider. To support splints
To stop further bleeding
2. Diagnosis To carry the casualty
This involves identifying the injury To support the body part
Methods of medical diagnosis To immobilize the affected part.
a) Inspection (observation)
Check for: NOSE BLEEDING
Bleeding, swelling, change of skin color, vomiting This is the loss blood from the body through the
and tenderness. nose due to internal injury.
Auscultation (listening) Causes
Listen to: High blood pressure
Heartbeat, breathing Internal injuries to the head
(c) Palpation (touching) Sharp objects entering the nose
You tough to feel: Change in altitude
Swellings, broken bones, rise in temperature, Sneezing (forceful blowing of nose)
tenderness e.t.c
d) Tapping
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TRAINING
This is improving of components of physical
Components of warm up program
Stretching and curling of the body parts
fitness. Specific activities related to the specific body parts
Physical fitness components to be used.
Strength: force applied Callisthenics – Exercise involving major body
Power: rate or speed of the force. muscles.
Agility: Ability to chance direction
Flexibility: rate of movement around the joint Merits of warm up
Co-ordination: working together of the body Increase body temperature by 20c
systems. Increase flexibility of the muscles
Speed: quickness to perform given task For proper distribution of blood in the body
Balance: ability to maintain body stability Improve flexibility around the joints.
Endurance: ability to work for long time without Prevention of injuries by warming up the muscles.
being tired. Improve co-ordination and accuracy.
Reaction time
Methods of training Merits of cool down process
Circuit training To bring the body to the resting state
Internal training To bring circulation to the normal
Fatleck training To improve elimination of lactic acid
Cross country training For psychological preparation for other activities
Jogging To normalize respiratory systems.
Swimming Environmental factors affecting performance
Cycling Air pollution
Speed of wind
Benefits of training Altitude (shortage of oxygen)
For feeling better (well being) Humidity
Maintenance of the body weight Atmospheric pressure
For health benefits (prevent psychosomatic) Factors influencing performance of an
Diseases e.g. stress, depression, hysteria e.t.c individual
Enhancement of physical capability Age - Drugs
For relaxation Physical fitness - Diet
For enjoyment Heredity/genetics
Slowing down of the aging process Facilities/equipment
Correction of some body defects Climatic conditions
Negative effects of over-training Environmental factors (mentioned above)
Reduction of reaction time due to fatigue. Psychological factor (motivation)
Muscles become hypertrophy (increase in size)
May bring some injuries e.g. wearing of bones due High altitude training
to friction At higher altitude there is less oxygen as compared
The player become very aggressive (irritable) to the lower altitudes. Athletes respond to this by
Muscles become stale due to accumulation of their bodies producing more red blood cells that
excess lactic acid. are consequently used in transporting oxygen to
Depletion of stored glycogen. the body parts. In this way they are capable of
Fatigue (tiredness) running long distance events due to high amount
Decreasing of cognitive abilities of oxygen carried in the tissues involved.
Reasons for having a rest/recovery period Atmospheric pressure is also limited at high
To heal the injuries altitude. This explains why explosive events
So that the depleted glycogen in the muscles can (anaerobic) are
be restored.
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Performed better in high altitude (low air
resistance)
(c) Principle of interference
Training of one component of fitness might
Why athletes move to high altitude for training. interfere with another component of fitness e.g.
To enhance proper transportation of oxygen to the training for endurance might interfere with
muscles. training for strength.
To increase the RBC in the blood this helps in the (d) Principle of cross transfer
absorption of oxygen. An example of this is where running to develop
Increase total volume blood circulation in the cardio-vascular endurance may also develop
body. muscular endurance.
Acclimatization – This is when a player moves to a (e) Principle of over load
given climatic to get used to the condition of that This when the part of the body is worked beyond
place (physiological adaptation). normal (physiological stress).
(f) Principle of progression
Effects of training in high altitude areas This requires the over load or physiological stress
Breathing becomes deeper. to be increased gradually or progressively in
Volume of blood in circulation increases stages.
The number of RBC increases thus improvement
of oxygen in the blood. Training pyramid
Increase in pulmonary ventilation, which help to
burn out of lactic acid.
Increase the muscles tissue.
Off - season
Why Kenyans are so good in long distance
races
Physique (body structure) Pre-season
Presence of role models
Good climate
Culture / tradition
Serious training On-season
Improved training personnel
Self motivation
Diet Off-season
Genetic inheritance This period is normally called recovery/rest
period.
Phases of training It is characterized by:
(i) Macro-cycle Limited participation in specific sport
This is entire training season form on-season to Low intensity exercise.
off-season. During this season the participants are given
(ii) Meso-cycle time to:
This is a training unit within a meso-cycle e.g. a Replace the energy consumed during the
lay, a month or a week. competition time and also to allow for the
healing process to take place
Training principles To break the monotony of the game
(a) Specificity To avoid effects of training.
The training is aimed at specific part of the body Diet for off-season
to be used in the activity. Carbohydrate to replace consumed energy
(b) Principle of reversibility Proteins and vitamins to repair worn out
Re-training occurs rapidly when one stops tissues and healing injuries.
training. Pre-season
This is the season just before the competition.
The trainer should emphasize on physical
conditioning.
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of the body i.e develop component physical fitness
and skill development sports.
Dilation of blood vessels hence better
blood supply to muscles.
Diet Improve supply of nutrients to the muscles
Carbohydrates, proteins, vitamins
Effects of training/exercise to human heart
On-season Increase in cardiac out put
This is the competition time where emphasis is Decreases heart related diseases e.g.
laid on quality performance. There is also hypertension, blood pressure.
building of energy capacity and fine skill Cardiac reserves increases.
development. It also involves psychological Reduces heart rate, which is a good
preparation for events to come. The presence of indicator of cardio-vascular endurance.
the coach is highly required. Increases stroke volume i.e. volume of
Diet. blood pumped per beat.
Foods containing all food nutrients. Increase oxygen intake
Strengthen heart muscles
EXERCISE PHYSIOLOGY Reduces cholesterol in the heart.
Effects of training/exercise to the growth Improves functioning of the heart.
and development of all child.
Improves physical fitness. Effects of training in human lungs
Improve body posture Proper ventilation of air within the lung
Helps to correct defects at an early stage cavity i.e. gaseous exchange is improved.
before they become pronounced e.g. Respiratory muscles are strengthened e.g.
lordiosis, kyophosis, knock-knee diaphragm, internal and external
Help fasten growth of new body cells so intercostals muscles.
that the child grows up faster/increase of Internal capacity improves
red blood cells. Increase in volume of oxygen absorption in
Improves the character of the growing the blood stream (total lung cavity)
child i.e. positive attitudes. Minimizes respiratory diseases e.g. T.B,
Relaxation of the child’s mind, which Cold, Asthma.
helps to reduce tensions, which can result Improves residual volume i.e. the amount
from psychological illness e.g. hysteria, of air remaining in the lungs after
stress. breathing out.
Improves proper functioning of all the Breathing system becomes effective and
body organs and systems. efficient.
Progressively gain body co-ordination,
balance strength and control in movement. Effects of training to human posture
Getting rid of excess fat in the body. Improves postural defects e.g. cardiosis
Maintains good posture
Effects of training to human muscles Good postural appearance.
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This is the study of body parts or organs e.g. skin,
bones, blood, joints, muscles etc.
The strength of a muscle is determined by the
number of motor fibres activated at any one given
BONES time.
These are the framework or structure of the body Reciprocal enervation
Functions of the bone This is where one group of muscles are relaxing
Gives the shape to the body and the other group are contracting.
Enables movement of the body Muscular tone.
Provide support to the muscles This is a case where voluntary muscle is
Manufacturing of red blood cells (in the maintained in a state of tension to allow quick
marrow) response to the stimulus.
Protect delicate body organs e.g. skull (ii) Unstripped/smooth/visceral/involuntary
protect brain, ribcage protect lung and
heart. Characteristics
Act as shock absorber. They are not under the control of CNS
Types of bones They are unstripped
Long bones They are very sensitive to mechanical
Flat bones stimulation.
Irregular bones They work slowly over a long period of
Short bones time
They are found in internal organs
SKIN They don’t get tired easily.
This is the outer covering of the body. Examples include:
Functions of the skin Muscle of the alimentary canal, the eye,
Prevents micro-organism from entering the blood vessels.
body (iii) Cardiac muscles
Protects delicate body parts These are muscles that make up heart.
Store excess fats in adipose tissue Characteristics
Absorb vitamin D, which is responsible for They are not under the control of will.
the formation of the strong bones and teeth. Found in the walls of the heart.
Helps in regulation of body temperature. Can work on their own.
Protects the body from harmful ultra-violet Can maintain 2nd alternate relaxation
ray from the sun. without nervous stimulation.
Acts as excretory organ by removing waste They are capable of continuing to beat
like sweat from the body. even when taken out of the body.
Acts as a sensory organ.
Injuries occurring to muscles
MUSCLES -Muscles pull - Muscles strain
These are the connective tissues in the body that -Muscles cramp - Muscles soreness
controls body movement through the process of -Muscles tear
contraction and relaxation. They are made up of
fibres (elongated cells). BLOOD
Components of blood
TYPES OF MUSCLES (i) Plasma
(i) Stripped/skeletal/voluntary (ii) Platelets
Characteristics (iii) Blood cells
They are und the control of will (CNS) (iv) Fibrins
They are responsible for the co-ordinated Functions of blood
movement e.g. jumping, eating etc. Transportation of oxygen in the form of
They have liberal capillary network. oxyhaemoglobin.
Some of them are antagonistic in nature. Transportation of Co2 in the form of
carboxyhaemoglobin.
What determines the strength of a muscle
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Contains white blood cells, which helps in
fighting infections.
b) Slightly movable/cartilaginous e.g. the
vertebrae column
Transportation of food nutrients. c) Freely movable joints/synovial joints are joints
It also transports enzymes and hormones to which can move freely.
parts where they are needed. Types of synovial joints
Cools the body temperature due to heat (v) Ball and socket e.g. knee joint,
produced during the exercise. shoulder
It has platelets, which helps in blood (ii) Hinge joint: e.g elbow
clotting. (iii) Gliding joint: vertebral column
Transports waste products. (iv) Pivot joint: at the neck, ulna and radius
JOINTS (vi) saddle joint: lower jaw
This is where two or more bones meet.
Functions of the joint. Possible movement along the synovial joint
Helps in body movement Bending and flexion (reducing the angle
Helps in maintaining body balance and the joint)
Absorption of shock Extension (increasing the angle along the
Types of joints joint)
a) Fixed/fibrous joints: these are Abduction – moving parts of the body
immovable joints e.g. skull, teeth. away from the body
Rotation – movement around the axis
Circumduction – combination of both
internal and external movement.
SOCCER
THE FIELD PLAY
Goal line
(75m)
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Where the reams bench and officials bench is
located.
Circumference between 68cm – 70cm
Weight between 410g – 450g.
Where the referee assistants operate from.
2. Flag posts
Center line Placed in all the 4 corners
Subdivides the field into 2 equal halves. Should be 1.5m high
Substitution takes place along this line.
Place kick takes place along this line 3. Goal posts
Indicates when the player is offside. Two upright posts measuring 2.44m
Cross bar measuring 7.32m. All the posts should
Center circle be painted black and white.
Where the players are supposed to be during the Net should be fixed for the purpose of:
penalty shots. (i) Confirming the score
Where place kick is taken (ii) Avoid a lot of disputes
Goal line (75m) (iii) Avoid wastage of time be preventing the ball
Forms width of the field from going far.
Confirms the score
Where the goal post is fixed. LAW: 2
Indicates when a corner kick is to be awarded. Players’ equipment
A player should not use any equipment or wear
Goal area/box (5.5m x 18.32m) anything that is dangerous to himself or another
This where the goalkeeper can’t be charged while player. Basic/compulsory equipment include
handling the ball. Jersey/shirt
Shorts
Penalty area (40.32 x 16.5m) Stockings
Where the goalkeeper enjoys privileges e.g. Shin guards
handling the ball. Foot wear
The opponents should be outside this area during Goalkeeper’s gloves
goal kick. Each goalkeeper wears a colour that distinguishes
The ball is considered to be in play once it moves him from other players and the referee.
out of this area during foal kick.
If a player commits any of the ten penal offences LAW 3
within this area then penalty kick is awarded to the Number of players
opponents. A match is played with two teams each consisting
of players not exceeding 11 of whom one is
Penalty are (R – 9.15m) designed to be a goalkeeper. A match may not
Helps to maintain the opponents away from the start if either of the teams is having less than 7
goal at a distance of 9.15m during penalty kick. players. Between 3 & 5 substitutions may be
made depending on the competition. The names
Penalty spot prior to the start of the game.
11m from the goal line where the ball is placed Any other player may change place with the
during penalty kick. goalkeeper provided that:
The referee is informed the change is made
MAIN LAWS OF THE GAME The change is made during a stoppage.
LAW 1. LAW 4:
The ball Officials
Spherical and made if leather or other suitable Referee
materials. Enforces the laws of the game
Ensures that the ball meets the requirement.
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Controls the match with the assistant referees:
Ensures that the players equipment meet the
Qualities of a good referee
Physical fit
requirement. Conversant with the latest rules of the game
Acts as a timekeeper and keeps the records of the Good eye sight
match. Sympathetic
Stops, suspends or terminate the match, at his Friendly and cheerful
discretion for any infringement of the law. Firm in decision making
Stops, suspends or terminate the match at his Should not be biased.
discretions because of outside interference of any
kind. LAW 5
Stops the match if a player is seriously injured and Duration of the match
ensures that he is removed from the field. The match lasts two equal periods lasting 45
Allow the play to continue until the ball is out of minutes each.
play of if a player is slightly injured. Players are entitled to a resting interval of 15
Punishes more serious offences if a player minutes during half time. Allowances for time
commits more than one offence at a time. lost is made in either period for all time lost
Takes disciplinary actions against a player guilty through:
of caution able and sending off offences. Substitution
Acts on the advice of assistant referee on the Assessment of injuries
incidents that he has not seen. Removal of injured players
Restarts the match after if had been stopped. Wasting time
NB/ Decisions of the referee regarding facts During penalty kick.
concerned with the play are final.
Assistant referees LAW 6:
Two assistant referees are appointed whose duties Start and restart of the play
include indication of the following: A coin is tossed and the team that wins decides on
When the ball is out of the field of play, which which goal it will attack in the 1st half. The other
side is entitled to corner kick, goal kick and throw team takes the kick off (place kick). The team
in. wins the coin takes the kick off in the 2nd half.
When a player may be penalized for being offside. Place kick (kick off)
When substitution is requested. It is administered in the following instances:
When misconduct or any other incidence has At the start of the match
occurred out of the view of the referee. After a goal has been scored.
At the start of each period of the extra time where
(c) Match commission applicable.
He is the representative of the A goal may be scored directly from a place kick.
federation/organization organizing the tournament. After a team scores a goal the other team takes the
He writes the report on how the game progressed kick off.
and incase of any incident he reports to the Procedure
federation. All players at there respective halves of the field
of play.
(d) Fourth official (substitution referee) Ball at the center spot.
Assist referee in general administrative duties e.g. The team starting lines up along the center b
inspecting players’ equipment, facilities and within the center circle.
registering players. Opponents outside the center circle and must
He helps to enforce substitution. maintain a distance of 9.15m from the ball.
Incase the center referee is incapacitated he can Ball considered being in play once it moves
take the whistle. forward.
A player cannot pass the ball to himself.
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Drop ball
This is a way of restarting the match after a
Number of goals or no goals scored, the match is
drawn.
temporary stoppage. The referee drops the ball at For matches ending in a draw, competition rules
the point where it was located. may state provisions involving extra time or other
Cases when awarded. procedure to determine the winner.
When there is simultaneous offence.
When there is technical problem e.g. LAW 9:
basting of the ball OFFSIDE
External interference e.g. spectator Offside position
invading the court. It is not an offence in itself to be in an offside
When referee is uncertain of the player position.
who has committed the offence. A player is in offside position if he is nearer to his
When the game was stopped due to bad opponents’ goal line than the ball and the 2nd last
weather. opponent.
When the game was stopped when A player is not offside position if:
lowering national flag. He is in his own half of the field of play
Stoppage in case of injuries. He is in level with the 2nd last opponent
He is in level with the last 2 opponents.
Procedures
Done at the point where the incident occurred. Offences
Two opposing players stand facing each other and A player in offside position is only penalized if , at
hands straight along side their body. the moment the ball touches or is played by one of
Referee drops the ball down considering the waist his team mate, he is in the opinion of the referee
of the shorter player. involved in active play by:
The ball is considered to be in play once it touches Interfering with the play
the ground. Interfering with the opponent
Gaining an advantage by being in that
LAW 7 position.
Ball in and out of play
Ball out of play No offences
If it has wholly crossed the goal line or touchline There is no offside offence if a player receives a
whether in air or on ground. ball directly from:
When play has been stopped by referee. Goal kick
Bal in play Corner kick
The moment referee blows the whistle for the Throw in
game to commence during place kick and throw For any offside offence the referee awards an
in. indirect free kick at the place where the
When the ball hits the ground during drop ball. infringement occurred.
When the ball moves forward during corner kick.
When ball hits goal post, corner flag, referee or LAW 10:
referee assistant who is standing in the field. Fouls and misconducts
When the ball moves out of the penalty area Fouls ---these are offences due to a player
during goal kick. breaking the law of the game.
Misconduct – these are offences due to a player
LAW 8: displaying unsportsman like behaviour or playing
contrary to the game to the spirit of the game.
Method of scoring They are penalized as follows:
A goal is scored when the whole ball passes over
the goal line in between the upright post and under a) Direct free kick
the cross bar. If both teams score equal Awarded to opposing team if a player commits
any of the following offences (ten penal offences)
Kicking or attempt to kick an opponent.
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Tripping or attempt to trip an opponent.
Jumping at an opponent
Shows dissent by word or action
Persistently infringes the law of the game
Charges at an opponent Delays the restart of the play
Strike or attempt to strike an opponent. Fails to respect the distance required when
Pushes an opponent play is restarted a corner kick or free kick.
Tackles an opponent making contact with Enters or re-enters the field or play without
the opponent first before touching the ball. referee’s permission.
Holds an opponent. Deliberately leaves the field of play
Spits at an opponent. without referee’s permission.
Handles the ball deliberately (except e) Sending – off offences
goalkeeper) Red-card
Penalty Kick This is shown to a player who commits any
This awarded if any of the above offences are of the following offences:
committed inside a player’s penalty area Is guilty of serious foul play
intentionally. Is guilt of violent conduct.
Procedure Spits at an opponent or any other person.
Ball is placed at the penalty spot. Denies an opponent a goal or an obvious
All other players outside the penalty are scoring opportunity by deliberately
except the kicker. handling the ball (this does not apply to
Goalkeeper to remain stationary along the goal keeper within his own penalty area.)
goal line until the kick is taken. Denies an obvious goal scoring
The ball should be kicked once and in opportunity to an opponent moving
forward direction. towards the player’s goal by an offence
c) Indirect kick punishable by free kick or penalty kick.
This is awarded to the opposing team if a player, Uses offensive, insulting or abusive
in the opinion of the referee, commits any of the language
following offences. Receive a second caution (yellow card) in
Plays in dangerous manner. the same match.
Impedes the progress of an opponent.
Prevents the goalkeeper form releasing the LAW 11
ball from his hands. Throw in
It is also awarded to the opposing team, if a This method of restarting a play awarded when a
goalkeeper inside his own penalty area commits whole ball passes over the touchline either on the
any of the following offences: ground or in the air. It is awarded to opponent of
Takes more than 4 steps or 6 seconds while the player who lastly touched the ball.
controlling the ball with his hands before A goal cannot be scored directly from throwin.
releasing it from his possession.
Touches the ball again with his hands after Conditions to be observed:
it has been released from his possession Should be taken at the point where it
and has not been touched by any other crossed the touchline.
player. Opponents should be 9.15m away from the
Touches the ball with his hands after it has ball.
been deliberately kicked to him by a The player cannot pas the ball to himself.
teammate. Ball must be delivered from behind and
Wastes time. overhead.
The thrower should note the field of play
d) Disciplinary sanctions before releasing the ball.
Yellow card LAW 12
This is shown when a player commits any of the Goal kick
following offences. This is a method of restarting a play.
Is guilty of unsporting behaviour.
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It is awarded when the whole ball, having lastly
been touched by a player of the attacking team and
BASIC SKILLS OF THE GAME
1. GOALKEEPING
passes over the goal line either on the ground or in A good goalkeeper should have knowledge on the
air and the goal is not scored as per law 8. following:
Panting: this when a goalkeeper catches the ball
Procedure and does not take 4 steps of 6 seconds before
The ball is placed on top of the goal area tossing the ball in air and kicking it.
line. Narrowing the angle: this is moving from the goal
All the opponents outside the penalty area. line towards the attacker with the ball.
A goal may be scored directly from the Other skills require of a goalkeeper are diving and
goal kick. grip.
LAW 13
Corner kick 2. HEADING
This is a method of restarting a play Heading skills that can be used by a player
It is awarded when the whole ball having last been include:
touched by a player of the defending team passes Side head
over the goal line and a goal is not scored in Forward head
accordance with law 8. Back head.
A goal may be scored from corner kick.
Procedure Reasons for heading
The ball is placed at the corner arc. To score
Opponents 9.15m away from the ball. To give a pass
Flag should not be removed. To control the ball
A player can’t be offside during corner
kick. 3. PASSING
A player cannot pass a ball to himself. This is the application of small amount of force on
LAW 14. the ball in order to reach the other teammate. Part
Kicks from penalty mark (penalty shoot out). of the foot used in passing include:
Taking kicks from a penalty mark is a method of Inside of the foot.
determining a winning team where the competition Instep
requires a winning team after the match have been Toe
drawn. Heel
Procedure Outside of the foot.
Referee chooses the goal at which the
kicks shall be taken. Types of passes
Referee tosses a coin and the team for the Wall pass
winning captain takes the first kick. Through pass
Referee keeps a record of kicks taken. Square pass
Each team takes 5 kicks alternatively. Diagonal pass
If both teams have taken 5 kicks and one Inter pass
has scored more goals than the other could
score, even if it were to complete 5 kicks 4. KICKING
no more kicks are taken. This is the application of great force on the ball
If after both teams have taken 5 kicks, both using your foot to go up the field or to shoot.
have scored same number of goal, kick
continue until one team has scored a goal Types of passes
more than the other from the same number a) Banana/curve/swerve.
of kicks. b) Scissors/orthodox
Each kick is taken by a different player and c) Volley kick
all eligible players must take a kick before Half --- ball lands first, bounce and then hit.
a player takes a second kick. Full—ball is hit before it lands
All players except the player taking the d) Chip/loft: raising over the goalkeeper.
kick and the two goalkeepers must remain
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5. TACKLING
This involves getting the ball away from an
This is putting the ball away from the opponent by
leaning on the ball without causing obstruction.
opponent.
Styles of tackling 8. BALL CONTROL
Linear tackling (a) Trapping
Sliding This is applied when controlling aerial balls
Frontal though the ball is not completely controlled. Parts
Heading used in trapping the ball include: Head, shoulder,
Rear. thigh, heel, instep and sole.
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