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1681216240634%5BGLOBAL%5D%20MR%20-%20INTO%20THE%20METAVERSE
1681216240634%5BGLOBAL%5D%20MR%20-%20INTO%20THE%20METAVERSE
1681216240634%5BGLOBAL%5D%20MR%20-%20INTO%20THE%20METAVERSE
INTRODUCTION
Virtual clothing
Wearables NFTs
THE RIDE!
View Research Inc, the global me-
taverse market size is predicted to
attain US$ 936.6 billion by 2030,
while Technavio suggests that the
global metaverse in the fashion
market alone is expected to grow to
US$ 6.61 billion by 2026.
1. WHAT DOES THE METAVERSE
HAVE TO DO WITH FASHION?
In theory, the concept of the "metaverse" has been around for a while, first
introduced by Neal Stephenson in his 1992 book “Snow Crash” and later re-
surfaced in Ernest Cline's novel “Ready Player One” adapted to the big scre-
en by Steven Spielberg subsequently.
Almost two decades later, 2021 marked a significant turning point for the
metaverse, as the concept finally gained life. In October of that year, Face-
book Inc. changed its name to Meta, referencing the environment where
the company would invest heavily. Shortly thereafter, Nike launched Nike-
land, within the popular game platform Roblox, and acquired the virtual
brand RTFKT – which makes metaverse-ready sneakers.
2. HOW DO FASHION
technology.
OF THE METAVERSE?
York, London, Milan – and now, in the
metaverse.
The first Metaverse Fashion Week, From virtual fashion shows and online
hosted in 2022 on the browser-based retail stores to virtual influencers and
platform Decentraland, was a game- interactive fashion experiences, the
-changer, featuring a wide variety of possibilities the metaverse has for the
creatives and fashion houses, inclu- fashion industry are limitless.
ding industry giants such as Dolce &
Gabbana, DKNY, and Tommy Hilfiger. Fashion businesses are now able to
tap into a new consumer base of di-
In addition to presenting digital ou- gital natives and gamers while brin-
tfits at the event, brands and profes- ging more value and visibility to their
sionals also contributed to the expe- brands.
rience with a range of virtual "skins"
and other in-game objects and acces- See some of the most successful ex-
sories. periences next.
Video gamers now can buy virtual skins from high-end fashion brands.
The Balenciaga x Fortnite collaboration released both a virtual line of clo-
thing and a physical collection. Lacoste X Minecraft collab also designed
garments available to buy in real life as well as virtually.
Other luxury brands are taking steps to offer stylish in-game attire for players.
Louis Vuitton developed skins for League of Legends and Marc Jacobs and
Valentino both made exclusive digital items for Animal Crossing.
2.2 VIRTUAL CLOTHING
The metaverse introduced a new wave of fashion customers that are ea-
ger to express themselves through unique digital clothing.
Younger and more tech-savvy, these consumers are willing to spend mo-
ney on virtual fashion items and are looking for the social experiences di-
gital-only environments provide.
With virtual clothing, these users can customize their avatars to express
themselves and create their identity.
Brands like the digital native DressX and the Dematerialised were pione-
ers in the metaverse fashion space, offering customers exclusive pieces that
can only be worn virtually.
Meanwhile, traditional brands like Gucci are also getting in on the trend,
introducing digital avatar clothing and accessories to their launches.
They are also experimenting with hybrid collections, such as Dolce & Ga-
bbana's nine-piece physical-digital capsule show last year, which gene-
rated nearly US$ 6 million.
And how can we wear digital clothing? Depending on the design, custo-
mers can pay to have an image of themselves digitally altered to feature
one of these garments, view it as an augmented reality filter on videos, or
even acquire the piece as an NFT – as we’ll see below.
2.3 WEARABLES NFTS with counterfeit products, such as
Louis Vuitton.
Non-fungible tokens (NFTs) are uni-
que digital assets that represent Replicant, one of the leading we-
ownership of a particular item, ac- arable NFT marketplaces in this
cording to the Ethereum Founda- “crypto fashion” wave, uses crypto-
tion. currency for transactions, providing
a secure and transparent method
Wearable NFTs, which are stored on for buying and selling.
the blockchain with their distinct
data, can be used in both the me-
taverse and augmented reality, pro-
viding fashion brands with lucra-
tive opportunities. Digital fashion
house The Fabricant was the first
to surf this hype, creating a mock
neck jumpsuit in 2019, purchased
for roughly US$ 9.500 at that time.
But the other way around also happens. Digital-native luxury fashion
house Auroboros made history by presenting the first-ever digital collec-
tion at London Fashion Week, demonstrating the increasing trend of digi-
tal fashion in the industry.
The 2023 Digital Fashion Week New York was, on the other hand, a hub
for phygital fashion experiences. The Web3 event provided audiences with
activities that merged the physical and digital fashion worlds, such as vir-
tual showrooms and animation screenings.
There are multiple ways professionals and companies can get involved in
this new universe, from creating their own virtual collections to partnering
with gaming companies and social media platforms.
Check out some ways professionals in the fashion industry can utilize the
metaverse to their advantage!
3.1 VIRTUAL FASHION 3.2 VIRTUAL SHOPPING
DESIGN CREATIONS EXPERIENCES
The metaverse has huge imaginative Virtual fashion marketplaces such as
and creative potential for fashion de- XR Couture offer designers a global
signers. After all, digital fashion is not platform to sell their virtual items,
limited to clothing for avatars – it also providing a unique customer expe-
encompasses the digital design and rience.
modeling of real-world clothing.
Similar to traditional e-commerce
With cutting-edge 3D tools and sof- platforms, customers can browse
tware programs, professionals can through clothing, add items to a cart,
create virtual designs that are just and complete purchases. The key di-
as detailed and realistic as physical fference is that the pieces are going
ones. This enables faster production for a virtual wardrobe.
times, greater flexibility, and the abi-
lity to experiment with new ideas wi- Designers and retailers now can ea-
thout the cost and waste associated sily upload their work online or to the
with physical prototyping. blockchain and sell their designs as
NFTs in Web3 digital marketplaces.
Brands such as Calvin Klein claim to
use 3D design tools to optimize the
production of physical garments by
reducing excess waste during the
design and fitting processes.
Virtual fashion design and other metaverse tools can create more sustaina-
ble fashion by decreasing the need for physical prototyping, for example.
Wearables NFTs also reduce the need for buying clothes that don’t fit or
don’t look good on you. They even can help to minimize waste in landfills
while creating a way to return physical items directly in exchange for virtual
goods.
In addition to avoiding textile waste, the metaverse can also facilitate the
development of more ethical fashion practices. By creating virtual clothing,
brands can reduce their reliance on exploitative labor practices and priori-
tize fair and safe working conditions for their employees, being part of the
fashion revolution movement.
And there’s more: virtual items bring body and gender inclusivity. Wea-
rable NFTs must be designed to be non-discriminatory, no matter their
body shape or size. With them, users can be sure that they are getting the
look that they have always wished for, without having to worry whether
the garment will fit or not.
And to this matter, virtual influencers can play an important role in in-
creasing diversity in the metaverse, as this article from Virtual Humans
outlines.
The potential for lifelike avatars and affordable NFT fashion is immense, as
we’ve seen.
While physical clothing will likely coexist with digital fashion, the future of
the metaverse promises to amplify social relations through connected clo-
thes and sensors in fabric, which will help brands to better understand body
diversity, for example.
This will create a more playful and personalized shopping experience, es-
pecially for Gen Z, millennials, and Gen X consumers, who are projected to
spend up to five hours a day in the metaverse within the next five years,
according to McKinsey’s survey with consumers aged 13 to 70.
4.1 ENHANCING FASHION EDUCATION
The metaverse has the potential to revolutionize eLearning, particularly in
the realm of fashion education, via digital classrooms. Fashion schools have
been trying to embrace these technological advancements, bolstering
their digital curriculums to keep up with industry demands.
In a virtual world that closely mimics reality, students can play games and
change clothes, hairstyles, and expressions. Traditional garment-making
skills such as pattern creation and sewing can now be taught digitally, with
the aid of sophisticated 3D modeling software.
Design and fashion schools are focused on preparing their students for fu-
ture employment opportunities in the field. They expect the next genera-
tion to play a defining role in shaping the direction of Web3.
Notably, the future of fashion in this virtual space not only expands oppor-
tunities for new businesses, but also enables societal, behavioral, and edu-
cational transformations.
There are still many other untapped opportunities for growth and other
universe spaces ahead for fashion professionals and companies to evolve.
Our comprehensive suite of tools empowers you to plan your product mix,
craft stunning designs, and visualize them in virtual reality quickly and ea-
sily.
From fashion design to product planning, they can be your gateway to the
metaverse, helping to boost your career in this promising fashion new era –
especially Audaces Fashion Studio and Audaces 3D.
With hyperrealistic avatars, you can test out how different fabrics fit and
modify prints, shapes, and patterns as needed – all in a digital environment.
This eliminates costs, time, and raw materials used and allows for seamless
communication between stylists, pattern makers, and buyers, enhancing
the approval of each model.
Become part of Industry 4.0 with the help of this cutting-edge software and
make your designs come to life with a multitude of possibilities at your dis-
posal. And a superb digital runway to test them all!
AUDACES 3D LEARN MORE WITH OUR
Crafting 3D digital designs is ama- RICH CONTENT
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