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The Lich Lord Solo Variant Campaign

Scenario One: Total Eclipse

Objective: Defeat all enemies (+25 Experience)

Optional Objective: *** Collect the Orb of Light from top of 20” tower
Figure must climb safely up AND down (+50 experience and 300gc)

Follow the set-up and special rules found in Thaw of the Lich Lord (for scenario 1)
Addition: place a 20” tower (paper towel core for example) in the center of board. This
presents an additional objective for the player.

Enemy Army – start on opposite edge from warband


Armored Skeleton Summoner: 4
+10 Experience for each
Movement Fight Shoot Armor Will Health
6 +2 +0 12 +0 1

Zombie Troll: 2
Sword +2 Damage
+15 Experience for Each
Movement Fight Shoot Armor Will Health
4 +4 +0 14 +2 10

Orc Archer: 2
Sword +2 Damage
+20 Experience for each
Movement Fight Shoot Armor Will Health
6 +2 +4 10 +3 15

TOWER RULES
*** Special: As soon as a warband figure ascends more than 6” up the tower, the Orc Archers, if in
range, will focus their attacks on it. Even if they are in combat. The figure in combat with the Orc
Archer can continue to carry out attacks as usual.

Falling : If hit with an arrow: after dealing damage, roll d20. On a 16-20 result the figure falls and is
dealt additional damage.

 Falls less than 3”: no major effect and the figure can carry on as normal.
 Falls 3” or more: suffers damage equal to the number of inches # 1.5 (rounded down)

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