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Owner’s Manual

Getting Ready . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Settings for CTL1, EXP1, and an External Pedal . . . . 9


Connecting the Equipment. . . . . . . . . . . . . . . . . . . . . . . . 2 Assigning a Function. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Specify the Type of Amplifier You Have Connected. . . . 3 Adjusting the Expression Pedal
Tuning the Bass (TUNER) . . . . . . . . . . . . . . . . . . . . . . . . . . 3 (Pedal Calibration). . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Connecting External Pedals . . . . . . . . . . . . . . . . . . 10
Playing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
Selecting a Patch. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Looper. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Selecting by Patch Number. . . . . . . . . . . . . . . . . . . 4 Loop Playback Level Setting. . . . . . . . . . . . . . . . . . 11
Choose a Patch Based on a Category [CTL1] Switch Color. . . . . . . . . . . . . . . . . . . . . . . . . . 11
(EASY SELECT). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4
About the Play Screen. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Error Message List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11

Editing: Effects. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Main Specifications. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12


Basic Procedure for Effect Editing. . . . . . . . . . . . . . . . . . . 5
USING THE UNIT SAFELY/IMPORTANT NOTES. . . . . . 12
Changing the Effect Connection Order. . . . . . . . . 5
Editing from the Play Screen. . . . . . . . . . . . . . . . . . . . . . . 5
EASY EDIT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Saving a Patch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6

Editing: MENU . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Basic MENU Operations . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Assigning Favorite Parameters to [1]–[3] Knobs . 7
Adjusting the Contrast (Brightness) of the
Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Restoring the Factory Default Settings
(Factory Reset). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7

Connecting to a Computer . . . . . . . . . . . . . . . . . . . . . . . . 8
Installing the USB Driver. . . . . . . . . . . . . . . . . . . . . . . . . . . 8
Connecting to a Computer . . . . . . . . . . . . . . . . . . . . . . . . 8 Before using this unit, carefully read “USING THE UNIT SAFELY” and
“IMPORTANT NOTES” (leaflet “USING THE UNIT SAFELY” and Owner’s
Using the GT-1B as an Audio Interface. . . . . . . . . . . . . . . 8
Manual (p. 12)).After reading, keep the document(s) where it will be
available for immediate reference.

© 2017 Roland Corporation

Owner’s Manual (this document)


Read this first. It explains the basic things you need to know in order to use the GT-1B.

PDF Manual (download from the Web)


To obtain the PDF manual
55 Parameter Guide
This explains all parameters of the GT-1B. 1. Enter the following URL in your computer.
55 Sound List http://www.boss.info/manuals/
This is a list of the sounds built into the GT-1B.
I
2. Choose “GT-1B” as the product name.
Getting Ready
Connecting the Equipment
1 4 2
Turn down the volume of the Turn on the power of the Connect your equipment to the
connected device amp(s) OUTPUT jack(s)

PHONES jack OUTPUT jack USB COMPUTER port


You can connect a set of Connect these to your bass amp or Use a USB cable
headphones here. mixer. If using a mono connection, to connect to a
use only the L/MONO jack. computer and
exchange audio
data between the
GT-1B and the
computer (p. 8).

* To prevent malfunction and equipment failure, always turn down the


volume, and turn off all the units before making any connections.

3
Connect your bass

INPUT jack AUX IN jack DC IN jack


Connect your bass. The INPUT jack doubles as the power Use a stereo-mini plug to This jack is for connecting
switch. Power to the unit is turned on when you plug into connect your audio player. an AC adaptor (BOSS PSA
the INPUT jack; the power is turned off when the cable is Use your audio player’s volume series; sold separately).
unplugged. control to control the volume of Use only the specified AC
OUTPUT jacks and PHONES jack. adaptor (PSA series), and
connect it to an AC outlet
of the correct voltage.
Do not use any other AC
adaptor, since this may cause
malfunction.

* Before turning the unit on/off, always be sure to turn the volume
down. Even with the volume turned down, you might hear some
CTL2, 3/EXP2 jacks (Connecting to External Pedals)
sound when switching the unit on/off. However, this is normal and
You can control various parameters by connecting an expression pedal
does not indicate a malfunction.
(EV-30, Roland EV-5: sold separately) or a footswitch (FS-5U, FS-6, FS-7: sold
separately).
For details on the settings, refer to “Settings for CTL1, EXP1, and an External
Pedal” (p. 9).

Installing the Batteries


Install four alkaline batteries (AA, LR6) in the battery compartment located on the bottom of the unit.
* When turning the unit over, be careful so as to protect the buttons and knobs from damage. Also, handle the unit
carefully; do not drop it.
* If you handle batteries improperly, you risk explosion and fluid leakage. Make sure that you carefully observe all of the
items related to batteries that are listed in “USING THE UNIT SAFELY” and “IMPORTANT NOTES” (separate sheet “USING THE
UNIT SAFELY” and Owner’s manual (p. 12)).
* We recommend that you keep batteries installed in the unit even though you’ll be powering it with the AC adaptor. That
way, you’ll be able to continue a performance even if the cord of the AC adaptor gets accidentally disconnected from the
unit.
* To prevent malfunctions or accidents, install or replace the batteries before connecting the unit to other equipment.
* “BATTERY LOW” will appear on the display if the batteries are low. Replace them with new ones.

2
Getting Ready

Specify the Type of Amplifier You Tuning the Bass (TUNER)


Have Connected 1. Press the [H], [I] switches simultaneously.
1. Press the [MENU] button.

2. Play an open string, and tune it so that only the


center indicator in the screen is lit.

2. Use the [1] knob to select “OUTPUT,” and then press


the [ENTER] button.

MEMO
You can also tune while watching the [H], [I], and
3. Use the [3] knob to select the type of amp. [CTL1] switches.
Too low Tuned Too high

Value Explanation
Choose this if you’re using headphones, or if
LINE/PHONES the GT-1B is connected to monitor speakers,
mixer, or digital recorder.
Use this setting when connecting to a bass
AMP NO TWEETER amp that has no tweeter. The high-frequency
range is adjusted. 3. When you finish tuning, press once again the [H],
AMP WITH Use this setting when connecting to a [I] switches simultaneously.
TWEETER tweeter-equipped bass amp.

Setting the standard pitch


4. Press the [EXIT] button a number of times to return In Tuner mode, you can turn the [1] knob to change the
to the play screen (p. 4). standard pitch of the tuner.
MEMO Pitch
In the play screen (p. 4), you can adjust the output level 435–445 Hz (default: 440 Hz)
of the entire GT-1B by turning the [3] knob.
Output setting
In the tuner screen, you can also change the output setting
for when the tuner is in use by turning [3] knob
OUTPUT Explanation
MUTE Sound will not be output while tuning.
While tuning, the sound of the bass being input to
BYPASS the GT-1B will be output without change. All effects
will be off.
Allows you to tune while hearing the current effect
THRU
sound.

3
Playing
Now that you’re finished with the preparations, you can get EASY SELECT screen is displayed.
started playing the GT-1B.

Selecting a Patch 2. Use the [1] knob to choose the search method
(SORT TYPE).
The GT-1B contains numerous effects. A combination of
these effects and their settings is called a “patch.”
Preset patch P99

Preset patch P01 Value Explanation


User patch U99 GENRE Search by the patch category
DRIVE Search by the distortion type
User patch U01

3. Use the [2] knob to choose the patch category or


the distortion type.

Built in to its memory, the GT-1B has 99 (starting from U01)


user patches that can be overwritten, and 99 preset patches
(starting from P01) that cannot be overwritten. or

Selecting by Patch Number


1. Press [H], [I] switches to switch patches. 4. Use the [3] knob to choose a patch from the list on
the display.

Patch number display


The display shows the currently selected patch number and
You can also change patches consecutively by turning the the patch name.
[1] knob.

When you select a patch, the buttons or PEDAL FX indicator


About the Play Screen
that are turned on for that patch are lit. The screen that appears after you turn on the power is
called the “Play screen.”
Icons in the display
MASTER BPM
OUTPUT setting

Patch number

Patch name
MEMO
[1] [2] [3]
You can’t switch patches unless you’re in the Play screen
(p. 4). Press the [EXIT] button to return to the Play
Parameters that can be adjusted
screen, and then switch patches.
using the [1]–[3] knobs

Choose a Patch Based on a Category Icon Explanation


Displays the MASTER BPM.
(EASY SELECT) This is displayed when OUTPUT is set to
anything other than LINE/PHONES.

1. With the play screen displayed, press the [EASY This is displayed when OUTPUT is set to
LINE/PHONES.
SELECT] button
* For details about MASTER BPM, refer to “Parameter
Guide” (PDF file).

4
Editing: Effects
Basic Procedure for Effect Editing Changing the Effect Connection Order
You can edit an effect by selecting it in the screen that Here’s how to move the position of a selected effect in the
shows the placement of effects (the effect chain screen). It’s effect chain.
also possible to edit the settings of effects and controllers
that are not represented by panel buttons.
1. Press the [MEMORY EDIT] button.
The effect chain screen appears.
1. Press the [MEMORY EDIT] button.
2. Use the [1] knob to select the effect that you want
to move.

3. Use the [2] knob to move the selected effect.

The effect chain screen appears.

* You can use the button of each effect to turn that effect
on/off. Effects that are turned on are indicated with
Editing from the Play Screen
icons. Effects that are turned off are indicated with “5.” You can also edit an effect from the Play Screen (p. 4).

2. Use the [1] knob to choose the effect you’re going 1. Long press the button of the effect that you want
to edit. to edit.

MEMO
If you’ve selected an effect that lets you choose the
type, such as FX1 or FX2, use the [3] knob to choose the
effect type.
The EDIT screen appears.

* With the edit screen displayed, pressing the effect


button again turns that effect on/off. When an effect is
on, the button is lit.
3. Press the [ENTER] button to enter the EDIT screen.

4. Use the [1]–[3] knobs to edit the value of the 2. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen. parameters shown in the screen.
When tabs are displayed on the screen, you can switch
pages by pressing the [ENTER] button.

5. Press the [EXIT] button a number of times to return Use the [ENTER] button to switch pages of the edit screen.
to the play screen.

3. Press the [EXIT] button to return to the play screen.

5
Editing: Effects

EASY EDIT
You can use EASY EDIT to change the type of distortion
(TONE) for the current sound, add or modify a modulation-
type effect (VIBES), or change the reverberation (ECHO).

1. With the play screen displayed, press the [EASY


EDIT] button

The EASY EDIT screen appears.

2. Use the [1]–[3] knobs to adjust “TONE,” “VIBES,” and


“ECHO” to your taste.
With the EASY EDIT screen displayed, you can press the
[ENTER] button to make the following detailed settings.

Saving a Patch
When you want to save a patch you have created, save it as
a user patch by following the procedure below. If you do
not save the patch, the edited settings will be lost when
you turn off the power or switch to another patch.

1. Press the [EXIT] button and [ENTER] button


simultaneously.
The WRITE UTILITY screen appears.

2. Choose “WRITE” (PATCH RIGHT) with the [1] knob,


and press the [ENTER] button.

3. Choose the patch write destination (U01–U99) with


the [1] knob.

4. Press the [ENTER] button.


Here you can edit the name.
Controller Operation
Knob [1] Changes the character
Knob [2] Moves the cursor
Knob [3] Selects the type of characters

5. Press the [ENTER] button.


Here you can specify the category of the patch.
Use the [1] knob to select the category.

6. Press the [ENTER] button once again.


Once the patch has been saved, you are returned to the
Play screen.

6
Editing: MENU
Basic MENU Operations Assigning Favorite Parameters to [1]–[3]
Here you can make settings that are common to the entire Knobs
GT-1B (System parameters). Here you can make settings for
You can assign the parameters that are controlled by
output, USB, as well as assign the functions of the [1]–[3]
parameter knobs [1]–[3] when the Play Screen (p. 4) is
knobs, etc.
displayed.
For details on the parameter, refer to the “GT-1B Parameter Guide”
(PDF file).
1. Choose [MENU] 0 “KNOB.”

1. Press the [MENU] button.


2. Use the [1]–[3] knobs to specify the parameters to
be controlled by each knob.

3. Press the [EXIT] button a number of times to return


to the play screen.
2. Use the [1] knob to choose the item that you want
to edit.
Adjusting the Contrast (Brightness) of
the Display
You can adjust the brightness of the display.
3. Press the [ENTER] button.
1. Choose [MENU] 0 “DISPLAY.”
4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen. 2. Adjust the value with the [1] knob.

Restoring the Factory Default Settings


(Factory Reset)
Restoring the GT-1B’s settings to their original factory
Use the [ENTER] button to switch pages of the edit screen. default settings is referred to as “Factory Reset.”
Not only can you return all of the settings to the values in
effect when the GT-1B was shipped from the factory, you
can also specify the items to be reset.
* When you execute “Factory Reset,” the settings you
5. Press the [EXIT] button to return to the play screen. made will be lost. Save the data you need to your
computer using the dedicated software.
In this manual, the order of operations is written as follows.
<Example> 1. Choose [MENU] 0 “F. RESET” (FACTORY RESET).
Press the [MENU] button.
Rotate the [1] knob and choose “USB,” and then press the
2. Choose the type of settings to be restored to the
[ENTER] button. factory default settings with knobs [1] and [3].

?
Knob Parameter Value Explanation
SYSTEM System parameter settings
Choose [Menu] 0 “USB.” [1] FROM
Settings for Patch Numbers
[3] TO U01–U99
U01–U99

3. Press the [ENTER] button.


If you decide not to execute the factory reset, select
“CANCEL” and press the [ENTER] button.

4. To execute the factory reset, use the [1] knob to


select “EXECUTE,” and press the [ENTER] button.
Once the Factory Reset is complete, you are returned to the
Play screen.

7
Connecting to a Computer
By connecting the GT-1B to a computer via USB, you can do
the following. Making use of the GT-1B’s dedicated software
55 Transmit and receive digital audio signals between the
You can easily download dedicated software from our BOSS
computer and the GT-1B
TONE CENTRAL (http://bosstonecentral.com/) website.
55 Edit and manage patches, and display the “GT-1B For details on how to use the software, refer to the Readme.
Parameter Guide” (PDF file) on a computer using the htm file that comes with the download.
dedicated software Using the dedicated software allows you to do the
55 Download patches from our dedicated BOSS TONE following:
CENTRAL (http://bosstonecentral.com/) website 55 Easily download patches from our BOSS TONE CENTRAL
website.
55 Edit patch settings
Installing the USB Driver 55 Name patches
55 Organize patches in order and switch them around
You must install the USB driver before connecting to a
computer. 55 Back up patches and system settings, and return to the
Please download the USB driver from the website shown backed up settings
below. 55 Display the “GT-1B Parameter Guide” (PDF file) on your
Install this special driver before making a USB connection. computer
For further details, refer to the Readme.htm file that comes
with the download.
& http://www.boss.info/support/
The program you need to use, and the steps you need to
take to install the USB driver will differ depending on your
computer setup, so please carefully read and refer to the
Readme.htm file that comes with the download.

Connecting to a Computer
1. Using a commercially available USB 2.0 cable,
connect the USB port of your computer with the
USB port of the GT-1B.
USB port

Using the GT-1B as an Audio


Interface
You can record the sound of the GT-1B on your computer,
or have sound from your computer be output from the
OUTPUT jacks.
* For details of the audio signal flow when connected via
USB and instructions on how to make settings, refer to
“GT-1B Parameter Guide” (PDF file).
* Refer to the instruction manual for the software you
are using to learn how to switch the input source of the
software.

8
Settings for CTL1, EXP1, and an External Pedal
You can assign various functions to the top panel [CTL1]
switch, expression pedal (EXP1) as well as footswitches or Adjusting the Expression Pedal
an expression pedal connected to the rear panel CTL2, 3/
EXP2 jack. (Pedal Calibration)
Although the GT-1B’s expression pedal has been set for
optimum operation at the factory, extended use and the
operating environment can result in the pedal going out
of adjustment. If you encounter problems such as being
unable to fully cut off the sound with the volume pedal
or being unable to switch the PEDAL FX, you can use the
following procedure to readjust the pedal.

1. Choose [MENU] 0 “PDL CALIBRATION”

CTL1 EXP1
The PEDAL CALIBRATION screen appears.

CTL3

EXP2
CTL2
2. Press the heel end of the pedal, and press the
[ENTER] button.
The screen will indicate “OK,” and then a screen like the
following will appear.

Assigning a Function
1. Press the [MEMORY EDIT] button. 3. Press the toe end of the pedal, and press the
[ENTER] button.
2. Use the [1] knob to select the controller.
The screen will indicate “OK,” and then a screen like the
Name Icon Explanation
following will appear.
CTL1 Top panel [CTL1] switch

EXP1 Top panel expression pedal


4. Strongly press the toe end of the pedal.
Footswitch connected to the rear panel CTL2,
CTL2 Verify that the EXP PEDAL SW indicator lights when you
3/EXP2 jack
strongly press the toe end.
Footswitch connected to the rear panel CTL2,
CTL3 * If you want to change the lighting sensitivity of the
3/EXP2 jack
PEDAL FX indicator, repeat step 4 while you adjust the
EXP2
Expression pedal connected to the rear panel THRESHOLD value with knob [3].
CTL2, 3/EXP2 jack
5. Press the [ENTER] button.
“CT1”–”EX2” are located to the right of the effect chain. The screen will indicate “COMPLETE!”

3. Press the [ENTER] button to enter the EDIT screen.

4. Use the [1]–[3] knobs to edit the value of the


parameters shown in the screen.
Use the [ENTER] button to switch pages of the edit screen.

For details on the parameter, refer to the “GT-1B Parameter Guide”


(PDF file).

9
Settings for CTL1, EXP1, and an External Pedal

Connecting External Pedals

FS-5U x 2 FS-5U x 1 FS-6 FS-7

Stereo 1/4” phone type 1/4” phone type Stereo 1/4” phone type Stereo 1/4” phone type
. . . .
55 Use only the specified / / / /
expression pedal. By 1/4” phone type x 2 1/4” phone type Stereo 1/4” phone type Stereo 1/4” phone type
connecting any other
expression pedals,
you risk causing
malfunction and/or
damage to the unit.
TIP RING
55 When you operate
the expression pedal,
please be careful not CTL 3
to get your fingers
pinched between the
movable part and the CTL 2
panel. In places where CTL 3 CTL 2 CTL 2 CTL 3 CTL 2
small children are
present, make sure
that an adult provides
supervision and
guidance.
MODE/POLARITY switch

FS-5U FS-6 FS-7

10
Looper
You can record up to 32 seconds (MONO) of a performance and play back the recorded section over and over. You can also layer
additional performances with the recording as it plays back (overdubbing).
This lets you create real-time backing performances on the fly.
Press the [H] switch and [CTL1] switch simultaneously to turn on the Looper.

Record Loop Playback Overdub


Recording will start Play back the loop. Record additional layers while
immediately when you press Pressing the [CTL1] switch will playing back the loop.
the [CTL1] switch. switch to overdubbing. Press the [CTL1] switch to
At the point where you want switch to playback.
to loop, press the pedal to
switch to playback.

Stop/Clear
Press Twice To stop, press the [CTL1] switch
twice.
To clear the phrase, hold down
the [CTL1] switch for at least two
seconds while stopped.

* The settings for CTL1 saved in patches will be ignored while the Looper is on.

Loop Playback Level Setting [CTL1] Switch Color


If you set the playback level at 100 (default value), the volume of the Color Status
performance and that of the loop playback will be identical.
Red Recording/Overdub
If you set the playback level to a value lower than 100, the volume of
Blue Playback
the playback will be lower than that of the performance. As a result, the
Blue (blink) Stopped (phrase exists)
sound of the performance won’t get buried by the loop playback sound,
Unlit Stopped (no phrase)
even if you record a multiple number of times.

1. Choose [MENU] 0 “LOOP.” MEMO


* The recording time is 32 seconds (MONO).
2. Adjust the value of “LEVEL” with the [1] knob. * The recorded content will be lost when you turn off the Looper or turn
off the power.

Error Message List


Display Problem Action
Transmissions from the connected device
have been interrupted. This message also
USB OFFLINE! appears when the power to the connected Check to make sure no cable is disconnected and that there are no shorts.
device has been turned off. It does not
indicate damage.
Writing to the memory for storage of user
DATA WRITE ERROR! The unit may be damaged. Consult the nearest Roland service center.
data failed.
Confirm the calibration by carrying out the procedure once more (p. 9).
OUT OF RANGE! SET AGAIN The [EXP] pedal cannot be calibrated. If the message continues to appear even after the calibration is correctly
performed, it may indicate damage or malfunction. Consult your Roland dealer
or contact Roland Service Center.
KNOB IS LOCKED! The knobs are locked. Turn “KNOB LOCK” off. For details, refer to the “GT-1B Parameter Guide” (PDF file).
BATTERY LOW! Batteries are low. Replace them with new ones.

11
Main Specifications
BOSS GT-1B: Bass Effects Processor
Sampling INPUT jack: 1/4-inch phone type
44.1 kHz
Frequency OUTPUT (L/Mono, R) jacks: 1/4-inch phone type
24 bits + AF method CTL2, 3/EXP2 jack: 1/4-inch TRS phone type
AF method (Adaptive Focus method) This is a Connectors PHONES jack: Stereo miniature phone type
AD Conversion proprietary method from Roland & BOSS that vastly AUX IN jack: Stereo miniature phone type
improves the signal-to-noise (SN) ratio of the AD and USB O port: USB type B
DA converters. DC IN jack
DA Conversion 24 bits Alkaline battery (AA, LR6) x 4
Power Supply
Patches 99 (User) + 99 (Preset) AC adaptor (sold separately)
Phrase Loop 32 sec. Current Draw 200 mA
Nominal Input INPUT: -10 dBu Expected battery Alkaline: Approx. 7 hours
Level AUX IN: -20 dBu life under (These figures will vary depending on the actual
Maximum Input INPUT: +7 dBu continuous use conditions of use.)
Level AUX IN: 0 dBu 305 (W) x 152 (D) x 56 (H) mm
INPUT: 1 M Ω 12-1/16 (W) x 6 (D) x 2-1/4 (H) inches
Input Impedance
AUX IN: 27 k Ω Dimensions Maximum height:
Nominal Output OUTPUT L/MONO, R: -10dBu 305 (W) x 152 (D) x 74 (H) mm
Level PHONES: -10 dBu 12-1/16 (W) x 6 (D) x 2-15/16 (H) inches
Output OUTPUT L/MONO, R: 1 k Ω 1.3 kg
Impedance PHONES: 44 Ω Weight
2 lbs 14 oz
Recommended OUTPUT L/MONO, R: 10 k Ω or greater
Owner’s Manual, Leaflet “USING THE UNIT SAFELY,”
Load Impedance PHONES: 44 k Ω or greater Accessories
Alkaline battery (AA, LR6) x 4
Display Graphic LCD (132 x 32 dots, backlit LCD) AC adaptor: PSA series, Footswitch: FS-5U, FS-5L, FS-6,
Options
FS-7, Expression Pedal: EV-30, FV-500L/500H, Roland
(sold separately) EV-5

* 0 dBu = 0.775 Vrms


* This document explains the specifications of the product at the time that
the document was issued. For the latest information, refer to the Roland
website.

USING THE UNIT SAFELY/IMPORTANT NOTES


Additional Precautions
CAUTION • Any data stored within the unit can be lost as the result of equipment failure,
Take care so as not to get fingers pinched incorrect operation, etc. To protect yourself against the irretrievable loss of data, try
to make a habit of creating regular backups of the data you’ve stored in the unit.
When handling the following moving parts, take care so as not to get
fingers, toes, etc., pinched. Whenever a child uses the unit, an adult • Roland assumes no liability concerning the restoration of any stored content that
should be on hand to provide supervision and guidance. has been lost.
• Expression pedal (p. 9) • Never strike or apply strong pressure to the display.

Power Supply: Use of Batteries • Use only the specified expression pedal. By connecting any other expression
pedals, you risk causing malfunction and/or damage to the unit.
• Batteries should always be installed or replaced before connecting any other
devices. This way, you can prevent malfunction and damage. • Do not use connection cables that contain a built-in resistor.

• The life of the supplied batteries may be limited, since its primary purpose was to
enable testing.
Intellectual Property Right
• If the batteries run extremely low, the sound may distort, but this does not indicate
a malfunction. If this occurs, please replace the batteries. • It is forbidden by law to make an audio recording, video recording, copy or revision
of a third party’s copyrighted work (musical work, video work, broadcast, live
If operating this unit on batteries, please use alkaline batteries. performance, or other work), whether in whole or in part, and distribute, sell, lease,
perform or broadcast it without the permission of the copyright owner.

Placement • Do not use this product for purposes that could infringe on a copyright held
by a third party. We assume no responsibility whatsoever with regard to any
• Depending on the material and temperature of the surface on which you place the infringements of third-party copyrights arising through your use of this product.
unit, its rubber feet may discolor or mar the surface.
• Roland, BOSS, BOSS TONE CENTRAL, and COSM are either registered trademarks or
Repairs and Data trademarks of Roland Corporation in the United States and/or other countries.

• Before sending the unit away for repairs, be sure to make a backup of the data • ASIO is a trademark and software of Steinberg Media Technologies GmbH.
stored within it; or you may prefer to write down the needed information. Although
we will do our utmost to preserve the data stored in your unit when we carry out • This product contains eParts integrated software platform of eSOL Co.,Ltd. eParts is
repairs, in some cases, such as when the memory section is physically damaged, a trademark of eSOL Co., Ltd. in Japan.
restoration of the stored content may be impossible. Roland assumes no liability
concerning the restoration of any stored content that has been lost. • Company names and product names appearing in this document are registered
trademarks or trademarks of their respective owners.
• The product names mentioned in this document are registered trademarks or
trademarks of their respective owners. In this manual, these names are used
because it is the most practical way of describing the sounds that are simulated
using COSM technology.

12
Parameter Guide / Sound List

01
Contents
Basic Operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Controllers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Basic Procedure for Effect Editing. . . . . . . . . . . . . . . . . . . . . . . . 3 CTL 1, EXP SW, CTL 2, CTL 3. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Changing the Effect Connection Order . . . . . . . . . . . . . 3 EXP 1, EXP 2. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Editing from the Play Screen . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 ASSIGN 1–6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
EASY EDIT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Virtual Expression Pedal System (Internal Pedal /
EASY SELECT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Wave Pedal) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Basic MENU Operations. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5
MENU. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Assigning Favorite Parameters to [1]–[3] Knobs. . . . . . 5
OUTPUT SELECT. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
EFFECT . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 DISPLAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
FX1/FX2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 PLAY (PLAY OPTION). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
COMPRESSOR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 KNOB SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
LIMITER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 PREF (PREFERENCE). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
T. WAH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 LOOP. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
GRAPHIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 USB. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
PARAMETRIC EQ . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 PDL CALIBRATION (PEDAL CALIBRATION). . . . . . . . . . . . . . . . . 26
ENHANCER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 F.RESET (FACTORY RESET) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
TONE MODIFY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Other Settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
BASS SIMULATOR . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
TUNER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
SLOW GEAR. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
DEFRETTER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sound List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
BASS SYNTH . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Preset Patch List. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
OCTAVE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
PITCH SHIFTER. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8
HARMONIST . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
OVERTONE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
PHASER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
FLANGER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
TREMOLO . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
ROTARY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
UNI-V. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
VIBRATO. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
RING MOD. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
HUMANIZER . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
CHORUS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
SUB DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
PEDAL FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12
OD/DS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
PREAMP . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13
NS (NOISE SUPPRESSOR). . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
FOOT VOLUME . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14
DELAY . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
REVERB . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
MASTER SETTING. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
MASTER SETTING . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
MASTER EQ. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

MEMO
55 This effect sound is mono.
55 This effect sound is output with two channels.
55 These effects take a mono input and output it on two channels.
* Company names and product names appearing in this document are registered trademarks or trademarks of their respective owners.

Copyright © 2017 Roland CORPORATION

2
Basic Operation
Basic Procedure for Effect Editing Changing the Effect Connection Order
You can edit an effect by selecting it in the screen that shows the Here’s how to move the position of a selected effect in the effect
placement of effects (the effect chain screen). It’s also possible to chain.
edit the settings of effects and controllers that are not represented
by panel buttons.
1. Press the [MEMORY EDIT] button.
The effect chain screen appears.
1. Press the [MEMORY EDIT] button.
2. Use the [1] knob to select the effect that you want
to move.

3. Use the [2] knob to move the selected effect.

The effect chain screen appears.

* You can use the button of each effect to turn that effect on/off. Editing from the Play Screen
Effects that are turned on are indicated with icons. Effects that
are turned off are indicated with “5.” You can also edit an effect from the play screen (p. 4) of the
To turn PDL (PEDAL FX) on/off, press the expression pedal with “Owner’s Manual.”
PDL selected or turn the [3] knob in step 2 below.
1. Long press the button of the effect that you want
2. Use the [1] knob to choose the effect you’re going to edit.
to edit.

MEMO
If you’ve selected FX1, FX2, or DLY, use the [3] knob to
choose the effect type.
The EDIT screen appears.

* With the edit screen displayed, pressing the effect button again
turns that effect on/off. When an effect is on, the button is lit.

3. Press the [ENTER] button to enter the EDIT screen.

2. Use the [1]–[3] knobs to edit the value of the


4. Use the [1]–[3] knobs to edit the value of the parameters shown in the screen.
parameters shown in the screen.
When tabs are displayed on the screen, you can switch pages by
pressing the [ENTER] button.

Use the [ENTER] button to switch pages of the edit screen.


5. Press the [EXIT] button a number of times to return
to the play screen.

3. Press the [EXIT] button to return to the play screen.

3
Basic Operation

EASY EDIT
SORT TYPE Search items
JAZZ/FUSION
BLUES
You can use EASY EDIT to change the type of distortion (TONE) COUNTRY
for the current sound, add or modify a modulation-type effect DISCO
(VIBES), or change the reverberation (ECHO). SOUL/FUNK
OLDIES
1. With the play screen displayed, press the [EASY ROCK
EDIT] button. ALTERNATIVE
HARD ROCK
GENRE STUDIO
METAL/CORE
ACOUSTIC
The EASY EDIT screen appears. R&B
POPS
LATIN
TRADITIONAL
USER 1
2. Use the [1]–[3] knobs to adjust “TONE,” “VIBES,” and USER 2
“ECHO” to your taste. USER 3
CLEAN
With the EASY EDIT screen displayed, you can press the [ENTER]
CRUNCH
button to display the effect chain screen and edit the effects with DRIVE
HARD
the procedure described in “Basic Procedure for Effect Editing”
(p. 3). HEAVY
ENVELOPE
TONE-MOD

EASY SELECT EFFECT


PITCH
MODULATE
DELAY/REV
You can use EASY SELECT to select patches. OTHERS

1. With the play screen displayed, press the [EASY * You can turn only the [2] knob to select search items from all
SELECT] button. SORT TYPE.
* You can assign USER 1–USER 3 to any desired patches. For
example, you might use these categories to collect patches that
you use in a live performance. Two categories can be assigned
to each patch. For details on how to assign a category, refer to
EASY SELECT screen is displayed. step 5 of “Saving a Patch” (p. 6) in the owner’s manual.

4. Use the [3] knob to choose a patch from the list on


the display.

2. Use the [1] knob to choose the search method


(SORT TYPE).

Value Explanation
GENRE Search by the patch category
DRIVE Search by the distortion type
EFFECT Search by the effect type

3. Use the [2] knob to choose the search item.


SORT TYPE: GENRE

SORT TYPE: DRIVE

SORT TYPE: EFFECT

4
Basic Operation

Basic MENU Operations


Here you can make settings that are common to the entire GT-1B
(System parameters). Here you can make settings for output, USB,
as well as assign the functions of the [1]–[3] knobs, etc.

1. Press the [MENU] button.

2. Use the [1] knob to choose the item that you want
to edit.

3. Press the [ENTER] button.


4. Use the [1]–[3] knobs to edit the value of the
parameters shown in the screen.

When tabs are displayed on the screen, you can switch pages by
pressing the [ENTER] button.

5. Press the [EXIT] button a number of times to return


to the play screen.

Assigning Favorite Parameters to [1]–[3]


Knobs
You can assign the parameters that are controlled by parameter
knobs [1]–[3] when the play screen is displayed. About the play screen display
1. Press [MENU] button.
You can use the [ENTER] button to choose how the play
2. Use the [2] knob to choose “KNOB.” screen is displayed.

3. Use the [1]–[3] knobs to specify the parameters to About the icon indications
be controlled by each knob.

4. Press the [EXIT] button a number of times to return


to the play screen. Icon Explanation
For details on the parameters that can be assigned, refer to “KNOB Shown if the looper is on.
SETTING” (p. 24).
Shown if OD/DS SOLO is on.

Shown if PrA SOLO is on.

5
EFFECT
FX1/FX2 COMPRESSOR
With FX1 and FX2, you can select the effect to be used from the This is an effect that produces a long sustain by evening out the
following. You can select the same effect for FX1 and FX2. volume level of the input signal. You can also use it as a limiter to
suppress only the sound peaks and prevent distortion.
Parameter Value Explanation
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off.
Selects the compressor type.
TYPE Refer to FX1/FX2 TYPE BOSS This models a BOSS CS-3.
This is a compressor that adds an even
HI-BAND
stronger effect in the high end.
FX1/FX2 TYPE LIGHT This is a compressor with a light effect.
This is a list of the effects that can be selected for FX1/FX2. D-COMP This models a MXR DynaComp.
Effect Name Explanation TYPE
This is modeled on the sound of the Dan
ORANGE
This is an effect that produces a long sustain by evening Armstrong ORANGE SQUEEZER.
out the volume level of the input signal. You can also When applied heavily, this compressor effect
COMPRESSOR FAT
use it as a limiter to suppress only the sound peaks and provides a fat tone with a boosted midrange.
prevent distortion. When applied heavily, this compressor effect
MILD
The limiter attenuates loud input levels to prevent produces a sweet tone with the high end cut.
LIMITER
distortion. STEREO This selects a stereo compressor.
You can produce a wah effect with the filter changing in Adjusts the range (time) over which low-level
T. WAH
response to the bass level. SUSTAIN 0–100 signals are boosted. Larger values will result in
This adjusts the tone as a equalizer. You can adjust the longer sustain.
GRAPHIC EQ
tone character in seven bands. ATTACK 0–100 Adjusts the attack time.
PARA.EQ Adjusts the tonal quality. You can adjust the tone LEVEL 0–100 Adjusts the volume.
(PARAMETRIC EQ) character in four bands.
TONE -50–+50 Adjusts the tone.
This is an effect that clarifies the contour of the input
ENHANCER sound by emphasizing the attack of the sound following
changes in the input level.
TONE MODIFY This changes the tone of the connected bass.
Simulation of the characteristics of particular bass
LIMITER
BASS SIM components such as pickups and different bass bodies The limiter attenuates loud input levels to prevent distortion.
(BASS SIMULATOR) allows you to switch among a number of different BASS
types all while using a single bass. Parameter Value Explanation
SLOW GEAR This produces a volume-swell effect (“violin-like” sound). Selects the limiter type.
DEFRETTER This simulates a fretless bass. This is a limiter that divides the input signal into
BASS SYNTH This is a synth sound that processes the bass input signal. MULTI three frequency regions (low, mid, and high)
and applies optimal settings to each region.
This adds a note one octave lower and a note two octaves TYPE
OCTAVE BOSS This selects a stereo limiter.
lower, creating a richer sound.
RACK 160D This models a dbx 160X.
This effect changes the pitch of the original sound
PITCH SHIFTER VTG RACK U This models a UREI 1178.
(up or down) within a range of two octaves.
Adjust this as appropriate for the input signal
from your bass. When the input signal level
Harmonist is an effect where the amount of shifting THRESHOLD 0–100
exceeds this threshold level, limiting will be
HARMONIST is adjusted according to an analysis of the bass input, applied.
allowing you to create harmony based on diatonic scales.
This selects the compression ratio used with
RATIO 1:1–INF:1
signals in excess of the threshold level.
This effect uses MDP (Multi-Dimensional Processing)
technology to add new harmonics to the sound, LEVEL 0–100 Adjusts the volume.
OVERTONE
producing resonance and richness that was not present in ATTACK 0–100 Adjusts the attack time.
the original sound.
RELEASE 0–100 Adjusts the release time.
By adding varied-phase portions to the direct sound, the
PHASER phaser effect gives a whooshing, swirling character to the
sound.
The flanging effect gives a twisting, jet-airplane-like
FLANGER
character to the sound.
TREMOLO Tremolo is an effect that creates a cyclic change in volume.
ROTARY This produces an effect like the sound of a rotary speaker.
This models a Uni-Vibe.

UNI-V Although this resembles a phaser effect, it also provides


a unique undulation that you can’t get with a regular
phaser.
This effect creates vibrato by slightly modulating the
VIBRATO
pitch.
This creates a bell-like sound by ring-modulating the bass
RING MOD.
sound with the signal from the internal oscillator. The
(Ring Modulator)
sound can be unmusical and lack distinctive pitches.
HUMANIZER This can create human vowel-like sounds.
In this effect, a slightly detuned sound is added to the
CHORUS
original sound to add depth and breadth.
This is a delay with the maximum delay time of 1,000 ms.
SUB DELAY
This effect is useful for making the sound fatter.

6
EFFECT

T. WAH Parameter Value Explanation


Adjusts the width of the area affected by
HM Q (HIGH-MID Q) 0.5–16 the EQ centered at the HIGH-MID FREQ.
You can produce a wah effect with the filter changing in response Higher values will narrow the area.
to the bass level. HM GAIN Adjusts the low-middle frequency range
-20–+20 dB
(HIGH-MID GAIN) tone.
Parameter Value Explanation
Selects the wah mode.

MODE LPF
Low pass filter. This creates a wah effect over a wide
frequency range. ENHANCER
Band pass filter. This creates a wah effect in a narrow
BPF This is an effect that clarifies the contour of the input sound by
frequency range.
Selects the direction in which the filter will change in response to emphasizing the attack of the sound following changes in the
the input. input level.
POLARITY DOWN The frequency of the filter will fall. Parameter Value Explanation

UP The frequency of the filter will rise. This adjusts the Enhancer sensitivity. The
more the value is increased, the more
Adjusts the sensitivity at which the filter will change SENS 0–100
softly you can play and still have the
in the direction determined by the polarity setting. effect applied.
SENS 0–100 Higher values will result in a stronger response. With Adjusts the enhancer volume for the low
a setting of 0, the strength of picking will have no LOW 0–100
frequency range.
effect.
Adjusts the enhancer volume for the
FREQ 0–100 Adjusts the center frequency of the Wah effect. HIGH 0–100
high frequency range.
Adjusts the way in which the wah effect applies to Sets the low frequency range for the
the area around the center frequency. LOW FREQ 31.5Hz–125Hz
enhanced sound.
PEAK 0–100 Higher values will produce a stronger tone which Sets the high frequency range for the
emphasizes the wah effect more. With a value of 50 HIGH FREQ 800Hz–8.00kHz
enhanced sound.
a standard wah sound will be produced.
E.LEVEL 0–100 Adjusts the volume of the effect sound.
D.LEVEL 0–100 Adjusts the volume of the direct sound.
TONE MODIFY
This changes the tone of the connected bass.
GRAPHIC EQ Parameter Value Explanation

This adjusts the tone as a equalizer. You can adjust the tone Selects the type of tone modification.
character in seven bands. FAT Fat tone with boosted mid range.
Bright tone with boosted high-mid
Parameter Value PRESENCE
range.
40Hz MILD Mild tone with the high end cut back.
TYPE
100Hz TIGHT Tone with the low frequencies cut.
250Hz ENHANCE Tone with the high frequencies boosted.
500Hz -20–+20 dB This produces a tone with greater power
RESO 1–3
1kHz and punch by adding resonance in the
(RESONATOR 1–3)
low-frequency range and midrange.
2.5kHz
Adjusts the tone for the low frequency
8kHz LOW -50–+50
range.
LEVEL -20–+20 dB
Adjusts the tone for the high frequency
HIGH -50–+50
range.
LEVEL 0–100 Adjusts the volume of the effect sound.
PARAMETRIC EQ RESONANCE 0–100
This adjusts the strength of the low-end
and midrange resonance when TYPE is
set to RESO 1, 2, or 3.
Adjusts the tonal quality. You can adjust the tone character in four
bands.
Parameter Value Explanation
Adjusts the tone for the low frequency
LOW GAIN -20–+20 dB
range.
Adjusts the tone for the high frequency
HIGH GAIN -20–+20 dB
range.
Adjusts the overall volume level of the
LEVEL -20–+20 dB
equalizer.
Specifies the center of the frequency
LM FREQ (LOW-MID
20 Hz–10.0 kHz range that will be adjusted by the LOW-
FREQUENCY)
MID GAIN.

LM Q Adjusts the width of the area affected by


0.5–16 the EQ centered at the LOW-MID FREQ.
(LOW-MID Q) Higher values will narrow the area.
LM GAIN Adjusts the low-middle frequency range
-20–+20 dB
(LOW-MID GAIN) tone.
HM FREQ Specifies the center of the frequency
(HIGH-MID 20 Hz–10.0 kHz range that will be adjusted by the HIGH-
FREQUENCY) MID GAIN.

7
EFFECT

BASS SIMULATOR BASS SYNTH


Simulation of the characteristics of particular bass components This is a synth sound that processes the bass input signal.
such as pickups and different bass bodies allows you to switch MEMO
among a number of different bass types all while using a single
bass. 55 Because of the need to analyze the pitch, chords (two or
more sounds played simultaneously) cannot be played. Be
Parameter Value Explanation
sure to mute all the other strings and play only one note at
Selects the type of the bass simulator.
a time.
Changes from a passive type pickup tone to an
PAS0ACT
active type pickup tone. 55 When you are to play the next string while a certain sound is
Changes from an active type pickup tone to a
still playing, mute the previous sound and then play the next
ACT0PAS one with a clear attack. If the unit cannot detect the attack, it
passive type pickup tone.
Changes from a single-coil pickup tone to a may not sound correctly.
SGL0HUM
humbucking pickup tone. 55 The sensitivity may vary according to the bass’s TONE knob
TYPE Changes from a humbucking pickup tone to a and pickup type.
HUM0SGL
single-coil pickup tone.
Parameter Value Explanation
Changes a solid body bass tone to a hollow
SLD0HLW body bass tone with the body resonance SAW Creates a synth sound with a saw waveform.
WAVE
added. SQUARE Creates a synth sound with the square waveform.
Changes a single-coil pickup tone to an Adjusts the frequency where the harmonics
SGL0AC CUTOFF 0–100
acoustic bass tone. contents of the sound are cut off.
Changes a humbucking pickup tone to an E.LEVEL 0–100 Adjusts the volume of the synth sound.
HUM0AC
acoustic bass tone.
This adjusts the amount of filtering applied in
LOW -50–+50 Adjusts the tone for the low frequency range. SENS 0–100
response to the input.
HIGH -50–+50 Adjusts the tone for the high frequency range. This sets the time needed for the filter to finish
DECAY 0–100
LEVEL 0–100 Adjusts the volume of the effect sound. its sweep.
Adjusts the way the body sounds when TYPE is Adjusts the depth of the filter. When the value is
DEPTH 0–100
set to SLD0HLW, SGL0AC, or HUM0AC higher, the filter will change more drastically.
BODY 0–100 The body sound increases as the value is This adjusts the amount of resonance (and the
raised; reducing the value produces a tone tone coloration) in the synth sound. The higher
RESONANCE 0–100
similar to that from a piezo pickup. the value, the more the synth tone coloration is
emphasized.
D.LEVEL
0–100 Adjust the volume of the direct sound.
(DIRECT LEVEL)
SLOW GEAR
This produces a volume-swell effect (“violin-like” sound).
Parameter Value Explanation
OCTAVE
Adjusts the sensitivity of the slow gear. When This adds a note one octave lower and a note two octaves lower,
it is set to a lower value, the effect of the slow creating a richer sound.
gear can be obtained only with a stronger
SENS 0–100
picking, while no effect is obtained with a Parameter Value Explanation
weaker picking. When the value is set higher,
Adjusts the volume of the sound one octave
the effect is obtained even with a weak picking. -1 OCT 0–100
below.
Adjusts the time needed for the volume to
Adjusts the volume of the sound two octaves
RISE TIME 0–100 reach its maximum from the moment you -2 OCT 0–100
below.
begin picking.
D.LEVEL
LEVEL 0–100 Adjusts the volume of the effect sound. 0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL)

DEFRETTER PITCH SHIFTER


This simulates a fretless bass. This effect changes the pitch of the original sound (up or down)
Parameter Value Explanation within a range of two octaves.
This controls the input sensitivity of the Parameter Value Explanation
SENS 0–100
defretter.
Adjusts the amount of pitch shift (the
ATTACK 0–100 Adjusts the attack of the picking sound. PITCH -24–+24
amount of interval) in semitone steps.
E.LEVEL 0–100 Adjust the volume of the defretter sound. D.LEVEL
0–100 Adjusts the volume of the direct sound.
Adjusts the amount of blurring between the (DIRECT LEVEL)
TONE -50–+50
notes. FINE -50–+50 Make fine adjustments to the interval.
D.LEVEL
0–100 Adjust the volume of the direct sound.
(DIRECT LEVEL)

8
EFFECT

Parameter Value Explanation


Adjusts the time from when the direct
OVERTONE
sound is heard until the pitch shifted sounds
are heard. Normally you can leave this set This effect uses MDP (Multi-Dimensional Processing) technology
at 0 ms. to add new harmonics to the sound, producing resonance and
* When set to BPM, the value of each richness that was not present in the original sound.
parameter will be set according to the
value of the “MASTER BPM” specified Parameter Value Explanation
for each patch. This makes it easier to LOWER Adjusts the volume of the harmonic one octave
0 ms–300 ms, achieve effect sound settings that match 0–100
PRE DELAY (LOWER LEVEL) below.
BPM ˜– ¸ the tempo of the song.
UPPER Adjusts the volume of the harmonic one octave
* If, due to the tempo, the time is longer 0–100
(UPPER LEVEL) above.
than the range of allowable settings, it is
D.LEVEL
then synchronized to a period either 1/2 0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL)
or 1/4 of that time.
* BPM (beats per minute) indicates the Adjusts the amount of the detune effect that
DETUNE 0–100
number of quarter note beats that occur adds depth to the sound.
each minute. TONE -50–+50 Adjusts the tone.
E.LEVEL 0–100 Adjusts the volume of the pitch shifter.
Adjusts the feedback amount of the pitch
FEEDBACK
PHASER
0–100
shift sound.

By adding varied-phase portions to the direct sound, the phaser


HARMONIST effect gives a whooshing, swirling character to the sound.
Parameter Value Explanation
Harmonist is an effect where the amount of shifting is adjusted
Selects the number of stages that the phaser effect will use.
according to an analysis of the bass input, allowing you to create
This is a four-phase effect. A light phaser
harmony based on diatonic scales. 4 STAGE
effect is obtained.
* Because of the need to analyze the pitch, chords (two or more This is an eight-phase effect. It is a popular
sounds played simultaneously) cannot be played. Be sure to 8 STAGE
TYPE phaser effect.
mute all the other strings and play only one note at a time. This is a twelve-phase effect. A deep phase
12 STAGE
* When you are to play the next string while a certain sound is effect is obtained.
still playing, mute the previous sound and then play the next BiPHASE
This is the phaser with two phase shift
one with a clear attack. If the unit cannot detect the attack, it circuits connected in series.
may not sound correctly. This sets the rate of the phaser effect.

* The sensitivity may vary according to the bass’s TONE knob and * When set to BPM, the value of each
parameter will be set according to the
pickup type. value of the “MASTER BPM” specified for
Parameter Value Explanation each patch. This makes it easier to achieve
0–100,
RATE effect sound settings that match the
This determines the pitch of the sound added BPM ª – ˜
tempo of the song.
to the input sound, when you are making a
* If, due to the tempo, the time is longer
HARMONY -2 oct–+2 oct harmony.
than the range of allowable settings, it is
It allows you to set it by up to 2 octaves higher then synchronized to a period either 1/2
or lower than the input sound. or 1/4 of that time.
The key setting corresponds to the key of the DEPTH 0–100 Determines the depth of the phaser effect.
song (#, b) as follows.
Determines the amount of resonance
Major (feedback). Increasing the value will
RESONANCE 0–100
emphasize the effect, creating a more
KEY C (Am)–B unusual sound.
(MASTER KEY) (G#m) Minor Adjusts the center frequency of the phaser
MANUAL 0–100
effect.
Major
E.LEVEL 0–100 Adjusts the volume of the phaser.
D.LEVEL
0–100 Adjust the volume of the direct sound.
Minor (DIRECT LEVEL)
Adjusts the time from when the direct sound
is heard until the harmonist sounds are heard.
Normally you can leave this set at 0 ms.
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specified for
0 ms–300 ms,
PRE DELAY each patch. This makes it easier to achieve
BPM ˜ – ¸
effect sound settings that match the
tempo of the song.
* If, due to the tempo, the time is longer than
the range of allowable settings, it is then
synchronized to a period either 1/2 or 1/4
of that time.
Adjusts the feedback amount of the harmony
FEEDBACK 0–100
sound.
E.LEVEL
0–100 Adjusts the volume of the harmony sound.
(EFFECT LEVEL)
D.LEVEL
0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL)

9
EFFECT

FLANGER Parameter Value Explanation


This parameter adjusts the SPEED SELECT
of rotation when set to “FAST.”
The flanging effect gives a twisting, jet-airplane-like character to * When set to BPM, the value of each
the sound. parameter will be set according to the
value of the “MASTER BPM” specified
Parameter Value Explanation
0–100, for each patch. This makes it easier
RATE FAST
This sets the rate of the flanging effect. BPM ª – ˜ to achieve effect sound settings that
* When set to BPM, the value of each match the tempo of the song.
parameter will be set according to the * If, due to the tempo, the time is longer
value of the “MASTER BPM” specified for than the range of allowable settings, it
each patch. This makes it easier to achieve is then synchronized to a period either
0–100,
RATE effect sound settings that match the 1/2 or 1/4 of that time.
BPM ª – ˜
tempo of the song.
Adjusts the time over which the rotational
* If, due to the tempo, the time is longer TRANSITION
0–100 speed changes when SPEED SELECT is
than the range of allowable settings, it is (TRANSITION TIME)
switched.
then synchronized to a period either 1/2
B/H BAL (BASS/ Adjusts the volume balance between the
or 1/4 of that time. 100:0–0:100
HORN BALANCE) BASS rotor and the HORN rotor.
DEPTH 0–100 Determines the depth of the flanging effect.
LEVEL 0–100 Adjusts the volume.
Determines the amount of resonance
(feedback). Increasing the value will
RESONANCE 0–100
emphasize the effect, creating a more
unusual sound.
Adjusts the center frequency at which to
UNI-V
MANUAL 0–100
apply the effect.
This models a Uni-Vibe.
This sets the frequency at which the low Although this resembles a phaser effect, it also provides a unique
FLAT,
LOW CUT cut filter begins to take effect. When FLAT is
55 Hz–800 Hz
selected, the low cut filter will have no effect. undulation that you can’t get with a regular phaser.
E.LEVEL 0–100 Adjusts the volume of the flanger. Parameter Value Explanation
D.LEVEL Adjusts the rate of the UNI-V effect.
0–100 Adjust the volume of the direct sound.
(DIRECT LEVEL) * When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specified for
each patch. This makes it easier to achieve
TREMOLO RATE
0–100,
BPM ª – ˜
effect sound settings that match the
tempo of the song.
Tremolo is an effect that creates a cyclic change in volume. * If, due to the tempo, the time is longer
than the range of allowable settings, it is
Parameter Value Explanation then synchronized to a period either 1/2
WAVE Adjusts changes in volume level. A higher or 1/4 of that time.
0–100
(WAVE SHAPE) value will steepen wave’s shape. DEPTH 0–100 Adjusts the depth of the UNI-V effect.
Adjusts the frequency (speed) of the change. LEVEL 0–100 Adjusts the volume.
* When set to BPM, the value of each
parameter will be set according to the

0–100,
value of the “MASTER BPM” specified for
each patch. This makes it easier to achieve VIBRATO
RATE effect sound settings that match the
BPM ª – ˜
tempo of the song. This effect creates vibrato by slightly modulating the pitch.
* If, due to the tempo, the time is longer
than the range of allowable settings, it is Parameter Value Explanation
then synchronized to a period either 1/2 Adjusts the rate of the vibrato.
or 1/4 of that time.
* When set to BPM, the value of each
DEPTH 0–100 Adjusts the depth of the effect. parameter will be set according to the
LEVEL 0–100 Adjusts the volume. value of the “MASTER BPM” specified for
each patch. This makes it easier to achieve
0–100,
RATE effect sound settings that match the
BPM ª – ˜
tempo of the song.
ROTARY * If, due to the tempo, the time is longer
than the range of allowable settings, it is
then synchronized to a period either 1/2
This produces an effect like the sound of a rotary speaker. or 1/4 of that time.
Parameter Value Explanation DEPTH 0–100 Adjusts the depth of the vibrato.
SPEED This parameter changes the simulated This selects on/off of the vibrato.
SLOW, FAST TRIGGER OFF, ON
(SPEED SELECT) speaker’s rotating speed (SLOW or FAST). * It is assumed that this parameter will be
assigned to the footswitch.
0–100, This parameter adjusts the SPEED SELECT
RATE SLOW
BPM ª – ˜ of rotation when set to “SLOW.” This sets the time passing from the moment
the Trigger is turned on until the set vibrato
is obtained.
* When a patch with TRIGGER set to ON is
RISE TIME 0–100 called up, the effect obtained is identical
to what happens when TRIGGER is
switched from Off to On. If you want the
vibrato effect to be produced immediately
after the patches are switched, set RISE
TIME to 0.
LEVEL 0–100 Adjusts the volume.

10
EFFECT

RING MOD CHORUS


This creates a bell-like sound by ring-modulating the bass sound In this effect, a slightly detuned sound is added to the original
with the signal from the internal oscillator. The sound can be sound to add depth and breadth.
unmusical and lack distinctive pitches.
Parameter Value Explanation
Parameter Value Explanation Selection for the chorus mode.
FREQ 0–100 Adjusts the frequency of the internal oscillator. This chorus effect outputs the same sound
MONO
E.LEVEL 0–100 Adjusts the volume of the effect sound. from both L channel and R channel.
D.LEVEL This is a stereo chorus effect that adds
0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL) MODE STEREO1 different chorus sounds to L channel and
This selects the mode for the ring modulator. R channel.

NORMAL This is a normal ring modulator. This is a dimentional space chorus, with
the direct sound output in the L channel
By ring-modulating the input signal, a bell like STEREO2
and the effect sound output in the R
sound is created. The intelligent ring modulator channel.
changes the oscillation frequency according
MODE to the pitch of the input sound and therefore Adjust the speed of the chorus effect for
INTELLI produces a sound with the sense of pitch, which the high frequency range.
is quite different from NORMAL. This effect does * When set to BPM, the value of each
not give a satisfactory result if the pitch of the parameter will be set according to the
bass sound is not correctly detected. So, you value of the “MASTER BPM” specified
must use single notes, not chords. 0–100, for each patch. This makes it easier
RATE
BPM ª – ˜ to achieve effect sound settings that
match the tempo of the song.

HUMANIZER
* If, due to the tempo, the time is longer
than the range of allowable settings, it
is then synchronized to a period either
1/2 or 1/4 of that time.
This creates human vowel-like sounds.
Adjusts the depth of the chorus effect.
Parameter Value Explanation DEPTH 0–100 * To use it for doubling effect, set the
This selects the mode that switches the vowels. value to 0.
It changes from VOWEL1 to VOWEL2 along E.LEVEL
PICKING with the picking. The time spent for the 0–100 Adjusts the volume of the effect sound.
(EFFECT LEVEL)
MODE change is adjusted with the rate.
This sets the frequency at which the low
By adjusting the rate and depth, two vowels cut filter begins to take effect. When FLAT
AUTO (VOWEL1 and VOWEL2) can be switched LOW CUT FLAT, 20 Hz–800 Hz
is selected, the low cut filter will have no
automatically. effect.
VOWEL1 *1 Selects the first vowel. This sets the frequency at which the high
a, e, i, o, u
VOWEL2 *2 Selects the second vowel. 630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
Adjusts the sensitivity of the humanizer. effect.
When it is set to a lower value, no effect
of the humanizer is obtained with weaker
SENS picking, while stronger picking produces
*2
0–100
the effect.
When it is set to a higher value, the effect of
SUB DELAY
the humanizer can be obtained whether the
This is a delay with the maximum delay time of 1,000 ms. This
picking is weak or strong.
effect is useful for making the sound fatter.
Adjusts the cycle for changing the two
vowels. Parameter Value Explanation
* When set to BPM, the value of each Use this to choose the type of delay.
parameter will be set according to the
MONO Use this to choose the type of delay.
value of the “MASTER BPM” specified for
TYPE Provides a tap delay effect that divides
0–100, each patch. This makes it easier to achieve
RATE
BPM ª – ˜ effect sound settings that match the PAN the delay time between the left and right
tempo of the song. channels.
* If, due to the tempo, the time is longer Adjusts the delay time.
than the range of allowable settings, it is * When set to BPM, the value of each
then synchronized to a period either 1/2 parameter will be set according to the
or 1/4 of that time. value of the “MASTER BPM” specified
DEPTH 0–100 Adjusts the depth of the effect. for each patch. This makes it easier
TIME 1 ms–1000 ms,
to achieve effect sound settings that
This determines the point where the two (DELAY TIME) BPM ˜ – ¸
match the tempo of the song.
vowels are switched. When it is set to 50,
VOWEL1 and VOWEL2 are switched in the * If, due to the tempo, the time is longer
MANUAL
0–100 same length of time. When it is set to lower than the range of allowable settings, it
*3 than 50, the time for vowel 1 is shorter. When is then synchronized to a period either
it is set to higher than 50, the time for vowel 1/2 or 1/4 of that time.
1 is longer. Adjusts the volume that is returned to the
LEVEL 0–100 Adjusts the volume. FEEDBACK 0–100 input. Higher settings will result in more
delay repeats.
*1 Setting available with Mode set to PICKING or AUTO. E.LEVEL
0–120 Adjusts the volume of the delay sound.
*2 Setting available with Mode set to PICKING. (EFFECT LEVEL)
*3 Setting available with Mode set to AUTO. This sets the frequency at which the high
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
effect.

11
EFFECT

PEDAL FX
Parameter Value Explanation
Adjusts the delay time of the left channel
delay. This setting adjusts the L channel
TAP TIME *1 0–100%
delay time relative to the R channel delay You can control the wah effect or get a pitch bend effect in
time (considered as 100%).
real time by adjusting the [EXP] pedal or the expression pedal
D.LEVEL connected to the CTL 2,3/EXP 2 jack.
0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL)
Parameter Value Explanation
*1 Setting available when TYPE is set to PAN. Selects the type.
This models the sound of the CRY BABY
CRY WAH
wah pedal popular in the ‘70s.
VO WAH This models the sound of the VOX V846.
FAT WAH This is a wah sound featuring a bold tone.
This wah has a refined sound with no
LIGHT WAH
unusual characteristics.
This wah has been specially adapted for
use in the bass registers.
BASS WAH Inclusion of the low-frequency range in the
TYPE wah sound produces a robust wah effect,
with no dilution of the sound.
This completely original effect offers
enhancements on the characteristic
RESO WAH
resonances produced by analog synth
filters.
This lets you use the pedal to get a pitch
bend effect.

PEDAL BND * Because of the need to analyze the


pitch, chords (two or more sounds
played simultaneously) cannot be
played.

CRY WAH–RESO WAH


Parameter Value Explanation
PDL POS
0–100 Adjusts the position of the wah pedal.
(PEDAL POSITION)
Selects the tone produced when the heel of
PDL MIN (PEDAL MIN) 0–100
the EXP Pedal is depressed.
Selects the tone produced when the toe of
PDL MAX (PEDAL MAX) 0–100
the EXP Pedal is depressed.
LEVEL 0–100 Adjusts the volume of the effect sound.

PEDAL BEND
* Because of the need to analyze the pitch, chords (two or more
sounds played simultaneously) cannot be played.
Parameter Value Explanation
This sets the pitch at the point where the
PITCH -24–+24
EXP Pedal is all the way down.
PDL POS
0–100 Adjusts the pedal position for pedal bend.
(PEDAL POSITION)
LEVEL 0–100 Adjusts the volume of the pitch bend sound.

12
EFFECT

OD/DS PREAMP
This effect distorts the sound to create long sustain. COSM technology simulates different preamp characteristics,
speaker sizes, and cabinet shapes.
Parameter Value Explanation
ON/OFF OFF, ON Turns this effect on/off. Parameter Value Explanation
TYPE Refer to OD/DS TYPE ON/OFF OFF, ON Turns this effect on/off.
DRIVE 0–120 Adjusts the depth of distortion. TYPE Refer to PREAMP TYPE
TONE -50–+50 Adjusts the tone. GAIN 0–120 Adjusts the distortion of the amp.

E.LEVEL Adjusts the volume of the entire


0–100 Adjusts the volume of the effect sound. preamp.
(EFFECT LEVEL) LEVEL 0–100
Adjusts the tone for the low frequency range. * Be careful not to raise the Level
BOTTOM 0–100 Turning this to the right boosts the low end setting too high.
in the sound. Adjusts the tone for the low
BASS 0–100
D.LEVEL frequency range.
0–100 Adjusts the volume of the direct sound.
(DIRECT LEVEL) Adjusts the tone for the middle
MIDDLE 0–100
frequency range.
Adjusts the tone for the high
OD/DS TYPE TREBLE 0–100
frequency range.

This is a list of distortion types that can be selected for OD/DS. Adjusts the tone for the ultra high
frequency range.
Type Explanation PRESENCE 0–100 * The PRESENCE parameter setting
This not only functions as a booster, but also produces a clean is available only with certain
BOOSTER PREAMP TYPEs.
tone that has punch even when used alone.
This is an overdrive sound that provides distortion with a Turns the bright setting on/off.
NATURAL
natural feeling. * The BRIGHT parameter setting
BRIGHT OFF, ON
BASS OD Overdrive tuned especially for use with basses. is available only with certain
PREAMP TYPEs.
This is a crunch sound of the BOSS BD-2.
BLUES OD This produces distortion that faithfully reproduces the nuances Select the speaker type.
of picking. OFF This turns off the speaker simulator.
BASS DS Distortion tuned especially for use with basses. This is the built-in speaker of the
GUV DS This models a Marshall GUV’ NOR. ORIGIN (ORIGINAL) amp you selected with PREAMP
TYPE.
BASS MT Wild, radical distortion sound.
This is a compact open-back speaker
This models the sound of the BOSS MT-2. 1x15"
cabinet with one 15-inch speaker.
METAL ZONE It produces a wide range of metal sounds, from old style to
slash metal. This is a compact open-back speaker
SP TYPE *1 1x18"
cabinet with one 18-inch speaker.
BASS FUZZ Fuzz tuned especially for use with basses.
This is a general open-back speaker
MUFF FUZZ This models an Electro-Harmonix Big Muff π. 2x15"
cabinet with two 15-inch speakers.
With this effect, distortion is applied only to the high This is an optimal speaker cabinet
HiBND DRV frequency sounds, and not to the sounds in the low frequency 4x10" for a large enclosed amp with four
range. 10-inch speakers.
This effect uses MDP (Multi-Dimensional Processing) This is a double stack of two
AB-DIST technology to provide ideal distortion in all pitch ranges of the 8x10" cabinets, each with four 10-inch
bass, from low to high. speakers.
BASS DRV This models a TECH21 SANSAMP BASS DRIVER DI. Select the speaker type when PREAMP TYPE is set to "GtrCLEAN,"
BASS DI This models a MXR Bass D.I.+. "GtrCRNCH," "GtrDRIVE," or "GtrMETAL."
This is a parametric equalizer with its parameters identical to OFF This turns off the speaker simulator.
PARA.EQ
the FX1/FX2 PARAMETRIC EQ (p. 7.) This is the built-in speaker of the
ORIGIN (ORIGINAL) amp you selected with PREAMP
TYPE.
This is a compact open-back speaker
1x8”
cabinet with one 8-inch speaker.
This is a compact open-back speaker
1x10”
cabinet with one 10-inch speaker.
This is a compact open-back speaker
GTR SP *1 1x12”
cabinet with one 12-inch speaker.
This is a general open-back speaker
2x12”
cabinet with two 12-inch speakers.
This is an optimal speaker cabinet
4x10” for a large enclosed amp with four
10-inch speakers.
This is an optimal speaker cabinet
4x12” for a large enclosed amp with four
12-inch speakers.
This is a double stack of two
8x12” cabinets, each with four 12-inch
speakers.

*1 This is enabled when the OUTPUT SELECT parameter is set to LINE/PHONE.

13
EFFECT

PREAMP TYPE list


Type Explanation
NS (NOISE SUPPRESSOR)
SUPER FLAT An amp with flat response. This effect reduces the noise and hum picked up by bass pickups.
FLIP TOP Models the Ampeg B-15. Since it suppresses the noise in synchronization with the envelope
B MAN Models the Fender Bassman 100. of the bass sound (the way in which the bass sound decays over
CONCERT Models the Ampeg SVT. time), it has very little effect on the bass sound, and does not
BASS 360 Models the acoustic 360.
harm the natural character of the sound.
SESSION Models the SWR SM-400. Parameter Value Explanation
AC BASS An amp ideal for ACOUSTIC BASS. Adjust this parameter as appropriate for the
GK BASS Models the Gallien-Krueger 800RB. volume of the noise. If the noise level is high, a
higher setting is appropriate. If the noise level
MARK Models the Markbass Little Mark III. is low, a lower setting is appropriate. Adjust this
This is a guitar amp with a clean sound that is smooth value until the decay of the bass sound is as
GtrCLEAN THRESHOLD Off, 1–100 natural as possible.
and warm.
This is a guitar amp with a crunch sound that can * High settings for the threshold parameter may
GtrCRNCH result in there being no sound when you play
faithfully reproduce the nuances of picking.
with your bass volume turned down.
This is a guitar amp with a drive sound producing
GtrDRIVE * If this is turned "Off," NS is off (bypassed).
awesome distortion.
This is a guitar amp with a metal sound suited to heavy Adjusts the time from when the noise suppressor
GtrMETAL RELEASE 0–100
riffs. begins to function until the noise level reaches “0.”
This controls the noise suppressor based on the volume level for
the point specified in Detect.
Input volume from input jack.
INPUT
* Ordinarily, DETECT should be set to “INPUT.”
Noise suppressor input volume.
* When connected as illustrated below, and you
want to prevent a spatial-type effects sound
(such as a delay sound) from being eradicated
NS INPUT by the NS, you should set DETECT to “NS INPUT.”
DLY NS
DETECT
Spatial-type effect

Volume after passing through Foot Volume.


* If you want to use FV (Foot Volume) in place
of the bass’s volume control, you need to set
DETECT to “FV OUT.”
FV OUT

INPUT
FV NS

Foot Volume

FOOT VOLUME
This is a volume control effect.
Normally, this is controlled with the EXP Pedal or the [EXP] pedal
connected to the CTL 2, 3/EXP2 jack.
Parameter Value Explanation
Sets the volume when the heel of the EXP Pedal is
MIN 0–100
depressed.
Selects the volume when the toe of the EXP Pedal is
MAX 0–100
depressed.
LEVEL 0–100 Adjusts the volume.

14
EFFECT

DELAY MODULATE
This effect adds delayed sound to the direct sound, giving more Parameter Value Explanation
body to the sound or creating special effects. MOD RATE 0–100
Adjusts the modulation rate of the delay
sound.
Parameter Value Explanation
Adjusts the modulation depth of the delay
MOD DEPTH 0–100
DELAY sound.
OFF, ON Turns this effect on/off.
ON/OFF
This selects which type of delay.
* The stereo effect is cancelled if a monaural effect or COSM amp is
connected after a stereo delay effect.
TERA ECHO
STANDARD
This is a simple monaural delay. Parameter Value Explanation
TIME 0–100 Adjusts the length of the effect sound.
This delay is specifically for stereo output. This
allows you to obtain the tap delay effect that FEEDBACK 0–100 Adjusts the decay of the effect sound.
divides the delay time, then deliver them to L and E.LEVEL
R channels. 0–100 Adjusts the volume of the effect sound.
(EFFECT LEVEL)
Tap Time TONE -50–+50 Adjusts the tone.
PAN OUTPUT L
EffectLev D.LEVEL
0–100 Adjusts the volume of the direct sound.
Dly Time (DIRECT LEVEL)
INPUT DELAY OUTPUT R
The effect sound is held when you turn
TYPE this on.
HOLD OFF, ON
Feedback * Patches are written with the HOLD
parameter set to Off.
This produces an effect where the sound is played
REVERSE
back in reverse.
ANALOG
This gives a mild analog delay sound.

This setting provides the characteristic wavering


TAPE
sound of the tape echo.
MODULATE This delay adds a pleasant wavering effect to the
sound.
This effect uses MDP (Multi-Dimensional
TERA ECHO Processing) technology to create a unique
ambience and a spaciousness that changes
according to your picking dynamics.

Common to STANDARD–MODULATE
Parameter Value Explanation
Adjusts the delay time.
* When set to BPM, the value of each
parameter will be set according to the
value of the “MASTER BPM” specified
for each patch. This makes it easier
TIME 1 ms–2000 ms,
to achieve effect sound settings that
(DELAY TIME) BPM ˜ – ¸
match the tempo of the song.
* If, due to the tempo, the time is longer
than the range of allowable settings, it
is then synchronized to a period either
1/2 or 1/4 of that time.
This sets the amount of delay sound
FEEDBACK 0–100 returned to the input. A higher value will
increase the number of the delay repeats.
This sets the frequency at which the high
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
effect.
E.LEVEL
0–120 Adjusts the volume of the delay sound.
(EFFECT LEVEL)

PAN
Parameter Value Explanation
Adjusts the delay time of the left channel
delay. This setting adjusts the L channel delay
TAP TIME 0–100%
time relative to the R channel delay time
(considered as 100%).

15
EFFECT

REVERB DELAY
This effect adds reverberation to the sound. Parameter Value Explanation
Adjusts the delay time.
Parameter Value Explanation
* When set to BPM, the value of each
REVERB ON/ parameter will be set according to the
OFF, ON Turns this effect on/off.
OFF value of the “MASTER BPM” specified
This selects the reverb type. Various different simulations of space for each patch. This makes it easier
TIME 1 ms–650 ms,
to achieve effect sound settings that
are offered. (DELAY TIME) BPM ˜ – ¸
match the tempo of the song.
Simulates an ambience mic (off-mic,
placed at a distance from the sound * If, due to the tempo, the time is longer
source) used in recording and other than the range of allowable settings, it
AMBIENCE is then synchronized to a period either
applications. Rather than emphasizing
the reverberation, this reverb is used to 1/2 or 1/4 of that time.
produce a sense of openness and depth. E.LEVEL
0–120 Adjusts the volume of the delay sound.
Simulates the reverberation in a small (EFFECT LEVEL)
ROOM
room. Provides warm reverberations. This sets the amount of delay sound
Simulates the reverberation in a concert FEEDBACK 0–100 returned to the input. A higher value will
HALL 1 hall. Provides clear and spacious increase the number of the delay repeats.
reverberations. This sets the frequency at which the high
TYPE 630 Hz–12.5 kHz, cut filter begins to take effect. When “FLAT”
Simulates the reverberation in a concert HIGH CUT
HALL 2 FLAT is selected, the high cut filter will have no
hall. Provides mild reverberations.
effect.
Simulates plate reverberation (a reverb
unit that uses the vibration of a metallic D.LEVEL
PLATE 0–100 Adjusts the volume of the direct sound.
plate). Provides a metallic sound with a (DIRECT LEVEL)
distinct upper range.
SPRING This simulates the sound of a spring reverb.
This reverb adds the wavering sound
MODULATE found in hall reverb to provide an
extremely pleasant reverb sound.
This effect adds delayed sound to the
DELAY direct sound, giving more body to the
sound or creating special effects.

Common to AMBIENCE–MODULATE
Parameter Value Explanation
TIME
0.1 s–10.0 s Adjusts the length (time) of reverberation.
(REVERB TIME)
E.LEVEL
0–100 Adjusts the volume of the reverb sound.
(EFFECT LEVEL)
This sets the frequency at which the low
cut filter begins to take effect. When FLAT
LOW CUT FLAT, 20 Hz–800 Hz
is selected, the low cut filter will have no
effect.
This sets the frequency at which the high
630 Hz–12.5 kHz, cut filter begins to take effect. When FLAT
HIGH CUT
FLAT is selected, the high cut filter will have no
effect.
SPRING
Adjusts the sensitivity of the spring effect.
(SPRING SENS)
0–100 When the value is set higher, the effect is
(TYPE = SPRING obtained even with a weak picking.
only)

16
EFFECT

MASTER SETTING
These settings are applied to the overall patch.

MASTER SETTING
Parameter Value Explanation
PATCH LVL
0–200 Adjusts the volume of the patch.
(PATCH LEVEL)
Adjusts the BPM value for each patch.
BPM * BPM (beats per minute) indicates the
40–250
(MASTER BPM) number of quarter note beats that occur
each minute.
This sets the key for the FX HARMONIST.
Major

KEY C (Am)–B Minor


(MASTER KEY) (G#m)
Major

Minor

MASTER EQ
Parameter Value Explanation
LOW GAIN Adjusts the tone for the low frequency
-20–+20 dB
(MASTER LOW GAIN) range.
MID GAIN Adjusts the tone for the middle
-20–+20 dB
(MASTER MID GAIN) frequency range.
HIGH GAIN (MASTER Adjusts the tone for the high
-20–+20 dB
HIGH GAIN) frequency range.
Specify the center of the frequency
MID FREQ (MASTER
20.0 Hz–10.0 kHz range that will be adjusted by the
MID FREQUENCY)
MASTER MID GAIN.
Adjusts the width of the area affected
MID Q by the EQ centered at the MASTER
0.5–16
(MASTER MID Q) MID FREQ. Higher values will narrow
the area.

17
Controllers
CTL 1, EXP SW, CTL 2, CTL 3 ASSIGN 1–6
Here’s how to assign the parameters that will be controlled by the For each parameter, you can specify, in detail, which controller
CTL 1, EXP SW, CTL 2, and CTL 3 pedals. will control which parameter. You can create eight sets of such
assignments.
Parameter Value Explanation
OFF No assignment.
If you want to light the [CTL1] switch’s LED indicator while the
ASSIGN 1–6 function is assigned to the [CTL1] switch, set the CTL1
OD SOLO Switches the OD/DS SOLO on and off.
pedal FUNC (p. 18) to “LED ON/OFF.”
PrA SOLO Switches the Preamp SOLO on and off.
FX1 Switches the FX1 on and off. Parameter Value Explanation

OD/DS Switches the OD/DS on and off. ASSIGN OFF, ON Turns the ASSIGN 1–6 on/off.

PREAMP Switches the PREAMP/SPEAKER on and off. Specifies the controller (source).

FX2 Switches the FX2 on and off. EXP 1 Assigns the GT-1B’s [EXP] pedal.

DELAY Switches the DELAY on and off. CTL 1 Assigns the [CTL1] switch.

REVERB Switches the REVERB on and off. Assigns the external expression pedal (such as
EXP 2 the EV-5; sold separately) connected to the CTL
PEDAL FX Switches the Pedal FX on and off. 2, 3/EXP2 jack.
FUNCTION
TUNER Switches the TUNER on and off. SOURCE
CTL2 Assigns the external footswitch (FS-5U, FS-6,
BPM TAP *1 Used for tap input of the MASTER BPM. FS-7; sold separately) connected to the CTL 2,
CTL3 3/EXP2 jack.
DELAY TAP *1 Used for tap input of the delay time.
Refer to “Virtual Expression Pedal System
LVL +10 *1 Increases the patch volume level by 10 units. INT PEDAL
(Internal Pedal / Wave Pedal)” (p. 22)
LVL +20 *1 Increases the patch volume level by 20 units.
Refer to “Virtual Expression Pedal System
WAVE PEDAL
LVL -10 *1 Decreases the patch volume level by 10 units. (Internal Pedal / Wave Pedal)” (p. 22)
LVL -20 *1 Decreases the patch volume level by 20 units. The normal state is Off (minimum value), with
NUMBER +1 *1 Switches to the next patch number. MOMENT the switch On (maximum value) only while the
footswitch is depressed.
NUMBER -1*1 Switches to the previous patch number. MODE
The setting is toggled On (maximum value)
LED ON/OFF Lights/extinguishes the pedal’s LED indicator. TOGGLE or Off (minimum value) with each press of the
footswitch.
* The function will activate as soon as you press the pedal, CATEGRY This selects the parameter to be changed.
regardless of whether the SOURCE MODE parameter is
MOMENT or TOGGLE. TARGET Refer to TARGET list (p. 20).
Parameter Value Explanation
This sets the behavior of the value each time the switch is MIN This sets the minimum value for the range in which the
operation. parameter can change. The value differs depending on the
(TARGET MIN) parameter assigned for TARGET parameter.
* Shown only when certain parameters are selected.
This sets the maximum value for the range in which the
MODE The normal state is Off (minimum value), with MAX
parameter can change. The value differs depending on the
(SOURCE MODE) MOMENT the switch On (maximum value) only while the (TARGET MAX)
parameter assigned for TARGET parameter.
footswitch is depressed.
Specifies how the motion of the internal pedal will be triggered.
The setting is toggled On (maximum value)
TOGGLE or Off (minimum value) with each press of the PAT CNG This is activated when a patch is selected.
footswitch. This is activated when the GT-1B’s [EXP1] pedal
EXP1 LO
Adjusts the volume when OD SOLO or PrA SOLO is set to the minimum position.
are on. This is activated when the GT-1B’s [EXP1] pedal
SOLO LEVEL 0–100 EXP1 MID
* Shown only if OD SOLO or PrA SOLO are is moved through the middle position.
selected. This is activated when the GT-1B’s [EXP1] pedal
EXP1 HI
is set to the maximum position.
TRIGGER *1 This is activated when the expression pedal
EXP1 SW
switch is operated.
EXP 1, EXP 2 CTL1 PDL
This is activated when the [CTL1] switch is
operated.
Here’s how to assign the parameters that will be controlled by the This is activated when an external expression
GT-1B’s expression pedal, and by an expression pedal (such as the EXP2 PDL pedal connected to the CTL 2, 3/EXP2 jack is
operated.
EV-5; sold separately) connected to the CTL 2, 3/EXP2 jack.
CTL2PDL This is activated when an external footswitch
Parameter Value Explanation connected to the CTL 2, 3/EXP2 jack is
CTL3PDL operated.
OFF No assignment.
Foot volume will be This specifies the time over which the internal
FOOT VOL (FOOT VOLUME) TIME *1 0–100 pedal will move from the toe-raised position to
assigned.
FUNCTION the toe-down position.
PEDAL FX PEDAL FX will be assigned.
Select one of the following curves to specify the change
PDL FX/FV (PEDAL FX/FOOT PEDAL FX and foot volume produced by the internal pedal.
VOLUME) will be assigned.
LINEAR
* Only FOOT VOLUME can be assigned to EXP2 (external
expression pedal). If you want to assign a function other than CURVE *1
FOOT VOLUME, use Assign. SLOW

FAST

18
Controllers

Parameter Value Explanation


0–100, This determines the time spend for one cycle of
BPM ª – ˜ the assumed wave pedal.
When set to BPM, the value of each parameter will be set
WAVE RATE according to the value of the “MASTER BPM” specified for each
patch. This makes it easier to achieve effect sound settings that
*2
match the tempo of the song.
* If, due to the tempo, the time is longer than the range of
allowable settings, it is then synchronized to a period either
1/2 or 1/4 of that time.
Select one of the following to specify the change produced by
the wave pedal.

SAW
WAVEFORM
*2
TRI

SINE

*1 The INT PDL TRIGGER, INT PDL TIME, and INT PDL CURVE parameters are
enabled when the SOURCE parameter is set to INT PEDAL.
*2 The WAVE RATE and WAVEFORM parameters are enabled when the
SOURCE parameter is set to WAVE PEDAL.

19
Controllers

TARGET list
CATEGORY TARGET CATEGORY TARGET CATEGORY TARGET CATEGORY TARGET
ON/OFF WAVE FREQ TYPE
FX1
TYPE CUTOFF E.LEVEL ATTACK
1 RngMOD
TYPE E.LEVEL D.LEVEL THRESHOLD
2 LIMITER
SUSTAIN SENS MODE RATIO
1 B.SYNTH
1 COMP ATTACK DECAY MODE RELEASE
TONE DEPTH VOWEL1 LEVEL
LEVEL RESONANCE VOWEL2 MODE
TYPE D.LEVEL SENS POLARITY
1 HUMAN
ATTACK -2 OCT RATE SENS
THRESHOLD 1 OCTAVE -1 OCT DEPTH 2 T.WAH FREQ
1 LIMITER
RATIO D.LEVEL MANUAL PEAK
RELEASE PITCH LEVEL E.LEVEL
LEVEL FINE RATE D.LEVEL
MODE PRE DELAY DEPTH 40Hz
1 P.SHIFT
POLARITY E.LEVEL E.LEVEL 100Hz
1 CHORUS
SENS FEEDBACK MODE 250Hz
1 T.WAH FREQ D.LEVEL LOW CUT 500Hz
2 GEQ
PEAK HARMONY HIGH CUT 1kHz
E.LEVEL PRE DELAY TYPE 2.5kHz
D.LEVEL 1 HARMONY E.LEVEL TIME 8kHz
40Hz FEEDBACK FEEDBACK LEVEL
100Hz D.LEVEL 1 SubDELAY HIGH CUT LOW GAIN
250Hz LOWER E.LEVEL LM FREQ
500Hz UPPER D.LEVEL LM Q
1 GEQ
1kHz 1 OvrTONE D.LEVEL TAP TIME LM GAIN
2.5kHz DETUNE ON/OFF 2 PEQ HM FREQ
8kHz TONE TYPE HM Q
LEVEL TYPE DRIVE HM GAIN
LOW GAIN RATE BOTTOM HIGH GAIN
LM FREQ DEPTH TONE LEVEL
LM Q 1 PHASER MANUAL E.LEVEL SENS
LM GAIN RESONANCE D.LEVEL LOW
1 PEQ HM FREQ E.LEVEL EQ Lo GAIN 2 ENHANCER HIGH
OD/DS
HM Q D.LEVEL EQ LM FREQ LOW FREQ
HM GAIN RATE EQ LM Q HIGH FREQ
HIGH GAIN DEPTH EQ LM GAIN TYPE
LEVEL MANUAL EQ HM FREQ RESONANCE
SENS 1 FLANGER RESONANCE EQ HM Q 2 ToneMOD LOW
LOW LOW CUT EQ HM GAIN HIGH
1 ENHANCER HIGH E.LEVEL EQ Hi GAIN LEVEL
LOW FREQ D.LEVEL EQ LEVEL TYPE
HIGH FREQ WAVE ON/OFF LOW
TYPE RATE TYPE 2 B.SIM HIGH
1 TREMOLO
RESONANCE DEPTH GAIN BODY
1 ToneMOD LOW LEVEL LEVEL LEVEL
HIGH SPEED BASS SENS
LEVEL RATE SLOW PREAMP MIDDLE 2 SlwGEAR RISE TIME
TYPE RATE FAST TREBLE LEVEL
1 ROTARY
LOW TRANSITION PRESENCE SENS
1 B.SIM HIGH B/H BAL BRIGHT ATTACK
BODY LEVEL SP TYPE 2 DEFRETR E.LEVEL
LEVEL RATE GTR SP TONE
SENS 1 UNI-V DEPTH ON/OFF D.LEVEL
FX2
1 SlwGEAR RISE TIME LEVEL TYPE
LEVEL RATE TYPE
SENS DEPTH SUSTAIN
ATTACK 1 VIBRATO TRIGGER 2 COMP ATTACK
1 DEFRETR E.LEVEL RISE TIME TONE
TONE LEVEL LEVEL
D.LEVEL

20
Controllers

CATEGORY TARGET CATEGORY TARGET CATEGORY TARGET


WAVE FREQ PATCH LVL
CUTOFF E.LEVEL LOW GAIN
2 RngMOD
E.LEVEL D.LEVEL MID FREQ
MASTER
SENS MODE MID Q
2 B.SYNTH
DECAY MODE MID GAIN
DEPTH VOWEL1 HIGH GAIN
RESONANCE VOWEL2 BPM
BPM/KEY
D.LEVEL SENS KEY
2 HUMAN
-2 OCT RATE TUNER TUNER SW
2 OCTAVE -1 OCT DEPTH LEVEL +10
D.LEVEL MANUAL LEVEL +20
PATCH
PITCH LEVEL LEVEL -10
FINE RATE LEVEL -20
PRE DELAY DEPTH
2 P.SHIFT
E.LEVEL E.LEVEL
2 CHORUS
FEEDBACK MODE
D.LEVEL LOW CUT
HARMONY HIGH CUT
PRE DELAY TYPE
E.LEVEL TIME
2 HARMONY
FEEDBACK FEEDBACK
D.LEVEL 2 SubDELAY HIGH CUT
–- E.LEVEL
LOWER D.LEVEL
UPPER TAP TIME
2 OvrTONE D.LEVEL ON/OFF
DETUNE TYPE
TONE TIME
TYPE FEEDBACK
RATE HIGH CUT
DEPTH E.LEVEL
2 PHASER MANUAL TAP TIME
RESONANCE DELAY MOD RATE
E.LEVEL MOD DEPTH
D.LEVEL TE TIME
RATE TE FEEDBK
DEPTH TE TONE
MANUAL TE E.LEVEL
2 FLANGER RESONANCE TE D.LEVEL
LOW CUT TE HOLD
E.LEVEL ON/OFF
D.LEVEL TYPE
WAVE TIME
RATE LOW CUT
2 TREMOLO
DEPTH HIGH CUT
LEVEL E.LEVEL
REVERB
SPEED SPRING
RATE SLOW DLY TIME
RATE FAST DLY FB
2 ROTARY
TRANSITION DLY HI CUT
B/H BAL DLY E.LEVEL
LEVEL DLY D.LEVEL
RATE FOOT VOL LEVEL
2 UNI-V DEPTH ON/OFF
LEVEL TYPE
RATE WAH LEVEL
DEPTH WAHPDMIN
2 VIBRATO TRIGGER PEDAL FX WAHPDMAX
RISE TIME WAHPDPOS
LEVEL PB LEVEL
PB PITCH
PB PD POS

21
Controllers

Virtual Expression Pedal System (Internal About the Range of a Target’s Change
Pedal / Wave Pedal) The value of the parameter selected as the target changes
within the range defined by “MIN” and “MAX,” as set on the
By assigning a desired parameter to the virtual expression pedal, GT-1B.
you can produce an effect as though you were operating a
When using an external footswitch, or other controller that
physical expression pedal to change the volume or tone quality in
acts as an on/off switch, “MIN” is selected with Off, and “MAX”
real time.
is selected with On.
The virtual expression pedal system provides the following
When using an external expression pedal or other controller
two types of functions, and you can use the SOURCE setting for
that generates a consecutive change in the value, the value
ASSIGN 1–6 to choose the desired type.
of the setting changes accordingly, within the range set by
* If you want to use the internal pedal or wave pedal, set the the minimum and maximum values. Also, when the target
ASSIGN parameter SOURCE MODE to “MOMENT.” is of an on/off type, the median value of the received data is
used as the dividing line in determining whether to switch it
Internal pedal on or off.
If SOURCE is set to “INT PEDAL,” the virtual expression pedal will
begin operating when started by the specified trigger (TRIGGER), When using the footswitch:
modifying the parameter specified by “TARGET.”
The value changes in a curve
MAX

Settings Range
Parameter
Allowable
MIN
When the trigger occurs
OFF ON

When using the expression pedal:


Wave pedal
If SOURCE is set to “WAVE PEDAL,” the virtual expression pedal will
cyclically modify the parameter specified by “TARGET” in a fixed MAX
wave form.
Settings Range
Parameter
Allowable

MIN

Always changes in a fixed curve regardless of the 0 127


actual pedal When the When the
pedal is fully pedal is fully
raised advanced

When controlling the On/Off target with the expression pedal:


Value

ON

Degree to which
expression pedal is
OFF
depressed

0 127
When the When the pedal When the pedal is
pedal is fully is advanced fully advanced
raised halfway

* The range that can be selected changes according to the


target setting.
* When the “MIN” is set to a higher value than the
“maximum,” the change in the parameter is reversed.
* The values of settings can change if the target is changed
after the “MIN” and “MAX” settings have been made. If
you’ve changed the target, be sure to recheck the “MIN”
and “MAX” settings.

22
MENU
OUTPUT SELECT PLAY (PLAY OPTION)
Specify the device (amp) that’s connected to the OUTPUT jacks. Here you can specify how the pedals will work during
performance.
Parameter Value Explanation
Choose this if you’re using headphones, or if Parameter Value Explanation
LINE/PHONES the GT-1B is connected to monitor speakers, The operational status of the EXP
mixer, or digital recorder. 1/2 PEDAL's FUNCTION (p. 18) is
OFF
Use this setting when connecting to a bass not carried over when patches are
SELECT switched.
AMP NO TWEETER amp that has no tweeter. The high-frequency
range is adjusted. If the EXP 1/2 PEDAL’s FUNC (p. 18)
AMP WITH Use this setting when connecting to a are the same between 2 patches, the
TWEETER tweeter-equipped bass amp. operational status is carried over when
patches are switched.
For example, if EXP 1/2 PEDAL FUNC is
EXP1 HLD (EXP 1 PEDAL set to FOOT VOLUME in both patches,
DISPLAY HOLD),
EXP2 HLD (EXP 2 PEDAL
HOLD)
the one before and the one after the
change, the volume corresponding to
ON the position the pedal is in (angle) at
Here you can adjust the brightness of the characters in the display. the time of the patch change will be
maintained after the patch change.
Parameter Value Explanation On the other hand, if the patch being
CONTRAST 1–16 Higher values increase the brightness. changed to is set to WAH, the volume
will be in accordance with the value
set within the patch, and you’ll obtain
a wah effect that is in accordance
with a value that reflects the current
position (angle) of the pedal.
Specifies whether knob operations
KNOB LOCK OFF, ON will be disabled. If this is ON, knob
operations will be disabled.

OFF, Specifies the function when the


DWN+UP [I] and [H] switches are pressed
TUNER, simultaneously.
LOOP,
MEM+1, Specifies the function when the [H]
UP+CTL1 and [CTL1] switches are pressed
MEM-1 simultaneously.

Specifies whether the [I], [H], and


PEDAL LIGHT OFF, ON
[CTL1] switches are lit or unlit.

23
MENU

KNOB SETTING
Here you can assign the desired parameters to knobs [1]–[3] in the play screen.
* The settings you make here are only for the knobs in the play screen.
Parameter
KNOB 1–KNOB 3

The parameter names displayed in the play screen are abbreviated. For details about the parameter names, refer to the chart shown below.

Value Display Value Display Value Display Value Display


OFF OFF FX1:BASS SIM LEVEL 1BsimBDY FX1:FLANGER OD/DS:E.LEVEL OD:ELV
1FlgRES
PATCH PATCH FX1:BASS SIM BODY 1BsimLVL RESONANCE OD/DS:D.LEVEL OD:DLV
FX1:COMP TYPE 1CmpTYP FX1:SLOW GEAR SENS 1SgSNS FX1:FLANGER LOW CUT 1FlgLoC OD/DS:PEQ LOW GAIN OD:EqLoG
FX1:COMP SUSTAIN 1CmpSUS FX1:SLOW GEAR RISE FX1:FLANGER E.LEVEL 1FlgELV OD/DS:PEQ LOW-MID
1SgRIS OD:EqLmF
FX1:COMP ATTACK 1CmpATK TIME FX1:FLANGER D.LEVEL 1FlgDLV FREQ

FX1:COMP TONE 1CmpTON FX1:SLOW GEAR LEVEL 1SgLVL FX1:TREMOLO WAVE 1TrmWAV OD/DS:PEQ LOW-MID Q OD:EqLmQ

FX1:COMP LEVEL 1CmpLVL FX1:DEFRETTER SENS 1DfrSNS FX1:TREMOLO RATE 1TrmRAT OD/DS:PEQ LOW-MID
OD:EqLmG
FX1:DEFRETTER ATTACK 1DfrATK FX1:TREMOLO DEPTH 1TrmDPT GAIN
FX1:LIMITER TYPE 1LmtTYP
FX1:DEFRETTER E.LEVEL 1DfrELV FX1:TREMOLO LEVEL 1TrmLVL OD/DS:PEQ HIGH-MID
FX1:LIMITER ATTACK 1LmtATK OD:EqHmF
FREQ
FX1:LIMITER THRESHOLD 1LmtTHR FX1:DEFRETTER TONE 1DfrTON FX1:ROTARY BALANCE 1RotBAL
OD/DS:PEQ HIGH-MID Q OD:EqHmQ
FX1:LIMITER RATIO 1LmtRAT FX1:DEFRETTER D.LEVEL 1DfrDLV FX1:ROTARY SPEED 1RotSPD
OD/DS:PEQ HIGH-MID
FX1:BASS SYNTH WAVE 1SynWAV FX1:ROTARY RATE SLOW 1RotSLW OD:EqHmG
FX1:LIMITER RELEASE 1LmtREL GAIN
FX1:LIMITER LEVEL 1LmtLVL FX1:BASS SYNTH CUTOFF 1SynCUT FX1:ROTARY RATE FAST 1RotFST OD/DS:PEQ HIGH GAIN OD:EqHiG
FX1:T.WAH MODE 1TwhMOD FX1:BASS SYNTH E.LEVEL 1SynELV FX1:ROTARY TRANSITION 1RotTRA OD/DS:PEQ LEVEL OD:EqLVL
FX1:T.WAH POLARITY 1TwhPOL FX1:BASS SYNTH SENS 1SynSNS FX1:ROTARY LEVEL 1RotLVL PREAMP:TYPE PrA:TYPE
FX1:T.WAH SENS 1TwhSNS FX1:BASS SYNTH DECAY 1SynDCY FX1:UNI-V RATE 1UnvRAT PREAMP:GAIN PrA:GAIN
FX1:T.WAH FREQ 1TwhFRQ FX1:BASS SYNTH DEPTH 1SynDPT FX1:UNI-V DEPTH 1UnvDPT PREAMP:BASS PrA:BASS
FX1:T.WAH PEAK 1TwhPEK FX1:BASS SYNTH FX1:UNI-V LEVEL 1UnvLVL PREAMP:MIDDLE PrA:MID
1SynRES
RESONANCE FX1:VIBRATO RATE 1VibRAT
FX1:T.WAH E.LEVEL 1TwhELV PREAMP:TREBLE PrA:TRBL
FX1:BASS SYNTH D.LEVEL 1SynDLV FX1:VIBRATE DEPTH 1VibDPT
FX1:T.WAH D.LEVEL 1TwhDLV PREAMP:PRESENCE PrA:PRES
FX1:OCTAVE -2OCT 1Oct-2 FX1:VIBRATO TRIGGER 1VibTRG
FX1:GEQ 40Hz 1GEq40 PREAMP:LEVEL PrA:LEVEL
FX1:OCTAVE -1OCT 1Oct-1 FX1:VIBRATE RISE TIME 1VibRIS
FX1:GEQ 100Hz 1GEq100 PREAMP:BRIGHT PrA:BRT
FX1:OCTAVE DIRECT 1OctDLV FX1:VIBRATO LEVEL 1VibLVL
FX1:GEQ 250Hz 1GEq250 PREAMP:SP.TYPE PrA:SP
FX1:PITCH SHIFT PITCH 1PsPITCH FX1:RING MOD FREQ 1RngFRQ
FX1:GEQ 500Hz 1GEq500 PREAMP:GTR SP PRA:GtrSP
FX1:PITCH SHIFT FINE 1PsFINE FX1:RING MOD E.LEVEL 1RngELV
FX1:GEQ 1kHz 1GEq1k NS:THRESHOLD NS:THRES
FX1:PITCH SHIFT PRE- FX1:RING MOD D.LEVEL 1RngDLV
FX1:GEQ 2.5kHz 1GEq2.5k 1PsPDLY NS:RELEASE NS:RELEAS
DELAY
FX1:GEQ 8kHz 1GEq8k FX1:RING MOD MODE 1RngMOD FX2:COMP TYPE 2CmpTYP
FX1:PITCH SHIFT E.LEVEL 1PsELV
FX1:GEQ LEVEL 1GEqLVL FX1:HUMANIZER MODE 1HmnMOD FX2:COMP SUSTAIN 2CmpSUS
FX1:PITCH SHIFT
1PsFBK FX1:HUMANIZER VOWEL1 1HmnVO1
FX1:PEQ LOW GAIN 1PEqLoG FEEDBACK FX2:COMP ATTACK 2CmpATK
FX1:PEQ LOW-MID FREQ 1PEqLmF FX1:PITCH SHIFT D.LEVEL 1PsDLV FX1:HUMANIZER VOWEL2 1HmnVO2 FX2:COMP TONE 2CmpTON
FX1:PEQ LOW-MID Q 1PEqLmQ FX1:HARMONIST FX1:HUMANIZER SENS 1HmnSNS FX2:COMP LEVEL 2CmpLVL
1HrmHARM
HARMONY FX1:HUMANIZER RATE 1HmnRAT FX2:LIMITER TYPE 2LmtTYP
FX1:PEQ LOW-MID GAIN 1PEqLmG
FX1:HARMONIST PRE- FX1:HUMANIZER DEPTH 1HmnDPT FX2:LIMITER ATTACK 2LmtATK
FX1:PEQ HIGH-MID FREQ 1PEqHmF 1HrmPDLY
DELAY
FX1:PEQ HIGH-MID Q 1PEqHmQ FX1:HUMANIZER MANUAL 1HmnMAN FX2:LIMITER THRESHOLD 2LmtTHR
FX1:HARMONIST E.LEVEL 1HrmELV
FX1:PEQ HIGH-MID GAIN 1PEqHmG FX1:HUMANIZER LEVEL 1HmnLVL FX2:LIMITER RATIO 2LmtRAT
FX1:HARMONIST
FX1:PEQ HIGH GAIN 1PEqHiG 1HrmFBK FX1:CHORUS MODE 1ChoMOD FX2:LIMITER RELEASE 2LmtREL
FEEDBACK
FX1:PEQ LEVEL 1PEqLVL FX1:CHORUS RATE 1ChoRAT FX2:LIMITER LEVEL 2LmtLVL
FX1:HARMONIST D.LEVEL 1HrmDLV
FX1:ENHANCER SENS 1EnhSNS FX1:CHORUS DEPTH 1ChoDPT FX2:T.WAH MODE 2TwhMOD
FX1:OVERTONE DETUNE 1OvtnDTN
FX1:ENHANCER LOW 1EnhLOW FX1:CHORUS LOW CUT 1ChoLoC FX2:T.WAH POLARITY 2TwhPOL
FX1:OVERTONE TONE 1OvtnTON
FX1:ENHANCER HIGH 1EnhHIGH FX1:CHORUS HIGH CUT 1ChoHiC FX2:T.WAH SENS 2TwhSNS
FX1:OVERTONE UPPER 1OvtnUPR
FX1:ENHANCER LOW FX1:CHORUS E.LEVEL 1ChoELV FX2:T.WAH FREQ 2TwhFRQ
1EnhLoF FX1:OVERTONE LOWER 1OvtnLWR
FREQ FX1:SUB DELAY TYPE 1DlyTYP FX2:T.WAH PEAK 2TwhPEK
FX1:OVERTONE D.LEVEL 1OvtnDLV
FX1:ENHANCER HIGH FX1:SUB DELAY TIME 1DlyTIM FX2:T.WAH LEVEL 2TwhLVL
1EnhHiF FX1:PHASER TYPE 1PhTYP
FREQ FX1:SUB DELAY
FX1:PHASER RATE 1PhRAT 1DlyFBK FX2:T.WAH D.LEVEL 2TwhDLV
FX1:TONE MOD TYPE 1TmodTYP FEEDBACK
FX1:PHASER DEPTH 1PhDPT FX2:GEQ 40Hz 2GEq40
FX1:TONE MOD FX1:SUB DELAY HIGH CUT 1DlyHiC
1TmodRES FX1:PHASER MANUAL 1PhMAN FX2:GEQ 100Hz 2GEq100
RESONANCE FX1:SUB DELAY E.LEVEL 1DlyELV
FX1:TONE MOD LOW 1TmodLO FX1:PHASER RESONANCE 1PhRES FX2:GEQ 250Hz 2GEq250
FX1:SUB DELAY D.LEVEL 1DlyDLV
FX1:TONE MOD HIGH 1TmodHI FX1:PHASER E.LEVEL 1PhELV FX2:GEQ 500Hz 2GEq500
FX1:SUB DELAY TAP TIME 1DlyTAP
FX1:TONE MOD LEVEL 1TmodLVL FX1:PHASER D.LEVEL 1PhDLV FX2:GEQ 1kHz 2GEq1k
OD/DS:TYPE OD:TYPE
FX1:BASS SIM TYPE 1BsimTYP FX1:FLANGER RATE 1FlgRAT FX2:GEQ 2.5kHz 2GEq2.5k
OD/DS:DRIVE OD:DRIVE
FX1:BASS SIM LOW 1BsimLO FX1:FLANGER DEPTH 1FlgDPT FX2:GEQ 8kHz 2GEq8k
OD/DS:BOTTOM OD:BOTM
FX1:BASS SIM HIGH 1BsimHI FX1:FLANGER MANUAL 1FlgMAN FX2:GEQ LEVEL 2GEqLVL
OD/DS:TONE OD:TONE
FX2:PEQ LOW GAIN 2PEqLoG

24
MENU

Value Display Value Display Value Display


FX2:PEQ LOW-MID FREQ 2PEqLmF FX2:OVERTONE UPPER 2OvtnUPR DELAY:TIME DL:TIME
FX2:PEQ LOW-MID Q 2PEqLmQ FX2:OVERTONE LOWER 2OvtnLWR DELAY:FEEDBACK DL:FBK
FX2:PEQ LOW-MID GAIN 2PEqLmG FX2:OVERTONE D.LEVEL 2OvtnDLV DELAY:HIGH CUT DL:HiC
FX2:PEQ HIGH-MID FREQ 2PEqHmF FX2:PHASER TYPE 2PhTYP DELAY:E.LEVEL DL:ELV
FX2:PEQ HIGH-MID Q 2PEqHmQ FX2:PHASER RATE 2PhRAT DELAY:TAP TIME DL:TAP
FX2:PEQ HIGH-MID GAIN 2PEqHmG FX2:PHASER DEPTH 2PhDPT DELAY:MODULATION
DL:M.RAT
FX2:PEQ HIGH GAIN 2PEqHiG FX2:PHASER MANUAL 2PhMAN RATE

FX2:PEQ LEVEL 2PEqLVL FX2:PHASER RESONANCE 2PhRES DELAY:MODULATION


DL:M.DPT
DEPTH
FX2:ENHANCER SENS 2EnhSNS FX2:PHASER E.LEVEL 2PhELV
TERA ECHO:TIME TE:TIME
FX2:ENHANCER LOW 2EnhLOW FX2:PHASER D.LEVEL 2PhDLV
TERA ECHO:FEEDBACK TE:FBK
FX2:ENHANCER HIGH 2EnhHIGH FX2:FLANGER RATE 2FlgRAT
TERA ECHO:TONE TE:TONE
FX2:ENHANCER LOW FX2:FLANGER DEPTH 2FlgDPT
2EnhLoF TERA ECHO:E.LEVEL TE:ELV
FREQ FX2:FLANGER MANUAL 2FlgMAN
FX2:ENHANCER HIGH TERA ECHO:D.LEVEL TE:DLV
2EnhHiF FX2:FLANGER
FREQ 2FlgRES TERA ECHO:HOLD TE:HOLD
RESONANCE
FX2:TONE MOD TYPE 2TmodTYP FX2:FLANGER LOW CUT 2FlgLoC REVERB:TYPE RV:TYPE
FX2:TONE MOD FX2:FLANGER E.LEVEL 2FlgELV REVERB:TIME RV:TIME
2TmodRES
RESONANCE REVERB:LOW CUT RV:LoC
FX2:FLANGER D.LEVEL 2FlgDLV
FX2:TONE MOD LOW 2TmodLO REVERB:HIGH CUT RV:HiC
FX2:TREMOLO WAVE 2TrmWAV
FX2:TONE MOD HIGH 2TmodHI REVERB:LEVEL RV:LEVEL
FX2:TREMOLO RATE 2TrmRAT
FX2:TONE MOD LEVEL 2TmodLVL REVERB:SPRING SENS RV:SPRNG
FX2:TREMOLO DEPTH 2TrmDPT
FX2:BASS SIM TYPE 2BsimTYP REVERB:DELAY TIME RV:DlTIM
FX2:TREMOLO LEVEL 2TrmLVL
FX2:BASS SIM LOW 2BsimLO REVERB:DELAY FEEDBACK RV:DlFBK
FX2:ROTARY BALANCE 2RotBAL
FX2:BASS SIM HIGH 2BsimHI REVERB:DELAY HIGH CUT RV:DlHiC
FX2:ROTARY SPEED 2RotSPD
FX2:BASS SIM LEVEL 2BsimBDY REVERB:DELAY E.LEVEL RV:DlELV
FX2:ROTARY RATE SLOW 2RotSLW
FX2:BASS SIM BODY 2BsimLVL REVERB:DELAY D.LEVEL RV:DlDLV
FX2:ROTARY RATE FAST 2RotFST
FX2:SLOW GEAR SENS 2SgSNS FOOT VOLUME:LEVEL FV:LVL
FX2:ROTARY TRANSITION 2RotTRA
FX2:SLOW GEAR RISE PEDAL FX:TYPE PdFX:TYPE
2SgRIS FX2:ROTARY LEVEL 2RotLVL
TIME
FX2:UNI-V RATE 2UnvRAT PEDAL FX:WAH PEDAL
FX2:SLOW GEAR LEVEL 2SgLVL WAH:POS
POS
FX2:DEFRETTER SENS 2DfrSNS FX2:UNI-V DEPTH 2UnvDPT
PEDAL FX:WAH LEVEL WAH:LEVEL
FX2:DEFRETTER ATTACK 2DfrATK FX2:UNI-V LEVEL 2UnvLVL
PEDAL FX:PEDAL BEND
FX2:VIBRATO RATE 2VibRAT PB:PITCH
FX2:DEFRETTER E.LEVEL 2DfrELV PITCH
FX2:DEFRETTER TONE 2DfrTON FX2:VIBRATE DEPTH 2VibDPT PEDAL FX:PEDAL BEND
PB:POS
FX2:DEFRETTER D.LEVEL 2DfrDLV FX2:VIBRATO TRIGGER 2VibTRG PEDAL POS

FX2:BASS SYNTH WAVE 2SynWAV FX2:VIBRATE RISE TIME 2VibRIS PEDAL FX:PEDAL BEND
PB:LEVEL
LEVEL
FX2:BASS SYNTH CUTOFF 2SynCUT FX2:VIBRATO LEVEL 2VibLVL
MASTER LOW GAIN LOW GAIN
FX2:BASS SYNTH E.LEVEL 2SynELV FX2:RING MOD FREQ 2RngFRQ
MASTER MIDDLE FREQ MID FREQ
FX2:BASS SYNTH SENS 2SynSNS FX2:RING MOD E.LEVEL 2RngELV
MASTER MIDDLE Q MID Q
FX2:BASS SYNTH DECAY 2SynDCY FX2:RING MOD D.LEVEL 2RngDLV
MASTER MIDDLE GAIN MID GAIN
FX2:BASS SYNTH DEPTH 2SynDPT FX2:RING MOD MODE 2RngMOD
MASTER HIGH GAIN HI GAIN
FX2:BASS SYNTH FX2:HUMANIZER MODE 2HmnMOD
2SynRES PATCH LEVEL PATCH LVL
RESONANCE FX2:HUMANIZER VOWEL1 2HmnVO1
FX2:BASS SYNTH D.LEVEL 2SynDLV MASTER BPM BPM
FX2:HUMANIZER VOWEL2 2HmnVO2
FX2:OCTAVE -2OCT 2Oct-2 MASTER KEY KEY
FX2:HUMANIZER SENS 2HmnSNS
FX2:OCTAVE -1OCT 2Oct-1 USB MIX USB:MIX
FX2:HUMANIZER RATE 2HmnRAT
FX2:OCTAVE DIRECT 2OctDLV FX1 FX1
FX2:HUMANIZER DEPTH 2HmnDPT
FX2:PITCH SHIFT PITCH 2PsPITCH OD/DS OD/DS
FX2:HUMANIZER MANUAL 2HmnMAN
FX2:PITCH SHIFT FINE 2PsFINE PREAMP PREAMP
FX2:HUMANIZER LEVEL 2HmnLVL
FX2:PITCH SHIFT PRE- FX2 FX2
2PsPDLY FX2:CHORUS MODE 2ChoMOD
DELAY DELAY DELAY
FX2:CHORUS RATE 2ChoRAT
FX2:PITCH SHIFT E.LEVEL 2PsELV REVERB REVERB
FX2:CHORUS DEPTH 2ChoDPT
FX2:PITCH SHIFT Pedal FX PEDAL FX
2PsFBK FX2:CHORUS LOW CUT 2ChoLoC
FEEDBACK INPUT LEVEL IN LEVEL
FX2:CHORUS HIGH CUT 2ChoHiC
FX2:PITCH SHIFT D.LEVEL 2PsDLV OUTPUT LEVEL OUT LEVEL
FX2:CHORUS E.LEVEL 2ChoELV
FX2:HARMONIST
2HrmHARM FX2:SUB DELAY TYPE 2DlyTYP
HARMONY
FX2:HARMONIST PRE- FX2:SUB DELAY TIME 2DlyTIM
2HrmPDLY
DELAY FX2:SUB DELAY
2DlyFBK
FX2:HARMONIST E.LEVEL 2HrmELV FEEDBACK
FX2:HARMONIST FX2:SUB DELAY HIGH CUT 2DlyHiC
2HrmFBK
FEEDBACK FX2:SUB DELAY E.LEVEL 2DlyELV
FX2:HARMONIST D.LEVEL 2HrmDLV FX2:SUB DELAY D.LEVEL 2DlyDLV
FX2:OVERTONE DETUNE 2OvtnDTN FX2:SUB DELAY TAP TIME 2DlyTAP
FX2:OVERTONE TONE 2OvtnTON DELAY:TYPE DL:TYPE

25
MENU

PREF (PREFERENCE) USB


Here you can specify whether settings for the type of connected Here you can make USB-related settings for when the GT-1B is
amp and preamp, control pedal, expression pedal, etc. will be connected to a computer via USB.
independent for each patch, or whether the same settings will be
shared by all patches.
USB audio flow
Parameter Value Explanation
EXP 1 PATCH, SYSTEM GT-1B outputs the effect sound, and the return from the computer is mixed
with your bass performance at the final stage.
CTL 1 PATCH, SYSTEM If this is set to PATCH, different settings can
EXP SW PATCH, SYSTEM be made independently for each patch. If
this is set to SYSTEM, the same settings will
DOWN PATCH, SYSTEM be shared by all patches. GT-1B USB OUT OUTPUT

UP PATCH, SYSTEM * Here, even if a CTL/EXP pedal that has


been set to SYSTEM is set to ASSIGN
EXP 2 PATCH, SYSTEM SOURCE (p. 18) , that setting will be
CTL 2 PATCH, SYSTEM ignored. USB IN
MIX
CTL 3 PATCH, SYSTEM LEVEL
EFFECT OUT
INPUT LEVEL

LOOP
Effect Chain

This specifies the level of loop playback.


Parameter Value Explanation Parameter Value Explanation

LOOP 1–120 Specifies the phrase playback volume. Adjusts the level of the audio input from the
MIX LEVEL 0–200% computer. At this time, the audio input from the
computer is mixed at the final stage of the GT-1B.
EFX OUT (EFFECT Adjusts the level at which the sound processed by
0–200%
OUT LEVEL) the effects of the GT-1B is output to the computer.
Switches whether the sound of the GT-1B is output to the
PHONES jack or the OUTPUT jacks.
* This setting cannot be saved. It will be ON when the unit
is powered-on.
Turn this off if the audio data is being passed “thru”
DIRECT MON within the computer.
(DIRECT MONITOR) OFF
In this case, you won’t hear sound unless the
computer is set to “thru.”
The sound of the GT-1B is output directly. Turn this
on if you’re using the GT-1B on its own without
ON
connecting it to a computer. (If you turn this off,
only the sound being input via USB is output.)

PDL CALIBRATION (PEDAL CALIBRATION)


You can readjust the expression pedal so that it will operate
optimally.
Parameter Value Explanation
Adjusts the sensitivity at which the EXP
THRESHOLD 1–16
PEDAL SW will respond.

F.RESET (FACTORY RESET)


Initializes the GT-1B to its factory-set condition.
Parameter Value Explanation
SYSTEM System parameter settings
FROM
U01–U99 Settings for Patch Number U01 through U99
SYSTEM System parameter settings
TO
U01–U99 Settings for Patch Number U01 through U99

26
Other Settings
TUNER
Editing procedure
1. Simultaneously press switches [I] and [H].
The tuner function will turn on.

2. Use knobs [1] and [3] to specify the settings.


Knob Parameter Value Explanation
[1] PITCH 435 Hz–445 Hz Specifies the reference pitch.
MUTE Sound will not be output while tuning.
While tuning, the sound of the bass being
BYPASS input to the GT-1B will be output without
[3] OUTPUT
change. All effects will be off.
Allows you to tune while hearing the current
THRU
effect sound.

3. Simultaneously press switches [I] and [H] to return


to the play screen.
You can also return to the play screen by pressing the [EXIT]
button.

27
Sound List
Preset Patch List
Patch # Patch Name Explanation
P01 SCOOP SLAP Scooped slap sound for wide variety of musical styles.
P02 PASSIVE 2 ACTIVE Changes the tone of your passive pickups to sound like active pickups.
P03 MILD TUBE Mild, tube amp-like bass tone.
P04 SUPER LOW Hi-cut is used to focus more power into the low frequencies.
P05 CREAMY ROCK Drive sound for late 60’s British rock trio.
P06 60s LIVERPOOL Bass tone for 60’s Liverpool sound.
P07 70s PROGRE Bass sound with boosted low and high ranges, plus distortion.
P08 CHORD DRIVE 70’s jazz-fusion sound for chord playing.
P09 GARAGE ROCK Drive sound for garage rock.
P10 MODERN DRIVE Drive sound for modern rock.
P11 8×10 STACK Fat drive sound with a mixture of fuzz and preamp.
P12 FUZZ BASS Fat and well sustained fuzz sound.
P13 OVERDRIVE SLAP Distorted sound for slap playing.
P14 DISTORTION SOLO Distortion sound for soloing.
P15 FILTER FUNK Funky sound with T.WAH.
P16 PHASER & FLANGER Jazz-fusion sound of 70’s - 80’s. Switch FLANGER to PHASER with CTL1 switch.
Spatial-type sound that takes advantage of volume swell and long reverberation. CTL1 switch controls fuzz, and EXP SW controls OD/SD
P17 ATMOSPHERE
SOLO.
P18 HIP-HOP & DUB Heavy sub-bass sound.
P19 SIMPLE FRETLESS Simple fretless bass sound.
P20 R&B SYNTH Bass synth sound for 80’s R&B.
P21 SYNTH LEAD Synth sound for solos.
P22 URBAN SLAP Slap bass sound for 80’s urban soul music.
P23 N.Y. SLAP Slap bass sound for 80’s jazz-fusion.
P24 70s AMP FINGER Juicy bass amp sound for 70’s rock.
P25 50s ACO BASS Contrabass-like sound for old jazz or country.
P26 REGGAE Ideal sound for reggae or Jamaican music.
P27 DRIVE810 Powerful rock sound of the overdriven CONCERT 810.
P28 METAL HEAD Metal sound, great when using a pick.
P29 BLUES ROCK SOLO Crunch sound for blues or rock, with tremolo added.
P30 EXP PDL DRIVE Use the expression pedal to control the distortion.
P31 EXTREME DIST Extremely distorted bass sound.
P32 CRY VIBE Drive sound combining a classic pedal wah and UNI-V.
P33 ROCK'N ROLL SOLO Drive sound for blues or rock, with phaser added.
P34 METALMASTER Distortion tone that goes into the frequency range of guitar tones.
P35 STEREO FUNK Stereo funk sound combining T.WAH and delay. CTRL1 switch adds a sound one octave lower.
P36 70s JAZZ FUSION 70’s jazz-fusion sound for picking style bass.
P37 LOW AND SWEET Mild octave sound for finger style bass.
P38 2OCT UP LEAD Sound for solo playing, with an added sound two octaves higher.
P39 PEDAL PITCH SOLO Use the expression pedal to control the pitch.
P40 PIPE ORGAN A pipe-organ-like sound; use the expression pedal to control the low notes.
P41 ELEPHANT CHORUS Bass sound with chorus applied.
P42 60s R&B STUDIO Sound for '60s R&B or pop, with a sense of ambience.
P43 70s SOUL Sound for '70s soul, R&B, or pop. Appropriate tone can be obtained by using either fingers or a pick.
P44 70s BayArea SLAP Slap sound with good presence. CTL1 switch applies distortion, and expression switch applies T.WAH.
P45 80s FINGER Hard and clear '80s bass.
P46 80sUKPOP FRETLSS Fretless bass sound for 80’s British pop.
P47 80s FUNKY SYNTH Vocoder-like bass synth sound for early 80’s funk groove.
P48 90s SWEDISH POP Bass sound of '90s Swedish pop.
P49 PB JAZZ FUNK 90’s British jazz-funk sound for finger style bass.
P50 PURPLE SLAP St. Slap sound with reduced low-frequency range.
P51 SOUL & FUNK Low-centered sound suitable for soul or funk.
P52 CHORUS SLAP Refined slap with chorus applied.
P53 SLAPBACK SLAP KC When you play 8th notes, a backbeat of 16th notes is heard.
P54 NEW GOSPEL SOUND Bass sound for contemporary gospel music.
P55 GOOD OLD BLUES Good for blues or early rock 'n' roll.
P56 GOOD OLD COUNTRY Good match for country or oldies.
P57 ROCKABILLY Contrabass-like sound for rockabilly.
P58 ROOTS REGGAE Choose this when playing reggae.
P59 BEBOP CONTRA Contrabass-like sound for jazz.
P60 DYNAMIC DRIVE The overdrive tone character changes along with your playing dynamics.
P61 HARD ROCK SOLO Good for rock or hard rock solos, with flanger added to distortion.
P62 FAT BASS Fat distortion sound.

28
Sound List

Patch # Patch Name Explanation


P63 WHOSE GENERATION Drive sound for early 60’s British rock.
P64 HEAVY & DIRTY Rough distortion sound.
P65 DRIVE & FUZZ Drive sound using fuzz.
P66 HEAVY ROAR Intense distortion with FLANGER.
P67 OCTAVE WAH Sound using T.WAH and octave effect.
P68 SPACE FUNK PHASER sound for disco music.
P69 BOOTS FUNK SLAP Funky sound. Press the CTL1 switch to get an aggressive sound, and use the expression switch to turn T.WAH on/off.
P70 OCTAVE FRETLESS Fat fretless bass sound with lower octave.
P71 BLUESY VIBE Good for blues or pop solos; UNI-V is added to a slightly distorted sound.
P72 TALKING DRIVE Sound reminiscent of a talk-box.
P73 HARDCORE SLAP Punkish distorted slap sound.
P74 AGGRESSIVE SLAP Intensely distorted slap sound.
P75 8 STRINGS CHORD Sound that evokes chords or tapping on an 8-string bass. CTL1 switch turns chorus on/off.
P76 DREAMY Slow gear and long reverberation create phantasy-like sound.
P77 B3 ORGANIK Sound reminiscent of an electric organ.
P78 HIGH ORGAN SOLO Solo sound, with an organ-like sound added one octave above.
P79 ANGELIC CHORD Guitar and organ playing in unison.
P80 FUZZ BOW SOLO Bowed sound, with added fuzz.
P81 WOODWIND Sound reminiscent of a woodwind instrument.
P82 HEAD HUNT SYNTH Sound reminiscent of a classic jazz or funk session song. CTL1 switch controls octave, and expression switch controls reverb.
P83 REVOLUTION SYNTH Reminiscent of a '90s acid jazz song.
P84 RESONANCE SAW Synth sound with prominent resonance.
P85 PHASER SYNTH Synth sound with distinctive phaser.
P86 UNISON SYNTH Unison sound of acoustic bass and synth.
P87 ROUND SYNTH Rounded synth sound. CTL1 switch changes to an aggressive sound.
P88 HEAVY SQUARE Heavy synth sound with a lower octave added. CTL1 switch applies fuzz.
P89 Sci-Fi EFX Sound effect using wave pedal.
P90 ACTIVE 2 PASSIVE Changes a modern tone to a vintage tone. (For active basses.)
P91 SLAP 4 ACTIVE Good for slap, with mid-range reduced and compressor applied deeply. CTL1 switch applies chorus. (For active basses.)
Warm and long-sustaining sound for ballads. CTL1 switch applies chorus and delay, making it suitable for solos or melodies. (For active
P92 BALLAD 4 ACTIVE
basses.)
P93 ACTIV 2 ACOUSTIC Sound of an electro-acoustic bass. (For active basses.)
P94 WarmDRIVE 4 ACTV Slightly driven warm sound. CTL1 switch applies phaser. (For active basses.)
P95 DIST 4 ACTIVE Distortion sound. CTL1 switch applies phaser. (For active basses.)
P96 FUZZ 4 ACTIVE Sound with fuzz. CTL1 switch applies overtones and delay. (For active basses.)
P97 FILTER 4 ACTIVE Funky T.WAH sound. (For active basses.)
P98 FRETLESS 4 ACTV Sound reminiscent of a fretless bass. CTL1 switch applies chorus and reverb. (For active basses.)
P99 SYNTH 4 ACTIVE Funky sound with synth overlapping the original sound. CTL1 switch applies delay. (For active basses.)

29
Using BOSS TONE STUDIO for GT-1B
This document explains basic operation of BOSS TONE STUDIO for GT-1B
(subsequently referred to as “TONE STUDIO”). Installing TONE STUDIO
MEMO
Getting Ready to Use TONE STUDIO Before you install TONE STUDIO, the USB driver must be installed
in your computer as described in “Installing the USB Driver” (p. 1).

Important terms in TONE STUDIO Windows users


Library 1. Download “BOSS TONE STUDIO for GT-1B” from the
This is a storage area inside TONE STUDIO. product support page.
Patches (livesets) that you download from BOSS TONE
CENTRAL (p. 13) and patches that you back up from the GT-1B
2. Double-click the downloaded file to decompress it.
are saved in the library.
3. Inside the folder created by decompressing the file,
double-click “BOSS TONE STUDIO for GT-1B.exe.”
Liveset Installation begins.
A liveset is a group of multiple patches.
Proceed with installation as directed by the installation screens.
Patches that you download from BOSS TONE CENTRAL and
When the screen indicates “Installation has been completed.” click
patches that you back up from TONE STUDIO are grouped as a
the [Close] button.
liveset and saved in the library inside TONE STUDIO.
You can also collect your favorite patches to create an original
liveset. Mac OS users
1. Download “BOSS TONE STUDIO for GT-1B” from the
Installing the USB Driver product support page.

Before you use TONE STUDIO, the appropriate USB driver for the
2. Double-click the downloaded file to decompress it.
product you’re using must be installed on your computer.
3. Double-click the decompressed file.
1. From the product support page, download the GT-1B A “BOSS TONE STUDIO for GT-1B” icon and “Applications folder” icon
Driver. appear.
To obtain the latest USB driver, access the following URL, and
download and install the appropriate driver for the product you’re
4. Drag and drop the “BOSS TONE STUDIO for GT-1B” icon
onto the “Applications folder” icon.
using.
BOSS TONE STUDIO for GT-1B is added to the applications.
http://www.boss.info/support/ Close the folder that you opened in step 3.

2. Double-click the downloaded GT-1B Driver.


Installation begins.
Proceed with the installation as directed by the installation screens.
When the screen indicates “Installation has been completed.” click
the [Close] button.
The GT-1B Driver has been installed on your computer.

Copyright © 2017 ROLAND CORPORATION 01


1
Using BOSS TONE STUDIO for GT-1B

Starting TONE STUDIO Editing a Patch


1. Use a USB cable to connect the GT-1B to your computer, As an example, we’ll explain how to edit the user patch “U01 SCOOP
SLAP.”
and then turn on the power of the GT-1B.
MEMO 1. In the upper left of TONE STUDIO screen, click the [EDITOR]
button.
You can edit livesets and download livesets from BOSS TONE
CENTRAL even if the GT-1B is not connected to your computer via
a USB cable.
However, you can’t save the result of editing a patch. In order
to save the edited patch, you’ll need to be connected to your
computer.

2. Double-click the TONE STUDIO shortcut icon.

The first time you start up, the dialog box “Choose a device connect
with.” appears.
MEMO
On the second and subsequent startups, the device is selected
automatically. Proceed to step 4.
2. Click the patch that you want to edit. In this example, click
Mac OS users
“U01 SCOOP SLAP.”
From the Finder, in the application folder, double-click [BOSS
TONE STUDIO for GT-1B].

3. Choose “GT-1B,” and click the [OK] button.

TONE STUDIO starts.


MEMO
Since data will be loaded from the GT-1B, it may take some time
until you can use TONE STUDIO.

2
Using BOSS TONE STUDIO for GT-1B

3. In the effect chain screen (the upper part of the screen),


click the icon of the effect that you want to edit. In this Saving an Edited Effect to the GT-1B
example, click the [PrA] (Preamp) icon.
The icon of the effect you clicked is lit blue, and the effect settings (WRITE)
are shown.
Here’s how to save the edited effect to the GT-1B.

1. In the upper right of the TONE STUDIO screen, click the


[WRITE] button.

Selected effect settings

The “Please select the save-destination” dialog box appears.


4. Edit the effect.
MEMO 2. Select the save-destination user patch number.
55 If you want to change the type of preamp, click the [I] button In this example, select “U02.”
located at the right of the amp name.

NOTE
When you save, the user patch of the selected number is
overwritten; the original settings cannot be recovered. Select a
user patch that you don’t mind overwriting.

3. If you want to change the name of the user patch, click the
user patch name field. A cursor appears, and you can use
your computer keyboard to enter a user patch name.
55 You can also change the placement of the various effect types
in the effect chain screen. Drag and drop the effect that you
want to move. (You can move it to the location shown in red.)

5. If you want to edit another effect, repeat steps 3–4.

3
Using BOSS TONE STUDIO for GT-1B

4. Select the category as necessary.


You can choose two categories for each patch. Listing the Effect Settings
You can click the list button to see the effect settings as a list.
You can also edit the settings here.

List button

5. Click the [OK] button.


The settings of the new user patch are saved in TONE STUDIO’s patch
list and in the GT-1B.

4
Using BOSS TONE STUDIO for GT-1B

Editing the Controller Settings Saving All GT-1B User Patches to TONE
You can assign various functions to the top panel [CTL1] switch,
expression pedal (EXP1) as well as footswitches or an expression
STUDIO (Backup)
pedal connected to the rear panel CTL2, 3/EXP2 jack. Here’s how all of the GT-1B’s user patches can be saved (backed up)
to a TONE STUDIO library. All user patches are saved as a liveset.
1. In the TONE STUDIO screen, click the [CTL/EXP] button.
1. In TONE STUDIO screen, click the [LIBRARIAN] button.
[CTL/EXP] button

2. At the top of the TONE STUDIO screen, click the [Backup]


button.

The “Backup” dialog box appears.

The controller assignment screen appears.

2. Assign the function.

3. Click the [OK] button.


The message “Completed.” appears.

4. Click the [OK] button.


The user patches are saved as a liveset in TONE STUDIO’s library.

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Using BOSS TONE STUDIO for GT-1B

Restoring Backed-Up Liveset to the GT-1B Restoring a Patch to the GT-1B


Here’s how a liveset that you saved as a backup can be restored to Here’s how to select a patch from a liveset that you saved as a
the GT-1B’s user patch. backup, and restore it back to the GT-1B.

1. Click the liveset that you want to restore. 1. Drag and drop the patch that you want to restore onto the
desired user patch number of the GT-1B.
NOTE
When you drop a patch, it overwrites the user patch of the
selected number; the original settings cannot be recovered.
Select a user patch that you don’t mind overwriting.

In this example, drag and drop the patch “01 SCOOP SLAP” onto “U03
MILD TUBE.”

2. At the top of the TONE STUDIO screen, click the [Apply


Liveset] button.

On the GT-1B, select user patch “U03” and you’ll be able to use the
restored patch.
MEMO
You can also select multiple patches as described in “Selecting
multiple patches” (p. 9).

The “Apply Liveset” dialog box appears.

3. Click the [OK] button.


The selected liveset is written back into the GT-1B.

01
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Using BOSS TONE STUDIO for GT-1B

Saving a Liveset to a Computer (Export) Importing a Liveset from a Computer into


A liveset that you backed up can be exported to your computer
(Export).
a Library (Import)
A liveset that you exported to a computer can be imported into a
1. Click the liveset that you want to export to your computer. TONE STUDIO library (Import).

1. At the top of the TONE STUDIO screen, click the [Import]


button.

2. At the top of the TONE STUDIO screen, click the [Export]


button.

The “Import” dialog box appears.


MEMO
The name of the liveset is automatically obtained from the file
name. If the file name contains double-byte characters, they will
not be reflected in the liveset name.

2. Select the liveset file (extension: .tsl) that you want to


import into the library, and click the [Open] button.
The liveset is imported, and the message “Completed.” appears.

3. Click the [OK] button.


The liveset is imported into the TONE STUDIO library.

The “Export” dialog box appears.


MEMO
The file name will be the name of the liveset, but you can change
this to a different file name if you like.

3. Enter a name and save-destination, and click the [Save]


button.
The message “Completed.” appears.

4. Click the [OK] button.


A liveset file (liveset-name.tsl) is created at the save-destination.

Ways to use an exported liveset


55 Use a USB flash drive to copy the liveset to a different computer.
55 Sent the liveset via email to another GT-1B user.

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Using BOSS TONE STUDIO for GT-1B

3. From the patch list at the left of the TONE STUDIO screen,
Creating an Original Liveset drag and drop your favorite patches into the new liveset.

You can collect your favorite patches to create an original liveset.

1. At the top of the TONE STUDIO screen, click the [Create


LiveSet] button.

The selected patches are registered in the new liveset.


MEMO
55 A maximum of 400 patches can be registered in one liveset.
If inserting patches would cause the liveset to exceed 400
patches, the patches that exceed 400 are not inserted (a
message is displayed).
55 Patches that are registered in another liveset can also be
The message “Completed.” appears. dragged and dropped into the new liveset.
55 You can drag and drop the patches in the liveset to change
2. Click the [OK] button. their order.
An empty liveset containing no patches is created.

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Using BOSS TONE STUDIO for GT-1B

Copying Patches Selecting multiple patches


Here’s how to copy a patch to another liveset or to a GT-1B patch. By using your computer’s mouse and keyboard together, you can
select multiple patches.
1. Click the patch that you want to copy.
MEMO Selecting a range of patches
You can also select and copy multiple patches as described in Here’s how to select a range of consecutive patches.
“Selecting multiple patches” (p. 9).
1. Click the first patch that you want to select.
2. Drag and drop the selected patches onto the desired copy- 2. While holding down your computer keyboard’s [Shift] key,
destination.
click the last patch that you want to select.
The first through last patches that you click are selected.

Selecting patches individually


Here’s how to select just the individual patches that you click.

1. While holding down your computer keyboard’s [Ctrl] key,


click a patch that you want to select.
The patch you click is selected. The selected patch is highlighted.
Mac OS users
While holding down your computer keyboard’s [command] key,
click a patch that you want to select.

2. If you want to select other patches, repeat step 1.


If you hold down the [Ctrl] key and click a selected (highlighted)
patch once again, the selection is cleared (that patch is no longer
highlighted).

NOTE
When you drop the patches, they are overwritten onto the
patches of the selected red area, and the original settings cannot
be recovered. Select patches that you don’t mind overwriting.
MEMO
55 If you select non-consecutive patches and copy them, they
are copied as successive patches.

55 A maximum of 400 patches can be registered in one liveset.


If inserting patches would cause the liveset to exceed 400
patches, the patches that exceed 400 are not inserted (a
message is displayed).
55 Patches that are registered in a liveset can be copied to your
own liveset or to a new liveset. If you want to copy a patch to
your own liveset, perform the following operation.
Computer used Operation
While holding down your computer keyboard’s
Windows
[Ctrl] key, drag and drop the patch.
While holding down your computer keyboard’s
Mac OS
[option] key, drag and drop the patch.

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Using BOSS TONE STUDIO for GT-1B

The difference between operations when Moving Patches


selecting and copying multiple patches Here’s how to move a patch to another liveset or to an GT-1B patch.

1. Click the patch that you want to move.


When you drag and drop the selected patches, the copy result
will differ depending on your mouse operation. MEMO
You can also select and move multiple patches as described in
Drag and drop when a red area is shown at the copy- “Selecting multiple patches” (p. 9).
destination (overwrite copy) 2. While holding down your computer keyboard’s [Alt] key,
drag and drop the selected patch to the desired copy-
destination.
Mac OS users
While holding down your computer keyboard’s [command] key,
drag and drop.

Deleting Patches
Here’s how to delete an unwanted patch.

1. Click the patch that you want to delete.


The patches are copied to the area indicated by the red color.
MEMO

Drag and drop between copy-destination patches (insert) You can also select and delete multiple patches as described in
“Selecting multiple patches” (p. 9).

2. Press your computer keyboard’s [Delete] key.


The “Delete patch” message appears.

The patches are inserted at the position of the red line.


Subsequent patches are moved backward.
NOTE
Deleted patches cannot be recovered. If you decide not to delete,
click the [CANCEL] button.

3. Click the [OK] button.


The selected patches are deleted.

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Using BOSS TONE STUDIO for GT-1B

3. Click the liveset name, and use your computer keyboard to


Editing a Liveset enter a liveset name.

You can assign a name to a liveset, and label it with an icon.

1. Click the liveset that you want to edit.

2. Click the [EDIT] button located at the right of the liveset 4. Choose an icon from PRESET IMAGE.
name.

The “EDIT LIVESET” dialog box appears.

5. Click the [OK] button.

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Using BOSS TONE STUDIO for GT-1B

Using an original image as an icon Rearranging Livesets


You can provide an image of your own and assign it as the icon for a Here’s how to rearrange the livesets that are displayed.
liveset.
1. Click the liveset that you want to rearrange.
2. Drag and drop the liveset name.
The liveset moves to the position indicated by the red line.

Showing/Hiding a Liveset’s Memo Information


You can turn on/off the display of the memo information held by
Click the [UPLOAD IMAGE] button and select an image, or drag and each patch.
drop the image file into the frame shown in the illustration. When memo information display is turned off, more patches can be
shown in a single screen.
MEMO
The graphic used as the icon can be JPG format, GIF format, or 1. Click the [Show Memo] button to show the patch memo
PNG format. The recommended size of the graphic is 100 x 100 information.
pixels, but it is automatically adjusted if the size is different. Now if you click the [Hide Memo] button, the patch memo
information is hidden.

Memo display OFF Memo display ON

MEMO
Even if memo display is OFF, the memo appears as a popup when
you move the mouse cursor to the patch name.

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Using BOSS TONE STUDIO for GT-1B

Deleting a Liveset Using the BOSS TONE CENTRAL Library


Here’s how to delete a liveset that you no longer need.

1. Click the liveset that you want to delete. Downloading Livesets from BOSS TONE
CENTRAL
Livesets that have been published on BOSS TONE CENTRAL can be
downloaded and used on the GT-1B.

1. In the lower left of the TONE STUDIO screen, click the


[TONE CENTRAL] button.

The patches published on BOSS TONE CENTRAL are listed together


with explanations of the patches.
2. Click the [X] button.
2. In KEYWORD TAGS, select a genre; then in LIVESET, select
the liveset that you want to download.
In this example, select “Progressive Soul Collection by Dominic
Cabusi.”

The “Delete liveset” message appears.

NOTE
The deleted liveset cannot be recovered. If you decide to cancel
without deleting, click the [CANCEL] button.

3. Click the [OK] button.


The selected liveset is deleted.

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Using BOSS TONE STUDIO for GT-1B

3. At the bottom of the screen, click the [ADD] button.


Using the Audio Player
You can use the audio player built into TONE STUDIO to listen to
audio data.
You can prepare audio backing data for your song, and mix it with
the sound of the GT-1B and enjoy performing along with it.

Playing Back Audio Data


Audio data that can be played back from TONE STUDIO must be in
the following format.
55 Sampling Frequency: 44.1 kHz
55 Bit depth: 16-bit (linear)
55 Number of channels: 2 channels (stereo)
The liveset is downloaded, and the message “Completed.” appears. 55 Format: WAV

MEMO
Downloads from BOSS TONE STUDIO are done in units of livesets. Loading and playing audio data
You can’t download individual patches, nor add individual
patches to the library.
1. On your computer, prepare the audio data that you want to
4. Click the [LIBRARIAN] button again. play back.

2. In the lower right of the TONE STUDIO screen, click the


[PLAY] button.

The liveset you downloaded appears.

5. Drag and drop patches from the downloaded liveset into


the desired user patch numbers of the GT-1B.
NOTE
When you drop a patch, it overwrites the user patch of the
selected number; the original settings cannot be recovered.
Select a user patch that you don’t mind overwriting.

In this example, drag and drop the patch “01 DRY FLIP” onto “U03
MILD TUBE.”

Select user patch “U03” on the GT-1B to use the newly added patch.

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Using BOSS TONE STUDIO for GT-1B

3. Click the [IMPORT] button. Looping the audio data


1. Prepare the audio file that you want to play back, as
described in steps 1–4 of “Loading and playing audio data”
(p. 14).

2. Click the loop button.


Now you can select the loop method.

3. Click the loop icon to select the loop method.

The “Select File” dialog box appears.

4. Select the audio file that you want to play back, and click
the [Open] button.
The audio file is loaded into the audio player, and appears in the list.

5. From the list, select the audio file that you want to load,
and click the [p] button.
The audio file plays.

Loop icon Method of the loop

Not looped (play to the end and stop).

The selected song is looped (the selected song plays


repeatedly).
Continue playing the songs in the list (when the last song
in the list has finished playing, return to the first song and
continue playback).

4. Click the loop button once again.


You return to the previous display.
MEMO
The selected loop method remains effective even when you
return to the previous display.

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Using BOSS TONE STUDIO for GT-1B

Changing the playback speed or pitch Selecting the Device Controlled by TONE
You can change the playback speed of the audio data or adjust its
pitch.
STUDIO
Here’s how to select the device controlled by TONE STUDIO.
Adjusts the pitch
(-600–600 cents).
A semitone is 100 cents.
1. In the lower right of the TONE STUDIO screen, click the
[SYSTEM] button.
The “SYSTEM” screen appears.

Adjusts the playback Adjusts the volume


speed (75–125%). (0–100).

MEMO
You can make the settings using the [I] [H] buttons or by
entering a numeric value from the computer keyboard.

2. Click the [Device] button.


The “Device” screen appears.

3. In the list of displayed devices, click [GT-1B].

4. Click the [OK] button.

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Using BOSS TONE STUDIO for GT-1B

Making detailed device settings


You can make detailed settings such as the input/output
destinations for MIDI data and audio signals.

1. After performing steps 1–3 of “Selecting the Device


Controlled by TONE STUDIO” (p. 16), click the [DETAIL]
button.

The “CONNECTION” screen appears.

2. Make settings for MIDI input/output and audio signal


input/output.

MEMO
Select the same type for MIDI IN and MIDI OUT. Connection is not
possible if you select different settings.

17

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