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baklunish
baklunish
Outlander Human
WITH DIMENSIONS
F AC DESCRIPTION
● +6 STR 0
PRO
INT
13 Armor Chain Shirt
121 +5 15
Set Max HP
STRENGTH ● +8 DEX +2 WIS
Shield
+1 +1 CON 0 CHA
MAXIMUM PROFICIENCY ARMOR 2 Dex ● Medium Armor Heavy Armor
RESISTANCES HIT POINTS BONUS CLASS
Magic
Traps
13 Misc
Temporary Hit Points: Misc
DEXTERITY
Adv. on saves vs. magical plants
118
+8 ARMOR
+3 that impede movement and traps CURRENT HIT POINTS Heal INITIATIVE
INSPIRATION
+1
DEATH
SAVES HIT DICE SPEED
ARMOR
F EX F
+3 Acrobatics (Dex) ● Light ● Medium ● Shields
PRO
Heavy
PRO
0
0 Deception (Cha) > Common Throat singing
0 History (Int) > Infernal
+2 Insight (Wis) Ordai
11
>
0 Persuasion (Cha) > Attack (2 attacks per action) Primal Companion (command)< <
CHARISMA 0 Religion (Int) > Ranger's Companion (command) Nature's Veil < <
>
4
ADVENTURING GEAR # LB ADVENTURING GEAR # LB ADVENTURING GEAR # LB
CP
> Backpack, with: 5 > > Leather armor 10
> - Crowbar 5 > Philter of Love 0.5 > Shortsword 1 2
>
>
- Hammer
- Pitons 10 0.25
3 >
>
Potion of Mind Reading
Elixir of Health
0.5
0.5
>
>
Longbow
Arrows
1
20 0.05
2
2,009 SP
> FEAT:
FEATS
EXTRA EQUIPMENT
ORGANIZATION
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SYMBOL
APPEARANCE
Beast Unaligned
TYPE AGE GENDER ALIGNMENT
COMPANION
NAME
F
+7 STR +4 INT Temporary HP: SUCCESSES
PRO
18 +5 70
Set Max HP
STRENGTH
+7 DEX +7 WIS
14
ATTACK NAME PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE
Maul ✔ Wis Melee (5 ft) +7 1d8+5 Slashing
40 ft,
+7
DEXTERITY >
+2
+1d6 damage if hits after moving 20 ft straight in same round, see Charge; Counts as magical
climb 40 ft DESCRIPTION
INITIATIVE SPEED
Charge ✔ Wis Melee (5 ft) DC 15 Str save Knocked prone
>
14 LEVEL USED Str save or knocked prone; Only if maul hits after moving 20 ft straight in same round
13
DIE d8+2
2 >
CONSTITUTION ATTACKS
HIT DICE PER ACTION
+2
ATTACKS
F EX
◆ Languages: understands the languages ◆ Charge: If the beast moves at least 20 ft straight toward
15 +7 Acrobatics (Dex)
PRO
of its master but can't speak. a target and then hits it with a maul attack on the same
+7 Animal Handling (Wis)
◆ Master: The beast obeys the commands turn, the target takes an extra 1d6 slashing damage. If the
+4 Arcana (Int)
INTELLIGENCE of its master and shares its proficiency target is a creature, it must succeed on a Strength saving
+7 Athletics (Str)
-1 +5 Deception (Cha)
bonus. It takes its turn during that of its
master, on the same initiative count. It can
throw against my spell save DC or be knocked prone.
◆ Primal Rebirth: Within an hour of the beast's death, its
+4 History (Int) move and take reactions on its own, but master can take an action to touch it and expend a spell
8 +7 Insight (Wis) only takes the Dodge action on its turn slot to have it return to full HP after 1 minute.
unless its master takes a bonus action to ◆ Primal Bond: The beast adds it proficiency bonus to all
+5 Intimidation (Cha)
command it to take another action. Its its ability check and saving throws.
WISDOM
+4 Investigation (Int) master can also forgo one attack during ◆ Exceptional Training (Beast Master 7): The beast's
+2 +7 Medicine (Wis)
+4 Nature (Int)
their Attack action to command the beast
to take the Attack action. If its master is
attacks count as magical for overcoming resistances and
immunities.
+7 Perception (Wis) incapacitated, the beast can take any ◆ Bestial Fury (Beast Master 11): When commanded to
14
action, not just Dodge. The beast vanishes take the Attack action, the beast can make 2 attacks as
+5 Performance (Cha)
if its master dies. part of its Attack action.
CHARISMA +5 Persuasion (Cha)
0
+4 Religion (Int) FEATURES TRAITS
+7 Sleight of Hand (Dex)
+7 Stealth (Dex)
11
+7 Survival (Wis)
SKILLS
Darkvision 60 ft
SENSES
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REMARKS NOTES
MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.9 (Printer Friendly - Redesign) Made by Joost Wijnen (mpmb@flapkan.com); Design inspired by Wizards of the Coast character sheet
Companion Options
Beast Unaligned
TYPE AGE GENDER ALIGNMENT
COMPANION
NAME
F
+7 STR +4 INT Temporary HP: SUCCESSES
PRO
18 +5 70
Set Max HP
STRENGTH
+7 DEX +7 WIS
14
ATTACK NAME PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE
Binding Strike ✔ Wis Melee (5 ft) +7 1d6+5 Pierc./Bludg.
5 ft,
+7
DEXTERITY >
+2
On hit, target is grappled (escape DC is spell DC) and beast can't use attack on others; Counts as magical
swim 60 ft DESCRIPTION
INITIATIVE SPEED
>
14 LEVEL USED
13
DIE d8+2
2 >
CONSTITUTION ATTACKS
HIT DICE PER ACTION
+2
ATTACKS
F EX
◆ Languages: understands the languages ◆ Amphibious: The beast can breathe both air and water.
15 +7 Acrobatics (Dex)
PRO
of its master but can't speak. ◆ Primal Rebirth: Within an hour of the beast's death, its
+7 Animal Handling (Wis)
◆ Master: The beast obeys the commands master can take an action to touch it and expend a spell
+4 Arcana (Int)
INTELLIGENCE of its master and shares its proficiency slot to have it return to full HP after 1 minute.
+7 Athletics (Str)
-1 +5 Deception (Cha)
bonus. It takes its turn during that of its
master, on the same initiative count. It can
◆ Primal Bond: The beast adds it proficiency bonus to all
its ability check and saving throws.
+4 History (Int) move and take reactions on its own, but ◆ Exceptional Training (Beast Master 7): The beast's
8 +7 Insight (Wis) only takes the Dodge action on its turn attacks count as magical for overcoming resistances and
unless its master takes a bonus action to immunities.
+5 Intimidation (Cha)
command it to take another action. Its ◆ Bestial Fury (Beast Master 11): When commanded to
WISDOM
+4 Investigation (Int) master can also forgo one attack during take the Attack action, the beast can make 2 attacks as
+2 +7 Medicine (Wis)
+4 Nature (Int)
their Attack action to command the beast
to take the Attack action. If its master is
part of its Attack action.
0
+4 Religion (Int) FEATURES TRAITS
+7 Sleight of Hand (Dex)
+7 Stealth (Dex)
11
+7 Survival (Wis)
SKILLS
Darkvision 60 ft
SENSES
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MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.9 (Printer Friendly - Redesign) Made by Joost Wijnen (mpmb@flapkan.com); Design inspired by Wizards of the Coast character sheet
Companion Options
Beast Unaligned
TYPE AGE GENDER ALIGNMENT
COMPANION
NAME
F
+3 STR +4 INT Temporary HP: SUCCESSES
PRO
18 +5 56
Set Max HP
STRENGTH
+8 DEX +7 WIS
6
ATTACK NAME PROF ABILITY RANGE TO HIT DAMAGE DAMAGE TYPE
Shred ✔ Wis Melee (5 ft) +7 1d6+5 Slashing
10 ft,
+8
DEXTERITY >
+3
Counts as magical
fly 60 ft DESCRIPTION
INITIATIVE SPEED
>
16 LEVEL USED
13
DIE d6+1
2 >
CONSTITUTION ATTACKS
HIT DICE PER ACTION
+1
ATTACKS
F EX
◆ Languages: understands the languages ◆ Flyby: The beast doesn't provoke opportunity attacks
13 +8 Acrobatics (Dex)
PRO
of its master but can't speak. when it flies out of an enemy's reach.
+7 Animal Handling (Wis)
◆ Master: The beast obeys the commands ◆ Primal Rebirth: Within an hour of the beast's death, its
+4 Arcana (Int)
INTELLIGENCE of its master and shares its proficiency master can take an action to touch it and expend a spell
+3 Athletics (Str)
-1 +5 Deception (Cha)
bonus. It takes its turn during that of its
master, on the same initiative count. It can
slot to have it return to full HP after 1 minute.
◆ Primal Bond: The beast adds it proficiency bonus to all
+4 History (Int) move and take reactions on its own, but its ability check and saving throws.
8 +7 Insight (Wis) only takes the Dodge action on its turn ◆ Exceptional Training (Beast Master 7): The beast's
unless its master takes a bonus action to attacks count as magical for overcoming resistances and
+5 Intimidation (Cha)
command it to take another action. Its immunities.
WISDOM
+4 Investigation (Int) master can also forgo one attack during ◆ Bestial Fury (Beast Master 11): When commanded to
+2 +7 Medicine (Wis)
+4 Nature (Int)
their Attack action to command the beast
to take the Attack action. If its master is
take the Attack action, the beast can make 2 attacks as
part of its Attack action.
+7 Perception (Wis) incapacitated, the beast can take any
14
action, not just Dodge. The beast vanishes
+5 Performance (Cha)
if its master dies.
CHARISMA +5 Persuasion (Cha)
0
+4 Religion (Int) FEATURES TRAITS
+8 Sleight of Hand (Dex)
+8 Stealth (Dex)
11
+7 Survival (Wis)
SKILLS
Darkvision 60 ft
SENSES
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MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.9 (Printer Friendly - Redesign) Made by Joost Wijnen (mpmb@flapkan.com); Design inspired by Wizards of the Coast character sheet
Spell Sheet Options
1ST LEVEL 2ND LEVEL 3RD LEVEL 4TH LEVEL 5TH LEVEL 6TH LEVEL 7TH LEVEL 8TH LEVEL 9TH LEVEL
Khongorzul (con-gar-zuhl)
SPELL SLOTS
CHARACTER NAME
1ST LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Entangle 20-ft square save or restrained; Str check vs. Spell DC to escape; for duration area is difficult terrain Str Conj 1a 90 ft V,S Conc, 1 min P 238
> Fog Cloud 20-ft+20-ft/SL rad fog that spreads around corners; heavily obscures; 10 mph wind disperses it — Conj 1a 120 ft V,S Conc, 1 h P 243
> Hunter's Mark 1 crea +1d6 dmg from my weapon atks; adv. Wis (Perception/Survival) vs. target; SL3: 8h; SL5: 24h — Div 1 bns 90 ft V Conc, 1 h P 251
1×
LR Speak with Animals (R) Speak verbally with and understand beasts for duration; interaction limited by intelligence of beasts — Div 1a Self V,S 10 min P 277
2ND LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
1×
LR Beast Sense (R) Use 1 willing beast's senses; I'm blinded and deafened while doing so — Div 1a Touch S Conc, 1 h P 217
> Pass Without Trace Any within 30-ft rad +10 Dex(Stealth) checks, leave no tracks, can't be tracked by nonmagical means — Abjur 1a Self V,S,M Conc, 1 h P 264
> Silence (R) 20-ft rad no sound propagates; all within deafened, immune to Thunder dmg, can't use verbal comp. — Illus 1a 120 ft V,S Conc, 10 min P 275
3RD LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Lightning Arrow Next rngd wea atk +4d8+1d8/SL Lightn. dmg, miss half; 10 ft all 2d8+1d8/SL Lightn. dmg, save half Dex Trans 1 bns Self V,S Conc, 1 min P 255
1×
LR Speak with Plants Speak with plants in range about last 24h events; turn difficult plant terrain to normal or vice versa — Trans 1a S:30-ft rad V,S 10 min P 277
> Water Breathing (R) 10 willing creatures can breathe underwater for the duration — Trans 1a 30 ft V,S,M 24 h P 287
4TH LEVEL
> SPELL DESCRIPTION SAVE SCHOOL TIME RANGE COMP DURATION B PG.
> Guardian of Nature I transform into a Primal Beast (offensive bonuses) or a Great Tree (defensive bonuses); see book — Trans 1 bns Self V Conc, 1 min X 157
1×
LR Locate Creature Learn direction to closest named or described kind or specific creature within 1000 ft; see book — Div 1a Self V,S,M Conc, 1 h P 256
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MorePurpleMoreBetter's D&D 5th edition Character Record Sheet v13.1.9 (Printer Friendly - Redesign); Spell Sheet 1/1 Made by Joost Wijnen (mpmb@flapkan.com); Design inspired by Wizards of the Coast character sheet