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Rise of a Dungeon House
By
John Stovall
CITY OF MASKS #2
Published by
CS BOOKS, LLC
This is a work of fiction. Names, characters, places, and incidents either are
the product of author imagination or are used fictitiously, and any resemblance
to actual persons, living or dead, business establishments, events, or locales
is entirely fictional.
Rise of a Dungeon House
Copyright © 2022 Capital Station Books
All rights reserved.
This book is licensed to the original purchaser only. Duplication or distribution
via any means is illegal and a violation of international copyright law, subject to
criminal prosecution and upon conviction, fines, and/or imprisonment. No part
of this book may be reproduced in any form or by any electronic or mechanical
means, including information storage and retrieval system, without written
permission from the author, except for the use of brief quotations in a book
review, and where permitted by law.
Cover Design: Darko Paganus
Editors: Nia Quinn, Amy McNulty
IF YOU WANT TO BE NOTIFIED WHEN JOHN STOVALL’S NEXT BOOK
RELEASES, PLEASE VISIT HIS FACEBOOK PAGE OR CONTACT HIM
DIRECTLY AT
john.w.stovall@gmail.com
ISBN: 978-1-957613-07-9
Dedication
Dedication
Chapter One
The Gentle Voyage
Chapter Two
Shield Isle
Chapter Three
A Twice-Wanted Man
Chapter Four
The Long Voyage
Chapter Five
The Burning Village
Chapter Six
The Price That Others Pay
Chapter Seven
Nangabo, Green Jewel of the Burning Sands
Chapter Eight
The Dungeon of the Healing Springs
Chapter Nine
Sand Rats
Chapter Ten
The Labyrinth That Ate Magic
Chapter Eleven
Felgoth, the Oblivion Dragon
Interlude
Chapter Twelve
A Dungeon Lord Sets Sail
Chapter Thirteen
The Long Road Home
Chapter Fourteen
The Return That Didn’t Happen
Chapter Fifteen
The Longest Hour
Chapter Sixteen
Homecoming
Chapter Seventeen
The Dungeon of Ascended Magic
Chapter Eighteen
Me Time
Chapter Nineteen
The Lord of Ascended Magic
Chapter Twenty
The House of the Verdant Cavern Redux
Chapter Twenty-One
Two Brothers and a Funeral
Chapter Twenty-Two
Shady Deals
Interlude Two
The Puppet Lord
Chapter Twenty-Three
The Battle of Red Alley, Part One
Chapter Twenty-Four
The Battle of Red Alley, Part Two
Chapter Twenty-Five
The Battle of Red Alley, Part Three
Chapter Twenty-Six
The Final Confrontation
Chapter Twenty-Seven
Aftermath
Epilogue
The Last Free Decision
About The Author
Appendix and Glossary
Dungeon House Terms:
Chapter One
The Gentle Voyage
E
xcerpt from the journal of David Thomas Toledo the Fourth,
called Leviathan, recorded year 660 after cataclysm, month
of The Dying Light, day 26.
… I couldn’t stare long at the horrific form of Felgoth. His evil was
clearly reflected in his physical form, and it made me think. I’d come
to make a deal—and I did make one. I’d assumed that once the
Oblivion Dragon was bonded to the dungeon, it would serve like all
boss monsters. But will it? Or will it be so strong and so evil that it
can influence James even when bonded?
I often worry if I’m making a huge mistake. But I’m too far along to
back out now. I will give James the power and hope that he has the
will to resist Felgoth.
The deal itself was easy, but I do question why it was so easy…
***
James lay in bed, reading a book. For once, it wasn’t his granddad’s
journal, but rather Anna’s copy of the Canticles of Light. His
grandfather had mentioned a powerful Abomination could be the
boss of James’s dungeon, but James knew little about the horrific
Felgoth. As he read, James tried to picture the hideous beast.
The Canticles of Light contained some insight.
“The mortal champions of the light were assembled—God-King
Yutha of Igbo, God-King Besta of Yoruwa, God-King Manka of the
Isa, and the Archmage Ephrim. Their armies, numbering over ten
thousand, many leveled from their wars with the spawn, were
arrayed behind them. They had come to put down the Abomination
Felgoth, the terror the Dark had used to plague their lands.
“When it dropped from the skies to land in front of the armies
outside the city of Isthay, all quailed and many ran screaming. Its
horrible visage alone, half-alive, half-dead, terrified all who could see
it. Surely, a being such as this could not be slain by mere mortals. As
it landed, a wave of its power went out, and the magic itself coiled
away from Felgoth and ceased to answer the call of the great
champions arrayed to fight the Abomination.
“Then Felgoth lived up to his moniker, the Oblivion Dragon, and
began to consume. And his name was well given, for everything that
faced him that day did suffer the fate of oblivion.”
James shuddered and closed the book, then reached under his
pillow to touch the knife he’d left there. It comforted him, despite its
uselessness against anything like Felgoth.
How can I possibly make something that powerful my dungeon
boss? It could squish everything like a bug! Why, Granddad, did you
set me on this path?
But that was the path James was now on. He had to sail to another
continent, find an Abomination, convince it to serve in his dungeon,
and then bring it back to the city of Norhilm, his home. Then he
would make a dungeon there with Felgoth as his boss monster and
use the resulting power to take vengeance on all those who had
wronged him, and finish Granddad’s work to rid the world of an evil
he still didn’t have a name for.
No big deal.
James lay back in bed, next to Flea, who was already snoring. He
stretched out, his six-foot-three frame putting his feet a good six
inches off the end of the bed. This was the largest room on their ship
—the captain’s quarters—but it was still tiny compared to James’s
room at his family estate.
No big deal, he thought again sardonically. This is certainly a great
starter adventure for a Level Six teenager, right?
After that sarcastic thought, sleep finally claimed James.
***
James woke to the sound of his sister, Isabel, screaming. His hand
immediately went for the knife under his pillow, but in his grogginess,
he missed and ran his arm along the blade.
James takes 1 damage. Arm is bleeding. James will suffer 1 additional
damage over the next minute.