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Hci All Unit Notes
Hci All Unit Notes
Human-Computer
Interface
This pdf is only designed for B.Tech students of all Engineering Collage affiliated
with Dr APJ Abdul Kalam Technical University.
This pdf provides help in the exam time for a quick revision in sorting the time.
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Compiled by
Sanjeev Yadav
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Edu Desire
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DETAILED SYLLABUS
Unit Topic
Introduction: Importance of user Interface – definition, the
importance of 8 good design. Benefits of good design. A brief
history of Screen design. The graphical user interface – the
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popularity of graphics, the concept of direct manipulation,
graphical system, Characteristics, Web user – Interface
popularity, characteristics- Principles of the user interface.
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Design process: Human interaction with computers, the
2 importance of 8 human characteristics human consideration,
Human interaction speeds, understanding business junctions.
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Screen Designing: Design goals – Screen planning and
purpose, 8 organizing screen elements, ordering of screen
data and content – screen navigation and flow – Visually
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3 pleasing composition – the amount of information – focus
and emphasis – presentation of information simply and
meaningfully – information retrieval on the web – statistical
graphics – Technological consideration in interface design.
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Unit-1
Introduction To Human-Computer Interface
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technology.
● Designing interfaces that people nd enjoyable and efficient is a
key goal.
● Usability and accessibility are essential to ensure all users can use
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the systems.
● HCI involves gathering feedback from users to improve and re ne
designs.
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● It encompasses various elds like computer science, design, and
psychology.
● Gestures, voice commands, and touch screens are examples of HCI
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in action.
● Virtual reality, augmented reality, and multi-device interactions are
exciting areas of HCI.
● Ethical considerations in HCI include privacy, fairness, and the
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impact on society.
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7. Competitive Advantage: A superior UI can give a product an edge
over competitors.
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interested and coming back for more.
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9. User Feedback and Iterative Improvement: A good UI allows
users to provide feedback for making improvements.
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10.Adoption and Acceptance: A user-friendly UI encourages users to
accept and use new technologies.
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3. Consistency
4. Minimal Surprise
5. Recoverability
6. User guidance
7. User diversity
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6. User Engagement and Retention: Engaging design elements keep
users interested and encourage them to return to the product or
service.
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7. Innovation and Creativity: Good design fosters innovation by
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pushing boundaries and nding creative solutions to problems.
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4. 1990s - Web Design: The rise of the internet led to web design with
HTML, introducing websites and hyperlinks.
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mobile interface design and touchscreens.
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6. 2010s - Flat Design and Minimalism: Interfaces embraced at
design, focusing on simplicity and clarity.
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7. Present - Responsive Design: Screen design adapts to various
devices, catering to mobile, tablet, and desktop users.
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clicking on icons and menus.
Advantages of GUI:
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1. User-Friendly: GUIs are more intuitive, requiring less technical
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knowledge for users to navigate.
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5. Entertainment and Media: The entertainment industry heavily
relies on graphics for video games, movies, animations, and digital
media, providing immersive experiences to audiences.
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6. User Interface Design: Graphics are central to user interface (UI)
design, creating visually appealing and user-friendly experiences
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for software and applications.
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Changes in the objects directly re ect changes in the data.
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similar to how they would interact with real-world objects.
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3. Immediate Feedback: Direct manipulation provides immediate
and visible feedback to users as they interact with the objects,
reinforcing the cause-and-effect relationship.
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4. Incremental Reversibility: Users can easily undo or reverse their
actions by simply undoing the manipulation, reducing the fear of
making mistakes.
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or contextual menus.
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Graphical system:
● A graphical system refers to a computer-based system that utilizes
graphical elements, such as images, icons, charts, and visual
representations, to present and interact with information and data.
● In a graphical system, users interact with the computer through
graphical user interfaces (GUIs), which provide a visual and
intuitive way to navigate and operate the system.
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Critical features of graphical systems:
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users to interact with the system using graphical elements like
icons, buttons, and windows.
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2. Visual Representation: Information and data are presented
visually, making it easier for users to understand and interpret.
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3. Graphical Design Tools: Graphical systems often include design
tools for creating and editing graphics, images, and multimedia
content.
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● Video games that use graphical interfaces and interactive elements.
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computers, making them accessible to a wide range of users, including
those with limited technical expertise.
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Characteristics of a graphical system include
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1. Visual Representation: Information and data are presented using
graphical elements like images, icons, charts, and multimedia.
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10.Incremental Reversibility: Users can easily undo or reverse their
actions, reducing the fear of making mistakes.
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11.Contextual Menus: Graphical systems provide contextual menus
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with relevant options based on the user's interaction.
12.WYSIWYG (What You See Is What You Get): Users see a real-time
representation of their work during editing or design processes.
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Remark: These characteristics contribute to creating a user-friendly and
engaging experience in graphical systems, making them widely used in
various applications, including operating systems, graphic design
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Web user Interface popularity: Web user interfaces (UIs) have become
immensely popular due to the widespread use of the internet and the
increasing reliance on web-based applications.
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vast array of digital content, including articles, videos, images, and
audio.
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6. Cloud Computing: Web interfaces are central to cloud-based
services, providing users with access to data, applications, and
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computing resources over the Internet.
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Characteristics of web user interfaces (UIs) include:
1. User-Friendly Design: Web UIs are designed with the user in mind,
emphasizing ease of use and intuitive navigation.
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2. Visual Appeal: Aesthetically pleasing designs and well-chosen
colour schemes enhance the overall user experience.
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14.Personalization: Some web UIs offer personalized experiences
based on user preferences and behaviour.
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encryption and authentication, to protect user data.
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16.Cross-Browser Compatibility: Web UIs are designed to work
seamlessly across different web browsers.
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17.Error Handling: User-friendly error messages and recovery
options help users handle mistakes or issues effectively.
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understand the outcome of their interactions.
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5. Flexibility: Design interfaces to accommodate users with varying
levels of expertise and different use cases. Provide options for both
novice and expert users.
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6. Efficiency: Optimize the interface for efficient use, minimizing the
number of steps required to complete tasks and promoting user
productivity.
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logically.
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15.Learnability: Design interfaces that are easy to learn and
remember, enabling users to become pro cient quickly.
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Unit-2
Design Process
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1. Input Methods: Users interact with computers using various input
devices such as keyboards, mice, touchscreens, voice recognition,
gestures, and motion sensors.
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2. Output Methods: Computers provide feedback and information to
users through output devices like screens, speakers, haptic
feedback, and visual indicators.
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3. Graphical User Interface (GUI): GUIs use visual elements like
icons, windows, menus, and buttons to enable users to interact
with computer applications and systems.
4. Natural Language Processing (NLP): NLP allows users to
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11.Feedback and Responsiveness: Computers provide immediate
feedback to users, acknowledging their actions and providing
real-time responses.
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12.Cognitive Load: HCI considers reducing cognitive load on users,
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minimizing the mental effort required to complete tasks.
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4. Emotional Design: Acknowledging the emotional aspects of
human behaviour allows designers to create experiences that evoke
positive emotions, leading to stronger emotional connections with
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products and brands.
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5. User Empathy: Practicing empathy towards users helps designers
understand their feelings, motivations, and pain points, leading to
more meaningful solutions that address real-life problems.
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6. Error Handling and Recovery: Designing interfaces with user
errors in mind enables users to recover from mistakes easily,
minimizing frustration and building trust in the system.
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expectations.
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milliseconds for simple tasks, such as responding to a visual
stimulus. It can vary depending on age, attention, and other
factors.
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3. Speech Rate: The average speaking rate for conversational speech
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is about 150 to 160 words per minute. However, this can vary based
on the speaker's pace and language complexity.
4. Reading Speed: Reading speed can vary, but the average reading
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speed for adults is around 200 to 300 words per minute, with
comprehension and speed trade-offs.
5. Gesture Recognition: Human gesture recognition can be swift,
with people recognizing and interpreting common gestures almost
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instantly.
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Remark:
● It's important to note that individual differences, training, and
expertise can signi cantly in uence interaction speeds.
● Additionally, technology and interfaces play a role in enabling or
constraining human interaction speeds.
● Designing interfaces that accommodate the natural pace of human
interaction can enhance user experiences and improve overall
efficiency.
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points or situations where a business faces challenges,
opportunities, or pivotal moments that can signi cantly impact its
success or direction.
● These junctions often involve strategic decisions, market shifts, or
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external factors that require careful analysis and decision-making.
● Business junctions play a crucial role in shaping the future of a
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company and determining its ability to adapt, grow, and thrive in
the competitive landscape.
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Key aspects of understanding business junctions include:
competition.
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8. Risk Assessment: Identifying potential risks and uncertainties
allows businesses to develop risk mitigation strategies.
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helps businesses navigate through critical junctions effectively.
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10.Innovation and Adaptability: Cultivating a culture of innovation
and adaptability enables businesses to embrace change and
capitalize on new opportunities.
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Remark: Understanding business junctions is an ongoing process that
requires continuous monitoring, analysis, and proactive
decision-making. It empowers businesses to make informed choices,
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Unit-3
Screen Designing
Screen Designing:
● Screen designing, also known as user interface (UI) design, is the
process of creating visually appealing and user-friendly interfaces
for digital screens, such as websites, mobile apps, software
applications, and other interactive platforms.
● It involves a combination of artistic creativity and technical skills
to design interfaces that not only look visually attractive but also
provide a seamless and intuitive user experience.
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Here are the key aspects of screen designing:
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such as icons, buttons, images, typography, colours, and layouts, to
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create an aesthetically pleasing and engaging interface.
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10.Usability Testing: After the design is implemented, usability
testing is conducted to gather feedback from real users and
identify areas for improvement.
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Remark: Screen designing is a critical aspect of software and application
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development, as the interface serves as the bridge between users and
technology. A well-designed interface enhances user satisfaction, boosts
engagement, and contributes to the overall success of digital products
and services.
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Design goals:
● Design goals are the speci c objectives and aims that guide the
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aligns with the overall purpose, and achieves the desired outcomes.
The design goals may vary depending on the context, but some
common design goals include:
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6. Consistency: Maintain design consistency throughout the product,
creating a coherent and familiar user experience across different
elements and interactions.
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7. Efficiency: Optimize the design to reduce the time and effort
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required to accomplish tasks, promoting user productivity.
9. Brand Identity: Align the design with the brand identity and
messaging, reinforcing brand recognition and establishing a
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Screen planning and purpose:
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● Screen planning is the process of strategically organizing and
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laying out the various elements and content on a digital screen,
such as a website, mobile app, or software interface.
● It involves carefully considering the placement of visual
components, navigation, and interactive elements to create a
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coherent and intuitive user experience.
● The purpose of screen planning is to achieve speci c design goals
and ensure that the screen effectively serves its intended purpose.
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3. User Flow: Mapping out the user's journey through the screen,
guiding them from one section to another in a natural and logical
sequence.
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7. Consistency: Maintaining consistent design patterns, layouts, and
navigation across screens within the same interface to enhance
user familiarity and ease of use.
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8. Whitespace: Incorporating whitespace (empty space) around
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content elements to improve readability and reduce visual clutter.
experience.
Remark:
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focus on essential content rst.
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consistent styles and layouts for similar elements to create a sense
of unity and coherence.
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3. Whitespace: Incorporate ample whitespace (empty space) between
elements to provide visual breathing room and avoid clutter.
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Whitespace enhances readability and helps users focus on
individual elements.
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Ordering of screen data and content:
● Ordering screen data and content is a critical aspect of user
interface (UI) design, as it directly impacts how users perceive and
interact with the information presented on the screen.
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● An effective ordering strategy ensures that the most important and
relevant content is prominently displayed, allowing users to
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quickly nd what they need and navigate the interface efficiently.
Here are some key considerations for ordering screen data and
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content:
with the user's typical journey through the interface. Consider the
natural order in which users expect to access information or
complete tasks.
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8. User Behavior and Analytics: Consider user behaviour and
engagement data to identify patterns and preferences, then
optimize content ordering based on user interactions.
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9. Responsive Design: Adapt the content order for different screen
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sizes and orientations to ensure a seamless experience across
various devices.
real users and identify any issues with the content order. Iterate
and re ne the design based on user feedback.
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consistent location across screens, such as at the top or side of the
interface. Consistency enhances usability and familiarity.
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users their current location within the interface's hierarchical
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structure. This helps users understand their navigation path and
backtrack if needed.
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points and user ow bottlenecks, making improvements based on
user feedback.
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create interfaces that are easy to navigate, engage users effectively, and
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lead to a positive and satisfying user experience. Well-designed
navigation and ow contribute signi cantly to user retention, conversion
rates, and the overall success of digital products and applications.
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Visually pleasing composition:
● Visually pleasing composition is a fundamental principle in design
that focuses on arranging visual elements in a harmonious and
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experience.
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theme.
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8. Focal Point: Create a focal point or a central area of emphasis that
draws the viewer's attention and guides them through the design.
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Amount of information:
● The amount of information in a design refers to the quantity and
density of content and visual elements presented to the user.
● Striking the right balance in the amount of information is crucial
for a successful user experience.
● Too little information may leave users confused or dissatis ed,
while too much information can overwhelm and lead to cognitive
overload.
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● Finding the right amount of information involves considering the
context, user goals, and the complexity of the content.
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information:
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1. User Goals: Understand the primary goals of users and present the
information necessary to achieve those goals. Avoid including
irrelevant or excessive content.
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2. Prioritization: Identify the most important and relevant
information and prioritize its presentation. Use visual cues and
hierarchy to guide users to key content.
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10.Mobile-Friendly Design: Consider the limited screen space on
mobile devices and prioritize essential content for mobile
interfaces.
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By carefully managing the amount of information, designers can create a
balanced and user-friendly experience, where users can easily nd what
they need, comprehend the content, and achieve their goals effectively. A
well-organized presentation of information contributes to higher user
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satisfaction and engagement with the digital product or platform.
● These principles help create a visual hierarchy and guide the user's
eye to the most important or desired parts of the design.
● By using focus and emphasis effectively, designers can
communicate their intended message, highlight key information,
and enhance the overall user experience.
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6. Typography: Use different font sizes, weights, or styles to
distinguish headlines, subheadings, and important text from
regular content.
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7. Visual Cues: Add arrows, icons, or graphical elements to direct the
viewer's gaze toward speci c areas of the design.
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language to convey information. Avoid unnecessary technical
terms or complex language that might confuse users.
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using headings, subheadings, and bullet points to structure
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information and make it scannable.
the content.
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12.User Testing: Conduct usability testing with target users to gather
feedback on the simplicity and meaningfulness of the information.
Make improvements based on user insights.
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By simplifying and presenting information meaningfully, designers can
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ensure that users can quickly grasp the intended message, easily
navigate through the content, and have a positive experience with the
digital product, website, or presentation. Effective information
presentation fosters user satisfaction and helps achieve the
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communication goals of the design.
1. Search Engines: Search engines like Google, Bing, and Yahoo are
the primary tools for web information retrieval. Users enter
keywords or phrases related to their query into the search bar, and
the search engine returns a list of relevant web pages or resources.
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5. Information Filtering: To ensure that users receive high-quality
and relevant information, search engines use various lters to weed
out spam, irrelevant, or low-quality content.
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6. Advanced Search Operators: Search engines provide advanced
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search operators, such as quotation marks, plus/minus signs, and
le type speci cations, to re ne search queries and get more
speci c results.
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7. Database Searches: Some websites and platforms have their own
search capabilities, allowing users to search within a speci c
database or website to nd information.
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Statistical graphics:
● Statistical graphics, also known as data visualization, is the visual
representation of data and statistical information through charts,
graphs, plots, and other visual elements.
● The purpose of statistical graphics is to present complex data in a
visually appealing and understandable way, allowing viewers to
grasp patterns, trends, and relationships within the data more
easily.
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lengths, with the height of each bar corresponding to the value of a
variable. Bar charts are useful for comparing discrete data
categories.
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2. Line Charts: Display data points connected by lines, commonly
used to show trends over time or continuous variables.
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3. Pie Charts: Divide a circle into segments to represent the
proportions of a whole. Pie charts are suitable for displaying
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percentages or parts of a whole.
continuous variables.
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Remark:
● Statistical graphics play a crucial role in data analysis, research,
and decision-making processes.
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● They allow analysts, researchers, and stakeholders to gain insights
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from data quickly and effectively, facilitating data-driven
decision-making and enhancing data communication.
● Well-designed statistical graphics can simplify complex data,
making it accessible to a broader audience and improving the
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understanding of trends, patterns, and correlations within the data.
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5. Accessibility: Design with accessibility in mind to make the
interface usable by individuals with disabilities. Incorporate
features like screen reader compatibility, keyboard navigation, and
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alternative text for images.
6. Cross-Browser Compatibility: Ensure that the interface functions
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correctly and looks consistent across different web browsers, such
as Chrome, Firefox, Safari, and Edge.
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7. API Integration: Plan for integration with third-party APIs
(Application Programming Interfaces) for features like maps, social
media sharing, payment gateways, and more.
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devices.
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Remark:
● By taking these technological considerations into account,
interface designers can create interfaces that not only look and feel
great but also perform optimally across various platforms and
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devices.
● A well-balanced combination of design and technology leads to a
user-friendly, accessible, and efficient user interface that meets
both user expectations and technical constraints.
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Unit-4
Windows
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Here are some considerations for choosing the new window layout
and navigation scheme:
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1. User-Centered Design: Always prioritize the needs and
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preferences of the target users when selecting the layout and
navigation. Consider their goals, tasks, and expected usage
patterns.
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2. Content Prioritization: Identify the most critical content and
features that users will interact with frequently. Place the
prominently to improve usability and user satisfaction.
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5. Responsive Design: Opt for a layout and navigation that can adapt
to different screen sizes and resolutions. Responsive design ensures
a consistent experience across various devices.
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9. Hierarchy vs. Flat Design: Decide between a hierarchical
navigation structure with multiple levels or a at design with direct
access to main features. The choice depends on the complexity of
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the application and the users' familiarity with the content.
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10. Gestures and Interactions: If designing for touch-based devices,
incorporate intuitive gestures and interactions for navigation, such
as swiping, pinching, and tapping.
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11. User Testing and Feedback: Conduct usability testing with real
users to gather feedback on the layout and navigation. Incorporate
user insights to make iterative improvements.
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12. Accessibility: Ensure that the chosen layout and navigation are
accessible to all users, including those with disabilities. Comply
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for device usage. Choose devices and controls that cater to their
needs and comfort.
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used (e.g., mobile, desktop, tablet). Different platforms have
varying screen sizes and input methods, requiring tailored control
selection.
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3. Touchscreen vs. Mouse/Keyboard: Determine whether the
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application will be primarily used on touchscreen devices (e.g.,
smartphones, tablets) or with a traditional mouse and keyboard
setup (e.g., desktop computers). Adapt the controls accordingly.
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requirements.
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swipe, pinch-to-zoom, and long-press.
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drop-down menus, sliders, input elds, and navigation menus.
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● Gesture Controls: On touch-based devices, gestures such as swipe
gestures for navigation, zooming, or deleting items can be
implemented.
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● Voice-Based Controls: For voice-enabled applications, voice
commands and voice recognition can be used for input and control.
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Text:
a. Labels and Headings: Labels are used to identify elements
and provide context, while headings organize content into
sections and convey hierarchy.
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and providing feedback on the required actions.
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guiding users to take speci c actions.
e. Content Text:
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Content text delivers information,
explanations, and details to users, such as product
descriptions, articles, or user pro les.
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Messages:
a. Con rmation Messages: These messages con rm successful
actions or operations, such as a successful form submission
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● Readability: Choose legible fonts, appropriate font sizes, and
sufficient contrast to ensure text is easily readable.
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● Error Handling: Craft user-friendly error messages that explain
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the issue and suggest actionable steps for resolution.
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Icons:
a. Navigation Icons: Used in navigation menus to represent
different sections or pages, helping users nd and access
speci c content or features easily.
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d. Information Icons: Provide additional context or details
when users hover over or click on them, helping users make
informed decisions.
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e. Social Media Icons: Used to link to various social media
pro les or share content on different platforms.
Indicators:
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a. Loading Indicators: Show that a process is in progress, such
as a spinning wheel or progress bar, providing feedback to
users during data loading or page transitions.
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● Visual Hierarchy: Use appropriate sizes and placements to
emphasize important icons or indicators.
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avoiding excessive details that may cause confusion.
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● Context: Use icons and indicators in context with the surrounding
elements, ensuring they complement the overall design and user
ow.
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By effectively using icons and indicators, designers can enhance the
usability and user experience of the interface, making it more intuitive,
visually appealing, and user-friendly. These visual elements act as
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powerful aids for users, allowing them to quickly grasp information and
navigate the interface with ease.
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Multimedia:
● Multimedia refers to the integration of various forms of media,
such as text, images, audio, video, and interactive elements, into a
single digital presentation or application.
● It allows for a more engaging and interactive user experience by
combining different media types to convey information, tell
stories, and communicate ideas effectively.
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multimedia presentations, videos, and podcasts.
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presentations, advertisements, e-learning, and entertainment.
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5. Animation: Animation brings static elements to life through
movement and interaction. It can be used for storytelling,
demonstrating processes, and enhancing user engagement.
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6. Interactive Elements: Interactive elements allow users to actively
participate in the content. This may include clickable buttons,
navigation menus, quizzes, and interactive simulations.
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enjoyable user experience.
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Colours: Colors are an essential element in interface design and visual
communication. They play a signi cant role in setting the tone,
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conveying emotions, and enhancing the overall user experience.
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visibility, while low contrast can be used for subtle or softer visual
effects.
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7. Color Hierarchy: Use color to establish a visual hierarchy in the
design. Important elements can be highlighted with brighter or
more saturated colors, while less important elements use muted or
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neutral colors.
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8. Consistency: Maintain color consistency throughout the interface
to create a cohesive and uni ed look. Consistent use of colors
enhances user recognition and understanding.
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9. Responsive Design: Consider how colors may appear on different
devices and screen sizes. Some colors may look different on various
screens, so ensure the design remains effective on all devices.
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Here are some steps and tips to help in the color selection process:
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4. Color Palette: Create a color palette that includes the main colors
for the design. Use color schemes like monochromatic, analogous,
complementary, or triadic to ensure harmony and coherence.
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5. Brand Identity: If the design is for a brand, use the brand's existing
color scheme or choose colors that align with the brand's
personality and identity.
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6. Contrast and Readability: Consider color contrast to ensure that
text and important elements stand out clearly against the
background. High contrast improves readability, especially for
users with visual impairments.
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11.Use Color Tools: There are various color tools available online that
can help in generating color palettes, exploring color
combinations, and checking color accessibility.
Remember that the right color choices can signi cantly impact the user
experience and the success of the design. By combining knowledge of
color psychology, user preferences, and design objectives, designers can
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create visually appealing and engaging interfaces that resonate with
their audience.
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Unit-5
Software Tools
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Here are some common software speci cation methods:
1. Natural Language Speci cation: This method involves using
written or spoken natural language to describe the software
requirements in a human-readable format. It is easy to understand
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but can be prone to ambiguity and misinterpretation.
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2. Structured English: Structured English is a method that uses a
controlled, structured subset of the English language to specify
software requirements. It adds some formalism to natural language
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speci cation to reduce ambiguity.
6. Use Case Diagrams: Use case diagrams are a part of the Uni ed
Modeling Language (UML) and illustrate the interactions between
actors (users) and the software system. They show the different use
cases and scenarios that the software should support.
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transitions between states in response to events.
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concise and focused way to specify requirements tailored to the
software's domain.
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11.Formal Speci cation: Formal speci cation methods use
mathematical notations and logic to precisely de ne software
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requirements. They are highly formal and enable rigorous analysis
and veri cation of software behaviour.
speci cations.
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3. Figma: Figma is a web-based design and collaboration platform
that allows real-time collaboration, making it ideal for distributed
design teams. It offers features for designing, prototyping, and
handoff to developers.
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4. InVision: InVision is a prototyping tool that enables designers to
create interactive prototypes and gather feedback from
stakeholders. It integrates well with other design tools and offers a
suite of collaboration features
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5. Axure RP: Axure RP is a prototyping and wireframing tool that
supports both low- delity and high- delity designs. It offers
advanced interactions and animations for creating sophisticated
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prototypes.
that is often used for creating design elements and visual assets for
interfaces. It's widely used in combination with other prototyping
tools.
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These interface-building tools cater to different design preferences, team
collaboration needs, and project requirements. Designers often choose
the tools that best align with their work ow, skill set, and the speci c
needs of their projects. The use of these tools accelerates the design
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process and helps create user-friendly, visually appealing, and
interactive interfaces for various digital products and applications.
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Interaction Devices:
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● Interaction devices are hardware components that enable users to
interact with digital systems and user interfaces.
● These devices facilitate input and control actions, allowing users to
navigate, manipulate, and communicate with software
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2. F1: Frequently used as the "Help" key, pressing F1 often opens the
help or support section for the currently active application or the
operating system.
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4. F3: In some applications, pressing F3 activates the search function
to nd speci c content within the application or le system.
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5. F4: In Windows operating systems, pressing F4 can have various
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functions, including opening the address bar in File Explorer or
displaying the list of recently used les or applications.
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Remark:
● It's important to note that the functionality of function keys may
vary depending on the operating system and the software being
used.
● Additionally, some keyboards and devices may have additional
function keys or customizable function keys that can be
programmed to perform speci c actions based on user preferences.
Pointing devices:
● Pointing devices are input devices used to control the cursor or
pointer on a computer screen, allowing users to interact with
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graphical user interfaces and perform various actions.
● These devices enable users to navigate, select, and interact with
elements on the screen.
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Here are some common types of pointing devices:
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1. Mouse: The mouse is one of the most widely used pointing devices.
It typically consists of one or more buttons and a scroll wheel,
allowing users to click, double-click, right-click, and scroll. The
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mouse moves the cursor across the screen as the user moves the
device on a at surface.
interface.
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7. Light Pen: A light pen is a pen-shaped device that can interact with
a screen by detecting light signals emitted from the screen. They
were historically used with CRT displays, but they are now rare due
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to the prevalence of other pointing devices.
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gesture recognition technology to detect hand movements and
gestures in the air, allowing users to control the cursor without
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physically touching a surface.
Remark:
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● Each pointing device has its strengths and applications, and the
choice of the device often depends on user preferences, the type of
tasks performed, and the speci c device capabilities.
● The availability of multiple pointing devices ensures that users can
choose the method that best suits their needs and preferences for
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Speech Recognition:
● Speech recognition, also known as automatic speech recognition
(ASR) or speech-to-text conversion, is the process of converting
spoken language into written text or machine-readable format.
● It involves analyzing audio signals to identify the words and
phrases spoken by a user.
● Speech recognition technology uses algorithms and machine
learning techniques to transcribe speech accurately.
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Digitization:
● Digitization, in the context of the speech, refers to the process of
converting analog audio signals (sound waves) into digital format.
● Analogue signals are continuous and need to be digitized to be
processed and stored by computers.
● This conversion involves sampling the analog signal at regular
intervals and representing each sample as a discrete binary value.
For example, when you record your voice using a microphone, the analog
audio signals are digitized to create a digital audio le (e.g., WAV, MP3)
that computers can process and store.
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Speech Generation:
● Speech generation, also known as text-to-speech (TTS) synthesis,
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is the process of converting written text into spoken language.
● It involves synthesizing human-like speech from written text using
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TTS algorithms and voice synthesis models.
● TTS technology enables computers and devices to "speak" and
generate audible responses or output.
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● It is used in various applications, including voice navigation in GPS
systems, audiobooks, voice assistants, and accessibility tools for
users with visual impairments.
Remark:
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color reproduction.
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OLEDs offer deep blacks, high contrast ratios, and vibrant colors.
They are commonly used in high-end smartphones, TVs, and some
computer monitors.
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3. Light-Emitting Diode (LED) Display: LED displays use an array of
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light-emitting diodes to form images. They are energy-efficient,
bright, and have good color reproduction. LED displays are
commonly used in outdoor advertising, large display screens, and
digital signage.
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4. Plasma Display Panel (PDP): PDP displays use a grid of tiny cells
lled with ionized gases that emit ultraviolet light when electrically
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9. Virtual Reality (VR) Headsets: VR headsets use specialized
displays to create immersive virtual environments for users. They
are used in gaming, simulations, and virtual experiences.
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10.Augmented Reality (AR) Glasses: AR glasses overlay digital
information onto the user's view of the real world using transparent
displays.
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Remark: Each type of display has its own strengths and is used in
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various applications depending on factors like resolution, size, power
consumption, viewing angles, and cost. The choice of display technology
depends on the speci c requirements of the application and the desired
visual experience for the users.
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the graphics processing unit (GPU), improving performance and
freeing up the CPU for other tasks.
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text, and graphical elements, ensuring smooth image display and
visual clarity.
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3. Color Management: Image display drivers manage color pro les,
color spaces, and gamma settings to ensure accurate color
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representation on the screen.
screens.
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Remark:
● Both image and video display drivers are typically provided by the
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GPU manufacturers, such as NVIDIA, AMD, and Intel.
● Users should keep their display drivers up-to-date to ensure
compatibility with the latest software and to bene t from
performance improvements and bug xes.
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● Modern display drivers are regularly updated to support new
features, improve performance, and address any compatibility
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issues that may arise with the operating system or applications.
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Edu Desire
Computer And Technology
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