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Is there innovation in the K-pop industry A theoretical perspective
Is there innovation in the K-pop industry A theoretical perspective
Is there innovation in the K-pop industry A theoretical perspective
To cite this article: Jangwoo Lee & Lynn Pyun (2023) Is there innovation in the K-pop
industry? A theoretical perspective, Asia Pacific Business Review, 29:5, 1425-1447, DOI:
10.1080/13602381.2023.2264042
a
Success Economy Institute, Seoul, Korea; bSchool of Business Administration, Kyungpook National
University, Daegu, Korea; cGraduate School of International Studies, Ewha Womans University, Seoul, Korea
Introduction
What are South Korea’s (hereafter Korea) representative products? Luxury watches are
Swiss, and France has perfume, but analogous examples for Korea remain somewhat
elusive. When pressed, Koreans often suggest semiconductors or smartphones, while
K-pop is frequently cited outside of Korea (Choe 2021). After all, semiconductors are
embedded in myriad products; smartphones are the quintessential hand-held; and K-pop
has captivated hearts at scale. Indeed, Korean-made products are seemingly everywhere,
occupying countless hearts, hands, and digital devices. However, despite having stirred
the affections of people the world over and credibly staking its claim as one of the most
successful products ever created, K-pop has been largely ignored by business scholarship
save for a handful of notable exceptions (Cho, Bian, and Lee 2023; Hwang, Oh, and Lopes
2023; Lee 2023; Lee and Heo 2012, 2013; Oh and Kim 2022; Oh and Lee 2013; Oh and Park
2012).
Widespread ignorance of K-pop’s progress as an innovative industry – Koreans not
excepted – may be partly to blame for this insufficient scholarly attention. In the case of
Korea, the history of successful innovation was initially centred around cutting-edge
manufacturing industries, with the semiconductor industry as a case in point. Most
noteworthy is that this innovation propagated into wholly opposite cultural sectors
foreign audiences, can popular music produced in Korea rightly be considered K-pop. This
distinction is essential to understanding the dramatic development of K-pop in the world
music market.
Indeed, established global media outlets emphasize K-pop’s transnational character as
a cultural export, a form of content imbued with an extraordinary uniqueness and new
ness. Furthermore, K-pop has penetrated the world market in ways previously unim
agined by utilizing the information technology infrastructure, an advantage plied from
the onset of its pioneering product, H.O.T. Consequently, this successful innovation
rewrote the rules of the Korean music market (Oh and Jang 2022).
Neither instantly nor fortuitously, not by the hand of any single artist or lone producer,
K-pop is the fruit of systematic innovation at the corporate level. Moreover, this innova
tion has been implemented through replicable technology and in combination with art,
an established domain built on individual creativity and musical experiences. As a result,
popular art has been transformed into a sustainable industry by K-pop’s decisive and
innovative contributions (Cho, Bian, and Lee 2023).
Under this rubric, H.O.T., for whom the term ‘idol’ was first used in Korea, can be
considered K-pop’s first bona fide product. Over the 20 years following H.O.T’.s 1996
debut, a steady stream of creative producer-innovators collectively built a sustainable
ecosystem of K-pop by injecting innovation to the production, distribution, and con
sumption cycle of the music industry. This development enabled the resultant profusion
of idol groups. By the end of 2019, roughly 370 idol groups have been produced,
spanning from first to third generations, further burnishing K-pop’s status as an indepen
dent genre within the global music industry.
tasting global stardom, at the onset of the third generation in 2012 with <Gangnam
Style>.
The second generation covers 2004 to 2011 and includes TVXQ, Super Junior, Big Bang,
Shinee, Wonder Girls and Kara. During this period, more competitive content was being
created by systemizing the cooperative network of composers and producers from
around the world including those in Europe. Additionally, Social Network Services such
as YouTube, Instagram and Twitter extended the reach of marketing of K-pop beyond
Asia, Europe, the U.K. and the U.S. <Sorry Sorry> by Super Junior, in particular, eventually
gained huge popularity in Latin America. All these contributions to the globalization of
K-pop set the foundation for later success in the U.S. market for beneficiaries like Psy and
others.
2012 marks the start of the third generation, and Exo, BTS, Twice, NCT, Blackpink and
SuperM are among the principal innovative outputs from this period. Most of these idol
groups built a global brand for themselves, maximized profits through world tours that
include the U.S. and U.K. markets, and ranked competitively on the Billboard Charts.
supply of diverse cultural products by the production system that integrates all processes
of talent discovery, training, music producing and marketing. Lastly, as for pioneering new
markets, K-pop took full advantage of digital platforms to cultivate an overseas niche
through marketing activities, and to create consumer space – fandom - both online and
offline (Brassier 2023; Chung and Koo 2023; Oh 2017). Through these innovations, K-pop
induced not only cultural advancement but also expanded into global music markets and
opened the doors for many related personnel to participate in creating music.
Notwithstanding Schumpeter’s classic definition and evaluating by more practical
contemporary standards, K-pop undertook a significant innovation facing the global
music market. Companies routinely engage in innovative activities in order to develop
technologies and create added value. Considering all the actual meanings involved in the
course of innovating, the following definition appears to be appropriate: ‘the act of
creating value for both companies and consumers by taking risks and realizing certain
ideas’.
This definition implies that although innovation starts from ideas, they need to be
realized in the ways that consumers find valuable. Therefore, commercial success is the
premise of innovation. This is to be differentiated from invention, which primarily con
cerns itself with technical criteria regarding new technology and product functions.
Innovation hence indicates realizing something novel in a practical fashion, which is
different from the creativity that deals with newness and originality. Through this, fresh
value can be acquired for companies in terms of profit, and for consumers, in greater
functionality and lower price.
Innovation brings upon ‘creative destruction’ in the market, as it pursues novelty and
ingenuity that defy the status quo (Schumpeter 1934). Moreover, innovation goes beyond
simply product and technology, and includes a ground-breaking change in organization,
management method and business model (Utterback and Abernathy 1975).
Consequently, innovation frequently indicates not only transforming products, but also
factory systems or even the market itself. Seen this way, K-pop sought to revolutionize
more than merely music itself, but the production system, distribution, business model
and market development.
learning and knowledge creation through actual R&D investment. The Korean govern
ment passed the New Industry Promotion Act in 1986, providing a powerful incentive to
innovative activities like R&D and human resource development. Thanks to such policies,
private R&D increased markedly in Korea. As a result, private R&D which was merely 2% of
all R&D investment in 1963 reached 84% in 1994. Korea’s R&D expenditure as a proportion
of GDP was 0.32% in 1971, but multiplied to 2.01% in 1994, surpassing that of the U.K.
Thanks to the first-generation innovation, it became possible for Korea to export
technology-intensive products such as computers, semiconductor memory chips, video
recorders, automobiles and industrial plants. Consequently, in 1994, Korea ranked second
in shipbuilding and home appliances, third in semiconductor memory, fifth in petrochem
icals and electronics, and sixth in automobiles and steel in the world.
Samsung Electronics embarked on independent development of semiconductor mem
ories in 1983, gradually closing the technological gap with the industry leaders: the gap
was 4 years for 64K DRAM, which decreased to 2 years for 256K DRAM. By the time 4 M
DRAM came out, Samsung could mass produce the chips almost simultaneously with
Japanese counterparts. Effectively, Samsung leaped forward from a company that
engages in simple assembly to a major supplier in a mere span of 10 years. By 1994,
semiconductor became the largest export category, with over 13% of all Korean export
coming from this single product.
In the meantime, Hyundai Motors established the Advanced Engineering Research
Centre in 1984 and started to independently develop engines and transmissions. After
this, a number of other R&D centres were established one by one, promoting innovation.
As a result, Hyundai achieved 10 times growth in productivity every 10 years, and
managed the feat of manufacturing a million cars annually in 18 years. In comparison, it
took Toyota 29 years and Mazda 43 years to reach the same point.
contents including game, hallyu drama and K-pop, emerged as new export products
for Korea. All the while, not much policy attention was paid to the cultural contents
industry due to its small size. However, such products have a unique ripple effect.
According to one estimate, the economic ripple effect created by 1 USD of K-pop
exports is estimated to reach 17.7 USD (KEXIM 2019). K-pop’s significance is ever
more increasing since it is the industry that enhances creativity and innovation for
the whole country and has the greatest impact on the national brand (Byun 2011;
Choi and Park 2015).
As seen in Table 1, the K-pop industry has shared the zeitgeist of second-generation
innovation with manufacturing conglomerates and IT venture firms. To illustrate, SM
Entertainment was founded in 1995, which was the year when Korea’s first email service
company, Daum Communications, was established. H.O.T. debuted one year later in 1996
and in 2001, BoA entered the Japanese market. From 2004 to 2007, TVXQ, Super Junior,
Big Bang and Girls’ Generation made their debuts. In 2012, Psy’s <Gangnam Style> was
a global phenomenon and Exo debuted in the same year. In 2018 and 2019, BTS and
SuperM topped the Billboard Chart. These fruits of K-pop innovation need to be counted
as a part of second-generation innovation in the Korean economy, alongside the innova
tive outcomes of semiconductor, IT venture, and manufacturing industries.
began to take place. This is a typical characteristic of ‘creative imitation’ which corre
sponds to the first-generation innovation in the Korean economy.
Meanwhile, as was the case with other industries, second-generation innovation for the
music industry in Korea got under way after the mid-1990’s. ‘Seo Taiji and Boys’ was the
band that embodied this. They made their debut in 1992, and shocked the Korean
popular music world with a radical style of music to the point that older generations
found it to be distressing. As their moniker ‘Culture President’ suggests, they are widely
regarded as having indelibly impacted Korean popular music despite disbanding in 1996.
The rise of second-generation innovation in K-pop were coupled with changes in the
global pop scene. The establishment of the Hip-hop and Rap awards at American Music
Award in 1989 heralded the mainstream arrival of black-oriented hip-hop culture. Young
musicians in Korea eagerly assimilated the this new trend in their bid to create something
aggressively new. Younger, so-called X-generation consumers, ardently supported these
efforts, eventually: becoming a central consumer segment willing to absorb new types of
media such as colour TV, video, internet and cell phones. K-pop innovation, which started
with SM Entertainment’s establishment in 1995 and H.O.T’.s debut in 1996, took place in
the context of how Korean popular music has been changing.
(1) Orderly Production and Training System. The first differentiated competitiveness of
K-pop was the step-by-step production and distribution system, composed of
‘casting → training → producing → marketing & overseas promotion’. Unlike the
U.S. and Japan, the most important reasons for success were discovering talent and
raising them up long-term. Building on this system, K-pop could produce idol
groups and penetrate overseas markets.
(2) Social Media Based Promotion & Marketing. Based on social media platforms such
as YouTube, Facebook and Twitter (now X), K-pop could engage in promotion and
marketing geared towards not only Asia but also U.S. and Europe without much
investment. For instance, spearheaded by SM Entertainment, JYP and YG were the
first music companies in the world to instal official channels on YouTube, utilizing
them for disseminating and marketing musical contents. Afterwards, an exclusive
ASIA PACIFIC BUSINESS REVIEW 1435
channel for K-pop was established, enabling the global expansion of K-pop free
from cost pressures.
(3) Sophisticated Musicality and Appearance. Idol groups who were successful in the
global market have the reputation of being exceptionally attractive, exhibiting
stylish choreography and chic fashion on top of their considerable singing abilities.
Sufficiently differentiated contents required not only the employment of accom
plished composers and producers in Korea but collaboration with professionals
from Europe, the U.S. and Japan. In particular, even from the very inception stage of
K-pop, SM Entertainment imported S.E.S’. hit song <Dreams Come True> from
a Finnish composer, strategically building an international network through
which the company could secure and create sophisticated contents proven to be
globally competitive.
Putting the above analyses together, the success of K-pop can hardly be attributed to the
policy support from the Korean government as some foreign media report. Rather, from
the late-1990’s, the music market which was already suffering from the aftermath of IMF
financial crisis, a situation actually exacerbated by the lukewarm policy response towards
online piracy and copyright issues.
Consequently, companies in music-related fields were cornered in a situation where
their survival was at stake without foreign expansion. At that time, no conglomerates or
financial institutions were interested in the music industry, making it difficult for compa
nies to secure necessary financial resources. The KOSDAQ market which opened in 1996
was the only resort. The first company in the music industry to be listed there was SM
Entertainment in April 2000, enabling the company to access large-scale finances.
Allegedly, the company only passed the review first failing due to the widespread
scepticism surrounding SM’s business model, which was heavily dependent on income
generated by a single group – H.O.T. - at the time.
However, the above reasons for success tend to be based on superficial analyses,
drawn from an ex-post perspective in the wake of K-pop’s breakout success. In this
sense, they do not adequately explain the process of K-pop’s development towards that
success. In other words, if the above factors told the whole story, other countries should
be able to replicate the success and create the second K-pop boom in their respective
nations. Yet, it would be impossible to reproduce the success by simply copying from
K-pop the orderly training system, social media marketing, cool music and attractive
appearances. In order to accurately explain K-pop’s success, the process of how the
industry rose must be analysed, focusing on its underlying and interacting factors.
KIET’s aforementioned report proposed the explanation from the perspective of inno
vation theories. In other words, it interprets the achievements of K-pop as the fruit of
innovative activities, and attributes the success to forward-looking firms such as SM
Entertainment that created additional value and trailblazed the K-pop market through
unprecedented management originating from fresh ideas. It goes on to highlight
Producer Soo-man Lee and his SM Entertainment as the first-movers among agents of
innovation, since it was Lee who introduced idol production system, advancement to the
overseas market, horizontal and vertical integration, and One-Source-Multi-Use (OSMU) to
various aspects of the music business. Through this, the company swiftly grew to be the
dominant player in the market. Late entrants like JYP and YG started to compete and
1436 J. LEE AND L. PYUN
expanded the industrial ecosystem and systemized the innovative structure afterwards
(Choi and Park 2015).
In conclusion, through the lens of innovation theory, K-pop could achieve success
thanks to the innovative entrepreneurs with original ideas creating a novel business
model and thus securing a new engine of growth, despite the internet hastening the
demise of the music album market. This implies that in order to correctly understand
K-pop’s success, the following needs to be analysed: innovators (or innovative entrepre
neurs), environmental changes they faced, and the strategies they employed to respond
to such changes. M-ies model proposed in the next section is devised to provide the
framework that enables understanding the factors of success and their interactions, which
in turn leads to an in-depth understanding of the process behind K-pop’s success.
Facebook, not only Japan, the second largest contents market in the world, but other
Asian markets could be captured as well. Among them, the most noteworthy market was
China, which apparently has an immense growth potential (globalization).
These innovative activities secured SM Entertainment’s swift ascendency within the
K-pop industry. In short, facing the threat of declining domestic music market, the
company risked an innovative strategy of idolization, diversification of profit sources
and globalization, which resulted in a new opportunity in the overseas market. Again,
innovators are the ones who can transform threats to opportunity (for a more detailed
account on SM Entertainment, refer to Cho, Bian, and Lee 2023). Innovative momentum
thus triggered in K-pop by producer Soo-man Lee was expanded as latecomers such as
Ho-yeon Lee, Jin-young Park, Hyun-suk Yang and Si-hyuk Bang joined, who in turn
sparked further innovation creating a virtuous cycle. As a result, the K-pop industry
could overcome threats from the home market and take advantage of opportunities
conferred by the digitalization of the global music industry and increasing overseas music
consumption.
Meanwhile, recent Korean cinema and classical music are also achieving remark
able results thanks to the efforts of many innovators. In February 2020 at 29th
Academy Awards, <Parasite> directed by Joon-ho Bong won four awards, including
the Academy’s highest honours, Best Picture and Best Director. In addition, in the
fourth week of March, 2020, pianist Roo-ma Lee’s album ranked first place for six
consecutive weeks at Billboard Classical Chart. These examples show how innovators
outside of K-pop are also emerging in other creative industries, producing globally
acclaimed results. However, if these achievements are to contribute to the develop
ment of the industry as a whole, a steady stream of emerging innovators is required
and their activities must be structured in the context of companies so that strategic
investment can reproduce such innovation on an enlarged scale. In other words,
rather than innovations cropping up in isolated patches, a sustained momentum
must be created for innovation to be perpetuated and expanded as the M-ies model
emphasizes.
Another difference between the two is that while music creates emotional con
nectedness across people based on consumers’ sentiments and sensibilities, semicon
ductors create value based on electronic information that operates via silicon
materials. Music is a source of human emotional power and happiness, arousing an
enormous ripple effect in individuals and the society at large. In contrast, semicon
ductors intellectualize machines and support humans’ logical tasks by retaining and
processing information. In particular, semiconductors spearhead digitization as the
core element of transforming industries and societies to become more digitally
based. Interestingly, music is, in turn, an object that is most affected by this digitiza
tion. For instance, through the advancement of digital media such as Spotify and
YouTube, music consumption increased sharply. This has hastened the end of album
sales era, and induced a more service and subscription-oriented transformation to the
music industry.
The above suggests that it will be a challenge to find any commonality between the
two industries. Nevertheless, when we focus on the concept of innovation, there are more
things in common than not. Although one represents manufacturing as a core compo
nent in digitization and the other represents culture that influences human emotions, the
following points are common denominators in the process of innovation for these two
industries.
This integration is in the same vein as K-pop companies’ total management strategy,
which combines the complete production system ranging from idols’ casting, training,
producing and marketing under one roof.
significant factor. Much of the success of a certain company or industry can be explained
by this innovative momentum. In particular, a country that aims to create a next-level
industry in the rapidly changing world economy must strategically manage this innova
tive momentum.
Discussion
By and large, we believe that this paper has significant implications both for academics
and practitioners who are interested in innovation taking place in the context of cultural
industries. The specific theoretical and practical contributions we aim to make through
the study are detailed below.
Theoretical implications
This study contributes to the scholarly literature by analysing K-pop industry through
a dynamic framework, the M-ies model, to explain the development of a novel
industry and its path of growth. This approach has the merit of explicating the process
by which competitiveness of a nation emerges and fortifies. Existing theories on
competitiveness find their origins in Porter’s 5 Forces or Diamond frameworks,
which lead to the tendency to analyse a company’s competitiveness within
a particular industry, or a particular industry’s competitiveness at the national level
respectively. However, this perspective is unavoidably static, limiting its ability to
enhance the collective understanding on how a new industry comes into existence
and moves forward. Alternatively, based on Schumpeter’s innovation theories, the
M-ies model attempts to elucidate how innovation creates the competitiveness of
an industry that did not exist beforehand. To reiterate, innovation arises when inno
vative entrepreneurs, imbued with vision and risk-taking spirit, come up with and
implement strategies to transform threats into opportunities in response to the ever-
changing environment. In turn, as this innovation snowballs, innovative momentum
forms, and will not only establish an industry but will become an engine to sustain its
further growth as well.
This paper also attempts to enrich the body of innovation theory and expand its
geographical scope. Most innovation theories are developed and applied based on
industries and enterprises from the developed countries. Notable exceptions
include works by Kim (1997) and Amsden (1992) who explored developing coun
tries’ cases, such as those in Korea. Yet this line of research covers only up to
innovations until late 1990’s, and does not empirically deal with the crucial case of
Korea after 2010, when it officially became the only country that transitioned from
a developing to a developed nation by every standard. The lack of research from
this angle is indeed problematic, as this phase of development is uniquely char
acterized by being propelled mainly by the innovative capabilities of the private
sector, with governmental policies playing a decidedly supplemental role. We aim
to fill this gap by explaining the series of innovations in Korea that unfolded since
the 1990’s, focusing on the K-pop and semiconductor industries, to illustrate that
innovation was the key for Korea attaining the aspirational mantle of leading
nation.
ASIA PACIFIC BUSINESS REVIEW 1443
Lastly, we applied innovation theory to the music industry, while the overwhelm
ing majority of innovation studies are on manufacturing or high-tech industries, and
on cutting-edge clusters such as those in Silicon Valley and the Greater Boston area.
Conversely, the movie industry in Hollywood or art/cultural industries in New York
have not received due attention from academic circles. Although there have been
popular works such as Rockonomics (Kreuger 2019), which inspired the oft-
mentioned term Swiftonomics (Jericho 2023; Kennedy 2022) in the media these
days, they are descriptive in nature rather than prescriptive, explaining the workings
of the music industry to the general public. When it comes to K-pop, to the best of
our knowledge, no other work has attempted to apply established innovation the
ories to the industry or create a conceptual tool derived from it that is grounded in
innovation literature.
Practical implications
To begin with, this study informs managers and practitioners as the necessity to skilfully
manage innovators, environment, and strategic factors at the national level is demonstrated
through spelling out how K-pop’s success must be ascribed to the formation and spread of
innovative momentum. In particular, it needs to be emphasized that supporting visionary
innovators ready to challenge the status quo is far more effective than simply rendering
financial support in order to sustain and further this momentum. Therefore, to create appro
priate social milieu and institutions that can best encourage their activities is what is most
imperative.
In addition, this paper points to innovation and the sustained momentum it creates to
be the most fundamental sources of competitiveness at the firm level. SM Entertainment
is an illustrative case of how the innovative founder’s vision and leadership, when
combined with organizational capability and implementation of transformational strate
gies, can bring upon continuous strategic learning (Cho, Bian, and Lee 2023).
Finally, through providing a conceptual model called M-ies, it became possible to
analyse and even predict the future of K-pop from the perspective of industrial
innovation. There has been substantial scepticism surrounding K-pop’s future pro
spects. While it is true that many external factors threaten K-pop industry’s continued
success – lack of win-win ecosystem, global barriers, new competitors, and weariness
of the consumers, to name a few – innovators who convert threats to opportunities
through novel strategies are also actively responding. For instance, online K-pop
concerts held during the COVID pandemic for the first time in the world, and digital
technology such as Metaverse is proactively being utilized to engage with the fans all
over the world, which are all encouraging signs for K-pop to reach new heights in the
global entertainment industry.
model will work equally well in other country settings. Hence, future research is called for
to extend the effectiveness of the M-ies model in other contexts, and through applying
alternative methodologies from what was employed in our study. For instance, conduct
ing a longitudinal data analysis after collecting relevant data, or attempting to explain
a completely different industry’s dynamic growth process from its inception to maturity
could be possible topics of further research.
Conclusion
Owing its past success in foreign markets to a series of innovative content, K-pop depends
on sustaining that very flow of differentiated products for its future. As the supply of
cultural contents products will always lead its demand due to its nature, the innovative
capabilities of K-pop groups are the decisive factor of the industry’s competitiveness.
Obviously, negative issues in the market such as anti-hallyu sentiment can have an
impact, so the content must be sufficiently innovative to overcome downward market
trends.
This insight is confirmed by the downturns experienced by J-pop from Japan
and by the Noir films from Hong Kong, both of which enjoyed global popularity for
a time. The international success of K-pop will encounter the same fate if steady
stream of innovative contents comes to a halt. Until the early 2010’s, Korean music
critics had been troubled by K-pop’s limited ability to create a sustained level of
demand given its tepid reception outside of Asia up to that point. Traditionally in
the music industry, unlike dramas, hit songs must continuously be produced and
incorporated into the performers’ image and brand since the impact of any given
song is rather small. Hence, historically, it has been difficult to generate content
and global stars who will be embraced by the U.S. and U.K. music markets from
postcolonial nations such as Korea.
However, K-pop overcame this limit through innovation in its contents. The
U.S. pop market, which has been indifferent towards K-pop unlike the Asian
market, has started to warm, as demonstrated by the #1 in the Billboard chart.
Innovative contents featuring high-quality music, impeccable performances, music
videos with optimal visual effects and the charisma of idol group members, whose
attitude and message come across as authentic, has raised the calibre of K-pop to
eventually overcome its limits once again.
For K-pop, an already successful entrant in the global pop market, the only
fundamental solution to keep and even extend its current level of competitiveness
is to continuously create innovative contents. With the home market saturated at
present, no longer able to contain K-pop’s scale, new foreign markets must be
captured through innovative content. For this to happen, innovative momentum
needs to be reproduced at greater scale. That is, an ample flow of content that
produces new values must keep flowing based on this innovative drive. However,
due to the accelerated digitization of music, customer loyalty for any given type of
music is diminishing. Hence, there is a clear limit to creating value solely through
music source-centric products. In the future, expanding contents to performances
and merchandizing that involves the performing artists who actually perform the
music is critical.
ASIA PACIFIC BUSINESS REVIEW 1445
Contents that assimilates new technologies such as AI, robotics, and augmented reality
must be developed, and these integrations are poised to bring about an immense change
in the existing music market. New opportunities will surely arise, as K-pop will breach the
boundaries of the music industry to become part of the global entertainment industry.
Based on our analysis using the M-ies model, there seems to be more reason to be hopeful
for the industry’s future than otherwise.
Disclosure statement
No potential conflict of interest was reported by the author(s).
Notes on contributors
Jangwoo Lee is the Director of Success Economy Institute, an Emeritus Professor of Management at
Kyungpook National University, the current President of World Cultural Industry Forum (WCIF), and
the vice president of the Korean Federation of Science & Technology Societies. He was the President
(2014/2015) of the Korean Academic Society of Business Administration (KASBA) and a non-
executive director of the Korea Foundation. He has written extensively about issues related to
strategic management and innovation, including the most recent K-pop Innovation (2023).
Lynn Pyun is Associate Professor of International Business at Ewha Womans University’s Graduate
School of International Studies in Seoul, Korea. She is interested in the institutional forces as they
shape firm behaviour, and has been researching how this plays out in the realms of human resource
management, innovation and gender issues. She is also currently serving as a Regional Editor of Asia
Pacific Business Review.
ORCID
Lynn Pyun http://orcid.org/0000-0001-7375-5680
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