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Queen of Blood and Shadows: A LitRPG Adventure (The Godkiller Chronicles Book 2) C.J. Carella full chapter instant download
Queen of Blood and Shadows: A LitRPG Adventure (The Godkiller Chronicles Book 2) C.J. Carella full chapter instant download
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Queen of Blood and Shadows
The Godkiller Chronicles, Book Two
By C.J. Carella
Copyright @ 2021 Fey Dreams Productions, LLC. All rights reserved. This material
may not be reproduced, displayed, modified or distributed without the express prior written
permission of the copyright holder. For permission, contact cjcarella@cjcarella.com
A Crucible of Worlds
Outlands Justice
Beyonder Wars:
Bad Vibes (Short Story)
Shadowfall: Las Vegas
Dante’s Demons
One: This Ain’t Kansas, and it Ain’t Oz,
Either
Caitlin Strange looked down upon the sprawling city of the dead
and felt a shudder run down her back.
It all had come down to this. Just a few weeks ago, Caitlin Sera
had been a freshman in college, bummed out after a breakup and
trying to relax on a weekend by playing a MMORPG. One mouse
click later, she’d appeared in a universe where magic worked, gods
could intervene in the lives of mortals, and people went up in levels
and accumulated gear to become super-powerful. The universe of
the game she’d been playing, as a matter of fact.
That wasn’t the end of her troubles, either. Instead of a tutorial,
she’d ended up trapped in an energy bubble along with dozens if not
hundreds of other players, waiting in line to be devoured by an
insane Blood Goddess. If some uber-powerful entities known as
Arbiters hadn’t decided to help her out, she’d have died on arrival.
Instead, she’d killed the goddess and stolen her Core, the very
essence of the deity’s power, or something like that. Caitlin was still
figuring out her new abilities, which no mere mortal was supposed to
have.
After making it to the Common Realm with the God Core stuck
inside her head, Caitlin and a number of new friends and allies had
several ‘adventures’ in their brave new home (or rather, had survived
a bunch of dangerous and traumatic events). One of them had
involved running into a magical Stone Sphinx, a statue about twice
the size of the one on Earth, except this one was hollow and could
teleport along ley lines, mystical energy conduits that crisscrossed
the planet she’d been on. She’d accepted becoming the Sphinx’s
new Rider.
Problem was, the governing intelligence in the Sphinx – its
Overseer – only needed a Rider to jump to another Realm and
planned to turn Caitlin into a lobotomized zombie in the process.
Caitlin had managed to escape that fate, but not in time to prevent
the Sphinx – loaded with all her friends – to travel to its intended
destination, the Realm of Cities known as Megalopolis. The Eternal
Dynasty’s Capital, to be precise.
To make matters worse, from what Caitlin could see through the
giant eyes of the Sphinx, the Capital had undergone some radical
changes. As in the whole city being in ruins and seemingly infested
with the living dead. A Necropolis. Not anybody sane’s idea of a
tourist destination.
“I don’t like the looks of this,” said Inglix, Goblin Priest of Gufti. “I
don’t like it one bit.”
“I’m sorry,” Caitlin replied. “So sorry.”
The dour Goblin gave her a look clearly meant to convey ‘I told
you so’ but before he said anything, his friend Dan-El spoke:
“You didn’t bring us here, Caitlin. The Overseer did, and for that
she has paid the ultimate price. Assigning blame serves no
purpose,” he added, looking at Inglix until the Goblin shrugged. “We
must put our minds and hearts to the purpose of leaving this
accursed land.”
“Can we even get out of this thing?” Crunch (level 14 Orc Shifter)
asked.
Like Caitlin and Tilly, he was an Eternal, a player from Earth who
had been brought to Realms. Eternals could respawn after death,
but each time they did they lost Identity points, which if depleted
would eventually cause severe amnesia and, upon reaching zero,
perma-death. Crunch had been an eighteen-year-old high school
senior by the name of Joey Hughes before getting isekai’d to the
Common Realm. He looked as confused and scared as Caitlin felt.
Except I can’t let them see that or we’ll have panic.
The other Earthlings in the crew – Sir Lootzalot, Spongebob, and
Tranaxx – were all freaking out a bit. They’d been promised a ride in
a wonderful teleporting Sphinx, not being abducted and dragged to a
high-level zone. The non-Eternals – Allastan the Elf, Dan-El, Eshai,
and Inglix – seemed slightly calmer, but that could just be them trying
to present a brave face in the midst of a disaster. Which Caitlin had
to do as well.
“We’ll figure it out,” she said confidently. “The Overseer is gone,
and I’m still the official Rider of this oversized lawn ornament,” she
added, pointing at her floating nameplate, which had her Rider title
prominently displayed. “All I have to do is get on the driver’s seat…”
Caitlin drifted off when she remembered that the ‘driver’s seat’ had
been a g-darned sarcophagus that she had escaped by bursting out
of it while in the shape of a cloud of variable-density shadow, one of
the many tricks she had picked along the way. The Rider’s coffin was
in pieces, none larger than a fist. So was the bizarre modern-art-
looking device that had housed the Overseer and probably ran most
of the Sphinx’s systems. And a lot of the other devices had sustained
some damage from the exploding coffin.
“Um, let’s see,” she said, trying hard not to show how out of her
depth she was. From the wide-eyed looks she was getting, she
needed to try harder. She decided to cheat by using some of her
God Core abilities.
“System Check,” she said in her godly voice, spending 1
Quintessence – the super-Mana that empowered her godlike powers
– and aiming the command at the scale model of the Sphinx in the
center of the control room.
She had no idea what to expect; the floating screen that appeared
in front of her was startling enough to make her stumble and nearly
fall on her butt.
Sphinx of Bakenrenef
Current Crew: 1/24 (Rider)
Structural Capacity: 8,211/25,000
Mana Capacity: 321/25,000
Mana Generation: 200/day (1,000/day when solar collectors
are deployed).
Mana Expenditures: 30/day (3 Demon and Undead Wards).
Systems:
Cross-Realm Teleporter: Destroyed.
Demon and Undead Wards: Control Room (Active), Living
Quarters (Active), Mess Hall (Active). All Others (Inactive or
Destroyed).
Side Exit: Operational (Closed).
External Sensors: Inactive.
Full Reanimation System: Disabled.
Internal Sensors: Control Room (Active). All Others (Inactive
or Destroyed)
Ley Line Teleporter: Operational. Currently Off-Line.
Mana Node Secondary Generator: Online (Node Level 2: 200
Mana/day).
Mouth Access Staircase: Operational (Closed).
Overseer Soul Cradle: Destroyed.
Rider’s Station: Destroyed.
Cargo Hold Elevator: Disabled.
Solar Collectors: Operational. Currently Off-Line.
Weapon Systems: Destroyed.
“How big are those things?” Tilly wondered, gesturing toward the
skeletal fliers in the distance.
“Hard to tell,” Caitlin said.
Thanks to the Dark Vision she had stolen from an Elf not too long
ago, she didn’t need to wait for a sporadic bolt of red lightning to
show her one of the winged creatures, but guesstimating their actual
size wasn’t much easier for her. It depended on how far they were.
At the very least, they were too far for their stat bars and nameplates
to be visible, which for her meant no less than two hundred feet and
change. The city seemed to go on for miles, though, and some of the
critters were clearly a mile or more away, which meant they were
pretty big. Like dragon big.
Maybe they won’t see us.
Their Sphinx had popped up in the middle of a cleared circle with a
floor made of fitted stone slabs, just wide enough to fit the enchanted
statue’s three hundred and fifty foot length. Maybe it was the
teleporting version of a landing pad. As they headed toward the
parked Sphinxes, she noticed a second circular pad lay between
them. Walking through a clear area with flying creatures around
made her nervous.
Apparently, Dan-El was concerned as well. “We’ll move alongside
those buildings,” he said, pointing to a handful of boxy structures
lined up along one end of the circular pads. They’d once been
warehouses or barracks, maybe. The group moved to the closest
building and stopped near a closed door on its side.
“Maybe there is some loot there,” Crunch said. “Should we take a
peek?”
“Maybe it’s full of undead soldiers,” Tilly replied. “We really need to
grab what we need and get the hell out of here. We’re not ready for a
level 20-40 zone.”
“What’s the big deal? I mean, if we get killed we’ll just respawn in
Tirazis,” the Orc said.
Tilly looked like she wanted to use her mace to knock some sense
into him. “Not everyone, remember?”
“Oh. Sorry. I forget, sometimes.”
Caitlin wondered how long that kind of attitude would persist
among Eternals. The ability to come back from the dead made it
easy to treat the whole situation as a game – and view the
inhabitants of the Realms as NPCs, there to be used as the
‘immortals’ saw fit. She worried a lot of them would never grow out of
it. Feeling superior to others was a common human trait,
unfortunately.
Setting the gloomy thoughts aside, she concentrated on the
current situation. The party moved past the buildings, ignoring the
closed doors, peering briefly into open ones to make sure nothing
dangerous lurked there.
The overcast skies provided very little light, only a reddish haze
that Allastan claimed to be a reflection from some great fire
somewhere in the distance. The group didn’t dare using one of their
light spells or enchanted runes; in the surrounding darkness, they
would act as a beacon for anyone around. Instead, Dan-El used a
new spell-song he had acquired, Cat’s Eyes, that gave everyone
improved night vision. It wouldn’t help Allastan, the Goblins, or
Caitlin, but everyone else benefitted.
They were two-thirds of the way there when they reached another
building, one consisting of two blocky structures joined in the middle
by a smaller square entrance, flanked by a pair of obelisks. Faded
paintings on the walls featured several animal-headed creatures that
Caitlin thought were Egyptian (or, as they were locally known,
Kemetite) gods. That must be a temple.
There was no door blocking the entryway. The group paused while
Caitlin and Tilly looked in. She saw a long hallway leading into the
darkness – and moving forms emerging from the gloom. Bare
chested figures with tattered long skirts staggered forward, their
movements jerky and uncoordinated. Zombies!
“Undead,” Inglix called out from the rear at the same time Caitlin
saw them. The zombies must have entered the area of effect of one
of his detection spells.
“Fighters, make a stand at the doorway,” Dan-El said. “Allastan,
guard our back.”
The orders were given in a low voice; no sense making too much
noise when more enemies might be around. Luckily, the shambling
zombies were utterly quiet except for the sound of their bare feet
dragging on the stone floor.
Despite their fears, it soon became apparent that none of the other
skeletal fliers were joining in the fun. Either they hadn’t noticed the
colorful and bright display of magic, or they didn’t care. Felling a little
better, Caitlin checked her notifications:
For slaying your foes, you have earned 2,223 Experience (22
diverted toward Dan-El’s Leadership).
Current XP/Next Level: 21,951/30,000. Current Tier XP/Next
Level: 21,951/250,000
Current Quintessence: 12/100. Quintessence Progress:
14/100.
You have found: 12 gold, 5 Major Healing Potions, 3 Major
Mana Potions.
You have found: Drake Hide Breast Plate (Level 24 Enchanted
Quality Item. Damage Absorption 20 (Physical), 20 (Elemental),
15 (Forces). Resistance Values: 25% (Physical), 45% (Elemental
Fire), 25% (Other Elements), 15% (Forces). Bonuses: +3 to
Strength, +3 to Constitution, +3 to Dexterity. Special Abilities:
+3 to Breath Weapon Skill, +3 to Flying Skill.)
Oops.
Tilly had explained that to her during one of their many
conversations about the ‘game’ rules governing the Realms.
Enchanted and better items had levels, just like Adventurers, and
you couldn’t equip an item that was more than five levels higher than
yours. Shaking her head, Caitlin left the armor piece in her inventory
and kept going.
The next building was topped by a tower and had several open
doors, but nothing emerged to attack them. By then, they were close
enough to the Sphinxes to get a good look at them. Caitlin’s heart
skipped a beat. Things were worse than they’d seemed from a
distance.
Besides obvious damage like missing heads or being in pieces,
she could see that a couple of the statues had entire sections of their
torsos missing, exposing their insides to the elements. There was
extensive weathering on the surfaces of all the statues as well, a lot
worse than what they’d seen on their Sphinx when they first
encountered it. How long had they been lying there, uncared for?
Only one way to find out. Caitlin pointed toward one of the
sphinxes in the second row, which seemed mostly intact, other than
having lost most of its face, weirdly reminding her of the Great
Sphinx from Earth. “Let’s try that one first.”
The group advanced warily into the sphinx graveyard. Caitlin kept
looking for any kind of big building nearby. Something that could
serve as a sphinx hangar. If being outside damaged the statues,
then it would make sense that they’d put them somewhere under
cover while they weren’t in use.
There were a couple of possible candidates on the far end of the
rows of sphinxes, two tall and long structures that could easily house
three or four of them apiece. They had curved roofs like hangars
from her world, although there were no big gates. Then again,
sphinxes didn’t need to be wheeled out; they teleported. If they
couldn’t find their spares among the crumbling sphinxes, they
definitely needed to check out those buildings. Caitlin glanced at the
flying creatures in the distance and hoped that they would get the
chance without another fight.
After walking past the dismembered sphinx, they reached the
faceless one. Caitlin walked up to its flank and touched the eroded
surface. As a Rider, she should be able to access its system.
Nothing happened. She even spent a Q-point from her still low pool
to use her awesome voice. Not a peep or a reaction. That sphinx
was dead.
She tried the ones next to it, even though they seemed far more
damaged, and got no results, either. Then she spotted a severed
head lying behind an unsurprisingly headless sphinx. The head
appeared to be in one piece, more or less, and it contained the
control room. Caitlin walked around it until she could see the back of
its neck.
The cut that had severed the head from the main body had
removed the door and a section of floor. And it had been a cut made
with something impossibly sharp, too: the edges of the neck were all
smooth, as if a giant light saber had slashed through it. The head
was lying at an angle, so it was going to be difficult walking inside.
Caitlin peered into the control room. The layout appeared to be
identical, down to the sarcophagus that held the Rider, the handful of
bizarre metal and stone structures filling the room, and the model
sphinx in the center. Everything looked intact, if not active.
“Think it’s any good?” Tilly asked her.
“Looks like it. I’m going to see if I can turn on the lights.”
She reached out and touched the head – and felt a slight tingling.
Nothing responded to her mental commands, however. Using a
Quintessence point, she tried again, and was rewarded by a brief
burst of light from one of the metallic contraptions, along with a two-
word message:
“Insufficient Power.”
Caitlin thought about it. Sphinxes ran on Mana. She had plenty of
it, so that was one problem she could solve. Still touching the wall,
she tried to send a trickle of energy into it. Nothing. Maybe she
needed to touch one of the devices, and the one that had briefly lit
up was the obvious candidate.
It was also the one that had exploded when she’d ordered the
Overseer to die. Caitlin sighed. She’d known it would probably come
to that.
“Okay, fam. I’m going in and trying to activate the Overseer.”
Inglix didn’t like the idea, of course. “The entity that betrayed you
and dragged us all into this benighted place? Have you lost your
mind?”
“I killed the other one, remember? If it tries something, I’ll take
care of it. And this time I’m not alone. If I drop or start acting
strangely, destroy the metal thingy I’ll be touching. Easy peasy.”
“I’m going in with you,” Tilly said. “If it does anything funny, I’ll
mace it in the face.”
Crunch giggled, a funny sound coming from an Orc. “Heh. Mace in
the face.”
Going in was a pain, since the floor was tilted at a forty-five degree
angle, give or take a few degrees. They had to balance on the lower
wall to steady themselves, then Caitlin leaned over the floor and
touched the Overseer’s housing unit. Her fingers began to tingle
immediately. She kept her hand in contact with the device, and
began pouring Mana into it. First one point, then ten, and then
started adding more in ten-point increments. When she’d spent
eighty-one Mana, the Overseer came to life, and the compartment lit
up.
“You have been identified as a Rider,” the unsettlingly familiar
robo-voice echoed in her head. “You have been authorized to
communicate with this unit.”
“Good. I am trying to repair my, uh, unit.”
“Which systems need repair?”
“Well, the Overseer Soul Cradle was destroyed, along with the
Rider’s Station. Without them, I can’t fix the rest of the stuff that’s
damaged.”
“And you mean to remove this unit’s Rider’s Station and
Overseer Soul Cradle?”
“If possible. Unless you’d rather stay in a disembodied head
forever.”
“This unit has been inactive for seventeen days. Currently
awaiting repairs. Request denied.”
“Seventeen days? The place is a ruin! It’s full of undead! How did
it get so bad so quickly? In any case, nobody is coming to repair
you.”
“Unable to confirm your assessment. Will need additional
power to bring active sensors and external communicators
online.”
“How much?”
“One hundred and fifty Mana will suffice.”
“No problem,” Caitlin said, pouring more power into the device.
The Overseer went quiet for several minutes.
“How is it going?” Tilly asked. She was still leaning on the wall, but
had positioned herself where she could smash the Overseer’s cradle
if she had to.
“We’re talking. It said that the city was just fine seventeen days
ago.”
“The place looks like it went to Hell years ago. Centuries, even.
Some of the walls we passed by were actually crumbling from age.”
“I know,” Caitlin replied just before the Overseer spoke again.
“I have restored communications and sensors. The Eternal
Dynasty is no more. Seventeen days ago, the capital was
attacked by an Undeath and Chaos Horde. The God Osiris
Himself and His son Horus manifested to do battle by the side
of the True Pharaoh. Despite their efforts, they were brought
low by the Knights of Leviathan. Chaos Archons, tainted with
Undeath.
“The initial attack destroyed this unit. I have reached a
relatively undamaged Administrative Crystal in the city. I have
learned that the final battle occurred five days ago. Entropic
forces released during the battle have accelerated decay,
causing the devastation you see.
“Most remaining structures will fall apart in no more than a
week. Any living beings in the area will begin aging rapidly after
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making his escape, and tried to make their escape with him, he
would do all he could to let them off as easy as possible. This we
learned through two most excellent citizens, who were in the prison
with us, and who were also taken out and offered their liberty if they
would disclose Ousley’s accomplices. One of these was a Colonel
Lewis, living near Franklin; the other a Doctor Vertriece, a neighbor
of Colonel Lewis. These men were imprisoned because of our raid
on the railroad, which the reader will remember occurred between
Franklin and Woodburn. It was the custom of the Federal
commander, whenever Morgan, or any other troops, made a raid on
the railroad, to arrest the most prominent citizens in the
neighborhood.
After several days of questioning these prisoners, Major Motley
came up; my friend Clark was asleep on a mattress the lieutenant of
the guard had favored me with, on account of my being wounded.
He was lying with his face to the wall. I was sitting on the window sill,
looking out into the street when Major Motley walked up to where
Clark was asleep and gave him a kick in the back, thereby waking
him. Clark raised up and asked, “What do you want, Ras’?” when
Motley produced a pair of handcuffs he had held behind him and put
them on him. Turning around to me, he said, “I will have a pair here
for you in a few minutes,” but as it turned out fortunately there was
not another pair of handcuffs in Bowling Green, and he had to send
to Louisville after them. After he left the prison Doctor Vertriece
suggested to me that I write a letter to Colonel Hawkins, who was
then in command of the post, telling him that I was a wounded
Confederate soldier, and that Major Motley had threatened to put
handcuffs on me. I stated in this letter that our command had
captured thousands of their men and had always treated them
humanely and kindly, notably the Ninth Michigan and Third
Minnesota, who, after we had paroled them and when parting with
us, said, “If any of you Texas Rangers are captured, call for the Ninth
Michigan and Third Minnesota, and we will see that you are well
treated.” In winding up my letter to Colonel Hawkins, I called on him
as a gentleman and a soldier not to permit such an outrage
perpetrated as that of placing irons on a wounded prisoner. This
letter Doctor Vertriece succeeded in smuggling around Major Motley,
bribing a guard to take it directly to Colonel Hawkins without Motley’s
knowledge, and we soon had an answer returned in the same
manner from Colonel Hawkins, expressing his regret at our
condition, praising Major Motley as a very kind-hearted and good
man, and stating that he was satisfied he would do all in his power to
alleviate our condition and suffering, and trusting that we would be
able to bear up with our condition.
When I read the letter I threw it on the floor, and told Doctor
Vertriece he was mistaken in his man; that Colonel Hawkins was no
better than the rest of them. He picked up the letter, read it and told
me that I was doing a great injustice to Colonel Hawkins, that I was
simply misconstruing his position, that he could not have said
anything more to me, a prisoner belonging to the army of his enemy,
and could certainly not censure Major Motley, an officer of his own
army, for his treatment of us, and furthermore suggested that if I
would just wait he was satisfied that the handcuffs would not be put
on me.
The next day Major Motley again visited our prison, walked up to
Lieutenant Clark and took off his handcuffs, hardly able to look into
his face. Turning around, he walked up and down the cell a few
times in study, and finally stopped in front of me, saying, “Graber, I
want you and Clark to understand that I have no personal feeling in
this matter; you are prisoners, have been placed in my charge and
keeping; you have tried to make your escape with Major Ousley,
and, I am going to keep you here, if I have to chain you to this floor.”
I frequently told Major Motley that if they were holding me for
court martial, to bring my charges and specifications, to which he
replied that I needn’t be in a hurry, I would receive them sooner than
I wanted to, perhaps, and, when finally brought, the charge was
being a Guerilla; specifications, my own statement admitting to
General Judah that we had been engaged in raiding their lines of
communications and destroying them ever since we had been in the
army. I concluded they need not resort to any trial, as I was prepared
to admit the specifications. In this charge they gave my name,
company and regiment, C. S. A. (so-called), which was virtually an
admission that I was not a Guerilla, but by an order, No. 38, of
General Burnside, all recruiting officers captured within his
department should be treated as spies, and all raiding parties, not
under a general officer, as Guerillas. Finally one day Major Motley
came in about ten o’clock in the morning and ordered me to prepare
to leave on the eleven o’clock train for Louisville. I asked him, “What
for? Are you sending me up there for safe keeping, or to be treated
as a prisoner of war?” He said, “Never mind about that; you will learn
soon enough.” When I reached Louisville I was taken to the general
prison and there treated as a prisoner of war.
I found the Louisville prison a most excellent one; two barracks
running parallel, with bunks on each side and a brick-paved yard in
the center, with a splendid waterworks. At one end were the offices
occupied by clerks and an officer who kept the roll; at the other end
was the kitchen, connected on one side with a barrack, and on the
other side having a passageway of about three feet, leading into the
backyard in the rear of the kitchen, where they had the sinks, and
this backyard was kept in a very filthy condition. We had three
rations a day, with coffee in the mornings, the rations consisting of a
chunk of light bread and a piece of pickled pork, already cut in
proper size for each man, in tubs, on each side of the door. On the
inside of the kitchen stood a tub, presided over by negro wenches
who would shove these rations to us as we passed through, single
file, into the backyard.
A negro official, called “Captain Black” by the prisoners,
frequently stood on the outside of the door as the prisoners passed
in to draw their rations. When some poor, emaciated prisoner,
reduced by confinement, barely able to drag his feet, came along, he
would curse, tell him to “Hike out, you d—m Rebel,” and sometimes
push them along. This made me fear this negro to the extent that I
always avoided him and always moved quickly in his presence,
determined never to give him an opportunity to insult me.
One day I was lying on my bunk, the second from the floor, about
five feet high, which was the end of the bunks next to the door. I was
feeling bad and having considerable fever, and was still suffering
from my wounds, so I decided not to go out and get my dinner
rations. All that were able had gone out, a few sick remaining in the
barracks at different places. A little negro boy came to the door and
looking up at me, asked if I was sick and didn’t I want a cup of
coffee. I told him yes, to bring me a cup and I would pay him for it.
He brought me a small tin cup full of fine coffee, for which I gave him
a twenty-five-cent bill.
While lying sipping my coffee, resting on my right elbow, “Captain
Black” stepped into the door, and, on discovering me said, “What are
you doing here, sir?” I said I was sick and didn’t want my rations. He
raised up on his toes and said, “Sick?” “Yes, I am sick, too,” and he
started to order me out when I lost all control of myself and, from my
bunk, fell right over on him, grabbing at his pistol. I got my hand on it,
but he jerked away before I could clinch it, but he thought I had it,
saying, “Foh Gawd, Massa; don’t, Massa!” then broke for the gate.
Some of the prisoners witnessed the trouble and told the others
when they came in from drawing their rations, which created
considerable excitement and considerable sympathy for me, for it
was believed that I would be placed in irons and in a dungeon.
In about half an hour after the prisoners returned from drawing
their rations, one of them rushed up to me and suggested that I hide.
He said, “That negro, with a big sergeant, is in the yard hunting you.”
I told him that I would not hide, but would go and meet them, walking
out into the yard. The negro pointed me out to the sergeant, when he
walked up to me and told me to hold up my hands. I asked him,
“What for?” He said, “To put these things on you,” producing a pair of
handcuffs, which he had held behind him. I asked who ordered it
done? He stated, Colonel Orcutt. I asked, “Who is Colonel Orcutt?”
He said, “Commander of this prison.” I told him, “All right; put them
on; they are Yankee bracelets, and I consider it an honor to wear
them.”
After wearing these irons two or three days and nights, an officer
in fatigue uniform, whom I took to be Colonel Orcutt, stepped up to
me and told me to hold up my hands. I asked him what for? He said,
“To take those things off.” I told him he needn’t be in a hurry, I had
got used to them and considered it an honor to wear them. By this
time he had unlocked them and taken them off. When I turned my
back on him and mingled with the crowd, some of the prisoners told
me that he started to strike me with them, which I hardly believe.
“Captain Black” very soon came to me and apologized, saying
that he was very sorry for what he had done, and that he would
never mistreat a prisoner again, that “Dese soldiers had put him up
to it.” I told him I would give him five dollars if he would steal those
handcuffs for me. He said that he would be glad to do that, and
would not charge me anything, and he soon reported that they had
not been replaced in the office, where they used to hang, and that he
couldn’t find out where they were kept.
CHAPTER X.