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Joseph S. Valacich
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Keywords Abstract
martial arts
RESEARCH PAPER
motivation Although the martial arts industry is rapidly evolving
empirical study into a mature and highly competitive marketplace, only
a few studies have been conducted to understand why
people participate in martial arts. The purpose of this
study is to examine motivation factors that influence an
individual’s participation in martial arts to provide
leaders of the industry with meaningful managerial
Yong Jae Ko implications. The researchers collected data from the
University of Florida 2004 Battle of Columbus Martial Arts World Games IV,
one of the most popular martial arts events in the US.
Yu Kyoum Kim (corresponding author)
Assistant Professor, Department of Sport and Recreation Management The results of a series of MANOVA tests revealed that
The Florida State University, Tully Gym 1034 these martial arts participants (N = 307) are highly
Tallahassee, FL 32306, USA motivated by growth-related motivation (e.g. value
Tel: +1 850 644 7174
Fax: +1 850 644 0975 development and actualisation). In addition, the
Email: ykim6@fsu.edu findings indicate that motivation of martial arts
Joseph Valacich practitioners varies across types of martial arts
Washington State University disciplines, competition orientation and past
experiences. Given these results, implications for future
Peer reviewed research and practice are discussed.
Executive summary
Today, martial arts have become an integral part of mature and highly competitive business segment,
sports and physical activity culture that convey more research is needed to improve our understanding
lifestyles and values of education and entertainment. of martial arts consumers (Ko, 2003).
The increased number of martial arts practitioners, Although an increased interest in motivational
products, organisations and events reflects that martial factors has drawn scholars to conduct research on
arts have become global cultural products (Ko & Yang, dominant sports participants, there is very little
2008). As the martial arts industry has evolved into a information in the literature regarding the motivation of
martial arts participants and their consumption more motivated by aggression than other disciplines;
behaviour (Ko, 2003). It is important for practitioners Taekwondo, Judo/Jujitsu and Karate participants were
to identify the fundamental needs of consumers more motivated by self-defence; and Akido/Hapkido
because motivation is a significant determinant of and Kungfu/Wushu participants were more motivated
sports participation (McDonald et al, 2002). by social facilitation and affiliation than other
Accordingly, the purpose of this study is to analyse disciplines.
motivation of martial arts participants. This study will benefit the martial arts industry and
The researchers collected the data at the 2004 the field of sports marketing by contributing to the
Battle of Columbus Martial Arts World Games IV held development of a knowledge base regarding the
in Columbus, Ohio. In order to measure motivation of motivation of martial arts consumers. The findings of
action sports participants, the researchers modified this study can be used as valuable information for
RESEARCH PAPER
and used McDonald et al’s (2002) sports market segmentation within the martial arts industry
consumption motivation scale. Descriptive statistics and for developing targeted market strategies.
were calculated by using SPSS 15.0 for the variables
related to demographics, martial arts participation and
motivation. A confirmatory factor analysis (CFA) was Introduction
performed through AMOS 7.0 to confirm the existence
of the specified factor structure. We ran three separate In many eastern Asian countries, martial arts have
one-way between subjects multivariate analyses of long been major forms of physical activities and
variance (MANOVA) on martial arts motives using the pedagogical contents. Martial arts include such
general linear model procedure in SPSS 15.0. disciplines as Aikido, Hapkido, Judo, Jujitsu, Karate,
Independent variables were past experience, discipline Kendo, Kungfu, Sanshou, Tai Chi, Taekwondo, Tang
(i.e. types of martial arts) and competition orientation. Su Do and Wushu, among many. Today, as a result of
The results of data analysis revealed that in general tremendous growth of this industry, martial arts have
martial arts participants (N = 307) are highly become an integral part of sports and physical activity
motivated by fun, aesthetics and growth-related factors culture that convey lifestyles and values of education
(i.e. achievement, self-esteem and value and entertainment in many western countries (Ko,
development). Results of CFA suggest that the 2007; Yang, 2000).
measurement scale showed good psychometric The martial arts industry has evolved into a mature
properties, and we used them in the following and highly competitive business segment (Ko, 2002,
MANOVA procedures. Martial arts participants’ 2003). In the US, for example, the number of
motivation varies across experience levels, types of commercial martial arts schools has increased from
martial arts and competition orientation. More 13,600 in 1999 to 14,500 in 2003 (ReferenceUSA,
specifically, results showed that more experienced 2003). In addition, the number of martial arts
martial arts participants were more motivated by value participants has increased by 60% during the past
development; and beginners were more motivated by decade, from 3.6 million people in 1993 to 6 million
self-defence than others. Competitors are more highly people in 2001 (NSGA, 2002). Meanwhile, an
motivated by achievement and competition than semi- emergence and popularity of mixed martial arts events
competitors and non-competitors, but less motivated (e.g. K-1 and Ultimate Fighting Championship)
by cultural awareness; and competitors and non- created a market demand for new forms of
competitors are more motivated by cultural awareness entertainment value in martial arts (Kim et al, in
than semi-competitors. Judo/Jujitsu participants are review). The increased number of martial arts
practitioners, products, organisations and events application is relatively new (Ko, 2003).
reflects that martial arts have become global cultural Psychographics, as well as behavioural and
products (Ko, 2007). demographic information, allow practitioners to arrive
The growth of martial arts as global cultural at a comprehensive picture of their targeted market
products can be best illustrated in the cases of Judo segment (Sport Sector Analysis Report, 2004). In
and Taekwondo, both Olympic sports. Today, the particular, assessing psychographic variables is
International Judo Federation (IJF) lists about 180 essential for understanding why people participate in
member nations, and the number of Judo practitioners various types of martial arts programmes. These
in the world is over 8 million (IJF, 2007). The World variables include lifestyle preferences, values
Taekwondo Federation (WTF) is made up of 185 orientation and psychological traits, among other
national governing bodies, and the number of things. However, without additional knowledge about
RESEARCH PAPER
Taekwondo practitioners in the world is estimated to participant motivation, information on how to satisfy
be 70 million (WTF, 2007). The increased popularity consumers remains incomplete (Shank, 1999).
of Judo and Taekwondo and their addition to the To date, there is very little known about martial arts
Olympics clearly indicates that martial arts have practitioners in general and their participative
become popular cultural products (Ko, 2007). motivation in particular. Thus, academic efforts aimed
Ko (2003, 2007) identified several common factors at the understanding of martial arts practitioners are
that influence the globalisation of martial arts. They needed to keep the momentum of growth within this
include: transformation of values of martial arts industry. Consequently, the purpose of this study is to
training (Donohue, 1994; Ko, 2002); modernisation extend our understanding of martial arts consumers by
of instructional curriculum (Yang, 1997); promotional identifying their salient participative motivation. The
efforts made by governments of country-of-origin of specific research questions addressed in this study
each martial arts and increased marketing efforts in are: Which factors contribute to the motivation of
martial arts business (Ko, 2003); global expansion of martial arts participation? And are there any
martial arts through sportification and formalisation differences in participative motivation based on past
(Ko, 2002; Yang, 1997); and the diversification of experience, competition orientation and martial arts
martial arts products (e.g. martial arts movies and types/disciplines? As of yet, there has not been any
adaptation of martial arts in fitness programmes) and substantial research of this issue. Thus, understanding
emergence of a new genre of martial arts events (e.g. the motivation of martial arts consumers will make
mixed martial arts competitions). both scientific and practical contributions.
While these positive trends provide martial arts
practitioners with new business opportunities, martial Prior motivation research
arts organisations also face many challenges. The Motivation is defined as “a conscious experience or
future growth of martial arts is dependent upon how subconscious condition, which serves as a factor in
well the organisations adapt to a continuously determining an individual’s behaviour or social
changing and highly competitive market environment conduct in a given situation” (Alderson, 1955, p.6). It
(Ko, 2007). One approach for thriving in this business is very important to understand the reasons why
environment is to develop a better understanding of consumers participate in certain sports and the
consumer needs and their participation decision benefits they expect to receive from sports
process, and to develop effective strategies to satisfy participation (Shank, 1999). Alderson (1955) stated
their fundamental needs; this topic has historically that the purpose of studying consumer motivation is to
been of little interest to this industry and so its discover how past behaviour influences current
decision-making. For this reason, the current study To date, numerous studies have examined
examined subjects’ years of experience as one of the motivational factors regarding why people participate
independent variables. in sports activities (e.g. Burton, 2003; Gill et al,
Maslow’s (1943) Need Hierarchy Theory is one of 1983; Gould et al, 1985; Koivula, 1999; McDonald
the most popular motivational theories. This theory et al, 2002; Park et al, in press; Slanger & Rudestam,
includes five basic needs (i.e. physiological, safety, 1997; Wankel, 1993). However, only a few studies
social, esteem and self-actualisation) in order of have been conducted on martial arts participation
importance to the individual. This theory states that as motivation (e.g. Boudreau et al, 1995; Jones et al,
each lower-level need is substantially met, the next 2006; Stefanek, 2004; Twemlow et al, 1996).
higher-level need becomes the motivating focus for an Previous studies suggested different factor structures of
individual. Although Maslow’s need hierarchy is easy sports participation motivation. Additionally, the
RESEARCH PAPER
to understand and is widely recognised by many number of factors and items identified through factor
scholars in various academic fields and practitioners, analysis have varied dependent upon the sample
research has not found it to be a valid theory for under investigation (Gill et al, 1983; Koivula, 1999;
consistently explaining a person’s motivation. McDonald et al, 2002).
Researchers have found that unsatisfied needs do not Although there are different salient motivation factors
necessarily motivate, that satisfied needs do not that influence sports participation in different contexts,
always activate movement to higher levels in the in general, previous studies of motivation supported
hierarchy, and that more than one need from different that fun, skill development, challenge and fitness were
levels may be desired simultaneously (Schermerhorn the most important motivational factors in sports
et al, 1997). As a result, researchers continued to participation. For example, Roberts (1992) identified
look for a more sophisticated understanding of a three motives of sports participation: achievement,
person’s motivation. social interaction and mastery. The achievement
ERG theory refined the hierarchy of needs theory. In motive arises when a sport provides people with some
particular, ERG theory argues that there are three core competition opportunities to experience a sense of
needs – existence, relatedness and growth – in which accomplishment, such as by winning a competition.
more than one need may be operating at the same People also participate in sports activities for social
time and that if the fulfilment of a higher-level need is interaction (e.g. golf country clubs). The third motive,
unrealised, the desire to satisfy a lower-level need mastery, is generated by skill development, learning
increases (Alderfer, 1969). and personal challenge found in adventure sports (e.g.
Within EGR theory, existence focuses on satisfying mountain biking and rock climbing). Several studies
our basic material needs and mostly closely relates to focused on young athletes who participate in risky
Maslow’s physiological and safety needs. Relatedness sports (e.g. Koivula, 1999; Park et al, in press;
focuses on maintaining interpersonal relationships Wankel, 1993) found that sports participants rated
and most closely relates to Maslow’s social needs. fun/enjoyment as the most important motive and
Growth focuses on personal development and most believed it had considerable effects on adherence.
closely relates to Maslow’s esteem and self- Risk-taking appears to be another major motivating
actualisation categories. Researchers have found ERG factor for people who choose to participate in active or
theory to be more valid than Maslow’s hierarchy of adventure-oriented sports (Celsi et al, 1993; Park et
needs because it more closely reflects our knowledge al, in press; Shoham et al, 1998). Shoham et al
of how the importance of various factors can (1998), for example, examined the role of perceived
simultaneously act to motivate an individual benefits of participation in risky sports (e.g. skydiving,
(Schneider & Alderfer, 1973). parachuting and hang gliding), finding that thrill
seeking and adventure were the primary motivational aesthetics and stress release. Sport-based needs
factors of the participants (Shoham et al, 1998). include competition, aggression, risk-taking and
Celsi et al (1993) concluded that people choose to be achievement. Social needs comprise social facilitation
involved in high-risk-taking sports because it allows and affiliation. Deficiency needs include physical
them to escape from the routine of daily life. In fitness. The extracted 13 motivation constructs were
addition, these risky sports are often more attractive used to examine participative motivation in nine sports
to youths than traditional sports forms. This emphasis in the US (baseball, basketball, bowling, fishing,
on aesthetics could reflect another fundamental football, golf, softball, tennis and volleyball). The study
difference in participant motivation between traditional suggested that there are different salient motivation
team sports and action sports (Park et al, in press; factors that influence participation in different sports.
Rinehart, 2000). They found that except for two factors (achievement
RESEARCH PAPER
Twemlow et al (1996) investigated martial arts and self-esteem), sports participants differed
motives using 170 male and female participants in significantly on 11 of the 13 motivational factors
the US. They found that self-defence and physical across all profiled sports. In addition, the researchers
fitness are the two most important motivation factors. found differences in motivation between participants in
On the other hand, Stefanek (2004), using 250 individual sports and those in team-based contact
collegiate Taekwondo participants, found that the sports. While participants in team sports such as
motives of these young Taekwondo participants (e.g. football, basketball and baseball were motivated by
fun, physical exercise, skill development and high levels of physical risk, this factor was the lowest
friendship) were similar to those found for more motivator for individual sports participants (e.g. tennis,
traditional sports. Martial arts specific motives fishing, bowling and golf). They did, however, note
(i.e. philosophy of the martial arts mind-body-spirit that risk-taking was emphasised by participants in
approach) were also important, along with benefits for extreme sports (which are mostly individual sports);
mental and physical health and stress reduction. these participants were motivated by high levels of
Similarly, Jones et al (2006) found that martial arts excitement; adrenaline rush; thrill; challenge; feelings
participants have strong motives of affiliation and of uniqueness; a sense of psychological, physical and
friendship, followed by fitness, reward, competition, spiritual well-being; and accomplishment (McDonald
situational and skill development. Boudreau et al et al, 2002; see also May & Langer, 2000).
(1995) found that psychological improvement was the In summary, although an increased interest in
most important reason parents encourage school-age motivation has drawn scholars to conduct research on
children to participate in Karate. For example, self- dominant sports participants, there is very little
confidence and self-discipline were rated as the most information in the literature regarding the motivation of
important benefits they were seeking among many martial arts participants and their consumption
(e.g. physical improvement and human relationship). behaviour. In consideration of significant differences
Meanwhile, McDonald et al (2002) developed a between martial arts and other sports genres in terms
sports participation motivation scale based on of goal orientation and cultural backgrounds (Ko,
Maslow’s (1943) Need Hierarchy Theory. By 2003), more research is needed to improve our
conducting an exploratory factor analysis they understanding of the motivation of martial arts
categorised 13 sports participation motivation factors participants. The motivational factors affecting martial
into four constructs (i.e. mental well-being needs, arts participation have implications for planning
sport-based needs, social needs and deficiency effective market strategies, as it is one of the most
needs). Mental well-being needs consist of self- significant determinants of sports participation
actualisation, self-esteem, value development, (McDonald et al, 2002).
Method ‘How did martial arts training help you in your life?’
and ‘What did you improve most since taking this
Instrumentation class?’ We categorised their responses into existing
In this study, the researchers used Alderfer’s (1969) motivational factors and identified three new factors as
ERG theory as a conceptual background. To measure important aspects of martial arts training. Overall
motivation of martial arts participants, McDonald et al’s results of data analysis suggested that respondents
(2002) motivation scale was adapted and modified to perceive that value development (N = 85; 46%) is the
the context of martial arts. Specifically, we categorised most important aspect of martial arts training followed
McDonald et al’s (2002) 13 motivational factors into by self-esteem (44%), physical fitness (42%),
three broad motivation constructs of ERG theory and self-defence (38%), self-actualisation (36%),
one additional construct (i.e. sport-specific motive). In skill mastery (10%), stress release (8%) and
RESEARCH PAPER
RESEARCH PAPER
AFRICAN AMERICAN 22 7.2 24.6
CAUCASIAN 211 69.2 93.8
AMERICAN INDIAN 2 0.7 94.4
OTHERS 17 5.6 100
STATUS INSTRUCTOR 68 23.3 23.3
STUDENT 224 76.7 100
COMPETITION COMPETITOR 75 25.5 25.5
ORIENTATION
SEMI-COMPETITOR 123 41.8 67.3
NON-COMPETITOR 96 32.7 100
PAST EXPERIENCE LESS THAN 1 YEAR 103 35.4 35.4
2-5 YEARS 65 22.3 57.7
5-10 YEARS 62 21.3 79.0
MORE THAN 6 YEARS 61 21.0 100
DISCIPLINE AIKIDO/HAPKIDO 27 9.1 9.1
JUDO/JUJITSU 41 13.8 22.8
KARATE 30 10.1 32.9
KUNGFU/WUSHU/TAI CHI 36 12.1 45.0
TAEKWONDO 164 55.0 100
indicating the participants’ rights was included. In the fit indices in the SEM literature are in some form
most cases respondents completed the questionnaire functions of the chi-square value. According to Hu and
at the meeting when an investigator was in Bentler (1999), SRMR values less than or equal to
attendance. The remaining respondents completed the .08, CFI values equal to or greater than. 95 and
questionnaire at another time and returned it directly RMSEA less than or equal to .06 are indicative of a
to the investigators. good-fitting model. Recommended χ2/df values range
Table 1 provides demographics of the study from 1.0 to 2.0 for small samples and from 1.0 to
samples. Among the total 325 returned cases, 307 3.0 for larger samples (Kline, 1998). In addition, for
successfully completed cases were included in the each subscale, internal consistency measures
data analysis. Of the 307 respondents, 27% (N = 81) (Cronbach’s alphas and average variance extracted,
of the sample were female and 73% (N = 225) were AVEs) and convergent validity measures (factor
RESEARCH PAPER
male. More than 50% of respondents were aged loadings) were computed. Cronbach’s alpha values
under 24 years; 26% of respondents were greater than .70 are considered to be adequate
competitors, and more than 40% of respondents had (Nunnally & Bernstein, 1994) and AVE values above
over five years of experience. About 50% of the total .50 are assumed to be acceptable (Fornell & Larcker,
sample were Taekwondo practitioners, which is 1981). The factor loading greater than a conservative
comparable to the total population of martial arts threshold of 0.70 is considered as acceptable (Hair et
participants in the US. al, 1998; Litwin, 1995). As a result of an initial CFA
test, one factor (i.e., self-actualisation with three
Data analysis procedures items) was eliminated due to lack of discriminant
Descriptive statistics were calculated by using SPSS validity with other growth-related factors (ψ>.90). In
15.0 for the variables related to demographics, martial addition, seven items in various factors were dropped
arts participation and motivation. A CFA was due to their low factor loadings (>.70).
performed through AMOS 7.0 (2006) to confirm the For the research questions, we ran three separate
existence of the specified factor structure on the one-way MANOVA on martial arts motives using the
pooled sample. A series of four CFAs were performed general linear model procedure in SPSS 15.0. A series
on the 17 subtests of growth, 7 subtests of of three one-way between subjects MANOVA was
relatedness, 16 subtests of existence and 14 subtests performed on dependent variables: four subscales of
of sport characteristics. The results of the CFA test growth (i.e. achievement, cultural awareness, self-
determine how well the indicators capture their esteem and value development), two subscales of
specified constructs and to demonstrate that the relatedness (i.e. affiliation and social facilitation), five
constructs are distinct from each other (Bollen, 1989; subscales of existence (i.e. fun, skill mastery, physical
Hair et al, 1998). fitness, self-defence and stress) four subscales of sport
Following Hu and Bentler (1999), we used standard characteristics (i.e. aggression, competition, risk and
root mean squared residual (SRMR) and comparative aesthetics). Independent variables were past
fit index (CFI). We also used the root mean square experience, discipline (i.e. types of martial arts)
error of estimation (RMSEA; Browne & Cudeck, 1993) competition orientation. To examine motivation, we
because RMSEA takes account of sample size in its grouped various martial arts disciplines into five
equation (Marsh et al, 1996). In addition, we categories (i.e. Aikido/Hapkido, Judo/Jujitsu, Karate,
included the chi-square values divided by the degrees Kungfu/Tai Chi and Taekwondo) based on the
of freedom as a frame of reference because most of similarity and style of martial arts disciplines.
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PHYSICAL FITNESS 5.78 1.23
SELF-DEFENCE 5.43 1.18
SKILL MASTERY 5.66 1.18
STRESS RELEASE 5.67 1.24
SPORT AESTHETICS 5.77 1.09
CHARACTERISTICS AGGRESSION 5.02 1.10
COMPETITION 4.77 1.40
RISK-TAKING 4.23 1.55
TABLE 4 Factor loadings (β), alpha coefficient (α) and AVE values for motivation scale for martial arts
TABLE 4 continued
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MARTIAL ARTS HELPS ME DEVELOP SELF-DEFENCE ABILITY .87
MARTIAL ARTS HELPS ME TO BE AWARE OF MY ABILITY IN SELF-DEFENCE SITUATIONS .86
MARTIAL ARTS MAKES ME FEEL CONFIDENT THAT I CAN PROTECT OTHERS AND MYSELF IN .79
DANGEROUS SITUATIONS
SKILL MASTERY .81 .61
I ENJOY PARTICIPATING IN MARTIAL ARTS BECAUSE IT IS DIFFICULT TO MASTER .74
MARTIAL ARTS IS CONSTANTLY CHALLENGING BECAUSE IT IS A DIFFICULT ACTIVITY TO MASTER .81
MARTIAL ARTS TAKES A HIGH DEGREE OF SKILL ON MY PART TO ATTAIN THE RESULTS I .79
EXPECT IN MARTIAL ARTS
STRESS RELEASE .84 .66
MARTIAL ARTS IS AN EXCELLENT REMEDY FOR ME IF I AM TENSE, IRRITABLE AND ANXIOUS .78
MARTIAL ARTS HELPS ME TO GET AWAY FROM DAILY PRESSURES .86
MARTIAL ARTS MAKES ME FEEL LESS STRESSED THAN I DID BEFORE I STARTED .79
SPORT AESTHETIC .84 .64
CHARACTERISTICS MARTIAL ARTS CAN BE BEAUTIFUL .79
I ENJOY THE ARTISTRY OF PRACTISING MARTIAL ARTS .78
I APPRECIATE THE BEAUTY INHERENT IN MARTIAL ARTS .83
AGGRESSION .77 .71
MARTIAL ARTS CAN BRING OUT MY AGGRESSIVE NATURE .79
MUCH OF MY ENJOYMENT COMES FROM THE AGGRESSIVE ASPECTS OF MARTIAL ARTS .89
COMPETITION .78 .54
MARTIAL ARTS HELPS ME DEVELOP A COMPETITIVE WORK ETHIC .72
COMPETITION IS THE BEST PART OF PARTICIPATING IN MARTIAL ARTS .76
THE BETTER THE OPPOSITION, THE MORE I ENJOY MARTIAL ARTS COMPETITIONS .72
SPORT RISK TAKING
CHARACTERISTICS PART OF THE FUN OF PARTICIPATING IN MARTIAL ARTS IS THE DANGER INVOLVED TO ME .77 .73 .47
IF I HAVE TO SACRIFICE MY BODY WHEN PRACTICING MARTIAL ARTS, SO BE IT .66
I PUT MY ENTIRE SELF ON THE LINE WHEN I PARTICIPATE IN MARTIAL ARTS .62
TABLE 5 Stepdown analyses of martial arts motives for effects of competition orientation
99 % CL AROUND PARTIAL η2
IV DV STEPDOWN F df PARTIAL η2 LOWER UPPER
COMPETITION- ACHIEVEMENT 18.50 2/291 .11 .04 .20
ORIENTATION COMPETITION 5.24 .00 .08
2/290 .03
CULTURAL AWARENESS 4.84 2/284 .03 .00 .08
STRESS RELEASE 5.54 2/277 .04 .00 .09
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TABLE 6 Adjusted means and standard deviations of martial arts motives by competition orientation
With the exception of two items of the risk-taking for effect size were computed by entering Exact F,
subscale, these values all exceed the .707 cut-off, hypothesis df, error df, and the desired confidence
indicating that less than half of the variance coefficient into Smithson’s (2003) NoncF.sav and
associated with the items was error. Because these running it through NoncF3.sps.
scales showed good psychometric properties, we used To examine the influence of competition orientation
them in the following MANOVA procedures. on the individual DVs, a Roy-Bargmann stepdown
analysis was performed on prioritised DVs. In
Results of MANOVA tests stepdown analysis, each DV was analysed with
Competition orientation higher-priority DVs treated as covariates and with the
There were no univariate or multivariate within-cell highest-priority DV tested in a univariate ANOVA.
outliers at p< .001. Results of evaluation of normality Achievement, competition, cultural awareness and
assumption, homogeneity of variance-covariance stress release differed by competition orientation
matrices, linearity and multicollinearity were (see Table 5). The variance explained the range from
satisfactory. With the use of Wilk’s criterion, 3% to 11%. Marginal mean and marginal adjusted
combined dependent variables (DVs) were significantly mean for significant DVs indicated that competitors are
influenced by competition orientation, more motivated by achievement and competition than
F (30, 554) = 3.26, p< .05. The results indicated a semi-competitors and non-competitors, but less
modest association between competition orientation motivated by cultural awareness; and competitors and
and the combined DVs, partial η2 = .15 with 95% non-competitors are more motivated by cultural
confidence limits from .06 to .24. Confidence limits awareness than semi-competitors (see Table 6).
99 % CL AROUND PARTIAL η2
IV DV STEPDOWN F df PARTIAL η2 LOWER UPPER
EXPERIENCE SELF-DEFENCE 3.91 3/273 .04 .00 .11
VALUE DEVELOPMENT 7.70 3/287 .08 .012 .15
TABLE 8 Adjusted means and standard deviations of martial arts motives by experience
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MOTIVES LESS THAN 1 YEAR 2-5 YEAR 5-10 YEAR MORE THAN 10 YEAR
DEVELOPMENT 5.40 (0.11) 5.80 (0.14) 6.11 (0.14) 6.14 (0.14)
SELF-DEFENCE 6.00 (0.08) 5.79 (0.09) 5.55 (0.10) 5.73 (0.11)
99 % CL AROUND PARTIAL η2
IV DV STEPDOWN F df PARTIAL η2 LOWER UPPER
DISCIPLINE AESTHETIC 3.01 4/285 .04 .00 .10
AFFILIATION 4.17 4/286 .06 .01 .12
AGGRESSION 3.26 4/292 .04 .00 .11
SELF-DEFENCE 5.64 4/293 .07 .01 .15
SOCIAL FACILITATION 3.74 4/289 .05 .00 .12
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TABLE 10 Adjusted means and standard deviations of martial arts motives by discipline
self-defence. In addition, martial arts participants were for people participating in risky sports (Koivula, 1999;
highly motivated by aesthetics regardless of their Park et al, in press; Wankel, 1993). The results are
discipline (see Table 10). also consistent with the findings of previous research
on sports participation motivations (Gill et al, 1983;
Gould et al, 1985), suggesting that young athletes
Discussion are highly motivated by fun, skill development,
challenge and fitness.
The purpose of this study was to develop a better In general, the results suggest that martial arts
understanding of motivation factors associated with participants are also attracted by personal growth
martial arts participation. Overall, the results suggest opportunities offered in martial arts training. Other
that regardless of types of martial arts and competition than cultural learning, all growth-related factor means
orientation, two existence factors (i.e. fun and physical were high (i.e. achievement, self-esteem and value
fitness) and one sport-specific characteristic (i.e. development). In other words, martial arts
aesthetics) were found to be the three most important practitioners perceive that personal improvement is the
reasons why people participate in martial arts. The most important benefit of martial arts training. It is
results are consistent with prior research that found therefore not surprising that many industry leaders
fun and enjoyment to be the most important motives highlight these positive outcomes in their promotional
materials and websites. This result is also consistent assumed that martial arts participants may perceive
with Boudreau et al’s (1995) findings that identified that their personal achievement can be maximised not
the psychological benefits of martial arts training as an only by competing with others and winning, but also
important motivator. Interestingly, the importance of by enhanced self-esteem and value development
the traditional value of martial arts training, i.e. as a gained through martial arts training. Respondents
method of combat, has decreased as society has rated aesthetics as the third most important motivation
become more civilised. As such, factors such as factor. This result may suggest that martial arts
enlightenment and self-improvement have become the practitioners are attracted by art forms embodied in
primary motives for martial arts participants. Recently, martial arts (Donohue, 1994; Ko, 2002). Donohue
the practice of martial arts is perceived to be a way to (1994) stated that martial arts are essentially arts.
a more fulfilling life (Kim, 1997). The results of this Supporting Donohue’s argument, Ko (2002) defined
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study support that growth-related motivations are very martial arts as “an art system of individual and social
important motivations for today’s martial arts training of mind and body for which the primary focus
practitioners. In addition, we added cultural awareness is self-defence, athletics, fitness and personal
as a growth-related factor of martial arts motivation. In improvement” (pp.18-19). With the few exceptions of
martial arts literature, previous studies indicated that the traditional aesthetic sports (e.g. figure skating and
martial arts training is a cultural learning process. gymnastics), this emphasis on aesthetics reflects
Through this process, martial arts participants learn another fundamental difference in participant
about different cultures and philosophies embodied in motivation between dominant sports and martial arts.
the traditional values of martial arts while they satisfy The profile of the participants in the present study
other needs (e.g. physical, mental and social benefits; revealed that martial arts participation motivation
Boudreau et al, 1995; Kennedy, 1997; Ko & Valacich, differs depending on the level of experiences,
2004; Yang, 2000). However, in our study, cultural competition orientation and disciplines. To understand
learning has the second-lowest mean out of 15 the various consumers’ participative motivation is very
factors, suggesting that although martial arts training important in order to develop effective marketing
is a cultural learning process, practitioners actively strategies. In general, martial arts training consists of
reinterpret and reconceptualise the meaning of martial three broad aspects including form, sparring and self-
arts in their cultural context (Yang, 1996). In reality, defence. Sparring is a competition structured within
as cultural products become global consumer specific rules as in other sports cases. Form
products, the original meaning can be altered or continuously stabilises the inspiration of sparring and
adjusted to a local cultural context (Ko, 2007). it is an educational means of reaching that creative
Other than aesthetics, sport-specific characteristics inspiration. This is the process of pursuing aesthetic
(i.e. risk-taking, competition and aggression) were the perfection (Kim, 1990). Last, self-defence is an
least important motivation factors for martial arts application of the defensive skills developed through
participants. The results are inconsistent with previous sparring and form drills to life-threatening situations.
research (e.g. Celsi et al, 1993; Park et al, in press; According to Maslow (1943), safety need (needs for
Shoham et al, 1998; Wankel, 1993). In general, from protection, stability and order) is one of the
a sports participation context, the achievement motive fundamental human needs to be satisfied. Self-
is aroused when a sport provides people with some defence is a unique martial arts-specific motivation.
competitive opportunities to experience achievement With respect to competition orientation, there are
by winning (Roberts, 1992). In this study, the survey significant differences among three different groups of
sample was martial arts practitioners who competed participants (i.e. competitor, semi-competitor and non-
in a quality martial arts tournament. Thus, it is competitor). Competitors are highly motivated by
achievement and competition when compared with time period, they become less motivated by technical
semi-competitors and non-competitors. Interestingly, self-defence skills but more interested in developing
non-competitors are highly motivated by cultural values of martial arts. This result suggests that
awareness and stress release when compared to consumers with different levels of experience have
competitors and semi-competitors. This reflects that different types of participative motivation. Therefore,
martial arts practitioners who perceive themselves as managers should offer customised programmes and
competitors are highly motivated by personal services based on their different experience levels. Past
achievement through winning in competitions, while experience in martial arts is reflected by the belt rank,
non-competitors are more interested in learning about which is a unique aspect of martial arts services.
different cultures. Non-competitors seek to get away Thus, it is assumed that motivation and goal
from a daily routine and release stress by participating orientations of colour belt students or beginners are
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in different forms of physical activities. The results different from those of black belt senior groups. This
indicate that managers should understand their provides managers with important managerial
customers’ novelty-seeking behaviour and focus on implications (e.g. promotion and pedagogical
cultural learning (e.g. philosophical concept embedded contents). For example, managers should provide
in form and self-defence drill). In addition, managers black belt consumers with a more sophisticated
should provide their customers with fun activities to personal development package rather than just
maximise their customers’ stress release. On the other focusing on the technical aspects of martial arts
hand, for competitors, managers should highlight their (e.g. self-defence and sparring skills).
pedagogical contents on effective sparring techniques With regard to martial arts discipline, the
and physical conditioning in a more competitive practitioners in five different types of martial arts
training environment to generate a good athlete. In showed difference in five motivation factors (i.e.
this case, managers should provide competitors with aesthetic, affiliation, aggression, self-defence and
ample opportunities to participate in regional, national social facilitation). For example, Aikido/Hapkido and
and international competitions. Kung Fu/Wushu practitioners are highly motivated by
With respect to participants’ past experience, the aesthetics, social facilitation and affiliation when
results showed significant differences among groups compared with practitioners in Taekwondo, Karate and
on value development and self-defence. Experienced Judo. On the other hand, practitioners in the two
martial arts participants are highly motivated by value Olympic sports (i.e. Judo and Taekwondo) and Karate
development. Means differences among four different showed a high level of motivation in self-defence and
experience groups clearly indicated that experienced aggression. Practitioners of Chinese martial arts (i.e.
practitioners perceive that martial arts is an important Kung Fu/Wushu) had the lowest means in these
tool for value development. They may expect to learn categories. In particular, this market segment showed
fundamental human values (e.g. work ethic and the highest motivation in aesthetics.
respect) through martial arts training. On the other
hand, beginners and less experienced participants are
highly motivated by self-defence. Our results from Conclusions and recommendations
initial interviews suggest that nearly 40% of college
students who took martial arts classes mentioned that As martial arts crosses national borders and grows to
learning how to defend themselves and significant be a popular culture in the global community, martial
others are the main goals of taking martial arts arts literatures have called for a broader research on
classes. It is very interesting to find that as martial arts consumers. The academic effort aimed at
practitioners are involved in martial arts for a longer the understanding of consumers is essential not only
for maintaining the current success but also to foster cultural awareness should be added to the original
growth of the industry in the future. Overall, the motivation scale developed by McDonald et al (2002)
results of this study contribute to a better for use in conducting research on the motivation of
understanding of martial arts practitioners that can be martial arts consumers. Clearly, future research is
used to develop consumer profiles. In particular, the needed in order to re-examine the reliability and
results suggested that martial arts consumers have a validity for these measures using potentially revised
diverse need to be met depending on their level of items and different samples. For example, in future
competition orientation, past experience and martial studies, however, we suggest that specific items of
arts discipline. Ultimately, managers may utilise the cultural awareness need to be modified to better
results of this and future similar studies to predict the capture a broader spectrum of cultural learning
consumption behaviour of martial arts participants processes in martial arts training. Once the scale is
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and to develop effective marketing strategies (i.e. further refined, it can be used to more decisively
market segmentation and differentiated predict martial arts consumption decisions.
programmes/service offerings) to satisfy the needs and
wants of martial arts consumers. However, a limitation © 2010 International Marketing Reports
of the present study is that the subjects were confined
to competitors at one martial arts event. Further
investigation of martial arts consumption motivation Biographies
with broader samples will enable a better
understanding of consumers within this particular Yong Jae Ko is an assistant professor on the sport
industry segment. Future research would also do well management programme at the University of Florida.
to include analyses across different cultural contexts He has expertise in sports marketing and his research
(e.g. Asian and European contexts). Beyond aims to develop understanding of sports consumers
motivation study, more research on martial arts and improve sport and recreation opportunities and
practitioners and their attitudes and perceptions quality of life for individuals and families.
towards specific martial arts and different programmes
could further enhance our understanding of their Yu Kyoum Kim is an assistant professor of sport and
consumption behaviour. recreation management at the Florida State University.
The results of four separate CFAs revealed that the His research focuses on sports consumption
factor structure of motivation suggested in this study is behaviours. His current research interests include
conceptually sound. Selected fit indices suggest that motives, constraints, relationship quality and gratitude.
the framework fit the data fairly well. Thus, three ERG
constructs (i.e. growth, relatedness and existence) and Joseph Valacich is the George and Carolyn Hubman
sport-specific characteristics provide us with a Distinguished Professor of MIS at Washington State
comprehensive conceptual framework to examine the University. His primary research interests include
motivation of martial arts consumers. In addition, the technology-mediated collaboration, human-computer
items for the newly added motivation factors are interaction, mobile and emerging technologies, and
reliable (i.e. α = .76 for cultural awareness, .85 for e-business distance education.
fun and .87 for self-defence; AVE = .52 for cultural
awareness, .66 for fun and .71 for self-defence).
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