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Robotics projects and learning concepts in science, technology and problem


solving

Article in International Journal of Technology and Design Education · August 2007


DOI: 10.1007/s10798-007-9043-3

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Int J Technol Des Educ (2009) 19:289–307
DOI 10.1007/s10798-007-9043-3

Robotics projects and learning concepts in science,


technology and problem solving

Moshe Barak Æ Yair Zadok

Published online: 20 November 2007


 Springer Science+Business Media B.V. 2007

Abstract This paper presents a study about learning and the problem solving process
identified among junior high school pupils participating in robotics projects in the Lego
Mindstorm environment. The research was guided by the following questions: (1) How do
pupils come up with inventive solutions to problems in the context of robotics activities?
(2) What type of knowledge pupils address in working on robotics projects? and (3) How
do pupils regard or exploit informal instruction of concepts in science, technology and
problem solving within a project-based program? Data collection was made through
observations in the class, interviews with the pupils, observations of the artifacts the pupils
had constructed, and analyses of their reflections on each project. The study revealed that
the pupils had often come up with inventive solutions to problems they tackled by intui-
tively using diverse kinds of heuristic searches. However, they encountered difficulties in
reflecting on the problem solving process they had used. In robotics projects, the pupils
deal primarily with qualitative knowledge, namely, the ability to identify specific phe-
nomena in a system or factors that affect system performance. The study also showed that
pupils are likely to benefit from implementing informal instruction on concepts in science,
technology and problem solving into a project-based program. This type of instruction
should take place in the context of pupils’ work on their projects, and adopt a qualitative
approach rather than try to communicate in the class procedural knowledge learned by rote.

Keywords Projects  Robotics  Problem solving

Introduction

Brandt (1998) mentions some of the conditions under which people learn well, such as:
what they learn is personally meaningful to them; what they learn is challenging and they
accept the challenge; what they learn is appropriate for their developmental level; they can

M. Barak (&)  Y. Zadok


Department of Science and Technology Education, Ben-Gurion University of the Negev,
Beer-Sheva 84105, Israel
e-mail: mbarak@bgu.ac.il

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290 M. Barak, Y. Zadok

learn in their own way, have choices, and feel in control; they use what they already know
as they construct new knowledge; they have opportunities for social interaction; and they
receive helpful feedback. Projects in robotics could serve as a good vehicle for imple-
menting the concepts identified above. Indeed, an increasing amount of literature (Barak
and Doppelt 2000; Barak 2004; Vernado 2005; Bers and Portsmore 2005; Petre and Price
2004; Hussain et al. 2006; Murray and Bartelmay, 2005) has reported on the advantages of
engaging pupils in robotics projects to foster pupils’ problem solving, creativity and
teamwork skills. Modern robotics construction kits, such as the Lego Mindstorm system,
provide opportunities for pupils to design and build interactive artifacts using engineering-
oriented instrumentation, including gears, motors and sensors, and to engage in active
enquiry by creating playful experiences (Bers and Portsmore 2005).
Project-based learning draws considerably from the constructivist philosophy of
learning, attributed to prominent philosophers of education such as Jean Piaget (1896–
1980) and John Dewey (1859–1952). Constructivist pedagogy encourages pupils to build
new knowledge based on existing knowledge and their own experience. Papert and Harel
(1991) and Kafai and Resnick (1996) discussed the concept of ‘constructionism,’ according
to which pupils are more deeply involved in their learning if they construct artifacts they
can share with others, for example, peers or parents, and that this construction engages the
learner in complex tasks and problem solving efforts. An increasing number of studies
(Doppelt and Barak 2002; Petre and Price 2004) have shown that pupils consider the
freedom they have in developing their own ideas and using their imagination as major
factors influencing their motivation to participate in technology projects.
Apparently some difficulties or questions exist about implementing project work in
robotics in school. First, there is a gap or contradiction between pupils’ expectations in
constructing sophisticated robotics systems, on the one hand, and the need to base their
work on scientific-technological knowledge, on the other. For example, we expect that a
pupil will grasp an understanding of the factors determining a robot’s speed, power and
accuracy, or express robot speed in meters or centimeters per second, rather than just
saying that the robot is fast or slow. Second, in technology education, we often desire that
pupils design a system or solve a problem through systematic work rather than by relying
exclusively on intuition. However, the issue of whether and how problem solving and
creative thinking skills can be taught in school is debatable. For example, the well-known
problem solving model, often called ‘the design process,’ has been subject to increasing
criticism in educational literature (Hennessy and McCormick 1994; Johnsey 1995;
Mawson 2003) since it is likely to convey to learners the notion of involving a general
‘all-purpose’ problem solving method; in contrast, designers or expert problem solvers in
technology and engineering use diverse working methods, to be discussed further in the
next section. With these questions in mind, we designed the current study to explore
pupils’ intuitive learning and problem solving methods in developing small robotics sys-
tems, the types of knowledge they use, and ways of enhancing their learning and problem
solving skills in the context of project-work in robotics.

Theoretical framework

Can problem solving be taught?

Although the issue of problem solving has been the subject of considerable theoretical
analysis during the recent century, questions such as whether a general problem method

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Robotics projects and learning concepts in science, technology and problem solving 291

exists or to what extent can people learn or improve their problem solving and creative
thinking skills still trouble psychologists and educators. On the one hand, prominent
writers such as Dewey (1910), Polya (1957), and Newell and Simon (1972) have suggested
hierarchical models of information processing and action according to which people
progress from identifying a problem or a difficulty to be resolved until they find a satis-
fying solution. On the other hand, authors such as Hayes (1978) and McCormick (1997,
2004) state that problem solving is a compound process that can hardly be delineated into
separate steps or phases. Moreover, as Perkins and Salomon (1992) stress, intellectual
skills such as learning, problem solving and creativity are domain-specific, and people
have a fairly poor ability in transferring learning from one context to another. Although
education can be designed to promote transfer of learning to closely related contexts and
performances (‘near transfer’), the notion of teaching general problem solving methods
must be considered very carefully. A further discussion of this point follows.

Role of strategies, schemes and heuristics in solving technological problems

To learn more about the question of how education can foster pupils’ problem solving
skills, it is useful to compare the ways experts or novices solve design problems. A wide
range of literature (Hayes 1978; Mayer 1992; Wankat and Oreovicz 1993; Hennessy and
McCormick 1994; Kolodner 2002; Kolodner et al. 2003; Koen 2003; Cross 2004) suggests
that:

• While novices have difficulties in describing a problem, experts use many techniques to
re-describe or re-define a problem;
• While novices use trial-and-error, experts use domain-specific strategies, schemes and
heuristics;
• While novices memorize knowledge as small disconnected facts, experts have
‘‘chunks’’ of specialized knowledge and patterns they can use in different contexts;
• Experts in a specific domain are likely to jump easily from one working method to
another, combine given strategies in new ways, or solve problems by using shortcuts or
rules-of-thumb rather than work according to a specific method.
In light of these differences, there is room to explore the influence of teaching pupils
diverse problem solving methods (for a further discussion on the role of teaching strategies,
schemes and heuristics in solving technological problems, see Barak 2007). With this
notion in mind, we aimed at exploring how pupils deal with problems in constructing small
robotics-type systems, and how their skills could be enhanced in class.

Types of scientific-technological knowledge addressed in robotics projects

The comparison between expert and novice problem solvers, described above, clarifies that
knowledge in a specific domain plays an important role in effective design and problem
solving. Yet, young children not only lack scientific-technological knowledge in robotics,
but also commonly regard robotics as a framework for creativity and imagination rather
than learning specific subject matter. How can we foster pupils’ knowledge of concepts in
science and technology within a robotics program? The distinction between procedural
knowledge and conceptual knowledge in different domains can help in this discussion.

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292 M. Barak, Y. Zadok

Mathematics educators (Rittle-Johnson and Alibali 1999; Haapasalo and Kadijevich 2000;
Ben-Hur 2006) regard procedural knowledge as the ability to answer questions or solve
problems by manipulating particular rules, algorithms and procedures. In contrast, con-
ceptual knowledge has to do with understanding general concepts and recognizing their
application in various situations, or the ability to transfer knowledge between situations.
McCormick (1997) similarly addressed concepts of procedural knowledge and conceptual
knowledge in technology education. According to this author, procedural knowledge in
technology has to do with ‘knowing how to do,’ such as how to build a stable mechanical
structure, design an electronic circuit, or write and test a computer program. Conceptual
knowledge, according to McCormick, is about understanding ‘the relationships among
items of knowledge,’ for instance (our examples), understanding how concepts such as
energy, feedback in systems or data conversion cross diverse technological domains like
mechanics, electronics or communication systems. What kinds of knowledge do pupils
working on robotics projects use? To what extent can a robotics course foster pupils’
procedural knowledge on the one hand, or broad conceptual knowledge in science and
technology on the other? A third type of knowledge, qualitative knowledge, as McCormick
(2004) suggested, helps at this particular point of the discussion; this type of knowledge
accounts for the ability of understanding or evaluating a specific phenomenon in a system
without relying necessarily on formal (procedural) knowledge such as mathematical
equations or exact physical terms. Some examples of qualitative knowledge in robotics are:
understanding how changing a gearbox affects the velocity and power of a robotics car;
identifying the factors influencing the rigidity of a mechanical structure, or understanding
the advantages and disadvantages of feedback control versus open-loop control. The
question regarding the types of knowledge the pupils deal with in the context of learning
robotics is discussed in more detail later in this paper.

The study

Research questions

As previously mentioned, the general objective of this study was to explore learning and
problem-solving processes among pupils participating in robotics studies. More specifi-
cally, the research aimed at answering the following questions:

1. How do pupils come up with inventive solutions to problems in the context of robotics
activities?
2. What type of knowledge do pupils address in working on robotics projects?
3. How do pupils regard or exploit informal instruction of concepts in science,
technology and problem solving within a project-based program?

Context of the study

The study took place within the framework of a robotics course offered to junior high
school pupils (7th and 8th graders) in a robotics laboratory at the Holon Academic Institute
(HIT), an engineering-oriented academic college located in the Tel-Aviv region. The
pupils attended class 2 h a week for 15 weeks (about half a school year). The instructors
included the co-author of this paper and another teacher, both having at least 5 years of

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Robotics projects and learning concepts in science, technology and problem solving 293

experience in teaching robotics. The robotics program was considered an extension of


science and technology studies in the school, and a teacher from each school followed up
on the pupils’ participation in the course. The course format was gradually changed, as
explained later in this paper.

Sample

In the first year (2004/2005), 80 pupils (38 of them girls) participated in the robotic course
in its original version. In the second year (2005/2006), 76 pupils (29 of them girls)
participated in the revised course. In the third year (2006/2007), all of the second-year
pupils took an advanced course, and another 116 pupils (67 of them girls) took the basic
course, which was further improved. More details on the courses are provided later in this
article.

Data collection methods

The research adopted a qualitative methodology, in order to expose as many aspects of


learning process as possible, mainly pupils’ feelings, thoughts and actions as they related
broadly to their project work (Guba and Lincoln 1994; Silverman 1997). Data collection
aimed at following up on pupils’ activities in the class, their individual and team work
approaches, the processes they used in completing the tasks they tackled, and the content of
the presentations they prepared and presented to the class. Data were gathered by: pre-
paring a detailed journal of each class meeting; documenting spontaneous conversations
with the pupils and unique events in the class; keeping records of pupils’ computer files,
such as programs and electronic presentations; photographing the systems constructed by
the pupils; videotaping selected lessons; and carrying out discussions with parents, school
teachers and principals regarding their points of view about the course. This paper focuses
primarily on pupils’ working processes, the artifacts they constructed, and their reflections
on the course.

Findings

In the first year: the content-oriented course

The beginners’ course observed at the beginning of this study concentrated primarily on
teaching pupils a diversity of principles considered useful for the construction of small
robots. The teacher gave lessons on subjects such as types of mechanical structures or
gearboxes. The pupils constructed small robotics systems using Lego blocks and explored
their properties. They learned, for example, how to describe a gearbox quantitatively using
a formula and graph, as is common in science. An attempt was made to teach a combi-
nation of qualitative and procedural knowledge, as previously mentioned. Although the
course was presented to the pupils as a preparatory stage in building sophisticated robots,
in the subsequent advanced course, discussions with the pupils and observations made in
the class revealed that the pupils regarded the course just like any other school subject. For
example, the pupils frequently came late to class, and attendance in the class was about
80%, similar to the rest of the school. Not all of the pupils made serious efforts in

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294 M. Barak, Y. Zadok

completing the tasks presented to them, and they seldom prepared their homework
assignments or studied for tests.

Strong motivation among pupils who participated in a robotics contest

In contrast to the picture described above, very strong motivation was found among 10
pupils from the same class who developed an original robot to compete in an annual
nation-wide robotics contest. In this class:

• The pupils worked independently, while teachers’ intervention was minimal. For
example, the pupils split themselves into three teams: the investigation team, the
construction team and the programming team.
• The pupils often remained in the laboratory until very late in the afternoon or came to
the laboratory over the weekend to work on their project.
• The entire group met at the home of one of the pupils’ at least once a week.
The strong motivation of pupils on this team in comparison to pupils who attended the
basic robotics course indicated the necessity to revise the robotics program, as described in
the following paragraph.

In the second year: the project-based learning course

To increase pupils’ motivation and foster learning in the class, the robotics course was
re-designed in the second year to meet the following guidelines:

1. The learning would be project-based. The pupils start out with relatively simple tasks,
such as constructing the longest and strongest fishing rod possible using Lego blocks.
The project’s complexity gradually increases, whereby at the end of the semester, the
pupils deal with tasks such as designing a computer-controlled car. Figure 1 shows
two examples of pupils’ projects.
2. The teaching of subject matter to the entire class is minimal; the teacher just explains
specific points to the pupils in the context of the projects they are working on.

Fig. 1 Examples of pupils’ projects

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Robotics projects and learning concepts in science, technology and problem solving 295

3. The pupils are encouraged to document all their work on the projects by using a digital
stills/video camera that is readily available in the class.
4. At the end of every project, each group prepares an electronic presentation about their
work and presents it to the class.
5. Pupils’ pictures, videos and electronic presentations are put on the course’s website
shortly after the lesson.

As previously noted, the new course described above was given in the second year of
the current study, and involved the participation of 76 pupils (four groups of 16–20 pupils
each).
Basing the course on project work resulted in a considerable change in pupils’ moti-
vation, as described below:

• Pupils often arrived at the laboratory before the lessons formally commenced and
remained there during the breaks or after the lessons to continue working on their
projects.
• One pupil reported that she worked with her father on his laptop to improve her
presentation to the class and they watched videos together about class discussions they
retrieved from the course’s website.
• One schoolteacher, having no background in technology or science, sent some material
on bridges she had found on the Internet to the robotics course instructor; she
mentioned that she had become interested in bridges after ‘‘the pupils did not stop
talking about what they were doing in the robotics course.’’
The change in pupils’ motivation on the course characterized the vast majority of the
pupils in the four groups that attended the class, although they came from two different
schools and varied in their scholastic achievements and socio-economic backgrounds.
Building the program around a series of increasing complex projects enabled a close
observation of the ways pupils were working on their projects, with special focus on issues
relating to the scientific-technological knowledge and problem solving approaches they
used, as discussed in the next paragraph.

Intuitive design and problem solving approaches

The first task the pupils dealt with was to construct the longest and strongest fishing rod
they could using Lego components. The pupils could decide by themselves about the rod’s
length and the maximum weight it could carry at its edge.
What did the pupils do when they discovered that their rod was too fragile and broke
rather easily? Most of the pupils tried to strengthen their rod by attaching more and more
Lego bricks at different points along the rod. Others pupils just shortened the rod until it
could carry a reasonable weight, in their opinion. In each class, there were some pupils
who made significant efforts in elaborating their rod or suggesting an original design, as the
case shown in Fig. 2. This group constructed their rod with four arcs of increasing
diameters from the rod’s edge towards its handle. The pupils, however, could not explain
how they arrived at the idea of using arcs or how these arcs worked. In Fig. 2, we see three
video frames in which one of the pupils explains using his finger how, as he understands it,
the arcs ‘‘move the force from the rod’s edge to its middle and to the handle’’ (Fig. 2a, b, c
respectively).

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296 M. Barak, Y. Zadok

Fig. 2 A fishing rod strengthened with four arcs in increasing diameters. A pupil shows with his finger how
the arc ‘‘moves the force’’ from the end of the rod (a) to its middle (b) and to the handle (c)

Four conclusions may be drawn from this example:

• Firstly, the pupils intuitively comprehended that the load (namely, the torque) at
different points along the rod is proportional to the distance from its edge, where the
maximum load acts close to the handle;
• Secondly, the pupils found an inventive solution to the problem (Sternberg and Lubart
1996, define an inventive idea as being original, surprising and useful);
• Thirdly, the pupils could not explain how they arrived at their design;
• Fourthly, the pupils’ explanations as to how their solution worked hinted at a
misconception in physics on the part of the pupils.
Similar to the latter example, other pupils in the class arrived at clever solutions to
problems using trial-and-error, patching and tinkering, but often had difficulties in
explaining how their solution worked.
About midway through the course (weeks 7–9), the pupils had gained more experience,
having completed two or three small projects. At this stage, many groups paid greater
attention to the task, for instance, by considering possible constraints or difficulties, rather
than starting to build immediately. For example, for the task of building a bridge that could
bear a weight of 2 kg, a group of four pupils spent considerable time discussing the task,
each passing the weight from one hand to the other in order to enable making an estimation
of how heavy it was. The pupils also regularly added weights to the bridge during con-
struction, rather than first completing the bridge. In the project involving constructing a car
that would climb an inclined plane (see Fig. 3), a group of pupils was seen testing and
improving their model every 3–5 min.
One of the most challenging tasks the pupils in the advanced group addressed was
building a robot that would throw a ball quickly into a basket. All of the groups constructed
a motor-driven mechanism that thrust the ball forward into the basket, as seen in Fig. 4a;
the problem was that this method was too slow. One of the groups disassembled their first
construction and came up with the solution shown in Fig. 4b, whereby the ball is thrown
into the basket by a simple arm.
One of the pupils in the group who built the simple mechanism seen in Fig. 4b
said:
‘‘We wanted to use the car’s acceleration to throw the ball.’’
Yet, the pupils reported that they had not ‘designed’ the bent rod; rather, they had looked
through all of the Lego block components until they found something that they thought
could be useful. When they found the bent rod, they thought it would work ‘‘like an arm’’
throwing a ball, and consequently arrived at the structure seen in Fig. 4b. What can we
learn from this example about problem solving? We will return to this point in the Dis-
cussion section.

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Robotics projects and learning concepts in science, technology and problem solving 297

Fig. 3 Pupils testing a car climbing up an inclined surface having the highest possible slope

Fig. 4 Two different mechanisms for throwing a ball into a basket. (a) The ball is moved forward by a
motor-driven tray. (b) The ball is thrown into the basket by an arm activated when the robot reaches the
target

Role of scientific-technological knowledge in designing robotic systems

So far, we have seen some examples of how pupils arrive at original designs. Below, we
will deal specifically with the role that scientific-technological knowledge plays in
developing robotics systems. We will focus our report on a case of three pupils who dealt
with the task of building a car that climbed an inclined plane, with the aim of reaching the
highest possible slope (see Fig. 3).
The interviewer joined the pupils in their work for about 25 min, freely discussed what
they were doing, and reviewed the problems they encountered and how they were trying to
resolve them. The event took place just before the course-end ceremony and was video-
taped in full. While two pupils on the team tried to improve their car, a third prepared an
electronic presentation for the closing ceremony. The following report is based on the
videotape, the pupils’ presentation and the reviewer’s notes.

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298 M. Barak, Y. Zadok

Problem 1: the gearwheels slip

In their trials to make the car climb up a maximum slope, the pupils noticed that the
gearwheels linking the motor to the wheels often disconnected and slipped over one
another. Occasionally, they had to re-attach the Lego blocks holding the gearwheels
together. The pupils did not know that this phenomenon occurred since forces were acting
on the gears, as seen in Fig. 5. Hystad (2002) had dealt with this problem and suggested
some ideas as to how to construct a rigid gearbox, as shown in Fig. 6. Since the pupils were
not aware of this solution, they just kept repairing their car every few minutes instead of
trying to resolve the problem.
In our opinion, the pupils could benefit much by receiving instruction or ideas and tips
about the DOs and DON’Ts of constructing mechanical systems. The question is, however,
how to convey this information to the pupils; we will discuss this point later in the paper.

Problem 2: the car overturns

A problem faced by all groups was that at a certain point along the incline, the car
overturned. Below are excerpts from the interviewer’s discussion with the pupils during
their efforts in dealing with this problem (I-interviewer; P-pupil).

I: ‘‘What do you think could be done to prevent the car from overturning?’’
P1: ‘‘Maybe adding force to one side [namely to drive the front wheels as well].’’
P2: ‘‘Perhaps adding some weight here [at the front of the car].’’
P1: ‘‘The big [rear] wheel gives the car power, but... [no power is delivered to the front
wheels... also, they are too small...].’’
Pupil no. 1 mistakenly thinks that the car overturns because it is driven only by the rear
wheels; furthermore, she suggests using larger wheels in the front, although this could raise
the car’s center of gravity and therefore make the car even less stable. Pupil no. 2
understands intuitively, but correctly, that balancing the car weight could improve its
stability.

Fig. 5 Forces working on gears (Hystad 2002)

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Robotics projects and learning concepts in science, technology and problem solving 299

Fig. 6 A gearbox designed to


reduce slip between the wheels

This example also shows that intuition can either help or interfere with pupils’ design
and problem solving, and a simple explanation for the need to low the car’s center of
gravity could save the pupils a great deal of time and effort.

Problem 3: the car slips back down the slope

Although all five groups tried to raise the angle their car could climb, all of the cars started
slipping back at an angle of 35–40 degrees. The following excerpts from a 12-screen
presentation the pupils prepared on their project illustrate their ideas regarding how they
tackled the task, in particular the above-mentioned problem. The pupils wrote:

1. ‘‘We started the car with a motor that moves many gearwheels and saw that it
doesn’t work properly.’’
2. ‘‘After we saw that the gearwheels didn’t work, we decided to replace them with a
[ready-made] gearbox that operates the wheels better.’’
3. ‘‘We added a frame [body] and cover to the car.’’
4. ‘‘Finally we added rubber bands to the four wheels, which gave the car an equable
movement and made the wheels move at the same speed.’’
5. ‘‘We noticed that the wheels rotated slower because the bands were under too much
pressure [they were overstretched].’’
6. ‘‘After consultation [with the teacher], we replaced the colored [original Lego] bands
with brown [conventional] bands, which were wound a little bit looser; first we
added a band to only one wheel, and after seeing that this was a good idea we added
a band to the other wheel as well. At this stage, the car climbed from 35 degrees
(slope) to 48 degrees.’’
7. ‘‘After adding the rubber bands to the car, we noticed that the problem was that it
slips [on the inclined surface]. We thought of an idea that, just like skis are
sharpened to grip ice, we would have to do the opposite to avoid slippage. We
thought about a tractor whose wheels are thick and chunky. Therefore, we decided to
double the number of wheels.’’
8. ‘‘We saw that even though the car didn’t slip any more, the [extra] wheels added
weight, which drew it down and enabled it to climb a maximum slope of only
30 degrees.’’
9. ‘‘Therefore we reversed one stage back: one motor, four wheels, two conventional
rubbers bands, and a car that climbs 48 degrees.’’

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300 M. Barak, Y. Zadok

10. ‘‘In summation, after hard work, considerable thinking and many trials—unsuccess-
ful and unsuccessful—we arrived at a final product that could climb up a slope of
48 degrees.’’
11. ‘‘We succeeded, using a great deal of thinking and cooperation. And we certainly
could not have achieved this without the help of our teacher.’’
Did the pupils quoted above make random experiments in their trials solve the problem?
Not exactly; they used what is often called in the literature ‘heuristic search’, as we explain
in more details in the Discussion section of the paper.

Implementing informal instruction of concepts in science, technology and problem


solving into the project-based course

To improve pupils’ knowledge both in scientific-technological concepts relating to


building small robots and problem solving methods, a series of short abstracts have been
developed on subjects, such as ‘‘What is force?’’, ‘‘What is power transmission?’’, ‘‘What
is a problem?’’ and ‘‘What is creative thinking.’’ These learning units were in the form a
PowerPoint presentation (about six pages each), using rich graphics rather than text.
Examples from the learning unit entitled ‘‘What is force?’’ are shown in Fig. 7.
Earlier experience with pupils’ reports on their work showed that they often confuse
between the terms ‘task’ and ‘problem’; therefore, it was decided to prepare an abstract
entitled ‘‘What is a problem?’’, which shows that:

• The term ‘problem’ expresses a question or state of difficulty that needs to be resolved
where the answer is not immediately evident;
• Not every task is a problem;
• It is useful to express a technological problem in terms of contradicting demands; for
example, in a race car, we would like to increase the car’s power, on the one hand, but
reduce its weight, on the other.
The short learning units described above, which were presented to the pupils as sup-
plemental material rather than as compulsory subject matter, were delivered to the class in
various ways:

Fig. 7 Samples from the abstract entitled ‘‘What is force?’’ The idea is to present to the pupils concise
scientific-technological concepts relating to robotic systems

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Robotics projects and learning concepts in science, technology and problem solving 301

• Occasionally, the teacher presented a unit in the class for about 15 min in the context of
the pupils’ work on their projects;
• The abstracts were printed as posters and hung on the lab walls;
• The files of the abstracts were placed on the course’s website, and the teacher
encouraged the pupils to use the materials freely at their own initiative.
There was a question regarding the pupils’ attitudes towards this attempt at teaching
topics in science, technology and problem solving; after all, they were participating in a
course to build robots and not learning school-type content. Yet, observations in the class
and interviews with the pupils indicated that they accepted these instructional materials
quite well. Within a short period of time, many pupils started using terms such as force and
torque, as well as scientific units like Newton and Newton 9 meter, either in discussions in
class or in the reports they prepared on their projects. For example, a group of pupils wrote
in their presentation:
We measured [calculated] the torque by multiplying the length of the rod and weight
[it carries].
In our case, the length is 64 cm and the weight is 300 Newton, therefore the cal-
culation is 64 * 300 = 19,200 (Newton * meter)
Our final rod is twice as long as the first one; however, it is still strong and stable.
It can carry a weight of 6,000 Newton (two weights).
There are two errors in what the pupils wrote, as seen above: the rod length should be
expressed as 0.64 m, and the original weight (mass) was 300 g, which causes a force of
about 3 N. Although the pupils correctly tackled the issue, they failed in their detailed
scientific calculations. The pupils did well in qualitatively explaining how strong their rod
was: they noted that although they had doubled both the rod’s length and the weight
hanging at its end, it did not fall apart.
In an open discussion with a group of pupils in the class while they were working on
their projects, we asked them what they thought about the teacher’s short scientific pre-
sentations in the class. The pupils had the following comments:
‘‘It is good to know what you are doing.’’
‘‘When the teacher explains something, it is clearer... it is easier.’’
‘‘It saves you time.’’
‘‘We carry out less redundant experiments.’’
In summary, the above example indicates that using informal instruction in the context of
project work is likely to foster pupils’ qualitative knowledge on the subject they are dealing
with. Yet, fostering pupils’ procedural knowledge on scientific-technological concepts, such as
correctly using or converting scientific units, requires more systematic instruction and practice.
Evidence about the pupils’ use of the abstract related to problem solving was also
observed. One example appears in a summative presentation made by a group of pupils on
their first project—the fishing rod. The pupils wrote:
On the one hand, we wanted a rod that is long and strong. On the other hand, we had
to ensure that the rod would be light.
A second example is of a group describing their third project, the car that climbed an
inclined plane, as follows:
In the beginning, we started working without thinking too much about what we were
doing. We tried building a car that would climb up an inclined surface. Here was

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302 M. Barak, Y. Zadok

where we encountered a problem with our car: on the one hand, it was fast, on the
other hand, it was not strong enough to climb up the surface. Also, the car was not
stable enough to climb the incline.
The last two examples indicate how the pupils had internalized the notion of presenting a
problem by identifying contradicting demands, and for this, used the wording ‘‘on the one
hand, on the other hand,’’ as appears in one of the units on ‘problem solving.’ It is
important to note that it is not enough to show pupils a specific abstract only once, like the
one on ‘problem solving.’ For instance, some pupils used the wording ‘‘on the one hand, on
the other hand’’ to raise two different problems and not two aspects or contradicting
demands of the same problem.
Additional indications of pupils’ learning from the abstracts on problem solving to which
they were exposed were found in their written reflections about the course. Upon completing
their third project—a car climbing an inclined plane—the pupils were asked to write their
views of the course on cards; the teacher suggested that they relate to questions such as: What
did you like or dislike about working on the car project? What would you advise a friend who
is going to start the robotics program? The following quotes from pupils’ answers show what
they had learned from the above-mentioned abstracts on problem solving:
One pupil wrote:
Although we did not welcome difficulties and problems, they are essential parts of
the learning process. Through them, it is possible to learn how to avoid making
mistakes in the future and how to solve problems. Despite their negative effect, we
overcame them, understood how to achieve our goal, and finally constructed an
excellent model.
Another pupil wrote:
If a friend of mine would have started a task similar to ours, I would have suggested
three things to her: first, work in teams all of the time, because only in this way can
the goal can be achieved; second, write down all ideas proposed by the group
members, and if possible, combine several of them so that no one in the group is
offended and the model will be original; and third, not to be ashamed to ask for help
from a friend or from the teacher.
A third pupil wrote:
Open up your minds! Start out by assuming that in order to suggest a specific idea
there is a need for knowledge and experience on this subject! Think about other
subjects, make a connection between them and your task, and draw conclusions!
Although it is difficult to highlight a specific event or point in time when the pupils stopped
working and spent time on defining a problem or holding a brainstorming session, the
above examples from pupils’ reflections on the course demonstrate how they regarded the
questions: ‘‘What is a problem?’’ or ‘‘What is brainstorming?’’

Discussion

In this part of article, we discuss the findings described in the previous paragraph, by
relating to three research questions and the theoretical framework we have presented
previously.

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Robotics projects and learning concepts in science, technology and problem solving 303

Heuristic search in problem-solving

The first research question we raised in this study was: How do pupils come up with
inventive solutions to problems in the context of robotics activities? Observations in the
second and the third years of the current study indicated that in the first projects, the
pupils often started to construct the system they were working on immediately and
progressed through cycles of trial-and-error. As the pupils gained more experience, they
paid greater attention in considering different solutions to the task they were tackling.
In their third or fourth project, the pupils came up with original ideas according to
what Hayes (1978) calls ‘heuristic searches,’ namely the process in which the problem-
solver uses knowledge about the problem to identify promising paths in seeking a
solution. One kind of heuristic search is what Hayes calls the proximity method, i.e.,
combining aspects of both forward and backward reasoning aimed at gradually closing
the gap between the given situation and the target. A second kind of heuristic search is
planning, for example by modeling, using analogies and abstraction. We have seen two
examples of these problem solving patterns: one group of pupils explicitly stated that
they wanted to ‘‘use the car’s acceleration to throw ball into a basket’’ (see Fig. 4);
another group reported that when they tried to prevent their car from slipping on a
tangential surface, they thought about skis, on the one hand, and tractor wheels, on the
other.
The pupils who developed a robot that throws a ball into a basket, mentioned above,
intuitively used three heuristics that are well known in the literature on inventive problem
solving (see, for example, the SCAMPER method, Eberle 1977, and the TRIZ method,
Altshuller 1988).

• One method is solving a problem by eliminating a component from the system; in our
case, the pupils took out the motor that throws the ball;
• A second heuristic that frequently helps in solving technical problems is assigning a
new function to a component already existing in the system; in this case, the pupils used
the robot’s movement to throw the ball;
• A third useful method for solving problems is systematically examining all the
ingredients available in the system and its nearby environment and trying to use or
modify each of them to solve a problem; in the case under discussion, the pupils came
up with their solution after they found the bent rod in the Lego box. Rather, they had
not designed this component in advance.
The pupils used the above problem solving methods based on life experience; no one
had taught them these heuristics. Indeed, the literature on problem solving in general, and
learning science and technology in particular, stresses that pupils come to school with
some instinctive understanding of the world both in terms of scientific-technological
phenomena and problem solving methods. Education needs to build on this knowledge,
strengthen and expand it (Hayes 1978; Roschelle 1995). For example, Barak and Goffer
(2002) and Barak and Mesika (2007), who investigated the effectiveness of teaching a
range of principles for inventive problem solving to engineers or middle school pupils,
have found that people derive great benefit from learning a range of principles or tech-
niques for solving technological or day-to-day problems. These findings encouraged us to
introduce instructional elements of problem solving into the robotics project-based pro-
gram in the third year.

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304 M. Barak, Y. Zadok

The role of qualitative knowledge in robotics projects

The second question we presented in this study was: What type of knowledge do the pupils
address in working on robotics projects? In the literature review, we distinguished between
three types of knowledge (Rittle-Johnson and Alibali 1999; McCormick 1997, 2004):
procedural knowledge, which is the ability to answer questions or solve problems by
manipulating particular rules, algorithms and procedures; conceptual knowledge, which
has to do with understanding broad concepts and recognizing their application in various
situations; and qualitative knowledge, which accounts for the ability of understanding or
evaluating a specific phenomenon in a system without relying necessarily on formal terms
or mathematical formulas.
In the current study, the initial course (first year) that we called ‘content-oriented’
focused primarily on procedural knowledge, with the notion of preparing the pupils to
handle sophisticated assignments in robotics later in the more advanced course. The teacher
taught basic concepts in robotics, such as types of mechanical structures or gearboxes, and
the pupils built given robotic models and examined their properties through scientific-type
experiments. Although the course was based on sophisticated Lego-robotics instrumenta-
tion, the pupils regarded it as just another school subject and were rarely highly motivated in
completing the class assignments. Actually, this course exposed the disadvantages of tra-
ditional teacher-instructed schooling aimed at teaching pupils formal content for future use.
The revised version of the course in the second year adopted the project method. The
pupils worked on three to four projects of increasing complexity, and prepared a sum-
mative presentation for each project. In this course, pupils’ motivation and interest in
learning was much greater, but their lack of knowledge on scientific-technological con-
cepts relating to robotics, such as force or friction, frequently limited their ability to design
efficient robotics machines or understand the disadvantages of the system they were
working on. For example, when a group of pupils were unable to explain why their robotic
car turned over on a tangential surface, they tried to resolve the problem by adding weights
at different points on the car. We have also seen an example of pupils who used an
unsuccessful gearbox simply because they lacked the knowledge about building a more
rigid construction (Figs. 5 and 6). In these cases, the pupils could benefit greatly from
learning the physical concepts of mechanical construction principles. Another finding was
that when the pupils were asked to reflect on their work on their projects, they were often
unable to describe how they dealt with a specific assignment or were confused between the
terms task and problem. In summary, these finding emphasized the need to integrate
elements of instruction into the project-based course.
In the third year, the course was further developed by preparing a range of abstracts in
the form of PowerPoint presentations on subjects such as ‘‘What is force?’’ or ‘‘What is a
problem?’’ The teachers presented these materials to the pupils in the context of their
projects, in an unconstrained manner, and the pupils could decide whether or how to use
them. The pupils very quickly started using terms or concepts presented in these abstracts,
such as force, frication, torque or center of gravity, in their discussions with their friends or
in their summative reflections on each project. However, they were only able to describe
these concepts qualitatively. The term ‘qualitative knowledge’ (McCormick 2004) men-
tioned in the theoretical review is useful here, because the pupils could understand or
evaluate a specific phenomenon in the system they constructed, but were less successful in
performing specific calculations. As we have seen, more systematic instruction in the class
is required to develop pupils’ formal procedural knowledge in specific issues, for example,
using mathematical formulas and scientific units like kg or Newton.

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Robotics projects and learning concepts in science, technology and problem solving 305

How did the pupils regard instruction by the teacher?

The third question that guided this study was: How do the pupils regard or take advantage
of the teacher’s informal instruction of concepts in science, technology and problem-
solving while working on their projects? This question is interesting because the literature
on constructivist learning frequently stresses the notion of knowledge construction by the
learner, rather than the delivery of subject matter by the teacher. The current study taught
us that the pupils willingly accepted the short presentations by the teacher. They not only
immediately used what the teacher showed them both regarding scientific-technological
concepts and issues relating to design and problem solving, but explicitly stated that the
teacher’s explanations helped them in understanding their projects better and saved them
considerable time and effort. Further research is required, however, to investigate in a more
in-depth fashion what extent or how the instruction of concepts in science, technology and
problem solving affects pupils’ working patterns or the quality of the robotics artifacts they
construct.

Concluding remarks

The current study proposes that it is useful to teach pupils basic knowledge on scientific-
technological concepts relating to the projects they are working on, as well as concepts
relating to problem solving and design. It should be emphasized that the idea of imple-
menting instruction by the teacher into a project-based learning program does not conflict
with the constructivist view of learning, which underlies project-based schooling. As
Richardson (2003) stresses, constructivism is a theory of how learning happens and not of
teaching; many kinds of pedagogies, including instruction by the teacher, can help in
promoting meaningful learning in class. It is important, however, that this type of
instruction should take place as follows:

• In the context of pupils’ work on their projects, rather than as general or universal
knowledge for future use.
• In a flexible, easy-going manner, rather than through strict teaching.
• As an enhancement of the robotics activity, rather than as compulsory content to be
learned.
• With focus on a qualitative-conceptual approach, rather than as procedural knowledge
to be learned by rote.
One should consider that problem solving and creative thinking are complex phe-
nomena that involve conscious and unconscious processes; they use explicit knowledge
and intuition and a combination of ordered and disordered thinking, which are all influ-
enced by cognitive and affective factors.

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